void ScriptCounter::subserialize(LLViewerObject* linkset)
{
	LLViewerObject* object = linkset;
	LLDynamicArray<LLViewerObject*> count_objects;
	count_objects.put(object);
	LLViewerObject::child_list_t child_list = object->getChildren();
	for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
	{
		LLViewerObject* child = *i;
		if(!child->isAvatar())
			count_objects.put(child);
	}
	S32 object_index = 0;
	while ((object_index < count_objects.count()))
	{
		object = count_objects.get(object_index++);
		LLUUID id = object->getID();
		objIDS.insert(id.asString());
		llinfos << "Counting scripts in prim " << object->getID().asString() << llendl;
		object->registerInventoryListener(sInstance,NULL);
		object->dirtyInventory();
		object->requestInventory();
		invqueries += 1;
	}
}
Beispiel #2
0
void LLToolGrab::stopSpin()
{
	mSpinGrabbing = FALSE;

	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp)
	{
		return;
	}

	LLMessageSystem *msg = gMessageSystem;
	switch(mMode)
	{
	case GRAB_ACTIVE_CENTER:
	case GRAB_NONPHYSICAL:
	case GRAB_LOCKED:
		msg->newMessageFast(_PREHASH_ObjectSpinStop);
		msg->nextBlockFast(_PREHASH_AgentData);
		msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
		msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
		msg->nextBlockFast(_PREHASH_ObjectData);
		msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
		msg->sendMessage( objectp->getRegion()->getHost() );
		break;

	case GRAB_NOOBJECT:
	case GRAB_INACTIVE:
	default:
		// do nothing
		break;
	}
}
Beispiel #3
0
BOOL LLViewerObjectList::removeFromLocalIDTable(const LLViewerObject &object)
{
	if(object.getRegion())
	{
		U32 local_id = object.mLocalID;
		LLHost region_host = object.getRegion()->getHost();
		U32 ip = region_host.getAddress();
		U32 port = region_host.getPort();
		U64 ipport = (((U64)ip) << 32) | (U64)port;
		U32 index = sIPAndPortToIndex[ipport];

		U64	indexid = (((U64)index) << 32) | (U64)local_id;
		
		std::map<U64, LLUUID>::iterator iter = sIndexAndLocalIDToUUID.find(indexid);
		if (iter == sIndexAndLocalIDToUUID.end())
		{
			return FALSE;
		}
		
		// Found existing entry
		if (iter->second == object.getID())
		{   // Full UUIDs match, so remove the entry
			sIndexAndLocalIDToUUID.erase(iter);
			return TRUE;
		}
		// UUIDs did not match - this would zap a valid entry, so don't erase it
		//llinfos << "Tried to erase entry where id in table (" 
		//		<< iter->second	<< ") did not match object " << object.getID() << llendl;
	}
	return FALSE;
}
Beispiel #4
0
void LLPanelGroupInvite::addUsers(std::vector<LLUUID>& agent_ids)
{
	std::vector<std::string> names;
	for (S32 i = 0; i < (S32)agent_ids.size(); i++)
	{
		LLUUID agent_id = agent_ids[i];
		LLViewerObject* dest = gObjectList.findObject(agent_id);
		if(dest && dest->isAvatar())
		{
			std::string fullname;
			LLStringUtil::format_map_t args;
			LLNameValue* nvfirst = dest->getNVPair("FirstName");
			LLNameValue* nvlast = dest->getNVPair("LastName");
			if(nvfirst && nvlast)
			{
				args["[FIRST]"] = nvfirst->getString();
				args["[LAST]"] = nvlast->getString();
				fullname = nvfirst->getString();
				fullname += " ";
				fullname += nvlast->getString();
			}
			if (!fullname.empty())
			{
				names.push_back(fullname);
			} 
			else 
			{
				llwarns << "llPanelGroupInvite: Selected avatar has no name: " << dest->getID() << llendl;
				names.push_back("(Unknown)");
			}
		}
	}
	mImplementation->addUsers(names, agent_ids);
}
void LLFloaterReporter::getObjectInfo(const LLUUID& object_id)
{
	// TODO -- 
	// 1 need to send to correct simulator if object is not 
	//   in same simulator as agent
	// 2 display info in widget window that gives feedback that
	//   we have recorded the object info
	// 3 can pick avatar ==> might want to indicate when a picked 
	//   object is an avatar, attachment, or other category

	mObjectID = object_id;

	if (LLUUID::null != mObjectID)
	{
		// get object info for the user's benefit
		LLViewerObject* objectp = NULL;
		objectp = gObjectList.findObject( mObjectID );
		if (objectp)
		{
			if ( objectp->isAttachment() )
			{
				objectp = (LLViewerObject*)objectp->getRoot();
				mObjectID = objectp->getID();
			}

			// correct the region and position information
			LLViewerRegion *regionp = objectp->getRegion();
			if (regionp)
			{
				getChild<LLUICtrl>("sim_field")->setValue(regionp->getName());
				LLVector3d global_pos;
				global_pos.setVec(objectp->getPositionRegion());
				setPosBox(global_pos);
			}
	
			if (objectp->isAvatar())
			{
				setFromAvatarID(mObjectID);
			}
			else
			{
				// we have to query the simulator for information 
				// about this object
				LLMessageSystem* msg = gMessageSystem;
				U32 request_flags = COMPLAINT_REPORT_REQUEST;
				msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_RequestFlags, request_flags );
				msg->addUUIDFast(_PREHASH_ObjectID, 	mObjectID);
				LLViewerRegion* regionp = objectp->getRegion();
				msg->sendReliable( regionp->getHost() );
			}
		}
	}
}
void LLPanelGroupBulk::addUsers(uuid_vec_t& agent_ids)
{
	std::vector<std::string> names;
	for (S32 i = 0; i < (S32)agent_ids.size(); i++)
	{
		std::string fullname;
		LLUUID agent_id = agent_ids[i];
		LLViewerObject* dest = gObjectList.findObject(agent_id);
		if(dest && dest->isAvatar())
		{
			LLNameValue* nvfirst = dest->getNVPair("FirstName");
			LLNameValue* nvlast = dest->getNVPair("LastName");
			if(nvfirst && nvlast)
			{
				fullname = LLCacheName::buildFullName(
					nvfirst->getString(), nvlast->getString());

			}
			if (!fullname.empty())
			{
				names.push_back(fullname);
			} 
			else 
			{
				llwarns << "llPanelGroupBulk: Selected avatar has no name: " << dest->getID() << llendl;
				names.push_back("(Unknown)");
			}
		}
		else
		{
			//looks like user try to invite offline friend
			//for offline avatar_id gObjectList.findObject() will return null
			//so we need to do this additional search in avatar tracker, see EXT-4732
			//if (LLAvatarTracker::instance().isBuddy(agent_id)) // Singu Note: We may be using this from another avatar list like group profile, disregard friendship status.
			{
				LLAvatarName av_name;
				if (!LLAvatarNameCache::get(agent_id, &av_name))
				{
					// actually it should happen, just in case
					LLAvatarNameCache::get(LLUUID(agent_id), boost::bind(&LLPanelGroupBulk::addUserCallback, this, _1, _2));
					// for this special case!
					//when there is no cached name we should remove resident from agent_ids list to avoid breaking of sequence
					// removed id will be added in callback
					agent_ids.erase(agent_ids.begin() + i);
				}
				else
				{
					std::string name;
					LLAvatarNameCache::getPNSName(av_name, name);
					names.push_back(name);
				}
			}
		}
	}
	mImplementation->mListFullNotificationSent = false;
	mImplementation->addUsers(names, agent_ids);
}
void LLPanelGroupInvite::addUsers(std::vector<LLUUID>& agent_ids)
{
	std::vector<std::string> names;
	for (S32 i = 0; i < (S32)agent_ids.size(); i++)
	{
		LLUUID agent_id = agent_ids[i];
		LLViewerObject* dest = gObjectList.findObject(agent_id);
		std::string fullname;
		if(dest && dest->isAvatar())
		{
			LLNameValue* nvfirst = dest->getNVPair("FirstName");
			LLNameValue* nvlast = dest->getNVPair("LastName");
			if(nvfirst && nvlast)
			{
				fullname = std::string(nvfirst->getString()) + " " + std::string(nvlast->getString());
			}
			if (!fullname.empty())
			{
				names.push_back(fullname);
			} 
			else 
			{
				llwarns << "llPanelGroupInvite: Selected avatar has no name: " << dest->getID() << llendl;
				names.push_back("(Unknown)");
			}
		}
		else
		{
			//looks like user try to invite offline friend
			//for offline avatar_id gObjectList.findObject() will return null
			//so we need to do this additional search in avatar tracker, see EXT-4732
			if (LLAvatarTracker::instance().isBuddy(agent_id))
			{
				if (!gCacheName->getFullName(agent_id, fullname))
				{
					// actually it should happen, just in case
					gCacheName->get(LLUUID(agent_id), false, boost::bind(
							&LLPanelGroupInvite::addUserCallback, this, _1, _2,
							_3));
					// for this special case!
					//when there is no cached name we should remove resident from agent_ids list to avoid breaking of sequence
					// removed id will be added in callback
					agent_ids.erase(agent_ids.begin() + i);
				}
				else
				{
					names.push_back(fullname);
				}
			}
		}
	}
	mImplementation->addUsers(names, agent_ids);
}
LLSD FSFloaterObjectExport::getLinkSet(LLSelectNode* node)
{
	LLSD linkset;
	LLViewerObject* object = node->getObject();
	LLUUID object_id = object->getID();

	// root prim
	linkset.append(object_id);
	addPrim(object, true);

	// child prims
	LLViewerObject::const_child_list_t& child_list = object->getChildren();
	for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
		 iter != child_list.end(); ++iter)
	{
		LLViewerObject* child = *iter;
		linkset.append(child->getID());
		addPrim(child, false);
	}

	return linkset;
}
BOOL LLFloaterAttachments::postBuild(void)
{
	if(!mSelection) return TRUE;
	if(mSelection->getRootObjectCount() < 1) return TRUE;

	childSetCommitCallback("attachment_list", onCommitAttachmentList, this);

	childSetAction("inventory_btn", onClickInventory, this);
	childSetAction("textures_btn", onClickTextures, this);
	childSetAction("view_children_btn", onClickViewChildren, this);

	LLViewerObject* avatar = NULL;

	for (LLObjectSelection::valid_root_iterator iter = mSelection->valid_root_begin();
		 iter != mSelection->valid_root_end(); iter++)
	{
		LLSelectNode* nodep = *iter;
		LLViewerObject* objectp = nodep->getObject();

		LLViewerObject* parentp = objectp->getSubParent();
		if(parentp)
		{
			if(parentp->isAvatar())
			{
				// parent is an avatar
				avatar = parentp;
				break;
			}
		}

		if(objectp->isAvatar())
		{
			avatar = objectp;
			break;
		}

	}

	if(avatar)
	{
		std::string av_name;
		gCacheName->getFullName(avatar->getID(), av_name);

		if(!av_name.empty())
			setTitle(av_name + " HUDs");

		selectAgentHudPrims(avatar);
	}

	return TRUE;
}
Beispiel #10
0
void LLFloaterOpenObject::moveToInventory(bool wear)
{
	if (mObjectSelection->getRootObjectCount() != 1)
	{
		gViewerWindow->alertXml("OnlyCopyContentsOfSingleItem");
		return;
	}

	LLSelectNode* node = mObjectSelection->getFirstRootNode();
	if (!node) return;
	LLViewerObject* object = node->getObject();
	if (!object) return;

	LLUUID object_id = object->getID();
	std::string name = node->mName;

	// Either create a sub-folder of clothing, or of the root folder.
	LLUUID parent_category_id;
	if (wear)
	{
		parent_category_id = gInventory.findCategoryUUIDForType(
			LLAssetType::AT_CLOTHING);
	}
	else
	{
		parent_category_id = gAgent.getInventoryRootID();
	}
	LLUUID category_id = gInventory.createNewCategory(parent_category_id, 
		LLAssetType::AT_NONE, 
		name);

	LLCatAndWear* data = new LLCatAndWear;
	data->mCatID = category_id;
	data->mWear = wear;

	// Copy and/or move the items into the newly created folder.
	// Ignore any "you're going to break this item" messages.
	BOOL success = move_inv_category_world_to_agent(object_id, category_id, TRUE,
													callbackMoveInventory, 
													(void*)data);
	if (!success)
	{
		delete data;
		data = NULL;

		gViewerWindow->alertXml("OpenObjectCannotCopy");
	}
}
 LLUUID LLVOPartGroup::getPartSource(S32 idx)
 {
	 LLUUID ret = LLUUID::null;

	 if (idx < (S32) mViewerPartGroupp->mParticles.size())
	 {
		 LLViewerPart* part = mViewerPartGroupp->mParticles[idx];
		 if (part && part->mPartSourcep.notNull() &&
			 part->mPartSourcep->mSourceObjectp.notNull())
		 {
			 LLViewerObject* source = part->mPartSourcep->mSourceObjectp;
			 ret = source->getID();
		 }
	 }

	 return ret;
 }
void LLFloaterOpenObject::moveToInventory(bool wear)
{
	if (mObjectSelection->getRootObjectCount() != 1)
	{
		LLNotificationsUtil::add("OnlyCopyContentsOfSingleItem");
		return;
	}

	LLSelectNode* node = mObjectSelection->getFirstRootNode();
	if (!node) return;
	LLViewerObject* object = node->getObject();
	if (!object) return;

	LLUUID object_id = object->getID();
	std::string name = node->mName;

	// Either create a sub-folder of clothing, or of the root folder.
	LLUUID parent_category_id;
	if (wear)
	{
		parent_category_id = gInventory.findCategoryUUIDForType(
			LLFolderType::FT_CLOTHING);
	}
	else
	{
		parent_category_id = gInventory.getRootFolderID();
	}

	LLCategoryCreate* cat_data = new LLCategoryCreate(object_id, wear);

	LLUUID category_id = gInventory.createNewCategory(parent_category_id, 
		LLFolderType::FT_NONE,
		name,
		callbackCreateInventoryCategory,
		(void*)cat_data);

	//If we get a null category ID, we are using a capability in createNewCategory and we will
	//handle the following in the callbackCreateInventoryCategory routine.
	if ( category_id.notNull() )
	{
		LLSD result;
		result["folder_id"] = category_id;
		//Reduce redundant code by just calling the callback. Dur.
		callbackCreateInventoryCategory(result,cat_data);
	}
}
void LLPanelPermissions::onClickCopyObjKey(void* data)
{
	//NAMESHORT - Was requested on the forums, was going to integrate a textbox with the ID, but due to lack of room on the floater,
	//We now have a copy button :>
	//Madgeek - Hacked together method to copy more than one key, separated by comma.
	std::string output;
	std::string separator = gSavedSettings.getString("PhoenixCopyObjKeySeparator");
	for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
		iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
	{
		LLSelectNode* selectNode = *iter;
		LLViewerObject* object = selectNode->getObject();
		if (object)
		{
			if (!output.empty()) output.append(separator);
			output.append(object->getID().asString());
		}
	}
	if (!output.empty()) gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(output));
}
std::string gather_keys(iterator iter, iterator end)
{
	//NAMESHORT - Was requested on the forums, was going to integrate a textbox with the ID, but due to lack of room on the floater,
	//We now have a copy button :>
	//Madgeek - Hacked together method to copy more than one key, separated by comma.
	//At some point the separator was changed to read from the xml settings - I'll probably try to make this openly changable from settings. -HgB
	//Lirusaito - Tweaked to copy selected prim(s) when EditLinkedParts, main functionality moved into gather_keys
	std::string output;
	std::string separator = gSavedSettings.getString("AscentDataSeparator");
	for (; iter != end; ++iter)
	{
		LLSelectNode* selectNode = *iter;
		LLViewerObject* object = selectNode->getObject();
		if (object)
		{
			if (!output.empty()) output.append(separator);
			output.append(object->getID().asString());
		}
	}
	return output;
}
Beispiel #15
0
// static
void LLFloaterPay::payViaObject(money_callback callback, LLSafeHandle<LLObjectSelection> selection)
{
	// Object that lead to the selection, may be child
	LLViewerObject* object = selection->getPrimaryObject();
	if (!object)
		return;
	
	LLFloaterPay *floater = LLFloaterReg::showTypedInstance<LLFloaterPay>("pay_object", LLSD(object->getID()));
	if (!floater)
		return;
	
	floater->setCallback(callback);
	// Hold onto the selection until we close
	floater->mObjectSelection = selection;

	LLSelectNode* node = selection->getFirstRootNode();
	if (!node) 
	{
		//FIXME: notify user object no longer exists
		floater->closeFloater();
		return;
	}
	
	LLHost target_region = object->getRegion()->getHost();
	
	LLMessageSystem* msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_RequestPayPrice);
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
	msg->sendReliable(target_region);
	msg->setHandlerFuncFast(_PREHASH_PayPriceReply, processPayPriceReply,(void **)floater);
	
	LLUUID owner_id;
	BOOL is_group = FALSE;
	node->mPermissions->getOwnership(owner_id, is_group);
	
	floater->childSetText("object_name_text",node->mName);

	floater->finishPayUI(owner_id, is_group);
}
void FSLSLBridgeScriptCallback::fire(const LLUUID& inv_item)
{
	if (inv_item.isNull() || !FSLSLBridge::instance().getBridgeCreating())
		return;

	LLViewerInventoryItem* item = gInventory.getItem(inv_item);
	if (!item) 
	{
		return;
	}
    gInventory.updateItem(item);
    gInventory.notifyObservers();

	LLViewerObject* obj = gAgentAvatarp->getWornAttachment(FSLSLBridge::instance().getBridge()->getUUID());

	//caps import 
	std::string url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
	std::string isMono = "lsl2";  //could also be "mono"
	if (!url.empty() && obj != NULL)  
	{
		const std::string fName = prepUploadFile();
		LLLiveLSLEditor::uploadAssetViaCapsStatic(url, fName, 
			obj->getID(), inv_item, isMono, true);
		llinfos << "updating script ID for bridge" << llendl;
		FSLSLBridge::instance().mScriptItemID = inv_item;
	}
	else
	{
		//can't complete bridge creation - detach and remove object, remove script
		//try to clean up and go away. Fail.
		LLVOAvatarSelf::detachAttachmentIntoInventory(FSLSLBridge::instance().getBridge()->getUUID());
		FSLSLBridge::instance().cleanUpBridge();
		//also clean up script remains
		gInventory.purgeObject(item->getUUID());
		gInventory.notifyObservers();
		return;
	}
}
void LLFloaterPathfindingObjects::showFloaterWithSelectionObjects()
{
	mObjectsToBeSelected.clear();

	LLObjectSelectionHandle selectedObjectsHandle = LLSelectMgr::getInstance()->getSelection();
	if (selectedObjectsHandle.notNull())
	{
		LLObjectSelection *selectedObjects = selectedObjectsHandle.get();
		if (!selectedObjects->isEmpty())
		{
			for (LLObjectSelection::valid_iterator objectIter = selectedObjects->valid_begin();
				objectIter != selectedObjects->valid_end(); ++objectIter)
			{
				LLSelectNode *object = *objectIter;
				LLViewerObject *viewerObject = object->getObject();
				mObjectsToBeSelected.push_back(viewerObject->getID());
			}
		}
	}
	mHasObjectsToBeSelected = true;

	if (!getVisible())
	{
		open();
		setVisibleAndFrontmost();
	}
	else
	{
		rebuildObjectsScrollList();
		if (isMinimized())
		{
			setMinimized(FALSE);
		}
		setVisibleAndFrontmost();
	}
	setFocus(TRUE);
}
//LLScrollListCtrl::getSelectedIDs();
void JCFloaterAnimList::refresh()
{
	LLDynamicArray<LLUUID> selected = mAnimList->getSelectedIDs();
	S32 scrollpos = mAnimList->getScrollPos();
	mAnimList->deleteAllItems();
	LLVOAvatar* avatarp = gAgent.getAvatarObject();		
	if (avatarp)
	{
		LLVOAvatar::AnimSourceIterator ai;

		for(ai = avatarp->mAnimationSources.begin(); ai != avatarp->mAnimationSources.end(); ++ai)
		{
			LLSD element;
			const LLUUID &aifirst = ai->first;
			LLViewerInventoryItem* item = gInventory.getItem(findItemID(ai->second,0));

			// *NOTE: conceal id to prevent bugs, use
			// item->getColumn(LIST_ANIMATION_UUID)->getValue().asUUID()
			// instead
			element["id"] = LLUUID::null.combine(ai->second);
			element["columns"][LIST_ANIMATION_NAME]["column"] = "Anim Name";
			element["columns"][LIST_ANIMATION_NAME]["type"] = "text";
			element["columns"][LIST_ANIMATION_NAME]["color"] = gColors.getColor("DefaultListText").getValue();
			if(item)
			{
				element["columns"][LIST_ANIMATION_NAME]["value"] = item->getName();//ai->second//"avatar_icon";
			}else
			{
				element["columns"][LIST_ANIMATION_NAME]["value"] = "Not in Inventory";
			}
			element["columns"][LIST_ANIMATION_UUID]["column"] = "Animation UUID";
			element["columns"][LIST_ANIMATION_UUID]["type"] = "text";
			element["columns"][LIST_ANIMATION_UUID]["color"] = gColors.getColor("DefaultListText").getValue();
			element["columns"][LIST_ANIMATION_UUID]["value"] = ai->second;
			element["columns"][LIST_OBJECT_UUID]["column"] = "Source Object UUID";
			element["columns"][LIST_OBJECT_UUID]["type"] = "text";
			element["columns"][LIST_OBJECT_UUID]["color"] = gColors.getColor("DefaultListText").getValue();
			element["columns"][LIST_OBJECT_UUID]["value"] = aifirst;
			element["columns"][LIST_OBJECT_OWNER]["column"] = "Source Owner";
			element["columns"][LIST_OBJECT_OWNER]["type"] = "text";
			element["columns"][LIST_OBJECT_OWNER]["color"] = gColors.getColor("DefaultListText").getValue();
			std::string name("?");
			LLViewerObject *object = gObjectList.findObject(aifirst);
			bool is_first = ( mObjectOwners.count( aifirst ) == 0 );
			bool just_shown = false;
			LLUUID owner_id(LLUUID::null);

			if( !is_first )
			{
				name = mObjectOwners[aifirst].owner_name;
				owner_id = mObjectOwners[aifirst].owner_id;
			}

			if( object )
			{
				if( object->permYouOwner() )
				{
					owner_id = gAgent.getID();
					gAgent.getName(name);
				}
				else
				{
					object = (LLViewerObject *) object->getRoot();
					if( object->isAvatar() )
					{
						owner_id = object->getID();
						name = ((LLVOAvatar *)object)->getFullname();
					}
				}
			}

			{
				AObjectData &data = mObjectOwners[aifirst];
				if( object )
				{
					if( !data.in_object_list )
					{
						just_shown = true;
						data.in_object_list = true;
					}
					data.root_id = ( (LLViewerObject*)object->getRoot() )->getID();
				}
				data.owner_name = name;
				data.owner_id = owner_id;
			}

			if( is_first || just_shown ) {
				if( name == "?" && !aifirst.isNull()) {
					LLMessageSystem* msg = gMessageSystem;
					msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
					msg->nextBlockFast(_PREHASH_AgentData);
					msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
					msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
					msg->nextBlockFast(_PREHASH_ObjectData);
					msg->addU32Fast(_PREHASH_RequestFlags, 0 );
					if( object )
					{
						LL_INFOS("Avatar List") << "Sending RequestObjectPropertiesFamily packet for id( " << aifirst.asString() << " ) on object( " << object->getID().asString() << " )" << LL_ENDL;
						msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
					}
					else
					{
						LL_INFOS("Avatar List") << "Sending RequestObjectPropertiesFamily packet for id( " << aifirst.asString() << " )" << LL_ENDL;
						msg->addUUIDFast(_PREHASH_ObjectID, aifirst);
					}
					gAgent.sendReliableMessage();
				}
			}
			element["columns"][LIST_OBJECT_OWNER]["value"] = name;
			mAnimList->addElement(element, ADD_BOTTOM);
			//LLViewerObject* objectp = gObjectList.findObject(ai->first);
			//if(objectp)
			//{
			//	//objectp->
			//}

			//object_ids.insert(ai->first);
			//animation_ids.insert(ai->second);
		}
	}

	mAnimList->sortItems();
	mAnimList->selectMultiple(selected);
	mAnimList->setScrollPos(scrollpos);
}
// True if you selected an object.
BOOL LLToolPie::pickAndShowMenu(BOOL always_show)
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;
	if (!always_show && mPick.mPickType == LLPickInfo::PICK_PARCEL_WALL)
	{
		LLParcel* parcel = LLViewerParcelMgr::getInstance()->getCollisionParcel();
		if (parcel)
		{
			LLViewerParcelMgr::getInstance()->selectCollisionParcel();
			if (parcel->getParcelFlag(PF_USE_PASS_LIST) 
				&& !LLViewerParcelMgr::getInstance()->isCollisionBanned())
			{
				// if selling passes, just buy one
				void* deselect_when_done = (void*)TRUE;
				LLPanelLandGeneral::onClickBuyPass(deselect_when_done);
			}
			else
			{
				// not selling passes, get info
				LLFloaterLand::showInstance();
			}
		}

		gFocusMgr.setKeyboardFocus(NULL);
		return LLTool::handleMouseDown(x, y, mask);
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		if (!LLFloaterLand::isOpen())
		{
			LLViewerParcelMgr::getInstance()->deselectLand();
		}
	}
	
	if (object)
	{
		parent = object->getRootEdit();
	}

	BOOL touchable = (object && object->flagHandleTouch()) 
					 || (parent && parent->flagHandleTouch());

	// If it's a left-click, and we have a special action, do it.
	if (useClickAction(always_show, mask, object, parent))
	{
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
		// Block left-click special actions when fartouch restricted
		if ( (rlv_handler_t::isEnabled()) && 
			 (gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) )
		{
			return TRUE;
		}
// [/RLVa:KB]

		mClickAction = 0;
		if (object && object->getClickAction()) 
		{
			mClickAction = object->getClickAction();
		}
		else if (parent && parent->getClickAction()) 
		{
			mClickAction = parent->getClickAction();
		}

		switch(mClickAction)
		{
		case CLICK_ACTION_TOUCH:
			// touch behavior down below...
			break;
		case CLICK_ACTION_SIT:
			if ((gAgent.getAvatarObject() != NULL) && (!gAgent.getAvatarObject()->mIsSitting) && !gSavedSettings.getBOOL("EmeraldBlockClickSit")) // agent not already sitting
			{
				handle_sit_or_stand();
				// put focus in world when sitting on an object
				gFocusMgr.setKeyboardFocus(NULL);
				return TRUE;
			} // else nothing (fall through to touch)
			
		case CLICK_ACTION_PAY:
			if ((object && object->flagTakesMoney())
				|| (parent && parent->flagTakesMoney()))
			{
				// pay event goes to object actually clicked on
				mClickActionObject = object;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
				return TRUE;
			}
			break;
		case CLICK_ACTION_BUY:
			mClickActionObject = parent;
			mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
			if (LLSelectMgr::getInstance()->selectGetAllValid())
			{
				// call this right away, since we have all the info we need to continue the action
				selectionPropertiesReceived();
			}
			return TRUE;
		case CLICK_ACTION_OPEN:
			if (parent && parent->allowOpen())
			{
				mClickActionObject = parent;
				mLeftClickSelection = LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE, TRUE);
				if (LLSelectMgr::getInstance()->selectGetAllValid())
				{
					// call this right away, since we have all the info we need to continue the action
					selectionPropertiesReceived();
				}
			}
			return TRUE;
		case CLICK_ACTION_PLAY:
			handle_click_action_play();
			return TRUE;
		case CLICK_ACTION_OPEN_MEDIA:
			// mClickActionObject = object;
			handle_click_action_open_media(object);
			return TRUE;
		default:
			// nothing
			break;
		}
	}

	if (!always_show && handle_media_click(mPick))
	{
		return FALSE;
	}

	// put focus back "in world"
	gFocusMgr.setKeyboardFocus(NULL);

	// Switch to grab tool if physical or triggerable
	if (object && 
		!object->isAvatar() && 
		((object->usePhysics() || (parent && !parent->isAvatar() && parent->usePhysics())) || touchable) && 
		!always_show)
	{
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
		// Triggered by left-clicking on a touchable object
		if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, mPick.mObjectOffset)) )
		{
			return LLTool::handleMouseDown(x, y, mask);
		}
// [/RLVa:KB]

		gGrabTransientTool = this;
		LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolGrab::getInstance() );
		return LLToolGrab::getInstance()->handleObjectHit( mPick );
	}
	
	LLHUDIcon* last_hit_hud_icon = mPick.mHUDIcon;
	if (!object && last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
	{
		LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
	}

	// If left-click never selects or spawns a menu
	// Eat the event.
	if (!gSavedSettings.getBOOL("LeftClickShowMenu")
		&& !always_show)
	{
		// mouse already released
		if (!mGrabMouseButtonDown)
		{
			return TRUE;
		}

		while( object && object->isAttachment() && !object->flagHandleTouch())
		{
			// don't pick avatar through hud attachment
			if (object->isHUDAttachment())
			{
				break;
			}
			object = (LLViewerObject*)object->getParent();
		}
		if (object && object == gAgent.getAvatarObject())
		{
			// we left clicked on avatar, switch to focus mode
			LLToolMgr::getInstance()->setTransientTool(LLToolCamera::getInstance());
			gViewerWindow->hideCursor();
			LLToolCamera::getInstance()->setMouseCapture(TRUE);
			LLToolCamera::getInstance()->pickCallback(mPick);
			if(gSavedSettings.getBOOL("ResetFocusOnSelfClick"))
			{
				gAgent.setFocusOnAvatar(TRUE, TRUE);
			}

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Unmute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Avatar Mute", std::string("Mute")); // *TODO:Translate
				//gMutePieMenu->setLabel("Mute");
			}

			//gPieAvatar->show(x, y, mPieMouseButtonDown);
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
				gPieAvatar->show(x, y, mPieMouseButtonDown);
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
		else if (object->isAttachment())
		{
			//gPieAttachment->show(x, y, mPieMouseButtonDown);
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
				gPieAttachment->show(x, y, mPieMouseButtonDown);
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
		else
		{
			// BUG: What about chatting child objects?
			std::string name;
			LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
			if (node)
			{
				name = node->mName;
			}
			if (LLMuteList::getInstance()->isMuted(object->getID(), name))
			{
				gMenuHolder->childSetText("Object Mute", std::string("Unmute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Unmute");
			}
			else
			{
				gMenuHolder->childSetText("Object Mute", std::string("Mute")); // *TODO:Translate
				//gMuteObjectPieMenu->setLabel("Mute");
			}
			
// [RLVa:KB] - Checked: 2010-01-02 (RLVa-1.1.0l) | Modified: RLVa-1.1.0l
			// Don't show the pie menu on empty selection when fartouch/interaction restricted
			// (not entirely accurate in case of Tools / Select Only XXX [see LLToolSelect::handleObjectSelection()]
			if ( (!rlv_handler_t::isEnabled()) || (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) ||
				 (!gRlvHandler.hasBehaviour(RLV_BHVR_FARTOUCH)) )
			{
// [/RLVa:KB]
				gPieObject->show(x, y, mPieMouseButtonDown);

				// VEFFECT: ShowPie object
				// Don't show when you click on someone else, it freaks them
				// out.
				LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
				effectp->setPositionGlobal(mPick.mPosGlobal);
				effectp->setColor(LLColor4U(gAgent.getEffectColor()));
				effectp->setDuration(0.25f);
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-0.2.0f
			}
			else
			{
				make_ui_sound("UISndInvalidOp");
			}
// [/RLVa:KB]
		}
	}

	if (always_show)
	{
		// ignore return value
		LLTool::handleRightMouseDown(x, y, mask);
	}
	else
	{
		// ignore return value
		LLTool::handleMouseDown(x, y, mask);
	}

	// We handled the event.
	return TRUE;
}
// static
void JCFloaterAreaSearch::results()
{
	if (!sInstance) return;
	if (!(sInstance->getVisible())) return;
	if (sRequested > 0 && sInstance->mLastUpdateTimer.getElapsedTimeF32() < min_refresh_interval) return;
	//llinfos << "results()" << llendl;
	uuid_vec_t selected = sInstance->mResultList->getSelectedIDs();
	S32 scrollpos = sInstance->mResultList->getScrollPos();
	sInstance->mResultList->deleteAllItems();
	S32 i;
	S32 total = gObjectList.getNumObjects();

	LLViewerRegion* our_region = gAgent.getRegion();
	for (i = 0; i < total; i++)
	{
		LLViewerObject *objectp = gObjectList.getObject(i);
		if (objectp)
		{
			if (objectp->getRegion() == our_region && !objectp->isAvatar() && objectp->isRoot() &&
				!objectp->flagTemporary() && !objectp->flagTemporaryOnRez())
			{
				LLUUID object_id = objectp->getID();
				if (sObjectDetails.count(object_id) == 0)
				{
					//llinfos << "not all entries are \"\"" << llendl;
					requestIfNeeded(objectp);
				}
				else
				{
					//llinfos << "all entries are \"\" or we have data" << llendl;
					AObjectDetails* details = &sObjectDetails[object_id];
					std::string object_name = details->name;
					std::string object_desc = details->desc;
					std::string object_owner;
					std::string object_group;
					gCacheName->getFullName(details->owner_id, object_owner);
					gCacheName->getGroupName(details->group_id, object_group);
					if (object_name != request_string)
					{
						//llinfos << "both names are loaded or aren't needed" << llendl;
						std::string onU = object_owner;
						std::string cnU = object_group;
						LLStringUtil::toLower(object_name);
						LLStringUtil::toLower(object_desc);
						LLStringUtil::toLower(object_owner);
						LLStringUtil::toLower(object_group);
						if ((sSearchedName == "" || object_name.find(sSearchedName) != -1) &&
							(sSearchedDesc == "" || object_desc.find(sSearchedDesc) != -1) &&
							(sSearchedOwner == "" || object_owner.find(sSearchedOwner) != -1) &&
							(sSearchedGroup == "" || object_group.find(sSearchedGroup) != -1))
						{
							//llinfos << "pass" << llendl;
							LLSD element;
							element["id"] = object_id;
							element["columns"][LIST_OBJECT_NAME]["column"] = "Name";
							element["columns"][LIST_OBJECT_NAME]["type"] = "text";
							element["columns"][LIST_OBJECT_NAME]["value"] = details->name;	//item->getName();//ai->second//"avatar_icon";
							element["columns"][LIST_OBJECT_DESC]["column"] = "Description";
							element["columns"][LIST_OBJECT_DESC]["type"] = "text";
							element["columns"][LIST_OBJECT_DESC]["value"] = details->desc;	//ai->second;
							element["columns"][LIST_OBJECT_OWNER]["column"] = "Owner";
							element["columns"][LIST_OBJECT_OWNER]["type"] = "text";
							element["columns"][LIST_OBJECT_OWNER]["value"] = onU;			//ai->first;
							element["columns"][LIST_OBJECT_GROUP]["column"] = "Group";
							element["columns"][LIST_OBJECT_GROUP]["type"] = "text";
							element["columns"][LIST_OBJECT_GROUP]["value"] = cnU;			//ai->second;
							sInstance->mResultList->addElement(element, ADD_BOTTOM);
						}
					}
				}
			}
		}
	}

	sInstance->mResultList->updateSort();
	sInstance->mResultList->selectMultiple(selected);
	sInstance->mResultList->setScrollPos(scrollpos);
	sInstance->mCounterText->setText(llformat("%d listed/%d pending/%d total", sInstance->mResultList->getItemCount(), sRequested, sObjectDetails.size()));
	sInstance->mLastUpdateTimer.reset();
}
Beispiel #21
0
// True if we handled the event.
BOOL LLToolPie::pickRightMouseDownCallback()
{
	S32 x = mPick.mMousePt.mX;
	S32 y = mPick.mMousePt.mY;
	MASK mask = mPick.mKeyMask;

	if (mPick.mPickType != LLPickInfo::PICK_LAND)
	{
		LLViewerParcelMgr::getInstance()->deselectLand();
	}

	// didn't click in any UI object, so must have clicked in the world
	LLViewerObject *object = mPick.getObject();
	LLViewerObject *parent = NULL;
	if(object)
		parent = object->getRootEdit();
	
	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gMenuLand->show(x, y);

		showVisualContextMenuEffect();

	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gMenuAvatarSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gMenuAvatarSelf->show(x, y);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		bool is_other_attachment = (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner());
		if (object->isAvatar() 
			|| is_other_attachment)
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
				llassert(object);
			}

			if (!object)
			{
				return TRUE; // unexpected, but escape
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			std::string mute_msg;
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), avatar->getFullname()))
			{
				mute_msg = LLTrans::getString("UnmuteAvatar");
			}
			else
			{
				mute_msg = LLTrans::getString("MuteAvatar");
			}

			if (is_other_attachment)
			{
				gMenuAttachmentOther->getChild<LLUICtrl>("Avatar Mute")->setValue(mute_msg);
				gMenuAttachmentOther->show(x, y);
			}
			else
			{
				gMenuAvatarOther->getChild<LLUICtrl>("Avatar Mute")->setValue(mute_msg);
				gMenuAvatarOther->show(x, y);
			}
		}
		else if (object->isAttachment())
		{
			gMenuAttachmentSelf->show(x, y);
		}
		else
		{
			// BUG: What about chatting child objects?
			std::string name;
			LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
			if (node)
			{
				name = node->mName;
			}
			std::string mute_msg;
			if (LLMuteList::getInstance()->isMuted(object->getID(), name))
			{
				mute_msg = LLTrans::getString("UnmuteObject");
			}
			else
			{
				mute_msg = LLTrans::getString("MuteObject2");
			}
			
			gMenuHolder->childSetText("Object Mute", mute_msg);
			gMenuObject->show(x, y);

			showVisualContextMenuEffect();
		}
	}

	LLTool::handleRightMouseDown(x, y, mask);
	// We handled the event.
	return TRUE;
}
Beispiel #22
0
void LLToolGrab::handleHoverNonPhysical(S32 x, S32 y, MASK mask)
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp || !hasMouseCapture() ) return;
	if (objectp->isDead())
	{
		// Bail out of drag because object has been killed
		setMouseCapture(FALSE);
		return;
	}

	LLPickInfo pick = mGrabPick;
	pick.mMousePt = LLCoordGL(x, y);
	pick.getSurfaceInfo();

	// compute elapsed time
	F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
	U32 dt_milliseconds = (U32) (1000.f * dt);

	// i'm not a big fan of the following code - it's been culled from the physical grab case.
	// ideally these two would be nicely integrated - but the code in that method is a serious
	// mess of spaghetti.  so here we go:

	LLVector3 grab_pos_region(0,0,0);
	
	const BOOL SUPPORT_LLDETECTED_GRAB = TRUE;
	if (SUPPORT_LLDETECTED_GRAB)
	{
		//--------------------------------------------------
		// Toggle vertical dragging
		//--------------------------------------------------
		if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
		{
			mVerticalDragging = FALSE;
		}
	
		else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
		{
			mVerticalDragging = TRUE;
		}
	
		S32 dx = x - mLastMouseX;
		S32 dy = y - mLastMouseY;

		if (dx != 0 || dy != 0)
		{
			mAccumDeltaX += dx;
			mAccumDeltaY += dy;
		
			S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
			if (dist_sq > SLOP_DIST_SQ)
			{
				mOutsideSlop = TRUE;
			}

			// mouse has moved 
			mHasMoved = TRUE;

			//------------------------------------------------------
			// Handle grabbing
			//------------------------------------------------------

			LLVector3d x_part;
			x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
			x_part.mdV[VZ] = 0.0;
			x_part.normVec();

			LLVector3d y_part;
			if( mVerticalDragging )
			{
				y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
				// y_part.setVec(0.f, 0.f, 1.f);
			}
			else
			{
				// drag toward camera
				y_part = x_part % LLVector3d::z_axis;
				y_part.mdV[VZ] = 0.0;
				y_part.normVec();
			}

			mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera 
				+ (x_part * (-dx * GRAB_SENSITIVITY_X)) 
				+ (y_part * ( dy * GRAB_SENSITIVITY_Y));

		}
		
		// need to return offset from mGrabStartPoint
		LLVector3d grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;
		grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );
	}

	LLMessageSystem *msg = gMessageSystem;
	msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
	msg->nextBlockFast(_PREHASH_AgentData);
	msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
	msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
	msg->nextBlockFast(_PREHASH_ObjectData);
	msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
	msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
	msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
	msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
	msg->nextBlock("SurfaceInfo");
	msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
	msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
	msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
	msg->addVector3("Position", pick.mIntersection);
	msg->addVector3("Normal", pick.mNormal);
	msg->addVector3("Binormal", pick.mBinormal);

	msg->sendMessage( objectp->getRegion()->getHost() );

	// update point-at / look-at
	if (pick.mObjectFace != -1) // if the intersection was on the surface of the obejct
	{
		LLVector3 local_edit_point = pick.mIntersection;
		local_edit_point -= objectp->getPositionAgent();
		local_edit_point = local_edit_point * ~objectp->getRenderRotation();
		gAgent.setPointAt(POINTAT_TARGET_GRAB, objectp, local_edit_point );
		gAgent.setLookAt(LOOKAT_TARGET_SELECT, objectp, local_edit_point );
	}
	
	
	
	gViewerWindow->setCursor(UI_CURSOR_HAND);  
}
Beispiel #23
0
// Dragging.
void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask)
{
	LLViewerObject* objectp = mGrabPick.getObject();
	if (!objectp || !hasMouseCapture() ) return;
	if (objectp->isDead())
	{
		// Bail out of drag because object has been killed
		setMouseCapture(FALSE);
		return;
	}

	//--------------------------------------------------
	// Toggle spinning
	//--------------------------------------------------
	if (mSpinGrabbing && !(mask == MASK_SPIN) && !gGrabBtnSpin)
	{
		// user released ALT key, stop spinning
		stopSpin();
	}
	else if (!mSpinGrabbing && (mask == MASK_SPIN) )
	{
		// user pressed ALT key, start spinning
		startSpin();
	}

	//--------------------------------------------------
	// Toggle vertical dragging
	//--------------------------------------------------
	if (mVerticalDragging && !(mask == MASK_VERTICAL) && !gGrabBtnVertical)
	{
		// ...switch to horizontal dragging
		mVerticalDragging = FALSE;

		mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
		mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
	}
	else if (!mVerticalDragging && (mask == MASK_VERTICAL) )
	{
		// ...switch to vertical dragging
		mVerticalDragging = TRUE;

		mDragStartPointGlobal = gViewerWindow->clickPointInWorldGlobal(x, y, objectp);
		mDragStartFromCamera = mDragStartPointGlobal - gAgent.getCameraPositionGlobal();
	}

	const F32 RADIANS_PER_PIXEL_X = 0.01f;
	const F32 RADIANS_PER_PIXEL_Y = 0.01f;

	S32 dx = x - (gViewerWindow->getWindowWidth() / 2);
	S32 dy = y - (gViewerWindow->getWindowHeight() / 2);

	if (dx != 0 || dy != 0)
	{
		mAccumDeltaX += dx;
		mAccumDeltaY += dy;
		S32 dist_sq = mAccumDeltaX * mAccumDeltaX + mAccumDeltaY * mAccumDeltaY;
		if (dist_sq > SLOP_DIST_SQ)
		{
			mOutsideSlop = TRUE;
		}

		// mouse has moved outside center
		mHasMoved = TRUE;
		
		if (mSpinGrabbing)
		{
			//------------------------------------------------------
			// Handle spinning
			//------------------------------------------------------

			// x motion maps to rotation around vertical axis
			LLVector3 up(0.f, 0.f, 1.f);
			LLQuaternion rotation_around_vertical( dx*RADIANS_PER_PIXEL_X, up );

			// y motion maps to rotation around left axis
			const LLVector3 &agent_left = LLViewerCamera::getInstance()->getLeftAxis();
			LLQuaternion rotation_around_left( dy*RADIANS_PER_PIXEL_Y, agent_left );

			// compose with current rotation
			mSpinRotation = mSpinRotation * rotation_around_vertical;
			mSpinRotation = mSpinRotation * rotation_around_left;

			// TODO: Throttle these
			LLMessageSystem *msg = gMessageSystem;
			msg->newMessageFast(_PREHASH_ObjectSpinUpdate);
			msg->nextBlockFast(_PREHASH_AgentData);
			msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
			msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
			msg->nextBlockFast(_PREHASH_ObjectData);
			msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
			msg->addQuatFast(_PREHASH_Rotation, mSpinRotation );
			msg->sendMessage( objectp->getRegion()->getHost() );
		}
		else
		{
			//------------------------------------------------------
			// Handle grabbing
			//------------------------------------------------------

			LLVector3d x_part;
			x_part.setVec(LLViewerCamera::getInstance()->getLeftAxis());
			x_part.mdV[VZ] = 0.0;
			x_part.normVec();

			LLVector3d y_part;
			if( mVerticalDragging )
			{
				y_part.setVec(LLViewerCamera::getInstance()->getUpAxis());
				// y_part.setVec(0.f, 0.f, 1.f);
			}
			else
			{
				// drag toward camera
				y_part = x_part % LLVector3d::z_axis;
				y_part.mdV[VZ] = 0.0;
				y_part.normVec();
			}

			mGrabHiddenOffsetFromCamera = mGrabHiddenOffsetFromCamera 
				+ (x_part * (-dx * GRAB_SENSITIVITY_X)) 
				+ (y_part * ( dy * GRAB_SENSITIVITY_Y));


			// Send the message to the viewer.
			F32 dt = mGrabTimer.getElapsedTimeAndResetF32();
			U32 dt_milliseconds = (U32) (1000.f * dt);

			// need to return offset from mGrabStartPoint
			LLVector3d grab_point_global;

			grab_point_global = gAgent.getCameraPositionGlobal() + mGrabHiddenOffsetFromCamera;

			/* Snap to grid disabled for grab tool - very confusing
			// Handle snapping to grid, but only when the tool is formally selected.
			BOOL snap_on = gSavedSettings.getBOOL("SnapEnabled");
			if (snap_on && !gGrabTransientTool)
			{
				F64	snap_size = gSavedSettings.getF32("GridResolution");
				U8 snap_dimensions = (mVerticalDragging ? 3 : 2);

				for (U8 i = 0; i < snap_dimensions; i++)
				{
					grab_point_global.mdV[i] += snap_size / 2;
					grab_point_global.mdV[i] -= fmod(grab_point_global.mdV[i], snap_size);
				}
			}
			*/

			// Don't let object centers go underground.
			F32 land_height = LLWorld::getInstance()->resolveLandHeightGlobal(grab_point_global);

			if (grab_point_global.mdV[VZ] < land_height)
			{
				grab_point_global.mdV[VZ] = land_height;
			}

			// For safety, cap heights where objects can be dragged
			if (grab_point_global.mdV[VZ] > MAX_OBJECT_Z)
			{
				grab_point_global.mdV[VZ] = MAX_OBJECT_Z;
			}

			grab_point_global = LLWorld::getInstance()->clipToVisibleRegions(mDragStartPointGlobal, grab_point_global);
			// propagate constrained grab point back to grab offset
			mGrabHiddenOffsetFromCamera = grab_point_global - gAgent.getCameraPositionGlobal();

			// Handle auto-rotation at screen edge.
			LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global );

			LLCoordGL grab_center_gl( gViewerWindow->getWindowWidth() / 2, gViewerWindow->getWindowHeight() / 2);
			LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_pos_agent, grab_center_gl);

			const S32 ROTATE_H_MARGIN = gViewerWindow->getWindowWidth() / 20;
			const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD;
			const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped;
			// ...build mode moves camera about focus point
			if (grab_center_gl.mX < ROTATE_H_MARGIN)
			{
				if (gAgent.getFocusOnAvatar())
				{
					gAgent.yaw(rotate_angle);
				}
				else
				{
					gAgent.cameraOrbitAround(rotate_angle);
				}
			}
			else if (grab_center_gl.mX > gViewerWindow->getWindowWidth() - ROTATE_H_MARGIN)
			{
				if (gAgent.getFocusOnAvatar())
				{
					gAgent.yaw(-rotate_angle);
				}
				else
				{
					gAgent.cameraOrbitAround(-rotate_angle);
				}
			}

			// Don't move above top of screen or below bottom
			if ((grab_center_gl.mY < gViewerWindow->getWindowHeight() - 6)
				&& (grab_center_gl.mY > 24))
			{
				// Transmit update to simulator
				LLVector3 grab_pos_region = objectp->getRegion()->getPosRegionFromGlobal( grab_point_global );

				LLMessageSystem *msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_ObjectGrabUpdate);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addUUIDFast(_PREHASH_ObjectID, objectp->getID() );
				msg->addVector3Fast(_PREHASH_GrabOffsetInitial, mGrabOffsetFromCenterInitial );
				msg->addVector3Fast(_PREHASH_GrabPosition, grab_pos_region );
				msg->addU32Fast(_PREHASH_TimeSinceLast, dt_milliseconds );
				msg->nextBlock("SurfaceInfo");
				msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords));
				msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords));
				msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace);
				msg->addVector3("Position", mGrabPick.mIntersection);
				msg->addVector3("Normal", mGrabPick.mNormal);
				msg->addVector3("Binormal", mGrabPick.mBinormal);

				msg->sendMessage( objectp->getRegion()->getHost() );
			}
		}

		gViewerWindow->moveCursorToCenter();

		LLSelectMgr::getInstance()->updateSelectionCenter();

	}

	// once we've initiated a drag, lock the camera down
	if (mHasMoved)
	{
		if (!gAgent.cameraMouselook() && 
			!objectp->isHUDAttachment() && 
			objectp->getRoot() == gAgent.getAvatarObject()->getRoot())
		{
			// force focus to point in space where we were looking previously
			gAgent.setFocusGlobal(gAgent.calcFocusPositionTargetGlobal(), LLUUID::null);
			gAgent.setFocusOnAvatar(FALSE, ANIMATE);
		}
		else
		{
			gAgent.clearFocusObject();
		}
	}

	// HACK to avoid assert: error checking system makes sure that the cursor is set during every handleHover.  This is actually a no-op since the cursor is hidden.
	gViewerWindow->setCursor(UI_CURSOR_ARROW);  

	lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolGrab (active) [cursor hidden]" << llendl;		
}
LLSD LLObjectBackup::primsToLLSD(LLViewerObject::child_list_t child_list, bool is_attachment)
{
	LLViewerObject* object;
	LLSD llsd;
	char localid[16];

	for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
	{
		object = (*i);
		LLUUID id = object->getID();

		LL_INFOS("ObjectBackup") << "Exporting prim " << object->getID().asString() << LL_ENDL;

		// Create an LLSD object that represents this prim. It will be injected in to the overall LLSD
		// tree structure
		LLSD prim_llsd;

		if (!object->isRoot())
		{
			// Parent id
			snprintf(localid, sizeof(localid), "%u", object->getSubParent()->getLocalID());
			prim_llsd["parent"] = localid;
		}

		// Name and description
		LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->findNode(object);
		if (node)
		{
			prim_llsd["name"] = node->mName;
			prim_llsd["description"] = node->mDescription;
		}

		// Transforms
		if (is_attachment)
		{
			prim_llsd["position"] = object->getPositionEdit().getValue();
			prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotationEdit());
		}
		else
		{
			prim_llsd["position"] = object->getPosition().getValue();
			prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotation());
		}
		prim_llsd["scale"] = object->getScale().getValue();

		// Flags
		prim_llsd["shadows"] = FALSE;
		prim_llsd["phantom"] = object->flagPhantom();
		prim_llsd["physical"] = object->flagUsePhysics();

		// Volume params
		LLVolumeParams params = object->getVolume()->getParams();
		prim_llsd["volume"] = params.asLLSD();

		// Extra paramsb6fab961-af18-77f8-cf08-f021377a7244
		if (object->isFlexible())
		{
			// Flexible
			LLFlexibleObjectData* flex = (LLFlexibleObjectData*)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
			prim_llsd["flexible"] = flex->asLLSD();
		}
		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT))
		{
			// Light
			LLLightParams* light = (LLLightParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT);
			prim_llsd["light"] = light->asLLSD();
		}
		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
		{
			// Sculpt
			LLSculptParams* sculpt = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
			prim_llsd["sculpt"] = sculpt->asLLSD();

			LLUUID sculpt_texture = sculpt->getSculptTexture();
			if (sculpt_texture == validateTextureID(sculpt_texture))
			{
				bool alreadyseen = false;
				std::list<LLUUID>::iterator iter;
				for (iter = mTexturesList.begin(); iter != mTexturesList.end(); iter++) 
				{
					if ((*iter) == sculpt_texture)
						alreadyseen = true;
				}
				if (alreadyseen == false)
				{
					LL_INFOS("ObjectBackup") << "Found a sculpt texture, adding to list " << sculpt_texture << LL_ENDL;
					mTexturesList.push_back(sculpt_texture);
				}
			}
			else
			{
				LL_WARNS("ObjectBackup") << "Incorrect permission to export a sculpt texture." << LL_ENDL;
				LLObjectBackup::getInstance()->mExportState = EXPORT_FAILED;
			}
		}

		// Textures
		LLSD te_llsd;
		LLSD this_te_llsd;
		LLUUID t_id;
		U8 te_count = object->getNumTEs();
		for (U8 i = 0; i < te_count; i++)
		{
			bool alreadyseen = false;
			t_id = validateTextureID(object->getTE(i)->getID());
			this_te_llsd = object->getTE(i)->asLLSD();
			this_te_llsd["imageid"] = t_id;
			te_llsd.append(this_te_llsd);
			// Do not export Linden textures even though they don't taint creation.
			if (t_id != LL_TEXTURE_PLYWOOD && 
			    t_id != LL_TEXTURE_BLANK && 
			    t_id != LL_TEXTURE_TRANSPARENT &&
			    t_id != LL_TEXTURE_INVISIBLE &&
			    t_id != LL_TEXTURE_MEDIA)
 			{
				std::list<LLUUID>::iterator iter;
				for (iter = mTexturesList.begin(); iter != mTexturesList.end(); iter++) 
				{
					if ((*iter) == t_id)
						alreadyseen = true;
				}
				if (alreadyseen == false)
					mTexturesList.push_back(t_id);
			}
		}
		prim_llsd["textures"] = te_llsd;

		// The keys in the primitive maps do not have to be localids, they can be any
		// string. We simply use localids because they are a unique identifier
		snprintf(localid, sizeof(localid), "%u", object->getLocalID());
		llsd[(const char*)localid] = prim_llsd;
	}
	updateExportNumbers();
	return llsd;
}
void JCFloaterAreaSearch::results()
{
	if (!getVisible()) return;

	if (mPendingObjects.size() > 0 && mLastUpdateTimer.getElapsedTimeF32() < min_refresh_interval) return;
	//llinfos << "results()" << llendl;
	uuid_vec_t selected = mResultList->getSelectedIDs();
	S32 scrollpos = mResultList->getScrollPos();
	mResultList->deleteAllItems();
	S32 i;
	S32 total = gObjectList.getNumObjects();

	LLViewerRegion* our_region = gAgent.getRegion();
	for (i = 0; i < total; i++)
	{
		LLViewerObject *objectp = gObjectList.getObject(i);
		if (objectp)
		{
			if (objectp->getRegion() == our_region && !objectp->isAvatar() && objectp->isRoot() &&
				!objectp->flagTemporary() && !objectp->flagTemporaryOnRez())
			{
				LLUUID object_id = objectp->getID();
				if(!requestIfNeeded(object_id))
				{
					std::map<LLUUID,ObjectData>::iterator it = mCachedObjects.find(object_id);
					if(it != mCachedObjects.end())
					{
						//llinfos << "all entries are \"\" or we have data" << llendl;
						std::string object_name = it->second.name;
						std::string object_desc = it->second.desc;
						std::string object_owner;
						std::string object_group;
						gCacheName->getFullName(it->second.owner_id, object_owner);
						gCacheName->getGroupName(it->second.group_id, object_group);
						//llinfos << "both names are loaded or aren't needed" << llendl;
						std::string onU = object_owner;
						std::string cnU = object_group;
						LLStringUtil::toLower(object_name);
						LLStringUtil::toLower(object_desc);
						LLStringUtil::toLower(object_owner);
						LLStringUtil::toLower(object_group);
						if ((mFilterStrings[LIST_OBJECT_NAME].empty() || object_name.find(mFilterStrings[LIST_OBJECT_NAME]) != -1) &&
							(mFilterStrings[LIST_OBJECT_DESC].empty() || object_desc.find(mFilterStrings[LIST_OBJECT_DESC]) != -1) &&
							(mFilterStrings[LIST_OBJECT_OWNER].empty() || object_owner.find(mFilterStrings[LIST_OBJECT_OWNER]) != -1) &&
							(mFilterStrings[LIST_OBJECT_GROUP].empty() || object_group.find(mFilterStrings[LIST_OBJECT_GROUP]) != -1))
						{
							//llinfos << "pass" << llendl;
							LLSD element;
							element["id"] = object_id;
							element["columns"][LIST_OBJECT_NAME]["column"] = "Name";
							element["columns"][LIST_OBJECT_NAME]["type"] = "text";
							element["columns"][LIST_OBJECT_NAME]["value"] = it->second.name;
							element["columns"][LIST_OBJECT_DESC]["column"] = "Description";
							element["columns"][LIST_OBJECT_DESC]["type"] = "text";
							element["columns"][LIST_OBJECT_DESC]["value"] = it->second.desc;
							element["columns"][LIST_OBJECT_OWNER]["column"] = "Owner";
							element["columns"][LIST_OBJECT_OWNER]["type"] = "text";
							element["columns"][LIST_OBJECT_OWNER]["value"] = onU;
							element["columns"][LIST_OBJECT_GROUP]["column"] = "Group";
							element["columns"][LIST_OBJECT_GROUP]["type"] = "text";
							element["columns"][LIST_OBJECT_GROUP]["value"] = cnU;			//ai->second;
							mResultList->addElement(element, ADD_BOTTOM);
						}
						
					}
				}
			}
		}
	}

	mResultList->updateSort();
	mResultList->selectMultiple(selected);
	mResultList->setScrollPos(scrollpos);
	mCounterText->setText(llformat("%d listed/%d pending/%d total", mResultList->getItemCount(), mPendingObjects.size(), mPendingObjects.size()+mCachedObjects.size()));
	mLastUpdateTimer.reset();
}
void FSAreaSearch::results()
{
	if (!getVisible()) return;
	if (mRequested > 0 && mLastUpdateTimer.getElapsedTimeF32() < min_refresh_interval) return;

	const LLUUID selected = mResultList->getCurrentID();
	const S32 scrollpos = mResultList->getScrollPos();
	mResultList->deleteAllItems();

	S32 i;
	S32 total = gObjectList.getNumObjects();
	LLViewerRegion* our_region = gAgent.getRegion();
	for (i = 0; i < total; i++)
	{
		LLViewerObject *objectp = gObjectList.getObject(i);
		if (objectp)
		{
			if (objectp->getRegion() == our_region && !objectp->isAvatar() && objectp->isRoot() &&
				!objectp->flagTemporary() && !objectp->flagTemporaryOnRez())
			{
				LLUUID object_id = objectp->getID();
				if (mObjectDetails.count(object_id) == 0)
				{
					requestIfNeeded(objectp);
				}
				else
				{
					AObjectDetails* details = &mObjectDetails[object_id];
					std::string object_name = details->name;
					std::string object_desc = details->desc;
					std::string object_owner;
					std::string object_group;
					gCacheName->getFullName(details->owner_id, object_owner);
					gCacheName->getGroupName(details->group_id, object_group);
					if (object_name != request_string)
					{
						if ((mSearchedName == "" || boost::ifind_first(object_name, mSearchedName)) &&
							(mSearchedDesc == "" || boost::ifind_first(object_desc, mSearchedDesc)) &&
							(mSearchedOwner == "" || boost::ifind_first(object_owner, mSearchedOwner)) &&
							(mSearchedGroup == "" || boost::ifind_first(object_group, mSearchedGroup)))
						{
							LLSD element;
							element["id"] = object_id;
							element["columns"][LIST_OBJECT_NAME]["column"] = "Name";
							element["columns"][LIST_OBJECT_NAME]["type"] = "text";
							element["columns"][LIST_OBJECT_NAME]["value"] = details->name;
							element["columns"][LIST_OBJECT_DESC]["column"] = "Description";
							element["columns"][LIST_OBJECT_DESC]["type"] = "text";
							element["columns"][LIST_OBJECT_DESC]["value"] = details->desc;
							element["columns"][LIST_OBJECT_OWNER]["column"] = "Owner";
							element["columns"][LIST_OBJECT_OWNER]["type"] = "text";
							element["columns"][LIST_OBJECT_OWNER]["value"] = object_owner;
							element["columns"][LIST_OBJECT_GROUP]["column"] = "Group";
							element["columns"][LIST_OBJECT_GROUP]["type"] = "text";
							element["columns"][LIST_OBJECT_GROUP]["value"] = object_group;
							mResultList->addElement(element, ADD_BOTTOM);
						}
					}
				}
			}
		}
	}

	mResultList->updateSort();
	mResultList->selectByID(selected);
	mResultList->setScrollPos(scrollpos);
	mCounterText->setText(llformat("%d listed/%d pending/%d total", mResultList->getItemCount(), mRequested, mObjectDetails.size()));
	mLastUpdateTimer.reset();
}
void LLAudioSourceVO::updateGain()
{
	if (!mObjectp)
	{
		return;
	}

	BOOL mute = FALSE;
	LLVector3d pos_global;

	if (mObjectp->isAttachment())
	{
		LLViewerObject* parent = mObjectp;
		while (parent && !parent->isAvatar())
		{
			parent = (LLViewerObject*)parent->getParent();
		}
		if (parent)
		{
			pos_global = parent->getPositionGlobal();
		}
	}
	else
	{
		pos_global = mObjectp->getPositionGlobal();
	}
	
	if (!LLViewerParcelMgr::getInstance()->canHearSound(pos_global))
	{
		mute = TRUE;
	}

	if (!mute)
	{
		if (LLMuteList::getInstance()->isMuted(mObjectp->getID()))
		{
			mute = TRUE;
		}
		else if (LLMuteList::getInstance()->isMuted(mOwnerID, LLMute::flagObjectSounds))
		{
			mute = TRUE;
		}
		else if (mObjectp->isAttachment())
		{
			LLViewerObject* parent = mObjectp;
			while (parent && !parent->isAvatar())
			{
				parent = (LLViewerObject*)parent->getParent();
			}
			if (parent 
				&& LLMuteList::getInstance()->isMuted(parent->getID()))
			{
				mute = TRUE;
			}
		}
	}

	if (!mute)
	{
		mGain = mActualGain;
	}
	else
	{
		mGain = 0.f;
	}
}
Beispiel #28
0
LLSD JCExportTracker::subserialize(LLViewerObject* linkset)
{
	//Chalice - Changed to support exporting linkset groups.
	LLViewerObject* object = linkset;
	//if(!linkset)return LLSD();
	
	// Create an LLSD object that will hold the entire tree structure that can be serialized to a file
	LLSD llsd;

	//if (!node)
	//	return llsd;

	//object = root_object = node->getObject();
	
	if (!object)
		return llsd;
	if(!(!object->isAvatar() && object->permYouOwner() && object->permModify() && object->permCopy() && object->permTransfer() && !gAgent.getGodLevel()))
		return llsd;
	// Build a list of everything that we'll actually be exporting
	LLDynamicArray<LLViewerObject*> export_objects;
	
	// Add the root object to the export list
	export_objects.put(object);
	
	// Iterate over all of this objects children
	LLViewerObject::child_list_t child_list = object->getChildren();
	
	for (LLViewerObject::child_list_t::iterator i = child_list.begin(); i != child_list.end(); ++i)
	{
		LLViewerObject* child = *i;
		if(!child->isAvatar())
		{
			// Put the child objects on the export list
			export_objects.put(child);
		}
	}
		
	S32 object_index = 0;
	
	while ((object_index < export_objects.count()))
	{
		object = export_objects.get(object_index++);
		LLUUID id = object->getID();
	
		llinfos << "Exporting prim " << object->getID().asString() << llendl;
	
		// Create an LLSD object that represents this prim. It will be injected in to the overall LLSD
		// tree structure
		LLSD prim_llsd;
	
		if (object_index == 1)
		{
			LLVOAvatar* avatar = find_avatar_from_object(object);
			if (avatar)
			{
				LLViewerJointAttachment* attachment = avatar->getTargetAttachmentPoint(object);
				U8 attachment_id = 0;
				
				if (attachment)
				{
					for (LLVOAvatar::attachment_map_t::iterator iter = avatar->mAttachmentPoints.begin();
										iter != avatar->mAttachmentPoints.end(); ++iter)
					{
						if (iter->second == attachment)
						{
							attachment_id = iter->first;
							break;
						}
					}
				}
				else
				{
					// interpret 0 as "default location"
					attachment_id = 0;
				}
				
				prim_llsd["Attachment"] = attachment_id;
				prim_llsd["attachpos"] = object->getPosition().getValue();
				prim_llsd["attachrot"] = ll_sd_from_quaternion(object->getRotation());
			}
			
			prim_llsd["position"] = LLVector3(0, 0, 0).getValue();
			prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotation());
		}
		else
		{
			prim_llsd["position"] = object->getPosition().getValue();
			prim_llsd["rotation"] = ll_sd_from_quaternion(object->getRotation());
		}
		//prim_llsd["name"] = "";//node->mName;
		//prim_llsd["description"] = "";//node->mDescription;
		// Transforms
		prim_llsd["scale"] = object->getScale().getValue();
		// Flags
		prim_llsd["shadows"] = object->flagCastShadows();
		prim_llsd["phantom"] = object->flagPhantom();
		prim_llsd["physical"] = (BOOL)(object->mFlags & FLAGS_USE_PHYSICS);
		LLVolumeParams params = object->getVolume()->getParams();
		prim_llsd["volume"] = params.asLLSD();
		if (object->isFlexible())
		{
			LLFlexibleObjectData* flex = (LLFlexibleObjectData*)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
			prim_llsd["flexible"] = flex->asLLSD();
		}
		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT))
		{
			LLLightParams* light = (LLLightParams*)object->getParameterEntry(LLNetworkData::PARAMS_LIGHT);
			prim_llsd["light"] = light->asLLSD();
		}
		if (object->getParameterEntryInUse(LLNetworkData::PARAMS_SCULPT))
		{
			LLSculptParams* sculpt = (LLSculptParams*)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
			prim_llsd["sculpt"] = sculpt->asLLSD();
		}

		// Textures
		LLSD te_llsd;
		U8 te_count = object->getNumTEs();
		
		for (U8 i = 0; i < te_count; i++)
		{
			te_llsd.append(object->getTE(i)->asLLSD());
		}

		if(export_textures)
		{
			std::string path = asset_dir + gDirUtilp->getDirDelimiter();
			for (U8 i = 0; i < te_count; i++)
			{
				LLUUID asset_id = object->getTE(i)->getID();
				JCAssetInfo* info = new JCAssetInfo;
				info->path = path + asset_id.asString() + ".j2c";
				info->name = "Prim Texture";
				//gAssetStorage->getAssetData(asset_id, LLAssetType::AT_TEXTURE, JCAssetExportCallback, info,1);
				if(requested_textures.count(asset_id) == 0)
				{
					requested_textures.insert(asset_id);
					LLViewerImage* img = gImageList.getImage(asset_id, MIPMAP_TRUE, FALSE);
					img->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAX_LEVEL);
					img->setLoadedCallback( JCExportTracker::onFileLoadedForSave, 
									0, TRUE, FALSE, info );
					llinfos << "Requesting texture " << asset_id.asString() << llendl;
				}
			}
		}

		//JCExportTracker::mirror(asset, obj, asset_dir, asset->getUUID().asString());
		
		prim_llsd["textures"] = te_llsd;

		prim_llsd["id"] = object->getID().asString();
		if(export_properties)
		{
			////cmdline_printchat(llformat("yes %d",export_properties));
			propertyqueries += 1;
			gMessageSystem->newMessageFast(_PREHASH_ObjectSelect);
			gMessageSystem->nextBlockFast(_PREHASH_AgentData);
			gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
			gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());

			gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
            gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
            
            gMessageSystem->sendReliable(gAgent.getRegionHost());

			if(export_inventory)
			{
				object->registerInventoryListener(sInstance,NULL);
				object->dirtyInventory();
				object->requestInventory();
				invqueries += 1;
			}
		}//else //cmdline_printchat(llformat("no %d",export_properties));
		totalprims += 1;

		// Changed to use link numbers zero-indexed.
		llsd[object_index - 1] = prim_llsd;
	}
	return llsd;
}
void ScriptCounter::serializeSelection(bool delScript)
{
	LLDynamicArray<LLViewerObject*> catfayse;
	foo=LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
	sstr.str("");
	invqueries=0;
	doDelete=false;
	scriptcount=0;
	objIDS.clear();
	delUUIDS.clear();
	objectCount=0;
	countingDone=false;
	reqObjectID.setNull();
	if(foo)
	{
		if(foo->isAvatar())
		{
			LLVOAvatar* av=find_avatar_from_object(foo);
			if(av)
			{
				for (LLVOAvatar::attachment_map_t::iterator iter = av->mAttachmentPoints.begin();
					iter != av->mAttachmentPoints.end();
					++iter)
				{
					LLViewerJointAttachment* attachment = iter->second;
					if (!attachment->getValid())
						continue ;
					LLViewerObject* object = attachment->getObject();
					if(object)
					{
						catfayse.put(object);
						objectCount++;
					}
				}
			}
		}
		else
		{
			for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
					 iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
			{
				LLSelectNode* selectNode = *iter;
				LLViewerObject* object = selectNode->getObject();
				if(object)
				{
					catfayse.put(object);
					objectCount++;
				}
			}
			doDelete=delScript;
		}
		F32 throttle = gSavedSettings.getF32("OutBandwidth");
		if((throttle == 0.f) || (throttle > 128000.f))
		{
			gMessageSystem->mPacketRing.setOutBandwidth(128000);
			gMessageSystem->mPacketRing.setUseOutThrottle(TRUE);
		}
		cmdline_printchat("Counting scripts. Please wait.");
		if((objectCount == 1) && !(foo->isAvatar()))
		{
			LLViewerObject *reqObject=((LLViewerObject*)foo->getRoot());
			if(reqObject->isAvatar())
			{
				for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
					 iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++ )
				{			
					LLSelectNode *nodep = *iter;
					LLViewerObject* objectp = nodep->getObject();
					if (objectp->isRootEdit())
					{
						reqObjectID=objectp->getID();
						LLMessageSystem* msg = gMessageSystem;
						msg->newMessageFast(_PREHASH_ObjectSelect);
						msg->nextBlockFast(_PREHASH_AgentData);
						msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
						msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
						msg->nextBlockFast(_PREHASH_ObjectData);
						msg->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
						msg->sendReliable(gAgent.getRegionHost());
						break;
					}
				}
			}
			else
			{
				reqObjectID=reqObject->getID();
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_RequestFlags, 0 );
				msg->addUUIDFast(_PREHASH_ObjectID, reqObjectID);
				gAgent.sendReliableMessage();
			}
		}
		serialize(catfayse);
	}
}
Beispiel #30
0
void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
											 void **user_data,
											 const EObjectUpdateType update_type,
											 bool cached, bool compressed)
{
	LLFastTimer t(LLFastTimer::FTM_PROCESS_OBJECTS);	
	
	LLVector3d camera_global = gAgent.getCameraPositionGlobal();
	LLViewerObject *objectp;
	S32			num_objects;
	U32			local_id;
	LLPCode		pcode = 0;
	LLUUID		fullid;
	S32			i;

	// figure out which simulator these are from and get it's index
	// Coordinates in simulators are region-local
	// Until we get region-locality working on viewer we
	// have to transform to absolute coordinates.
	num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);

	if (!cached && !compressed && update_type != OUT_FULL)
	{
		gTerseObjectUpdates += num_objects;
		S32 size;
		if (mesgsys->getReceiveCompressedSize())
		{
			size = mesgsys->getReceiveCompressedSize();
		}
		else
		{
			size = mesgsys->getReceiveSize();
		}
		// llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
	}
	else
	{
		S32 size;
		if (mesgsys->getReceiveCompressedSize())
		{
			size = mesgsys->getReceiveCompressedSize();
		}
		else
		{
			size = mesgsys->getReceiveSize();
		}

		// llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
		gFullObjectUpdates += num_objects;
	}

	U64 region_handle;
	mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
	LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);

	if (!regionp)
	{
		llwarns << "Object update from unknown region! " << region_handle << llendl;
		return;
	}

	U8 compressed_dpbuffer[2048];
	LLDataPackerBinaryBuffer compressed_dp(compressed_dpbuffer, 2048);
	LLDataPacker *cached_dpp = NULL;
	
	for (i = 0; i < num_objects; i++)
	{
		LLTimer update_timer;
		BOOL justCreated = FALSE;

		if (cached)
		{
			U32 id;
			U32 crc;
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, id, i);
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_CRC, crc, i);
		
			// Lookup data packer and add this id to cache miss lists if necessary.
			cached_dpp = regionp->getDP(id, crc);
			if (cached_dpp)
			{
				cached_dpp->reset();
				cached_dpp->unpackUUID(fullid, "ID");
				cached_dpp->unpackU32(local_id, "LocalID");
				cached_dpp->unpackU8(pcode, "PCode");
			}
			else
			{
				continue; // no data packer, skip this object
			}
		}
		else if (compressed)
		{
			U8							compbuffer[2048];
			S32							uncompressed_length = 2048;
			S32							compressed_length;
			compressed_dp.reset();

			U32 flags = 0;
			if (update_type != OUT_TERSE_IMPROVED)
			{
				mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_UpdateFlags, flags, i);
			}
			
			if (flags & FLAGS_ZLIB_COMPRESSED)
			{
				compressed_length = mesgsys->getSizeFast(_PREHASH_ObjectData, i, _PREHASH_Data);
				mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, compbuffer, 0, i);
				uncompressed_length = 2048;
				uncompress(compressed_dpbuffer, (unsigned long *)&uncompressed_length,
						   compbuffer, compressed_length);
				compressed_dp.assignBuffer(compressed_dpbuffer, uncompressed_length);
			}
			else
			{
				uncompressed_length = mesgsys->getSizeFast(_PREHASH_ObjectData, i, _PREHASH_Data);
				mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_Data, compressed_dpbuffer, 0, i);
				compressed_dp.assignBuffer(compressed_dpbuffer, uncompressed_length);
			}


			if (update_type != OUT_TERSE_IMPROVED)
			{
				compressed_dp.unpackUUID(fullid, "ID");
				compressed_dp.unpackU32(local_id, "LocalID");
				compressed_dp.unpackU8(pcode, "PCode");
			}
			else
			{
				compressed_dp.unpackU32(local_id, "LocalID");
				getUUIDFromLocal(fullid,
								 local_id,
								 gMessageSystem->getSenderIP(),
								 gMessageSystem->getSenderPort());
				if (fullid.isNull())
				{
					// llwarns << "update for unknown localid " << local_id << " host " << gMessageSystem->getSender() << ":" << gMessageSystem->getSenderPort() << llendl;
					mNumUnknownUpdates++;
				}
			}
		}
		else if (update_type != OUT_FULL)
		{
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
			getUUIDFromLocal(fullid,
							local_id,
							gMessageSystem->getSenderIP(),
							gMessageSystem->getSenderPort());
			if (fullid.isNull())
			{
				// llwarns << "update for unknown localid " << local_id << " host " << gMessageSystem->getSender() << llendl;
				mNumUnknownUpdates++;
			}
		}
		else
		{
			mesgsys->getUUIDFast(_PREHASH_ObjectData, _PREHASH_FullID, fullid, i);
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, local_id, i);
			// llinfos << "Full Update, obj " << local_id << ", global ID" << fullid << "from " << mesgsys->getSender() << llendl;
		}
		objectp = findObject(fullid);

		// This looks like it will break if the local_id of the object doesn't change
		// upon boundary crossing, but we check for region id matching later...
		// Reset object local id and region pointer if things have changed
		if (objectp && 
			((objectp->mLocalID != local_id) ||
			 (objectp->getRegion() != regionp)))
		{
			//if (objectp->getRegion())
			//{
			//	llinfos << "Local ID change: Removing object from table, local ID " << objectp->mLocalID 
			//			<< ", id from message " << local_id << ", from " 
			//			<< LLHost(objectp->getRegion()->getHost().getAddress(), objectp->getRegion()->getHost().getPort())
			//			<< ", full id " << fullid 
			//			<< ", objects id " << objectp->getID()
			//			<< ", regionp " << (U32) regionp << ", object region " << (U32) objectp->getRegion()
			//			<< llendl;
			//}
			removeFromLocalIDTable(*objectp);
			setUUIDAndLocal(fullid,
							local_id,
							gMessageSystem->getSenderIP(),
							gMessageSystem->getSenderPort());
			
			if (objectp->mLocalID != local_id)
			{    // Update local ID in object with the one sent from the region
				objectp->mLocalID = local_id;
			}
			
			if (objectp->getRegion() != regionp)
			{    // Object changed region, so update it
				objectp->setRegion(regionp);
				objectp->updateRegion(regionp); // for LLVOAvatar
			}
		}

		if (!objectp)
		{
			if (compressed)
			{
				if (update_type == OUT_TERSE_IMPROVED)
				{
					// llinfos << "terse update for an unknown object:" << fullid << llendl;
					continue;
				}
			}
			else if (cached)
			{
			}
			else
			{
				if (update_type != OUT_FULL)
				{
					// llinfos << "terse update for an unknown object:" << fullid << llendl;
					continue;
				}

				mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_PCode, pcode, i);
			}
#ifdef IGNORE_DEAD
			if (mDeadObjects.find(fullid) != mDeadObjects.end())
			{
				mNumDeadObjectUpdates++;
				// llinfos << "update for a dead object:" << fullid << llendl;
				continue;
			}
#endif

			objectp = createObject(pcode, regionp, fullid, local_id, gMessageSystem->getSender());
			if (!objectp)
			{
				continue;
			}
			justCreated = TRUE;
			mNumNewObjects++;
		}


		if (objectp->isDead())
		{
			llwarns << "Dead object " << objectp->mID << " in UUID map 1!" << llendl;
		}

		if (compressed)
		{
			if (update_type != OUT_TERSE_IMPROVED)
			{
				objectp->mLocalID = local_id;
			}
			processUpdateCore(objectp, user_data, i, update_type, &compressed_dp, justCreated);
			if (update_type != OUT_TERSE_IMPROVED)
			{
				objectp->mRegionp->cacheFullUpdate(objectp, compressed_dp);
			}
		}
		else if (cached)
		{
			objectp->mLocalID = local_id;
			processUpdateCore(objectp, user_data, i, update_type, cached_dpp, justCreated);
		}
		else
		{
			if (update_type == OUT_FULL)
			{
				objectp->mLocalID = local_id;
			}
			processUpdateCore(objectp, user_data, i, update_type, NULL, justCreated);
		}
		// <edit>
		if(justCreated && LLXmlImport::sImportInProgress)
		{
			if(objectp)
			{
				LLViewerObject* parent = (LLViewerObject*)objectp->getParent();
				if(parent)
				{
					if(parent->getID() == gAgent.getID())
					{
						LLXmlImport::onNewAttachment(objectp);
					}
				}
				else if( objectp->permYouOwner()
					&& (objectp->getPCode() == LLXmlImport::sSupplyParams->getPCode())
					&& (objectp->getScale() == LLXmlImport::sSupplyParams->getScale()))
				{
					LLXmlImport::onNewPrim(objectp);
				}
			}
		}
		// </edit>
	}

	LLVOAvatar::cullAvatarsByPixelArea();
}