Beispiel #1
0
int	ManageRoom::getMaxFDAndSet()
{
	int max = 0;

	FD_ZERO(&(this->read));
	max = this->server->getSocket();
	FD_SET(max, &(this->read));
	int val;
	val = this->Udp->getSocket();
	if (val > max)
		max  = val;
	FD_SET(val, &(this->read));
	for (std::list<Client *>::iterator it = this->clList.begin(); it != this->clList.end(); ++it)
	{
		ISocket *s = (*it)->getSocket();
		if (s != 0)
		{
			int fd = s->getSocket();
			FD_SET(fd, &(this->read));
			if (max < fd)
				max = fd;
		}
	}
	return max + 1;
}
Beispiel #2
0
bool TcpServer::processAccept(int efd)
{
    if (this->stopping) return false;

    int socket;
    while (true)
    {
        ISocket *sock = this->listenSocket->accept();
        if (sock == 0)
        {
            if (errno == EAGAIN)
            {
                return true;
            }
            else
            {
                LOG("error while accepting. returned " << errno);
                return false;
            }
        }
        socket = sock->getSocket();
        int flags = fcntl(socket,F_GETFL,0);
        fcntl(socket, F_SETFL, flags | O_NONBLOCK);
        TcpClient* client = this->clientFactory->create(sock);
        clientList[socket] = client;
        client->setControlEventFd(this->controlEventFd);
        client->onConnected();
        addFdToEpoll(efd,socket);
    }

    return true;
}
Beispiel #3
0
void	ManageRoom::check_list()
{
	for (std::list<Client *>::iterator it = this->clList.begin(); it != this->clList.end(); ++it)
	{
		ISocket *socket;
		socket = (*it)->getSocket();
		char *buf = new char[1025];

		if (socket != NULL)
		{
			int fd = socket->getSocket();
			if (FD_ISSET(fd, &(this->read)))
			{
				std::string buffer;
				int len;
				t_TCPHeader *header;
				if ((len = socket->recBinary(buf, 1024)) < 0)
				{
					std::map<std::string, Room *>::iterator it2;
					std::string ip = socket->getIp();
					if ((it2 = this->_access.find(ip)) != this->_access.end())
					{
						std::cout << "quittons la partie "<< (int)(*it)->getIdPlayer() << std::endl;
						Room * room = it2->second;
						room->deleteClient((*it)->getIdPlayer());
						this->_access.erase(it2);
					}
					this->clList.erase(it++);
					socket->closeSocket();
				}
				else
				{
					header = (t_TCPHeader *)buf;
					if (this->TCPActions.find(header->type) != this->TCPActions.end())
					{
	        			 ptr p;
						 t_TCPConnection *con;
						 con = (t_TCPConnection *)buf;
						 p = this->TCPActions[header->type];
						 if ((*it)->getName().empty() == 1 && header->type == CONNECTION)
							(this->*p)(buf, *it);
						 else if (!(*it)->getName().empty() == 1)
							 (this->*p)(buf, *it);
						 else
							this->sendErrorPacket(socket, NOT_LOGGED);
					}
				}
			}
		}
	}
}