LLColor4U lggBeamMaps::beamColorFromData(lggBeamsColors data) { F32 r, g, b; LLColor4 output; LLColor4U toReturn; F32 timeinc = timer.getElapsedTimeF32()*0.3f*((data.rotateSpeed+.01f)) * (360/(data.endHue-data.startHue)); S32 diference = llround(data.endHue - data.startHue); if(diference == 360 || diference == 720) { //full rainbow //liner one hslToRgb(fmod(timeinc,1.0f), 1.0f, 0.5f, r, g, b); }else { F32 variance = ((data.endHue/360.0f)-(data.startHue/360.0f))/2.0f; hslToRgb((data.startHue/360.0f) + variance + (sinf(timeinc)*(variance)), 1.0f, 0.5f, r, g, b); } output.set(r, g, b); toReturn.setVecScaleClamp(output); return toReturn; }
BOOL LLPartData::pack(LLDataPacker &dp) { LLColor4U coloru; dp.packU32(mFlags, "pdflags"); dp.packFixed(mMaxAge, "pdmaxage", FALSE, 8, 8); coloru.setVec(mStartColor); dp.packColor4U(coloru, "pdstartcolor"); coloru.setVec(mEndColor); dp.packColor4U(coloru, "pdendcolor"); dp.packFixed(mStartScale.mV[0], "pdstartscalex", FALSE, 3, 5); dp.packFixed(mStartScale.mV[1], "pdstartscaley", FALSE, 3, 5); dp.packFixed(mEndScale.mV[0], "pdendscalex", FALSE, 3, 5); dp.packFixed(mEndScale.mV[1], "pdendscaley", FALSE, 3, 5); return TRUE; }
void LLControlGroup::setColor4U(const LLString& name, const LLColor4U &val) { LLControlBase* control = getControl(name); if (control && control->isType(TYPE_COL4U)) { control->set(val.getValue()); } else { CONTROL_ERRS << "Invalid LLColor4 control " << name << llendl; } }
void LLControlGroup::setColor4U(const std::string& name, const LLColor4U &val) { LLControlVariable* control = getControl(name); if (control && control->isType(TYPE_COL4U)) { control->set(val.getValue()); if(mChangeCallback) mChangeCallback(name,llformat("<%f,%f,%f,%f>",val.mV[VX],val.mV[VY],val.mV[VZ],val.mV[VW])); } else { CONTROL_ERRS << "Invalid LLColor4 control " << name << llendl; } }
// Fill the buffer with a constant color void LLImageRaw::fill( const LLColor4U& color ) { S32 pixels = getWidth() * getHeight(); if( 4 == getComponents() ) { U32* data = (U32*) getData(); U32 mColor = color.asRGBA(); for( S32 i = 0; i < pixels; i++ ) data[i] = mColor; } else if( 3 == getComponents() ) { U8* data = getData(); for( S32 i = 0; i < pixels; i++ ) { data[0] = color.mV[0]; data[1] = color.mV[1]; data[2] = color.mV[2]; data += 3; } } }
// we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); childSetVisible("val_text", FALSE); mComment->setText(LLStringUtil::null); if (controlp) { eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame childSetVisible("boolean_combo", type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!childHasFocus("boolean_combo")) { if (sd.asBoolean()) { childSetValue("boolean_combo", LLSD("true")); } else { childSetValue("boolean_combo", LLSD("")); } } break; case TYPE_STRING: childSetVisible("val_text", TRUE); if (!childHasFocus("val_text")) { childSetValue("val_text", sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } case TYPE_COL4U: { LLColor4U clr; clr.setValue(sd); color_swatch->setVisible(TRUE); if(LLColor4(clr) != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(clr), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if(!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(clr.mV[VALPHA]); } spinner4->setMinValue(0); spinner4->setMaxValue(255); spinner4->setIncrement(1.f); break; } default: mComment->setText(std::string("unknown")); break; } } }
void LLVOClouds::getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, LLStrider<U16>& indicesp) { if (idx >= mCloudGroupp->getNumPuffs()) { return; } LLDrawable* drawable = mDrawable; LLFace *facep = drawable->getFace(idx); if (!facep->hasGeometry()) { return; } const LLCloudPuff &puff = mCloudGroupp->getPuff(idx); LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); LLColor4U color; color.setVec(float_color); facep->setFaceColor(float_color); U32 vert_offset = facep->getGeomIndex(); LLVector4a part_pos_agent; part_pos_agent.load3(facep->mCenterLocal.mV); LLVector4a at; at.load3(LLViewerCamera::getInstance()->getAtAxis().mV); LLVector4a up(0, 0, 1); LLVector4a right; right.setCross3(at, up); right.normalize3fast(); up.setCross3(right, at); up.normalize3fast(); right.mul(0.5f*CLOUD_PUFF_WIDTH); up.mul(0.5f*CLOUD_PUFF_HEIGHT); LLVector3 normal(0.f,0.f,-1.f); //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) // this works because there is actually a 4th float stored after the vertex position which is used as a texture index // also, somebody please VECTORIZE THIS LLVector4a ppapu; LLVector4a ppamu; ppapu.setAdd(part_pos_agent, up); ppamu.setSub(part_pos_agent, up); verticesp->setSub(ppapu, right); (*verticesp++).getF32ptr()[3] = 0.f; verticesp->setSub(ppamu, right); (*verticesp++).getF32ptr()[3] = 0.f; verticesp->setAdd(ppapu, right); (*verticesp++).getF32ptr()[3] = 0.f; verticesp->setAdd(ppamu, right); (*verticesp++).getF32ptr()[3] = 0.f; // *verticesp++ = puff_pos_agent - right + up; // *verticesp++ = puff_pos_agent - right - up; // *verticesp++ = puff_pos_agent + right + up; // *verticesp++ = puff_pos_agent + right - up; *colorsp++ = color; *colorsp++ = color; *colorsp++ = color; *colorsp++ = color; *texcoordsp++ = LLVector2(0.f, 1.f); *texcoordsp++ = LLVector2(0.f, 0.f); *texcoordsp++ = LLVector2(1.f, 1.f); *texcoordsp++ = LLVector2(1.f, 0.f); *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; *indicesp++ = vert_offset + 0; *indicesp++ = vert_offset + 1; *indicesp++ = vert_offset + 2; *indicesp++ = vert_offset + 1; *indicesp++ = vert_offset + 3; *indicesp++ = vert_offset + 2; }
void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, S32 diameter, S32 relative_height) { if (diameter <= 0) { return; } const S32 image_width = (S32)mObjectImagep->getWidth(); const S32 image_height = (S32)mObjectImagep->getHeight(); S32 x_offset = llround(pos_local.mV[VX] * mObjectMapTPM + image_width / 2); S32 y_offset = llround(pos_local.mV[VY] * mObjectMapTPM + image_height / 2); if ((x_offset < 0) || (x_offset >= image_width)) { return; } if ((y_offset < 0) || (y_offset >= image_height)) { return; } U8 *datap = mObjectRawImagep->getData(); S32 neg_radius = diameter / 2; S32 pos_radius = diameter - neg_radius; S32 x, y; if (relative_height > 0) { // ...point above agent S32 px, py; // vertical line px = x_offset; for (y = -neg_radius; y < pos_radius; y++) { py = y_offset + y; if ((py < 0) || (py >= image_height)) { continue; } S32 offset = px + py * image_width; ((U32*)datap)[offset] = color.asRGBA(); } // top line py = y_offset + pos_radius - 1; for (x = -neg_radius; x < pos_radius; x++) { px = x_offset + x; if ((px < 0) || (px >= image_width)) { continue; } S32 offset = px + py * image_width; ((U32*)datap)[offset] = color.asRGBA(); } } else { // ...point level with agent for (x = -neg_radius; x < pos_radius; x++) { S32 p_x = x_offset + x; if ((p_x < 0) || (p_x >= image_width)) { continue; } for (y = -neg_radius; y < pos_radius; y++) { S32 p_y = y_offset + y; if ((p_y < 0) || (p_y >= image_height)) { continue; } S32 offset = p_x + p_y * image_width; ((U32*)datap)[offset] = color.asRGBA(); } } } }
void LLVOClouds::getGeometry(S32 te, LLStrider<LLVector3>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, LLStrider<U16>& indicesp) { if (te >= mCloudGroupp->getNumPuffs()) { return; } LLDrawable* drawable = mDrawable; LLFace *facep = drawable->getFace(te); if (!facep->hasGeometry()) { return; } LLVector3 normal(0.f,0.f,-1.f); const LLCloudPuff &puff = mCloudGroupp->getPuff(te); S32 index_offset = facep->getGeomIndex(); LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); LLColor4U color; color.setVec(float_color); facep->setFaceColor(float_color); LLVector3 up; LLVector3 right; LLVector3 at; const LLVector3& puff_pos_agent = facep->mCenterLocal; LLVector2 uvs[4]; uvs[0].setVec(0.f, 1.f); uvs[1].setVec(0.f, 0.f); uvs[2].setVec(1.f, 1.f); uvs[3].setVec(1.f, 0.f); LLVector3 vtx[4]; at = LLViewerCamera::getInstance()->getAtAxis(); right = at % LLVector3(0.f, 0.f, 1.f); right.normVec(); up = right % at; up.normVec(); right *= 0.5f*CLOUD_PUFF_WIDTH; up *= 0.5f*CLOUD_PUFF_HEIGHT;; *colorsp++ = color; *colorsp++ = color; *colorsp++ = color; *colorsp++ = color; vtx[0] = puff_pos_agent - right + up; vtx[1] = puff_pos_agent - right - up; vtx[2] = puff_pos_agent + right + up; vtx[3] = puff_pos_agent + right - up; verticesp->mV[3] = 0.f; *verticesp++ = vtx[0]; verticesp->mV[3] = 0.f; *verticesp++ = vtx[1]; verticesp->mV[3] = 0.f; *verticesp++ = vtx[2]; verticesp->mV[3] = 0.f; *verticesp++ = vtx[3]; *texcoordsp++ = uvs[0]; *texcoordsp++ = uvs[1]; *texcoordsp++ = uvs[2]; *texcoordsp++ = uvs[3]; *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; *indicesp++ = index_offset + 0; *indicesp++ = index_offset + 1; *indicesp++ = index_offset + 2; *indicesp++ = index_offset + 1; *indicesp++ = index_offset + 3; *indicesp++ = index_offset + 2; }
// Returns number of controls loaded, so 0 if failure U32 LLControlGroup::loadFromFile(const LLString& filename, BOOL require_declaration, eControlType declare_as) { LLString name; LLXmlTree xml_controls; if (!xml_controls.parseFile(filename)) { llwarns << "Unable to open control file " << filename << llendl; return 0; } LLXmlTreeNode* rootp = xml_controls.getRoot(); if (!rootp || !rootp->hasAttribute("version")) { llwarns << "No valid settings header found in control file " << filename << llendl; return 0; } U32 item = 0; U32 validitems = 0; S32 version; rootp->getAttributeS32("version", version); // Check file version if (version != CURRENT_VERSION) { llinfos << filename << " does not appear to be a version " << CURRENT_VERSION << " controls file" << llendl; return 0; } LLXmlTreeNode* child_nodep = rootp->getFirstChild(); while(child_nodep) { name = child_nodep->getName(); BOOL declared = controlExists(name); if (require_declaration && !declared) { // Declaration required, but this name not declared. // Complain about non-empty names. if (!name.empty()) { //read in to end of line llwarns << "LLControlGroup::loadFromFile() : Trying to set \"" << name << "\", setting doesn't exist." << llendl; } child_nodep = rootp->getNextChild(); continue; } // Got an item. Load it up. item++; // If not declared, assume it's a string if (!declared) { switch(declare_as) { case TYPE_COL4: declareColor4(name, LLColor4::white, "", NO_PERSIST); break; case TYPE_COL4U: declareColor4U(name, LLColor4U::white, "", NO_PERSIST); break; case TYPE_STRING: default: declareString(name, LLString::null, "", NO_PERSIST); break; } } // Control name has been declared in code. LLControlBase *control = getControl(name); llassert(control); mLoadedSettings.insert(name); switch(control->mType) { case TYPE_F32: { F32 initial = 0.f; child_nodep->getAttributeF32("value", initial); control->set(initial); validitems++; } break; case TYPE_S32: { S32 initial = 0; child_nodep->getAttributeS32("value", initial); control->set(initial); validitems++; } break; case TYPE_U32: { U32 initial = 0; child_nodep->getAttributeU32("value", initial); control->set((LLSD::Integer) initial); validitems++; } break; case TYPE_BOOLEAN: { BOOL initial = FALSE; child_nodep->getAttributeBOOL("value", initial); control->set(initial); validitems++; } break; case TYPE_STRING: { LLString string; child_nodep->getAttributeString("value", string); if (string == LLString::null) { string = ""; } control->set(string); validitems++; } break; case TYPE_VEC3: { LLVector3 vector; child_nodep->getAttributeVector3("value", vector); control->set(vector.getValue()); validitems++; } break; case TYPE_VEC3D: { LLVector3d vector; child_nodep->getAttributeVector3d("value", vector); control->set(vector.getValue()); validitems++; } break; case TYPE_RECT: { //RN: hack to support reading rectangles from a string LLString rect_string; child_nodep->getAttributeString("value", rect_string); std::istringstream istream(rect_string); S32 left, bottom, width, height; istream >> left >> bottom >> width >> height; LLRect rect; rect.setOriginAndSize(left, bottom, width, height); control->set(rect.getValue()); validitems++; } break; case TYPE_COL4U: { LLColor4U color; child_nodep->getAttributeColor4U("value", color); control->set(color.getValue()); validitems++; } break; case TYPE_COL4: { LLColor4 color; child_nodep->getAttributeColor4("value", color); control->set(color.getValue()); validitems++; } break; case TYPE_COL3: { LLVector3 color; child_nodep->getAttributeVector3("value", color); control->set(LLColor3(color.mV).getValue()); validitems++; } break; } child_nodep = rootp->getNextChild(); } return validitems; }
U32 LLControlGroup::loadFromFileLegacy(const LLString& filename, BOOL require_declaration, eControlType declare_as) { U32 item = 0; U32 validitems = 0; llifstream file; S32 version; file.open(filename.c_str()); /*Flawfinder: ignore*/ if (!file) { llinfos << "LLControlGroup::loadFromFile unable to open." << llendl; return 0; } // Check file version LLString name; file >> name; file >> version; if (name != "version" || version != CURRENT_VERSION) { llinfos << filename << " does not appear to be a version " << CURRENT_VERSION << " controls file" << llendl; return 0; } while (!file.eof()) { file >> name; if (name.empty()) { continue; } if (name.substr(0,2) == "//") { // This is a comment. char buffer[MAX_STRING]; /*Flawfinder: ignore*/ file.getline(buffer, MAX_STRING); continue; } BOOL declared = mNameTable.find(name) != mNameTable.end(); if (require_declaration && !declared) { // Declaration required, but this name not declared. // Complain about non-empty names. if (!name.empty()) { //read in to end of line char buffer[MAX_STRING]; /*Flawfinder: ignore*/ file.getline(buffer, MAX_STRING); llwarns << "LLControlGroup::loadFromFile() : Trying to set \"" << name << "\", setting doesn't exist." << llendl; } continue; } // Got an item. Load it up. item++; // If not declared, assume it's a string if (!declared) { switch(declare_as) { case TYPE_COL4: declareColor4(name, LLColor4::white, LLString::null, NO_PERSIST); break; case TYPE_COL4U: declareColor4U(name, LLColor4U::white, LLString::null, NO_PERSIST); break; case TYPE_STRING: default: declareString(name, LLString::null, LLString::null, NO_PERSIST); break; } } // Control name has been declared in code. LLControlBase *control = getControl(name); llassert(control); mLoadedSettings.insert(name); switch(control->mType) { case TYPE_F32: { F32 initial; file >> initial; control->set(initial); validitems++; } break; case TYPE_S32: { S32 initial; file >> initial; control->set(initial); validitems++; } break; case TYPE_U32: { U32 initial; file >> initial; control->set((LLSD::Integer) initial); validitems++; } break; case TYPE_BOOLEAN: { char boolstring[256]; /*Flawfinder: ignore*/ BOOL valid = FALSE; BOOL initial = FALSE; file >> boolstring; if (!strcmp("TRUE", boolstring)) { initial = TRUE; valid = TRUE; } else if (!strcmp("FALSE", boolstring)) { initial = FALSE; valid = TRUE; } if (valid) { control->set(initial); } else { llinfos << filename << "Item " << item << ": Invalid BOOL control " << name << ", " << boolstring << llendl; } validitems++; } break; case TYPE_STRING: { LLString string; file >> string; control->set(string); validitems++; } break; case TYPE_VEC3: { F32 x, y, z; file >> x >> y >> z; LLVector3 vector(x, y, z); control->set(vector.getValue()); validitems++; } break; case TYPE_VEC3D: { F64 x, y, z; file >> x >> y >> z; LLVector3d vector(x, y, z); control->set(vector.getValue()); validitems++; } break; case TYPE_RECT: { S32 left, bottom, width, height; file >> left >> bottom >> width >> height; LLRect rect; rect.setOriginAndSize(left, bottom, width, height); control->set(rect.getValue()); validitems++; } break; case TYPE_COL4U: { S32 red, green, blue, alpha; LLColor4U color; file >> red >> green >> blue >> alpha; color.setVec(red, green, blue, alpha); control->set(color.getValue()); validitems++; } break; case TYPE_COL4: { LLColor4 color; file >> color.mV[VRED] >> color.mV[VGREEN] >> color.mV[VBLUE] >> color.mV[VALPHA]; control->set(color.getValue()); validitems++; } break; case TYPE_COL3: { LLColor3 color; file >> color.mV[VRED] >> color.mV[VGREEN] >> color.mV[VBLUE]; control->set(color.getValue()); validitems++; } break; } } file.close(); return validitems; }
BOOL LLControlGroup::declareColor4U(const LLString& name, const LLColor4U &initial_val, const LLString& comment, BOOL persist ) { return declareControl(name, TYPE_COL4U, initial_val.getValue(), comment, persist); }
// we've switched controls, or doing per-frame update, so update spinners, etc. void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp) { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("color_swatch"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); childSetVisible("val_text", FALSE); mComment->setText(LLStringUtil::null); if (controlp) { // [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Modified: RLVa-0.2.1d if (rlv_handler_t::isEnabled()) { // Don't allow changing DBG_WRITE debug settings under @setdebug=n bool fEnable = !( (gRlvHandler.hasBehaviour(RLV_BHVR_SETDEBUG)) && (RlvExtGetSet::getDebugSettingFlags(controlp->getName()) & RlvExtGetSet::DBG_WRITE) ); // Don't allow toggling "Basic Shaders" and/or "Atmopsheric Shaders" through the debug settings under @setenv=n fEnable &= !((gRlvHandler.hasBehaviour(RLV_BHVR_SETENV)) && (("VertexShaderEnable" == controlp->getName()) || ("WindLightUseAtmosShaders" == controlp->getName()))); #ifdef RLV_EXTENSION_STARTLOCATION // Don't allow toggling RLVaLoginLastLocation fEnable &= !(RLV_SETTING_LOGINLASTLOCATION == controlp->getName()); #endif // RLV_EXTENSION_STARTLOCATION // NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault() spinner1->setEnabled(fEnable); spinner2->setEnabled(fEnable); spinner3->setEnabled(fEnable); spinner4->setEnabled(fEnable); color_swatch->setEnabled(fEnable); childSetEnabled("val_text", fEnable); childSetEnabled("boolean_combo", fEnable); childSetEnabled("default_btn", fEnable); } // [/RLVa:KB] controlp = controlp->getCOAActive(); eControlType type = controlp->type(); //hide combo box only for non booleans, otherwise this will result in the combo box closing every frame childSetVisible("boolean_combo", type == TYPE_BOOLEAN); mComment->setText(controlp->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = controlp->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: if (!childHasFocus("boolean_combo")) { if (sd.asBoolean()) { childSetValue("boolean_combo", LLSD("true")); } else { childSetValue("boolean_combo", LLSD("")); } } break; case TYPE_STRING: childSetVisible("val_text", TRUE); if (!childHasFocus("val_text")) { childSetValue("val_text", sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } case TYPE_COL4U: { LLColor4U clr; clr.setValue(sd); color_swatch->setVisible(TRUE); if(LLColor4(clr) != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(clr), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if(!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(clr.mV[VALPHA]); } spinner4->setMinValue(0); spinner4->setMaxValue(255); spinner4->setIncrement(1.f); break; } default: mComment->setText(std::string("unknown")); break; } } }
template <> eControlType get_control_type<LLColor4U>(const LLColor4U& in, LLSD& out) { out = in.getValue(); return TYPE_COL4U; }
template <> LLSD convert_to_llsd<LLColor4U>(const LLColor4U& in) { return in.getValue(); }
// we've switched controls, so update spinners, etc. void LLFloaterSettingsDebug::updateControl() { LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1"); LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2"); LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3"); LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4"); LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch"); LLUICtrl* bool_ctrl = getChild<LLUICtrl>("boolean_combo"); if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch) { llwarns << "Could not find all desired controls by name" << llendl; return; } spinner1->setVisible(FALSE); spinner2->setVisible(FALSE); spinner3->setVisible(FALSE); spinner4->setVisible(FALSE); color_swatch->setVisible(FALSE); getChildView("val_text")->setVisible( FALSE); mComment->setText(LLStringUtil::null); childSetEnabled("copy_btn", false); childSetEnabled("default_btn", false); bool_ctrl->setVisible(false); if (mCurrentControlVariable) { // [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a // If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control mOldVisibility = mCurrentControlVariable->isHiddenFromSettingsEditor(); spinner1->setEnabled(!mOldVisibility); spinner2->setEnabled(!mOldVisibility); spinner3->setEnabled(!mOldVisibility); spinner4->setEnabled(!mOldVisibility); color_swatch->setEnabled(!mOldVisibility); childSetEnabled("val_text", !mOldVisibility); bool_ctrl->setEnabled(!mOldVisibility); childSetEnabled("default_btn", !mOldVisibility); // [/RLVa:KB] childSetEnabled("copy_btn", true); eControlType type = mCurrentControlVariable->type(); mComment->setText(mCurrentControlVariable->getName() + std::string(": ") + mCurrentControlVariable->getComment()); spinner1->setMaxValue(F32_MAX); spinner2->setMaxValue(F32_MAX); spinner3->setMaxValue(F32_MAX); spinner4->setMaxValue(F32_MAX); spinner1->setMinValue(-F32_MAX); spinner2->setMinValue(-F32_MAX); spinner3->setMinValue(-F32_MAX); spinner4->setMinValue(-F32_MAX); if (!spinner1->hasFocus()) { spinner1->setIncrement(0.1f); } if (!spinner2->hasFocus()) { spinner2->setIncrement(0.1f); } if (!spinner3->hasFocus()) { spinner3->setIncrement(0.1f); } if (!spinner4->hasFocus()) { spinner4->setIncrement(0.1f); } LLSD sd = mCurrentControlVariable->get(); switch(type) { case TYPE_U32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)U32_MIN); spinner1->setMaxValue((F32)U32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_S32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setValue(sd); spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner1->setPrecision(0); } break; case TYPE_F32: spinner1->setVisible(TRUE); spinner1->setLabel(std::string("value")); // Debug, don't translate if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(sd); } break; case TYPE_BOOLEAN: bool_ctrl->setVisible(true); if (!bool_ctrl->hasFocus()) { if (sd.asBoolean()) { bool_ctrl->setValue(LLSD("TRUE")); } else { bool_ctrl->setValue(LLSD("FALSE")); } } break; case TYPE_STRING: getChildView("val_text")->setVisible( TRUE); if (!getChild<LLUICtrl>("val_text")->hasFocus()) { getChild<LLUICtrl>("val_text")->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("X")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Y")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Z")); if (!spinner1->hasFocus()) { spinner1->setPrecision(3); spinner1->setValue(v[VX]); } if (!spinner2->hasFocus()) { spinner2->setPrecision(3); spinner2->setValue(v[VY]); } if (!spinner3->hasFocus()) { spinner3->setPrecision(3); spinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); spinner1->setVisible(TRUE); spinner1->setLabel(std::string("Left")); spinner2->setVisible(TRUE); spinner2->setLabel(std::string("Right")); spinner3->setVisible(TRUE); spinner3->setLabel(std::string("Bottom")); spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Top")); if (!spinner1->hasFocus()) { spinner1->setPrecision(0); spinner1->setValue(r.mLeft); } if (!spinner2->hasFocus()) { spinner2->setPrecision(0); spinner2->setValue(r.mRight); } if (!spinner3->hasFocus()) { spinner3->setPrecision(0); spinner3->setValue(r.mBottom); } if (!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(r.mTop); } spinner1->setMinValue((F32)S32_MIN); spinner1->setMaxValue((F32)S32_MAX); spinner1->setIncrement(1.f); spinner2->setMinValue((F32)S32_MIN); spinner2->setMaxValue((F32)S32_MAX); spinner2->setIncrement(1.f); spinner3->setMinValue((F32)S32_MIN); spinner3->setMaxValue((F32)S32_MAX); spinner3->setIncrement(1.f); spinner4->setMinValue((F32)S32_MIN); spinner4->setMaxValue((F32)S32_MAX); spinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(sd), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if (!spinner4->hasFocus()) { spinner4->setPrecision(3); spinner4->setMinValue(0.0); spinner4->setMaxValue(1.f); spinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); color_swatch->setVisible(TRUE); color_swatch->setValue(sd); break; } case TYPE_COL4U: { LLColor4U clr; clr.setValue(sd); color_swatch->setVisible(TRUE); if(LLColor4(clr) != LLColor4(color_swatch->getValue())) { color_swatch->set(LLColor4(clr), TRUE, FALSE); } spinner4->setVisible(TRUE); spinner4->setLabel(std::string("Alpha")); if(!spinner4->hasFocus()) { spinner4->setPrecision(0); spinner4->setValue(clr.mV[VALPHA]); } spinner4->setMinValue(0); spinner4->setMaxValue(255); spinner4->setIncrement(1.f); break; } default: mComment->setText(std::string("unknown")); break; } } }