Beispiel #1
0
void XAudio2_Output::close()
{
	initialized = false;

	if( sVoice ) {
		if( playing ) {
			HRESULT hr = sVoice->Stop( 0 );
			ASSERT( hr == S_OK );
		}
		sVoice->DestroyVoice();
		sVoice = NULL;
	}

	if( buffers ) {
		free( buffers );
		buffers = NULL;
	}

	if( mVoice ) {
		mVoice->DestroyVoice();
		mVoice = NULL;
	}

	if( xaud ) {
		xaud->Release();
		xaud = NULL;
	}
}
bool GetXA2Devices(wxArrayString &names, wxArrayString &ids)
{
	HRESULT hr;
	IXAudio2 *xa = NULL;
	UINT32 flags = 0;
#ifdef _DEBUG
	flags = XAUDIO2_DEBUG_ENGINE;
#endif

	hr = XAudio2Create( &xa, flags );
	if( hr != S_OK ) {
		wxLogError( _("The XAudio2 interface failed to initialize!") );
		return false;
	}
	GetXA2Devices(xa, &names, &ids, NULL);
	xa->Release();
	return true;
}
Beispiel #3
0
		void release()
		{
			if (pXAPO)
			{
				pXAPO->Release();
				pXAPO = nullptr;
			}

			if (masteringVoice)
			{
				masteringVoice->DestroyVoice();
				masteringVoice = nullptr;
			}

			if (xAudio2)
			{
				xAudio2->Release();
				xAudio2 = nullptr;
			}
		}
	void close()
	{
		if( sVoice ) {
			if( !paused ) {
				sVoice->Stop( 0 );
			}
			sVoice->DestroyVoice();
		}

		if( mVoice ) {
			mVoice->DestroyVoice();
		}

		if( xaud ) {
			xaud->Release();
			xaud = NULL;
		}

		delete [] sample_buffer;
		sample_buffer = NULL;
		delete [] samples_in_buffer;
		samples_in_buffer = NULL;
	}
Beispiel #5
0
BOOL XAudio2_Config::OnInitDialog()
{
	CDialog::OnInitDialog();

	m_combo_dev.ResetContent();

	m_slider_buffer.SetRange( 2, 10, FALSE );
	m_slider_buffer.SetTicFreq( 1 );
	m_slider_buffer.SetPos( (int)m_buffer_count );

	CString info;
	int pos = m_slider_buffer.GetPos();
	info.Format( _T("%i frames = %.2f ms"), pos, (float)pos / 60.0f * 1000.0f );
	m_info_buffer.SetWindowText( info );

	HRESULT hr;
	IXAudio2 *xa = NULL;
	UINT32 flags = 0;
#ifdef _DEBUG
	flags = XAUDIO2_DEBUG_ENGINE;
#endif

	hr = XAudio2Create( &xa, flags );
	if( hr != S_OK ) {
		systemMessage( IDS_XAUDIO2_FAILURE, NULL );
	} else {
		UINT32 dev_count = 0;
		hr = xa->GetDeviceCount( &dev_count );
		if( hr != S_OK ) {
			systemMessage( IDS_XAUDIO2_CANNOT_ENUMERATE_DEVICES, NULL );
		} else {
			XAUDIO2_DEVICE_DETAILS dd;
			for( UINT32 i = 0; i < dev_count; i++ ) {
				hr = xa->GetDeviceDetails( i, &dd );
				if( hr != S_OK ) {
					continue;
				} else {
#ifdef _UNICODE
					int id = m_combo_dev.AddString( dd.DisplayName );
#else
					CHAR temp[256];
					ZeroMemory( temp, sizeof( temp ) );
					WideCharToMultiByte(
						CP_ACP,
						WC_NO_BEST_FIT_CHARS,
						dd.DisplayName,
						-1,
						temp,
						sizeof( temp ) - 1,
						NULL,
						NULL );
					
					int id = m_combo_dev.AddString( temp );
#endif
					if( id < 0 ) {
						systemMessage( IDS_XAUDIO2_CANNOT_ENUMERATE_DEVICES, NULL );
						break;
					} else {
						m_combo_dev.SetItemData( id, i );
					}
				}
			}

			// select the currently configured device {
			int count = m_combo_dev.GetCount();
			if( count > 0 ) {
				for( int i = 0; i < count; i++ ) {
					if( m_combo_dev.GetItemData( i ) == m_selected_device_index ) {
						m_combo_dev.SetCurSel( i );
						break;
					}
				}
			}
			// }

		}
		xa->Release();
		xa = NULL;
	}

	return TRUE;  // return TRUE unless you set the focus to a control
	// EXCEPTION: OCX Property Pages should return FALSE
}