Beispiel #1
0
int main(int argc, char** argv) {
        
    IDirectFB *dfb = NULL;
    IDirectFBDisplayLayer *layer =  NULL;
    IDirectFBSurface *surface = NULL;
    IDirectFBVideoProvider *vp = NULL;

    CHECK(DirectFBInit (&argc, &argv));
    if (argc != 2) {
        return 1;
    }

    CHECK(DirectFBCreate(&dfb));
    /* Signals */
    signal(SIGINT, signal_handler);
    signal(SIGTERM, signal_handler);
    signal(SIGUSR1, signal_handler);
    signal(SIGUSR2, signal_handler);

    CHECK(dfb->GetDisplayLayer(dfb, 0, &layer));

    CHECK(dfb->CreateVideoProvider(dfb, argv[1], &vp));
   

    CHECK(layer->GetSurface(layer, &surface));
    CHECK(vp->PlayTo(vp, surface, NULL, flip, surface));
    while(to_exit == 0) {
        sleep(1);
    }

    CHECK(vp->Stop(vp));
    CHECK(vp->Release(vp));
    CHECK(surface->Release(surface));
    CHECK(layer->Release(layer));
    CHECK(dfb->Release(dfb));
    

    return 0;


}
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     bool                   quit = false;
     int                    i;
     IDirectFB              dfb;
     IDirectFBDisplayLayer  layer;
     IDirectFBSurface       surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           sizes[2]  = { {400, 400}, {600, 600} };
     size_t                 num_sizes = D_ARRAY_SIZE(sizes);
     DFBInputEvent          evt;
     IDirectFBEventBuffer   keybuffer;

     /* Initialize DirectFB. */
     DirectFB::Init( &argc, &argv );

     /* Create super interface. */
     dfb = DirectFB::Create();

     layer = dfb.GetDisplayLayer( DLID_PRIMARY );

     /* Create an input buffer for key events */
     keybuffer = dfb.CreateInputEventBuffer( DICAPS_KEYS, DFB_TRUE );

     layer.SetCooperativeLevel( DLSCL_EXCLUSIVE );

     layer.GetConfiguration( &config );

     config.width  = sizes[0].w;
     config.height = sizes[0].h;

     layer.SetConfiguration( config );

     surface = layer.GetSurface();

     while (true) {
          surface.Clear( 0, 0, 0, 0xff );

          surface.SetColor( 0x00, 0xff, 0x00, 0xff );
          surface.DrawRectangle( 0, 0, config.width, config.height );

          surface.Flip( NULL, DSFLIP_NONE );


          keybuffer.WaitForEventWithTimeout( 3, 0 );

          /* Process keybuffer */
          while (keybuffer.GetEvent( DFB_EVENT(&evt) )) {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          break;

                      case DIKS_SPACE:
                      case DIKS_OK:
                          i++;

                          config.width  = sizes[i % num_sizes].w;
                          config.height = sizes[i % num_sizes].h;

                          layer.SetConfiguration( config );
                          break;

                      default:
                          break;
                  }
              }
          }
     }

     return 0;
}
Beispiel #3
0
int get_display_layer_surface() {
    int i;
    IDirectFB *dfb = NULL;
    IDirectFBSurface *surface = NULL;
    DFBSurfaceCapabilities  caps;
    IDirectFBDisplayLayer   *layer   = NULL;
    int width, height;
  	DFBSurfacePixelFormat p_format;

    DFBCHECK(DirectFBInit(NULL, NULL));

    DFBCHECK(DirectFBCreate(&dfb));
    push_release(dfb, dfb->Release);

    DFBCHECK(dfb->GetDisplayLayer(dfb, DLID_PRIMARY, &layer));
    push_release(layer, layer->Release);

    DFBCHECK(layer->SetCooperativeLevel(layer, DLSCL_EXCLUSIVE));
    DFBCHECK(layer->GetSurface(layer, &surface));
    push_release(surface, surface->Release);

    DFBCHECK(surface->GetCapabilities(surface, &caps));

    if (caps & DSCAPS_PRIMARY) {
        printf("Surface Primary\n");
    }
    if (caps & DSCAPS_SYSTEMONLY) {
        printf("Surface SystemOnly\n");
    }
    if (caps & DSCAPS_VIDEOONLY) {
        printf("Surface VideoOnly\n");
    }
    if (caps & DSCAPS_DOUBLE) {
        printf("Surface Double buffered\n");
    }
    if (caps & DSCAPS_SUBSURFACE) {
        printf("Surface is a sub surface\n");
    }
    if (caps & DSCAPS_INTERLACED) {
        printf("Surface is Interlaced\n");
    }
    if (caps & DSCAPS_SEPARATED) {
        printf("Surface is separated\n");
    }
    if (caps & DSCAPS_STATIC_ALLOC) {
        printf("Surface is static alloc\n");
    }
    if (caps & DSCAPS_TRIPLE) {
        printf("Surface is triple buffered\n");
    }
    if (caps & DSCAPS_PREMULTIPLIED) {
        printf("Surface stores premiltiplied alpha\n");
    }
    if (caps & DSCAPS_DEPTH) {
        printf("Surface has a depth buffer\n");
    }
    DFBCHECK(surface->GetSize(surface, &width, &height));
    printf("Surface size: %dx%d\n", width, height);


    DFBCHECK(surface->GetPixelFormat(surface, &p_format));
    for(i = 0; pformat_names[i].format; i++) {
        if (pformat_names[i].format == p_format) {
            printf("Surface pixelformat: %s\n", pformat_names[i].name);
        }
    }

    release_all();
    return 0;


}
Beispiel #4
0
static DFBResult CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata,
                                  int width, int height, Uint32 format)
{
  DFBResult              ret;
  IDirectFB             *dfb = HIDDEN->dfb;
  IDirectFBDisplayLayer *layer;
  DFBDisplayLayerConfig  conf;

  ret = dfb->EnumDisplayLayers (dfb, enum_layers_callback, hwdata);
  if (ret)
    {
      SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret);
      return ret;
    }

  if (!hwdata->layer_id)
    return DFB_UNSUPPORTED;

  ret = dfb->GetDisplayLayer (dfb, hwdata->layer_id, &layer);
  if (ret)
    {
      SetDirectFBerror("IDirectFB::GetDisplayLayer", ret);
      return ret;
    }

  conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
  conf.width = width;
  conf.height = height;

  switch (format)
    {
    case SDL_YV12_OVERLAY:
      conf.pixelformat = DSPF_YV12;
      break;
    case SDL_IYUV_OVERLAY:
      conf.pixelformat = DSPF_I420;
      break;
    case SDL_YUY2_OVERLAY:
      conf.pixelformat = DSPF_YUY2;
      break;
    case SDL_UYVY_OVERLAY:
      conf.pixelformat = DSPF_UYVY;
      break;
    default:
      fprintf (stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n", format);
      break;
    }

  /* Need to set coop level or newer DirectFB versions will fail here. */
  ret = layer->SetCooperativeLevel (layer, DLSCL_ADMINISTRATIVE);
  if (ret)
    {
      SetDirectFBerror("IDirectFBDisplayLayer::SetCooperativeLevel() failed", ret);
      layer->Release (layer);
      return ret;
    }

  ret = layer->SetConfiguration (layer, &conf);
  if (ret)
    {
      SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret);
      layer->Release (layer);
      return ret;
    }

  ret = layer->GetSurface (layer, &hwdata->surface);
  if (ret)
    {
      SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret);
      layer->Release (layer);
      return ret;
    }

  hwdata->layer = layer;

  return DFB_OK;
}
Beispiel #5
0
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     int                    i;
     int                    x, y;
     int                    dx, dy;
     int                    sw3, sh3;
     int                    opacity       = 255;
     int                    opacity_delta = -1;
     IDirectFB             *dfb;
     IDirectFBDisplayLayer *layer;
     IDirectFBSurface      *surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           size;
     DFBInputEvent          evt;

     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: DirectFBInit() failed!\n" );
          return ret;
     }


     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: DirectFBCreate() failed!\n" );
          return ret;
     }

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );

     /* Create an input buffer for key events */
     dfb->CreateInputEventBuffer( dfb, DICAPS_KEYS,
                                  DFB_TRUE, &keybuffer);

     layer->SetCooperativeLevel( layer, DFSCL_EXCLUSIVE );

     layer->GetConfiguration( layer, &config );


     config.options    = DLOP_OPACITY | DLOP_SRC_COLORKEY;
     config.buffermode = DLBM_FRONTONLY;

     layer->SetConfiguration( layer, &config );
     layer->SetSrcColorKey( layer, 0x00, 0xff, 0x00 );



     ret = layer->GetSurface( layer, &surface );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: GetSurface() failed!\n" );
          dfb->Release( dfb );
          return ret;
     }

     surface->GetSize( surface, &size.w, &size.h );

     sw3 = ((size.w / 3) + 1) & ~1;
     sh3 = ((size.h / 3) + 1) & ~1;


     surface->Clear( surface, 0, 0, 0, 0xff );

     for (i=0; i<10; i++) {
          surface->SetColor( surface, 0xff - i*16, 0xff - i*16, 0xff - i*16, 0xff );
          surface->DrawRectangle( surface, i, i, size.w - i*2, size.h - i*2 );
     }

     surface->FillRectangle( surface, 10, size.h/2, size.w - 20, 1 );
     surface->FillRectangle( surface, size.w/2, 10, 1, size.h - 20 );

     surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff );
     surface->FillRectangle( surface, size.w/3, size.h/3, size.w/3, size.h/3 );

     surface->SetColor( surface, 0x00, 0xff, 0x00, 0xff );
     surface->FillRectangle( surface, size.w/3 + size.w/9, size.h/3 + size.h/9, size.w/9, size.h/9 );

     surface->Flip( surface, NULL, DSFLIP_NONE );

#ifdef BUILD_AUTOMATION
     sleep( 2 );
#else
     sleep( 12 );
#endif
     layer->SetSourceRectangle( layer, 0, 0, size.w - sw3, size.h - sh3 );

     layer->SetScreenPosition( layer, 100, 100 );
     layer->SetScreenRectangle( layer, 100, 100, size.w - sw3, size.h - sh3 );

     sleep( 2 );
#ifdef BUILD_AUTOMATION
     sleep( 20 );
     quit = 1;
#endif

     for (x=0, y=0, dx=1, dy=1; !quit ; x+=dx, y+=dy) {
          layer->SetOpacity( layer, opacity );

          if (opacity == 255)
               opacity_delta = -1;
          else if (opacity == 0)
               opacity_delta = 1;

          opacity += opacity_delta;


          layer->SetSourceRectangle( layer, x, y, size.w - sw3, size.h - sh3 );

          surface->Flip( surface, NULL, DSFLIP_UPDATE );

          if (dx > 0) {
               if (x == size.w/3) {
                    dx = -1;

                    usleep( 500000 );
               }
          }
          else if (x == 0) {
               dx = 1;

               usleep( 500000 );
          }

          if (dy > 0) {
               if (y == size.h/3) {
                    dy = -1;

                    usleep( 500000 );
               }
          }
          else if (y == 0) {
               dy = 1;

               usleep( 500000 );
          }

          usleep( 10000 );

          /* Process keybuffer */
          while (keybuffer->GetEvent( keybuffer, DFB_EVENT(&evt)) == DFB_OK)
          {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          break;
                      default:
                          break;
                  }
              }
          }

     }

     surface->Release( surface );
     layer->Release( layer );

     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}