Beispiel #1
0
QImage BlurEffect::processImage(const QImage &image, const KoFilterEffectRenderContext &context) const
{
    if (m_deviation.x() == 0.0 || m_deviation.y() == 0.0)
        return image;

    // TODO: take filter region into account
    // TODO: blur with different kernels in x and y
    // convert from bounding box coordinates
    QPointF dev = context.toUserSpace(m_deviation);
    // transform to view coordinates
    dev = context.viewConverter()->documentToView(dev);

    QImage result = image;
    fastbluralpha(result, dev.x());

    return result;
}
Beispiel #2
0
QImage MorphologyEffect::processImage(const QImage &image, const KoFilterEffectRenderContext &context) const
{
    QImage result = image;

    QPointF radius = context.toUserSpace(m_radius);

    const int rx = static_cast<int>(ceil(radius.x()));
    const int ry = static_cast<int>(ceil(radius.y()));

    const int w = result.width();
    const int h = result.height();

    // setup mask
    const int maskSize = (1+2*rx)*(1+2*ry);
    int * mask = new int[maskSize];
    int index = 0;
    for (int y = -ry; y <= ry; ++y) {
        for (int x = -rx; x <= rx; ++x) {
            mask[index] = y*w+x;
            index++;
        }
    }

    int dstPixel, srcPixel;
    uchar s0, s1, s2, s3;
#if QT_VERSION >= 0x040700
    const uchar * src = image.constBits();
#else
    const uchar * src = image.bits();
#endif
    uchar * dst = result.bits();

    const QRect roi = context.filterRegion().toRect();
    const int minX = qMax(rx, roi.left());
    const int maxX = qMin(w-rx, roi.right());
    const int minY = qMax(ry, roi.top());
    const int maxY = qMin(h-ry, roi.bottom());
    const int defValue = m_operator == Erode ? 255 : 0;

    uchar * d = 0;

    for (int row = minY; row < maxY; ++row) {
        for (int col = minX; col < maxX; ++col) {
            dstPixel = row * w + col;
            s0 = s1 = s2 = s3 = defValue;
            for (int i = 0; i < maskSize; ++i) {
                srcPixel = dstPixel+mask[i];
                const uchar *s = &src[4*srcPixel];
                if (m_operator == Erode ) {
                    s0 = qMin(s0, s[0]);
                    s1 = qMin(s1, s[1]);
                    s2 = qMin(s2, s[2]);
                    s3 = qMin(s3, s[3]);
                } else {
                    s0 = qMax(s0, s[0]);
                    s1 = qMax(s1, s[1]);
                    s2 = qMax(s2, s[2]);
                    s3 = qMax(s3, s[3]);
                }
            }
            d = &dst[4*dstPixel];
            d[0] = s0;
            d[1] = s1;
            d[2] = s2;
            d[3] = s3;
        }
    }

    delete [] mask;

    return result;
}