Beispiel #1
0
void
InfoBoxContentTeamCode::Update(InfoBoxData &data)
{
  const TeamCodeSettings &settings =
    CommonInterface::GetComputerSettings().team_code;
  const TeamInfo &teamcode_info = CommonInterface::Calculated();

  if (!settings.team_code_reference_waypoint) {
    data.SetInvalid();
    return;
  }

  // Set Value
  data.SetValue(CommonInterface::Calculated().own_teammate_code.GetCode());

  // Set Comment
  if (teamcode_info.flarm_teammate_code.IsDefined()) {
    data.SetComment(teamcode_info.flarm_teammate_code.GetCode());
    data.SetCommentColor(teamcode_info.flarm_teammate_code_current ? 2 : 1);
  } else if (settings.team_code.IsDefined()) {
    data.SetComment(settings.team_code.GetCode());
    data.SetCommentColor(0);
  }
  else
    data.SetCommentInvalid();
}
Beispiel #2
0
void
UpdateInfoBoxTeamBearingDiff(InfoBoxData &data)
{
  const TeamCodeSettings &settings =
    CommonInterface::GetComputerSettings().team_code;
  const NMEAInfo &basic = CommonInterface::Basic();
  const TrafficList &flarm = basic.flarm.traffic;
  const TeamInfo &teamcode_info = CommonInterface::Calculated();

  if (teamcode_info.teammate_available && basic.track_available) {
    // Set Value
    Angle Value = teamcode_info.teammate_vector.bearing - basic.track;
    data.SetValueFromBearingDifference(Value);
  } else
    data.SetValueInvalid();

  // Set Comment
  if (!settings.team_flarm_id.IsDefined())
    data.SetCommentInvalid();
  else if (!StringIsEmpty(settings.team_flarm_callsign))
    data.SetComment(settings.team_flarm_callsign);
  else
    data.SetComment(_T("???"));

  if (flarm.FindTraffic(settings.team_flarm_id) != NULL)
    data.SetCommentColor(2);
  else
    data.SetCommentColor(1);
}
Beispiel #3
0
void
UpdateInfoBoxTeamBearing(InfoBoxData &data)
{
  const TeamCodeSettings &settings =
    CommonInterface::GetComputerSettings().team_code;
  const TrafficList &flarm = CommonInterface::Basic().flarm.traffic;
  const TeamInfo &teamcode_info = CommonInterface::Calculated();

  if (teamcode_info.teammate_available) {
    // Set Value
    data.SetValue(teamcode_info.teammate_vector.bearing);
  }
  else
    data.SetValueInvalid();

  // Set Comment
  if (!settings.team_flarm_id.IsDefined())
    data.SetCommentInvalid();
  else if (!settings.team_flarm_callsign.empty())
    data.SetComment(settings.team_flarm_callsign.c_str());
  else
    data.SetComment(_T("???"));

  if (flarm.FindTraffic(settings.team_flarm_id) != NULL)
    data.SetCommentColor(2);
  else
    data.SetCommentColor(1);
}
Beispiel #4
0
void
UpdateInfoBoxTeamDistance(InfoBoxData &data)
{
  const TeamCodeSettings &settings =
    CommonInterface::GetComputerSettings().team_code;
  const TeamInfo &teamcode_info = CommonInterface::Calculated();

  // Set Value
  if (teamcode_info.teammate_available)
    data.SetValueFromDistance(teamcode_info.teammate_vector.distance);
  else
    data.SetValueInvalid();

  // Set Comment
  if (!settings.team_flarm_id.IsDefined())
    data.SetCommentInvalid();
  else if (!StringIsEmpty(settings.team_flarm_callsign))
    data.SetComment(settings.team_flarm_callsign);
  else
    data.SetComment(_T("???"));

  data.SetCommentColor(teamcode_info.flarm_teammate_code_current ? 2 : 1);
}