Beispiel #1
0
float float3::Distance(const LineSegment &rhs) const { return rhs.Distance(*this); }
Beispiel #2
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float Capsule::Distance(const LineSegment &lineSegment) const
{
	return lineSegment.Distance(*this);
}
Beispiel #3
0
float Sphere::Distance(const LineSegment &lineSegment) const
{
	return lineSegment.Distance(*this);
}
Beispiel #4
0
float float3::Distance(const LineSegment &rhs) const { return rhs.Distance(POINT_VEC(*this)); }