Beispiel #1
0
IPv4Reassembler::PacketStatus IPv4Reassembler::process(PDU& pdu) {
    IP* ip = pdu.find_pdu<IP>();
    if (ip && ip->inner_pdu()) {
        // There's fragmentation
        if (ip->is_fragmented()) {
            key_type key = make_key(ip);
            // Create it or look it up, it's the same
            Internals::IPv4Stream& stream = streams_[key];
            stream.add_fragment(ip);
            if (stream.is_complete()) {
                PDU* pdu = stream.allocate_pdu();
                // Use all field values from the first fragment
                *ip = stream.first_fragment();

                // Erase this stream, since it's already assembled
                streams_.erase(key);
                // The packet is corrupt
                if (!pdu) {
                    return FRAGMENTED;
                }
                ip->inner_pdu(pdu);
                ip->fragment_offset(0);
                ip->flags(static_cast<IP::Flags>(0));
                return REASSEMBLED;
            }
            else {
                return FRAGMENTED;
            }
        }
    }
    return NOT_FRAGMENTED;
}
Beispiel #2
0
IPv4Reassembler::packet_status IPv4Reassembler::process(PDU &pdu) {
    IP *ip = pdu.find_pdu<IP>();
    if(ip && ip->inner_pdu()) {
        // There's fragmentation
        if(ip->is_fragmented()) {
            // Create it or look it up, it's the same
            Internals::IPv4Stream &stream = streams[make_key(ip)];
            stream.add_fragment(ip);
            if(stream.is_complete()) {
                PDU *pdu = stream.allocate_pdu();
                // The packet is corrupt
                if(!pdu)  {
                    streams.erase(make_key(ip));
                    return FRAGMENTED;
                }
                ip->inner_pdu(pdu);
                ip->frag_off(0);
                return REASSEMBLED;
            }
            else
                return FRAGMENTED;
        }
    }
    return NOT_FRAGMENTED;
}