Beispiel #1
0
//-----------------------------------------------------------------------------------------------
void WorkerThreadEntryFunc( void* data )
{
	WorkerThread* workerThread = static_cast< WorkerThread* >( data );

	while( !g_isQuitting )
	{
		Job* job = JobManager::GetJobFromTodoList( workerThread->m_jobTypeToHandle );
		if( job )
		{
			job->Execute();
			JobManager::ReportCompletedJob( job );
		}
		else
		{
			Sleep( 0 );
		}
	}
}
Beispiel #2
0
void ThreadPool::WorkerThread::operator()()
{
	Job *job = NULL;

	while (true)
	{
		{
			std::unique_lock<std::mutex> lock(pool.queue_mutex);

			// look for a work item
			while (!pool.stop && pool.jobs.empty())
			{
				pool.condition.wait(lock);
			}

			if (pool.stop && pool.jobs.empty()) // exit if the pool is stopped and we have no more jobs
			{
				return;
			}

			job = pool.jobs.front();
			pool.jobs.pop_front();
		}

		job->Execute();

		if (job->GetJobBatch() != NULL)
		{
			std::unique_lock<std::mutex> lock(pool.batch_mutex);

			JobBatch *jobBatch = job->GetJobBatch();
			jobBatch->CompletedJob(job);

			if (jobBatch->GetNumJobs() == 0)
			{
				jobBatch->SetCompletedAllJobs();
			}
		}
	}
}
Beispiel #3
0
///=====================================================
/// 
///=====================================================
bool JobManager::ProcessJob(ThreadType type){
	Job* job;
	for (int priority = JobPriority::PriorityCount - 1; priority >= 0; --priority){
		if (m_jobs[priority].Dequeue(&job)){
			if (job->m_intendedThreadType != type && type != ThreadType::AnyType){
				m_jobs[priority].Enqueue(job);
				return false;
			}

			job->Execute();

			if (job->m_callback == nullptr)
				delete job;
			else
				m_finishedJobs.Enqueue(job);

			return true;
		}
	}

	return false;
}
Beispiel #4
0
//-----------------------------------------------------------------------------------------------
STATIC void JobManager::Update()
{
	if( s_workerThreads.size() == 0 )
	{
		Job* job = GetJobOfAnyTypeFromTodoList();
		if( job )
		{
			job->Execute();
			ReportCompletedJob( job );
		}
	}

	EnterCriticalSection( &s_cs );
	while( s_jobsCompleted.size() > 0 )
	{
		Job* completedJob = s_jobsCompleted.front();
		completedJob->FireCallbackEvent();
		delete completedJob;
		completedJob = nullptr;
		s_jobsCompleted.erase( s_jobsCompleted.begin() );
	}
	LeaveCriticalSection( &s_cs );
}