void LineBoxListPainter::paint(const LayoutBoxModelObject& layoutObject, const PaintInfo& paintInfo, const LayoutPoint& paintOffset) const
{
    ASSERT(!shouldPaintSelfOutline(paintInfo.phase) && !shouldPaintDescendantOutlines(paintInfo.phase));

    // Only paint during the foreground/selection phases.
    if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseTextClip && paintInfo.phase != PaintPhaseMask)
        return;

    ASSERT(layoutObject.isLayoutBlock() || (layoutObject.isLayoutInline() && layoutObject.hasLayer())); // The only way an inline could paint like this is if it has a layer.

    if (paintInfo.phase == PaintPhaseForeground && paintInfo.isPrinting())
        addPDFURLRectsForInlineChildrenRecursively(layoutObject, paintInfo, paintOffset);

    // If we have no lines then we have no work to do.
    if (!m_lineBoxList.firstLineBox())
        return;

    if (!m_lineBoxList.anyLineIntersectsRect(LineLayoutBoxModel(const_cast<LayoutBoxModelObject*>(&layoutObject)), paintInfo.cullRect(), paintOffset))
        return;

    PaintInfo info(paintInfo);

    // See if our root lines intersect with the dirty rect. If so, then we paint
    // them. Note that boxes can easily overlap, so we can't make any assumptions
    // based off positions of our first line box or our last line box.
    for (InlineFlowBox* curr = m_lineBoxList.firstLineBox(); curr; curr = curr->nextLineBox()) {
        if (m_lineBoxList.lineIntersectsDirtyRect(LineLayoutBoxModel(const_cast<LayoutBoxModelObject*>(&layoutObject)), curr, info.cullRect(), paintOffset)) {
            RootInlineBox& root = curr->root();
            curr->paint(info, paintOffset, root.lineTop(), root.lineBottom());
        }
    }
}
void PaintPropertyTreeBuilder::walk(LayoutBoxModelObject& object, const PaintPropertyTreeBuilderContext& context)
{
    ASSERT(object.isBox() != object.isLayoutInline()); // Either or.

    PaintPropertyTreeBuilderContext localContext(context);

    deriveBorderBoxFromContainerContext(object, localContext);
    RefPtr<TransformPaintPropertyNode> newTransformNodeForPaintOffsetTranslation = createPaintOffsetTranslationIfNeeded(object, localContext);
    RefPtr<TransformPaintPropertyNode> newTransformNodeForTransform = createTransformIfNeeded(object, localContext);
    RefPtr<EffectPaintPropertyNode> newEffectNode = createEffectIfNeeded(object, localContext);
    RefPtr<TransformPaintPropertyNode> newTransformNodeForPerspective = createPerspectiveIfNeeded(object, localContext);
    RefPtr<TransformPaintPropertyNode> newTransformNodeForScrollTranslation = createScrollTranslationIfNeeded(object, localContext);
    updateOutOfFlowContext(object, localContext);

    if (newTransformNodeForPaintOffsetTranslation || newTransformNodeForTransform || newEffectNode || newTransformNodeForPerspective || newTransformNodeForScrollTranslation) {
        OwnPtr<ObjectPaintProperties> updatedPaintProperties = ObjectPaintProperties::create(
            newTransformNodeForPaintOffsetTranslation.release(),
            newTransformNodeForTransform.release(),
            newEffectNode.release(),
            newTransformNodeForPerspective.release(),
            newTransformNodeForScrollTranslation.release());
        object.setObjectPaintProperties(updatedPaintProperties.release());
    } else {
        object.clearObjectPaintProperties();
    }

    // TODO(trchen): Walk subframes for LayoutFrame.

    // TODO(trchen): Implement SVG walk.
    if (object.isSVGRoot()) {
        return;
    }

    for (LayoutObject* child = object.slowFirstChild(); child; child = child->nextSibling()) {
        if (child->isText())
            continue;
        walk(toLayoutBoxModelObject(*child), localContext);
    }
}