Beispiel #1
0
void MapWindow::DrawTaskAAT(LKSurface& Surface, const RECT& rc) {
    int i;
    double tmp1 = 0.0;

    if (WayPointList.empty()) return;
    if (!AATEnabled) return;

    LockTaskData(); // protect from external task changes
    /**********************************************/
    /* Check if not Validated Waypoint is visible */
    bool bDraw = false;
    int maxTp = 1;
    rectObj rcrect = (rectObj){(double) rc.left, (double) rc.top, (double) rc.right, (double) rc.bottom};
    RECT rcDraw = (RECT){rc.right, rc.bottom, rc.left, rc.top};

    for (maxTp = std::max(1, ActiveTaskPoint); ValidTaskPoint(maxTp + 1); ++maxTp) {
        if (ValidTaskPoint(maxTp)) {
            int Type = 0;
            double Radius = 0.;
            GetTaskSectorParameter(maxTp, &Type, &Radius);
            switch (Type) {
                case CONE:
                case CIRCLE:
                    tmp1 = Task[maxTp].AATCircleRadius * zoom.ResScaleOverDistanceModify();
                    break;
                case SECTOR:
                    tmp1 = Task[maxTp].AATSectorRadius * zoom.ResScaleOverDistanceModify();
                    break;
                default:
                    tmp1 = 0.0;
                    break;
            }
        }

        PixelScalar x = WayPointList[Task[maxTp].Index].Screen.x;
        PixelScalar y = WayPointList[Task[maxTp].Index].Screen.y;
        rectObj rect = (rectObj){x - tmp1, y - tmp1, x + tmp1, y + tmp1};

        if (msRectOverlap(&rect, &rcrect) == MS_TRUE) {
            rcDraw.top = std::min((PixelScalar)rect.miny, rcDraw.top);
            rcDraw.bottom = std::max((PixelScalar) rect.maxy, rcDraw.bottom);
            rcDraw.left = std::min((PixelScalar) rect.minx, rcDraw.left);
            rcDraw.right = std::max((PixelScalar) rect.maxx, rcDraw.right);
            bDraw = true;
        }
    }
    /**********************************************/

    if (bDraw) { // Draw Only if one is Visible
#ifdef USE_GDI
        rcDraw.top = std::max(rc.top, rcDraw.top);
        rcDraw.bottom = std::min(rc.bottom, rcDraw.bottom);
        rcDraw.left = std::max(rc.left, rcDraw.left);
        rcDraw.right = std::min(rc.right, rcDraw.right);


        LKColor whitecolor = RGB_WHITE;
        LKColor origcolor = TempSurface.SetTextColor(whitecolor);

        const auto oldpen = TempSurface.SelectObject(LK_WHITE_PEN);
        const auto oldbrush = TempSurface.SelectObject(LKBrush_White);
        if(LKSurface::AlphaBlendSupported()) {
            // copy original bitmap into temp (for saving fully transparent areas)
            TempSurface.Copy(rcDraw.left, rcDraw.top,
                    rcDraw.right - rcDraw.left, rcDraw.bottom - rcDraw.top, 
                    Surface, rcDraw.left, rcDraw.top);
        } else {
            TempSurface.Rectangle(rcDraw.left, rcDraw.top, rcDraw.right, rcDraw.bottom);
        }
        
        TempSurface.SelectObject(LK_NULL_PEN);
#ifdef HAVE_HATCHED_BRUSH          
        TempSurface.SelectObject(hAirspaceBrushes[iAirspaceBrush[AATASK]]);
#else
        TempSurface.SelectObject(LKBrush_Yellow);
#endif  
        // this color is used as the black bit
        TempSurface.SetTextColor(Colours[iAirspaceColour[AATASK]]);
        // this color is the transparent bit
        TempSurface.SetBkColor(whitecolor);
        
        LKSurface & AliasSurface = TempSurface;
#else
        LKSurface & AliasSurface = Surface;
        Surface.SelectObject(LKBrush(LKColor(255U,255U,0U).WithAlpha(AlphaLevel)));
#endif
        for (i = maxTp - 1; i > std::max(0, ActiveTaskPoint - 1); i--) {
        if (ValidTaskPoint(i)) {
            int Type = 0;
            double Radius = 0.;
            GetTaskSectorParameter(i, &Type, &Radius);

            switch (Type) {
                case CONE:
                case CIRCLE:
                    tmp1 = Radius * zoom.ResScaleOverDistanceModify();
                    AliasSurface.DrawCircle(
                            WayPointList[Task[i].Index].Screen.x,
                            WayPointList[Task[i].Index].Screen.y,
                            (int) tmp1, rc, true);
                    break;
                case SECTOR:
                    tmp1 = Radius * zoom.ResScaleOverDistanceModify();
                    AliasSurface.Segment(
                            WayPointList[Task[i].Index].Screen.x,
                            WayPointList[Task[i].Index].Screen.y, (int) tmp1, rc,
                            Task[i].AATStartRadial - DisplayAngle,
                            Task[i].AATFinishRadial - DisplayAngle);
                    break;
            }
        }
        }
#ifdef USE_GDI
        // restore original color
        TempSurface.SetTextColor(origcolor);
        TempSurface.SelectObject(oldpen);
        TempSurface.SelectObject(oldbrush);
        
        if(!Surface.AlphaBlend(rcDraw, TempSurface,rcDraw, AlphaLevel)) {
            // if AlphaBlend is not supported, use TransparentBld
            Surface.TransparentCopy(
                    rcDraw.left, rcDraw.top,
                    rcDraw.right - rcDraw.left, rcDraw.bottom - rcDraw.top,
                    TempSurface,
                    rcDraw.left, rcDraw.top);
        }
#endif
	}
    
    {
        UnlockTaskData();
    }
}
Beispiel #2
0
// TODO code: optimise airspace drawing (same as DrawAirSpace())
// draw airspace using alpha blending
//static 
void MapWindow::DrawTptAirSpace(LKSurface& Surface, const RECT& rc) {
  // since standard GDI functions (brushes, pens...) ignore alpha octet in ARGB 
  // color value and don't set it in the resulting bitmap, we cannot use
  // perpixel alpha blending, instead we use global opacity for alpha blend 
  // (same opacity for all pixels); for fully "transparent" areas (without 
  // airspace) we must copy destination bitmap into source bitmap first so that 
  // alpha blending of such areas results in the same pixels as origin pixels 
  // in destination 
  CAirspaceList::const_iterator it;
  CAirspaceList::const_reverse_iterator itr;
  const CAirspaceList& airspaces_to_draw = CAirspaceManager::Instance().GetNearAirspacesRef();
  int airspace_type;
  bool found = false;
  bool borders_only = (GetAirSpaceFillType() == asp_fill_ablend_borders);
  #if ASPOUTLINE
  #else
  bool outlined_only=(GetAirSpaceFillType()==asp_fill_border_only);
  #endif

  static bool asp_selected_flash = false;
  asp_selected_flash = !asp_selected_flash;
   
  int nDC1 = hdcbuffer.SaveState();
  int nDC2 = hdcMask.SaveState();
  int nDC3 = hdcTempAsp.SaveState();
#ifdef AIRSPACE_BORDER
DrawAirSpaceBorders(Surface, rc);
#endif
  // Draw airspace area
    if (1) {
    CCriticalSection::CGuard guard(CAirspaceManager::Instance().MutexRef());
    if (borders_only) {
       // Draw in reverse order!
       // The idea behind this, is lower top level airspaces are smaller. (statistically)
       // They have to be draw later, because inside border area have to be in correct color,
       // not the color of the bigger airspace above this small one.
      for (itr=airspaces_to_draw.rbegin(); itr != airspaces_to_draw.rend(); ++itr) {
            if ((*itr)->DrawStyle() == adsFilled) {
              airspace_type = (*itr)->Type();
              if (!found) {
                found = true;
                ClearTptAirSpace(Surface, rc);
              }
              // set filling brush
              hdcbuffer.SelectObject(GetAirSpaceSldBrushByClass(airspace_type));
              (*itr)->Draw(hdcbuffer, rc, true);
              (*itr)->Draw(hdcMask, rc, false);
            }
      }//for
    } else {
       // Draw in direct order!
      for (it=airspaces_to_draw.begin(); it != airspaces_to_draw.end(); ++it) {
            if ((*it)->DrawStyle() == adsFilled) {
              airspace_type = (*it)->Type();
              if (!found) {
                found = true;
                ClearTptAirSpace(Surface, rc);
              }
              // set filling brush
              hdcTempAsp.SelectObject(GetAirSpaceSldBrushByClass(airspace_type));
              (*it)->Draw(hdcTempAsp, rc, true);
            }
      }//for
    }//else borders_only
    }//mutex release

  // alpha blending
  if (found) {
    if (borders_only) {
        hdcTempAsp.CopyWithMask(
                rc.left,rc.top,
                rc.right-rc.left,rc.bottom-rc.top,
                hdcbuffer,rc.left,rc.top,
                hdcMask,rc.left,rc.top);
    }
    Surface.AlphaBlend(rc, hdcTempAsp, rc, (255 * GetAirSpaceOpacity()) / 100);
  }
  
  // draw it again, just the outlines
  
  // we will be drawing directly into given hdc, so store original PEN object
  LKPen hOrigPen = Surface.SelectObject(LK_WHITE_PEN);
#ifdef AIRSPACE_BORDER
  if(0)
#endif
    if (1) {
    CCriticalSection::CGuard guard(CAirspaceManager::Instance().MutexRef());
	for (it=airspaces_to_draw.begin(); it != airspaces_to_draw.end(); ++it) {
        if ((*it)->DrawStyle()) {
		  airspace_type = (*it)->Type();
#if ASPOUTLINE
if (bAirspaceBlackOutline ^ (asp_selected_flash && (*it)->Selected()) ) {
#else
if ( (((*it)->DrawStyle()==adsFilled)&&!outlined_only&&!borders_only) ^ (asp_selected_flash && (*it)->Selected()) ) {
#endif
			Surface.SelectObject(LK_BLACK_PEN);
		  } else
		   if(  (*it)->DrawStyle()==adsDisabled)   {
			Surface.SelectObject(LKPen_Grey_N2);
		   } else {
			Surface.SelectObject(hAirspacePens[airspace_type]);
		  }
#ifndef AIRSPACE_BORDER
   (*it)->Draw(hdc, rc, false);
#endif
        }
	}//for
    }

  // restore original PEN
  Surface.SelectObject(hOrigPen);
  
  hdcbuffer.RestoreState(nDC1);
  hdcMask.RestoreState(nDC2);    
  hdcTempAsp.RestoreState(nDC3);    
} // DrawTptAirSpace()