// static
void LLPanelLandAudio::onCommitAny(LLUICtrl*, void *userdata)
{
	LLPanelLandAudio *self = (LLPanelLandAudio *)userdata;

	LLParcel* parcel = self->mParcel->getParcel();
	if (!parcel)
	{
		return;
	}

	// Extract data from UI
	BOOL sound_local		= self->mCheckSoundLocal->get();
	std::string music_url	= self->mMusicURLEdit->getText();
	U8 obscure_music		= self->mMusicUrlCheck->get();

	BOOL voice_enabled = self->mCheckParcelEnableVoice->get();
	BOOL voice_estate_chan = !self->mCheckParcelVoiceLocal->get();

	// Remove leading/trailing whitespace (common when copying/pasting)
	LLStringUtil::trim(music_url);

	// Push data into current parcel
	parcel->setParcelFlag(PF_ALLOW_VOICE_CHAT, voice_enabled);
	parcel->setParcelFlag(PF_USE_ESTATE_VOICE_CHAN, voice_estate_chan);
	parcel->setParcelFlag(PF_SOUND_LOCAL, sound_local);
	parcel->setMusicURL(music_url);
	parcel->setObscureMusic(obscure_music);

	// Send current parcel data upstream to server
	LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );

	// Might have changed properties, so let's redraw!
	self->refresh();
}
Beispiel #2
0
// static
void LLPanelLandAudio::onCommitAny(LLUICtrl*, void *userdata)
{
	LLPanelLandAudio *self = (LLPanelLandAudio *)userdata;

	LLParcel* parcel = self->mParcel->getParcel();
	if (!parcel)
	{
		return;
	}

	// Extract data from UI
	BOOL sound_local		= self->mCheckSoundLocal->get();
	std::string music_url	= self->mMusicURLEdit->getText();

	BOOL voice_enabled = self->mCheckParcelEnableVoice->get();
	BOOL voice_estate_chan = !self->mCheckParcelVoiceLocal->get();

	BOOL any_av_sound		= self->mCheckAVSoundAny->get();
	BOOL group_av_sound		= TRUE;		// If set to "Everyone" then group is checked as well
	if (!any_av_sound)
	{	// If "Everyone" is off, use the value from the checkbox
		group_av_sound = self->mCheckAVSoundGroup->get();
	}

	// Remove leading/trailing whitespace (common when copying/pasting)
	LLStringUtil::trim(music_url);

	// Push data into current parcel
	parcel->setParcelFlag(PF_ALLOW_VOICE_CHAT, voice_enabled);
	parcel->setParcelFlag(PF_USE_ESTATE_VOICE_CHAN, voice_estate_chan);
	parcel->setParcelFlag(PF_SOUND_LOCAL, sound_local);
	parcel->setMusicURL(music_url);
	parcel->setAllowAnyAVSounds(any_av_sound);
	parcel->setAllowGroupAVSounds(group_av_sound);

	// Send current parcel data upstream to server
	LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );

	// Might have changed properties, so let's redraw!
	self->refresh();
}
bool LLFloaterSellLandUI::onConfirmSale(const LLSD& notification, const LLSD& response)
{
	S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
	if (option != 0)
	{
		return false;
	}
	S32  sale_price	= getChild<LLUICtrl>("price")->getValue();

	// Valid extracted data
	if (sale_price < 0)
	{
		// TomY TODO: Throw an error
		return false;
	}

	LLParcel* parcel = mParcelSelection->getParcel();
	if (!parcel) return false;

	// can_agent_modify_parcel deprecated by GROUPS
// 	if (!can_agent_modify_parcel(parcel))
// 	{
// 		close();
// 		return;
// 	}

	parcel->setParcelFlag(PF_FOR_SALE, TRUE);
	parcel->setSalePrice(sale_price);
	bool sell_with_objects = false;
	if ("yes" == getChild<LLUICtrl>("sell_objects")->getValue().asString())
	{
		sell_with_objects = true;
	}
	parcel->setSellWithObjects(sell_with_objects);
	if ("user" == getChild<LLUICtrl>("sell_to")->getValue().asString())
	{
		parcel->setAuthorizedBuyerID(mAuthorizedBuyer);
	}
	else
	{
		parcel->setAuthorizedBuyerID(LLUUID::null);
	}

	// Send update to server
	LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );

	closeFloater();
	return false;
}