LLScriptFloater* LLScriptFloater::show(const LLUUID& notification_id)
{
	LLScriptFloater* floater = LLFloaterReg::getTypedInstance<LLScriptFloater>("script_floater", notification_id);
	floater->setNotificationId(notification_id);
	floater->createForm(notification_id);

	//LLDialog(LLGiveInventory and LLLoadURL) should no longer steal focus (see EXT-5445)
	floater->setAutoFocus(FALSE);

	LLScriptFloaterManager::e_object_type floaterType=LLScriptFloaterManager::getObjectType(notification_id);

	// for some reason an inventory offer comes back as OBJ_UNKNOWN -Zi
	if(floaterType==LLScriptFloaterManager::OBJ_UNKNOWN ||
	   floaterType==LLScriptFloaterManager::OBJ_SCRIPT)
	{
		floater->setSavePosition(true);
		if(gSavedSettings.getBOOL("ShowScriptDialogsTopRight"))
		{
			// undock the dialog
			floater->setDocked(false,true);
			LLRect pos=floater->getRect();

			S32 width=pos.getWidth();
			S32 height=pos.getHeight();
			pos.setOriginAndSize(gViewerWindow->getWorldViewWidthScaled()-width,
								 gViewerWindow->getWorldViewHeightScaled()-height,
								 width,height);
			floater->setRect(pos);
			floater->savePosition();
		}
		// do this only for inventory offers -Zi
		else if(floaterType==LLScriptFloaterManager::OBJ_UNKNOWN)
		{
			// undock the dialog
			floater->setDocked(false,true);
			LLRect pos=floater->getRect();

			S32 width=pos.getWidth();
			S32 height=pos.getHeight();

			pos.setOriginAndSize(gViewerWindow->getWorldViewWidthScaled()-width,
								 gViewerWindow->getWorldViewHeightScaled()-height,
								 width,height);

			floater->setRect(pos);
			floater->savePosition();
		}

		floater->restorePosition();
	}
	else
	{
		floater->dockToChiclet(true);
	}

	//LLDialog(LLGiveInventory and LLLoadURL) should no longer steal focus (see EXT-5445)
	LLFloaterReg::showTypedInstance<LLScriptFloater>("script_floater", notification_id, FALSE);

	return floater;
}
Beispiel #2
0
LLScriptFloater* LLScriptFloater::show(const LLUUID& notification_id)
{
    LLScriptFloater* floater = LLFloaterReg::getTypedInstance<LLScriptFloater>("script_floater", notification_id);
    floater->setNotificationId(notification_id);
    floater->createForm(notification_id);

    //LLDialog(LLGiveInventory and LLLoadURL) should no longer steal focus (see EXT-5445)
    floater->setAutoFocus(FALSE);

    if(LLScriptFloaterManager::OBJ_SCRIPT == LLScriptFloaterManager::getObjectType(notification_id))
    {
        floater->setSavePosition(true);
        floater->restorePosition();
    }
    else
    {
        floater->dockToChiclet(true);
    }

    //LLDialog(LLGiveInventory and LLLoadURL) should no longer steal focus (see EXT-5445)
    LLFloaterReg::showTypedInstance<LLScriptFloater>("script_floater", notification_id, FALSE);

    return floater;
}