Beispiel #1
0
void AppConfig::LoadSaveRootItems( IniInterface& ini )
{
	IniEntry( MainGuiPosition );
	IniEntry( SysSettingsTabName );
	IniEntry( McdSettingsTabName );
	IniEntry( ComponentsTabName );
	IniEntry( AppSettingsTabName );
	IniEntry( GameDatabaseTabName );
	ini.EnumEntry( L"LanguageId", LanguageId, NULL, LanguageId );
	IniEntry( LanguageCode );
	IniEntry( RecentIsoCount );
	IniEntry( GzipIsoIndexTemplate );
	IniEntry( DeskTheme );
	IniEntry( Listbook_ImageSize );
	IniEntry( Toolbar_ImageSize );
	IniEntry( Toolbar_ShowLabels );

	wxFileName res(CurrentIso);
	ini.Entry( L"CurrentIso", res, res, ini.IsLoading() || IsPortable() );
	CurrentIso = res.GetFullPath();

	IniEntry( CurrentELF );

	IniEntry( EnableSpeedHacks );
	IniEntry( EnableGameFixes );

	IniEntry( EnablePresets );
	IniEntry( PresetIndex );
	
	#ifdef __WXMSW__
	IniEntry( McdCompressNTFS );
	#endif

	ini.EnumEntry( L"CdvdSource", CdvdSource, CDVD_SourceLabels, CdvdSource );
}
Beispiel #2
0
void AppConfig::GSWindowOptions::LoadSave( IniInterface& ini )
{
	ScopedIniGroup path( ini, L"GSWindow" );

	IniEntry( CloseOnEsc );
	IniEntry( DefaultToFullscreen );
	IniEntry( AlwaysHideMouse );
	IniEntry( DisableResizeBorders );
	IniEntry( DisableScreenSaver );

	IniEntry( WindowSize );
	IniEntry( WindowPos );
	IniEntry( IsMaximized );
	IniEntry( IsFullscreen );

    IniEntry( IsToggleFullscreenOnDoubleClick );

	static const wxChar* AspectRatioNames[] =
	{
		L"Stretch",
		L"4:3",
		L"16:9",
		// WARNING: array must be NULL terminated to compute it size
		NULL
	};

	ini.EnumEntry( L"AspectRatio", AspectRatio, AspectRatioNames, AspectRatio );
	IniEntry( Zoom );

	if( ini.IsLoading() ) SanityCheck();
}
Beispiel #3
0
// ------------------------------------------------------------------------
void App_LoadSaveInstallSettings( IniInterface& ini )
{
	// Portable installs of PCSX2 should not save any of the following information to
	// the INI file.  Only the Run First Time Wizard option is saved, and that's done
	// from EstablishAppUserMode code.  All other options have assumed (fixed) defaults in
	// portable mode which cannot be changed/saved.

	// Note: Settins are still *loaded* from portable.ini, in case the user wants to do
	// low-level overrides of the default behavior of portable mode installs.

	if (ini.IsSaving() && (InstallationMode == InstallMode_Portable)) return;

	static const wxChar* DocsFolderModeNames[] =
	{
		L"User",
		L"Custom",
		// WARNING: array must be NULL terminated to compute it size
		NULL
	};

	ini.EnumEntry( L"DocumentsFolderMode",	DocsFolderMode,	DocsFolderModeNames, (InstallationMode == InstallMode_Registered) ? DocsFolder_User : DocsFolder_Custom);

	ini.Entry( L"CustomDocumentsFolder",	CustomDocumentsFolder,		PathDefs::AppRoot() );

	ini.Entry( L"UseDefaultSettingsFolder", UseDefaultSettingsFolder,	true );
	ini.Entry( L"SettingsFolder",			SettingsFolder,				PathDefs::GetSettings() );

	// "Install_Dir" conforms to the NSIS standard install directory key name.
	// Attempt to load plugins and themes based on the Install Folder.

	ini.Entry( L"Install_Dir",				InstallFolder,				(wxDirName)(wxFileName(wxStandardPaths::Get().GetExecutablePath()).GetPath()) );
	SetFullBaseDir( InstallFolder );

	//ini.Entry( L"PluginsFolder",			PluginsFolder,				InstallFolder + PathDefs::Base::Plugins() );
	ini.Entry( L"ThemesFolder",				ThemesFolder,				InstallFolder + PathDefs::Base::Themes() );

	ini.Flush();
}
Beispiel #4
0
void Pcsx2Config::GSOptions::LoadSave( IniInterface& ini )
{
	ScopedIniGroup path( ini, L"GS" );

	IniEntry( SynchronousMTGS );
	IniEntry( DisableOutput );
	IniEntry( VsyncQueueSize );

	IniEntry( FrameLimitEnable );
	IniEntry( FrameSkipEnable );
	IniEntry( VsyncEnable );
	IniEntry( ManagedVsync );

	IniEntry( LimitScalar );
	IniEntry( FramerateNTSC );
	IniEntry( FrameratePAL );

	// WARNING: array must be NULL terminated to compute it size
	static const wxChar * const ntsc_pal_str[3] =  { L"ntsc", L"pal", NULL };
	ini.EnumEntry( L"DefaultRegionMode", DefaultRegionMode, ntsc_pal_str, DefaultRegionMode );

	IniEntry( FramesToDraw );
	IniEntry( FramesToSkip );
}