void InspectorAnimationAgent::resolveAnimation(ErrorString* errorString, const String& animationId, RefPtr<TypeBuilder::Runtime::RemoteObject>& result)
{
    Animation* animation = assertAnimation(errorString, animationId);
    if (!animation)
        return;
    if (m_idToAnimationClone.get(animationId))
        animation = m_idToAnimationClone.get(animationId);
    const Element* element = toKeyframeEffect(animation->effect())->target();
    Document* document = element->ownerDocument();
    LocalFrame* frame = document ? document->frame() : nullptr;
    if (!frame) {
        *errorString = "Element not associated with a document.";
        return;
    }

    ScriptState* scriptState = ScriptState::forMainWorld(frame);
    InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(scriptState);
    if (injectedScript.isEmpty())
        return;

    ScriptState::Scope scope(scriptState);
    v8::Isolate* isolate = scriptState->isolate();
    ScriptValue scriptValue = ScriptValue(scriptState, toV8(animation, scriptState->context()->Global(), isolate));
    injectedScript.releaseObjectGroup("animation");
    result = injectedScript.wrapObject(scriptValue, "animation");
}