Beispiel #1
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// їлИҐј®°ъ °­И­ј®ёёАМ °і·®ГўїЎ АЦА» јц АЦґЩ.
		// ±Чё®°н ЗПіЄѕїёё АЦѕоѕЯЗСґЩ.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// °ЎБЯДЎ °ЄАМ ѕшґЩёй °­И­ЗТ јц ѕшґВ їлИҐј®
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// °­И­ЗЯА» ¶§ °ЎБЯДЎ°Ў 0АМ¶уёй ґх АМ»у °­И­µЗј­ґВ ѕИµИґЩ.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ јє°шЗЯЅАґПґЩ."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength°­И­ґВ ЅЗЖРЅГ ±ъБъ јцµµ АЦѕо, їшє» ѕЖАМЕЫА» №ЩЕБАё·О ·О±Чё¦ іІ±и.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЅЗЖРЗЯЅАґПґЩ."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}
Beispiel #2
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용
	// 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에,
		// 별도의 알림 처리는 안함.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// 용혼석과 강화석만이 개량창에 있을 수 있다.
		// 그리고 하나씩만 있어야한다.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 필요한 재료가 아닙니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// 가중치 값이 없다면 강화할 수 없는 용혼석
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// 강화했을 때 가중치가 0이라면 더 이상 강화되서는 안된다.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 성공했습니다."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength강화는 실패시 깨질 수도 있어, 원본 아이템을 바탕으로 로그를 남김.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 실패했습니다."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}
Beispiel #3
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// їлИҐј®АМ ѕЖґС ѕЖАМЕЫАМ °і·®ГўїЎ АЦА» јц ѕшґЩ.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// °ЎАе ГіАЅ °НА» °­И­АЗ ±вБШАё·О »пґВґЩ.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// Е¬¶уїЎј­ ЗС№ш °№јц ГјЕ©ё¦ ЗП±в ¶§№®їЎ count != need_count¶уёй invalid Е¬¶уАП °ЎґЙјєАМ Е©ґЩ.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ јє°шЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЅЗЖРЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}
Beispiel #4
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용
	// 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// 용혼석이 아닌 아이템이 개량창에 있을 수 없다.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// 가장 처음 것을 강화의 기준으로 삼는다.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에,
		// 별도의 알림 처리는 안함.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// 클라에서 한번 갯수 체크를 하기 때문에 count != need_count라면 invalid 클라일 가능성이 크다.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 성공했습니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 실패했습니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}