Beispiel #1
0
inline bool within(const Point & point, const Poly & poly, const Mapping & mapping, const S & ieps)
{
    auto i = std::lower_bound(mapping.begin(), mapping.end(), point.y, detail::CmpY<decltype(*mapping.begin())>());
    if(i == mapping.begin())
    {
        if(ieps < 0 || point.y < i->y - ieps)
            return false;
        return onEdge(point, poly, i->edges, ieps);
    }
    if(i == mapping.end())
    {
        if(ieps < 0)
            return false;
        --i;
        if(point.y > i->y + ieps)
            return false;
        if(!i->edges.empty() && onEdge(point, poly, i->edges, ieps))
            return true;
        --i;
        return onEdge(point, poly, i->edges, ieps);
    }
    S eps = std::abs(ieps);
    if(i->y - point.y < eps)
    {
        if(onEdge(point, poly, i->edges, eps))
            return ieps > 0;
    }
    --i;
    if(onEdge(point, poly, i->edges, eps))
        return ieps > 0;
    bool result = false;
    for(auto j = i->edges.begin(), jend = i->edges.end(); j != jend; ++j)
    {
        auto & p1 = poly[*j];
        auto & p2 = *j == 0 ? poly.back() : poly[*j - 1];
        auto d = p2.y - p1.y;
        if(std::abs(d) > eps)
        {
            auto t = (point.y - p1.y) / d;
            if(point.x + eps > p1.x + (p2.x - p1.x) * t)
                result = !result;
        }
    }
    return result;
}
Beispiel #2
0
Archive* Archive::openSubArchive(const std::string& name)
{
    Mapping* mapping = findMapping(name);
    Archive* archive = 0;
    if(mapping->isValid()){
        archive = dynamic_cast<Archive*>(mapping);
    }
    if(!archive){
        archive = new Archive();
        archive->inheritSharedInfoFrom(*this);
        if(mapping->isValid()){
            Mapping::const_iterator p = mapping->begin();
            while(p != mapping->end()){
                archive->insert(p->first, p->second);
                ++p;
            }
        }
        insert(name, archive);
    }
    return archive;
}