Beispiel #1
0
static void array_hash(const Node *node, const SocketType& socket, MD5Hash& md5)
{
	const array<T>& a = *(const array<T>*)(((char*)node) + socket.struct_offset);
	for (size_t i = 0; i < a.size(); i++) {
		md5.append((uint8_t*)&a[i], sizeof(T));
	}
}
Beispiel #2
0
static void float3_array_hash(const Node *node, const SocketType& socket, MD5Hash& md5)
{
	/* Don't compare 4th element used for padding. */
	const array<float3>& a = *(const array<float3>*)(((char*)node) + socket.struct_offset);
	for (size_t i = 0; i < a.size(); i++) {
		md5.append((uint8_t*)&a[i], sizeof(float) * 3);
	}
}
Beispiel #3
0
const string& CacheData::get_filename()
{
	if(!have_filename) {
		MD5Hash hash;

		foreach(const CacheBuffer& buffer, buffers)
			if(buffer.size)
				hash.append((uint8_t*)buffer.data, buffer.size);
		
		filename = name + "_" + hash.get_hex();
		have_filename = true;
	}
Beispiel #4
0
void Node::hash(MD5Hash& md5)
{
	md5.append(type->name.string());

	foreach(const SocketType& socket, type->inputs) {
		md5.append(socket.name.string());

		switch(socket.type) {
			case SocketType::BOOLEAN: value_hash<bool>(this, socket, md5); break;
			case SocketType::FLOAT: value_hash<float>(this, socket, md5); break;
			case SocketType::INT: value_hash<int>(this, socket, md5); break;
			case SocketType::UINT: value_hash<uint>(this, socket, md5); break;
			case SocketType::COLOR: float3_hash(this, socket, md5); break;
			case SocketType::VECTOR: float3_hash(this, socket, md5); break;
			case SocketType::POINT: float3_hash(this, socket, md5); break;
			case SocketType::NORMAL: float3_hash(this, socket, md5); break;
			case SocketType::POINT2: value_hash<float2>(this, socket, md5); break;
			case SocketType::CLOSURE: break;
			case SocketType::STRING: value_hash<ustring>(this, socket, md5); break;
			case SocketType::ENUM: value_hash<int>(this, socket, md5); break;
			case SocketType::TRANSFORM: value_hash<Transform>(this, socket, md5); break;
			case SocketType::NODE: value_hash<void*>(this, socket, md5); break;

			case SocketType::BOOLEAN_ARRAY: array_hash<bool>(this, socket, md5); break;
			case SocketType::FLOAT_ARRAY: array_hash<float>(this, socket, md5); break;
			case SocketType::INT_ARRAY: array_hash<int>(this, socket, md5); break;
			case SocketType::COLOR_ARRAY: float3_array_hash(this, socket, md5); break;
			case SocketType::VECTOR_ARRAY: float3_array_hash(this, socket, md5); break;
			case SocketType::POINT_ARRAY: float3_array_hash(this, socket, md5); break;
			case SocketType::NORMAL_ARRAY: float3_array_hash(this, socket, md5); break;
			case SocketType::POINT2_ARRAY: array_hash<float2>(this, socket, md5); break;
			case SocketType::STRING_ARRAY: array_hash<ustring>(this, socket, md5); break;
			case SocketType::TRANSFORM_ARRAY: array_hash<Transform>(this, socket, md5); break;
			case SocketType::NODE_ARRAY: array_hash<void*>(this, socket, md5); break;

			case SocketType::UNDEFINED: break;
		}
	}
}
Beispiel #5
0
static void path_files_md5_hash_recursive(MD5Hash& hash, const string& dir)
{
	if(path_exists(dir)) {
		directory_iterator it(dir), it_end;

		for(; it != it_end; ++it) {
			if(path_is_directory(it->path())) {
				path_files_md5_hash_recursive(hash, it->path());
			}
			else {
				string filepath = it->path();

				hash.append((const uint8_t*)filepath.c_str(), filepath.size());
				hash.append_file(filepath);
			}
		}
	}
}
Beispiel #6
0
static void path_files_md5_hash_recursive(MD5Hash& hash, const string& dir)
{
	if(boost::filesystem::exists(dir)) {
		boost::filesystem::directory_iterator it(dir), it_end;

		for(; it != it_end; it++) {
			if(boost::filesystem::is_directory(it->status())) {
				path_files_md5_hash_recursive(hash, it->path().string());
			}
			else {
				string filepath = it->path().string();

				hash.append((const uint8_t*)filepath.c_str(), filepath.size());
				hash.append_file(filepath);
			}
		}
	}
}
Beispiel #7
0
static void float3_hash(const Node *node, const SocketType& socket, MD5Hash& md5)
{
	/* Don't compare 4th element used for padding. */
	md5.append(((uint8_t*)node) + socket.struct_offset, sizeof(float) * 3);
}
Beispiel #8
0
static void value_hash(const Node *node, const SocketType& socket, MD5Hash& md5)
{
	md5.append(((uint8_t*)node) + socket.struct_offset, socket.size());
}