Beispiel #1
0
void ShareSystem::BindNativesToPlugin(CPlugin *pPlugin, bool bCoreOnly)
{
	uint32_t i, native_count;
	IPluginContext *pContext;

	pContext = pPlugin->GetBaseContext();

	/* Generate a new serial ID, mark our dependencies with it. */
	g_mark_serial++;
	pPlugin->PropagateMarkSerial(g_mark_serial);

	native_count = pContext->GetNativesNum();
	for (i = 0; i < native_count; i++)
	{
		const sp_native_t *native = pContext->GetRuntime()->GetNative(i);
		if (!native)
			continue;

		// If we're already bound, no need to do anything else.
		if (native->status == SP_NATIVE_BOUND)
			continue;

		/* Otherwise, the native must be in our cache. */
		Ref<Native> pEntry = FindNative(native->name);
		if (!pEntry)
			continue;

		if (bCoreOnly && pEntry->owner != &g_CoreNatives)
			continue;

		BindNativeToPlugin(pPlugin, native, i, pEntry);
	}
}
Beispiel #2
0
void CNativeOwner::UnbindWeakRef(const WeakNative &ref)
{
    IPluginContext *pContext;

    pContext = ref.pl->GetBaseContext();
    pContext->GetRuntime()->UpdateNativeBinding(
        ref.idx,
        nullptr,
        0,
        nullptr);
}
Beispiel #3
0
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin, const Ref<Native> &entry)
{
	if (!entry->owner)
		return;

	IPluginContext *pContext = pPlugin->GetBaseContext();

	uint32_t i;
	if (pContext->FindNativeByName(entry->name(), &i) != SP_ERROR_NONE)
		return;

	const sp_native_t *native = pContext->GetRuntime()->GetNative(i);
	if (!native)
		return;

	if (native->status == SP_NATIVE_BOUND)
		return;

	BindNativeToPlugin(pPlugin, native, i, entry);
}