void
MIDIInstrumentParameterPanel::slotSelectVariation(int index)
{
    RG_DEBUG << "slotSelectVariation()";

    if (!getSelectedInstrument())
        return;

    MidiBank newBank = m_variations[index].getBank();

    bool changed = false;

    // Update bank MSB/LSB as needed.
    if (getSelectedInstrument()->getMSB() != newBank.getMSB()) {
        getSelectedInstrument()->setMSB(newBank.getMSB());
        changed = true;
    }
    if (getSelectedInstrument()->getLSB() != newBank.getLSB()) {
        getSelectedInstrument()->setLSB(newBank.getLSB());
        changed = true;
    }

    if (!changed)
        return;

    getSelectedInstrument()->sendChannelSetup();

    getSelectedInstrument()->changed();
}
void
MIDIInstrumentParameterPanel::slotSelectProgram(int index)
{
    RG_DEBUG << "slotSelectProgram()";

    if (!getSelectedInstrument())
        return;

    MidiDevice *md =
            dynamic_cast<MidiDevice *>(getSelectedInstrument()->getDevice());
    if (!md)
        return;

    const MidiProgram *prg = &m_programs[index];

    // If there has been no change, bail.
    if (getSelectedInstrument()->getProgramChange() == prg->getProgram())
        return;

    getSelectedInstrument()->setProgramChange(prg->getProgram());

    // In Variations mode, select the 0th variation.

    // In Variations mode, it's very easy to select an "invalid"
    // program change.  I.e. one for which the bank is not valid.  Go
    // from one program/variation to a program that doesn't have that
    // variation.  We need to handle that here by selecting the 0th
    // variation.  That's what the user expects.

    if (md->getVariationType() == MidiDevice::VariationFromMSB) {
        MidiBank bank = getSelectedInstrument()->getProgram().getBank();
        // Get the list of MSB variations.
        BankList bankList = md->getBanksByLSB(
                getSelectedInstrument()->isPercussion(), bank.getLSB());
        if (!bankList.empty()) {
            // Pick the first MSB variation
            getSelectedInstrument()->setMSB(bankList.front().getMSB());
        }
    }
    if (md->getVariationType() == MidiDevice::VariationFromLSB) {
        MidiBank bank = getSelectedInstrument()->getProgram().getBank();
        // Get the list of LSB variations.
        BankList bankList = md->getBanksByMSB(
                getSelectedInstrument()->isPercussion(), bank.getMSB());
        if (!bankList.empty()) {
            // Pick the first LSB variation
            getSelectedInstrument()->setLSB(bankList.front().getLSB());
        }
    }

    getSelectedInstrument()->sendChannelSetup();

    // Just one change notification for the two potential changes.
    // See comments in slotSelectBank() for further discussion.
    getSelectedInstrument()->changed();
}
bool
MidiProgramsEditor::banklistContains(const MidiBank &bank)
{
    BankList::iterator it;

    MidiBank bankNotPercussion = MidiBank(!bank.isPercussion(),
                                          bank.getMSB(), bank.getLSB());
    
    for (it = m_bankList.begin(); it != m_bankList.end(); ++it)
        if (*it == bank || *it == bankNotPercussion)
            return true;

    return false;
}
Beispiel #4
0
ProgramList
MidiDevice::getPrograms0thVariation(bool percussion, const MidiBank &bank) const
{
    // If we aren't in variations mode, just use getPrograms().
    if (m_variationType == NoVariations)
        return getPrograms(bank);

    // Get the variation bank list for this bank
    BankList bankList;
    if (m_variationType == VariationFromMSB) {
        bankList = getBanksByLSB(percussion, bank.getLSB());
    } else {
        bankList = getBanksByMSB(percussion, bank.getMSB());
    }

    if (!bankList.empty()) {
        MidiBank firstBank = bankList.front();
        return getPrograms(firstBank);
    }

    return ProgramList();
}
void
MidiProgramsEditor::slotNameChanged(const QString& programName)
{
    const LineEdit* lineEdit = dynamic_cast<const LineEdit*>(sender());
    if (!lineEdit) {
        RG_DEBUG << "MidiProgramsEditor::slotNameChanged() : %%% ERROR - signal sender is not a Rosegarden::LineEdit\n";
        return ;
    }

    QString senderName = sender()->objectName();
    // "Harpsichord" in default GM bank 1:0, "Coupled Harpsichord" in bank 8:0
//    if (senderName == "7") std::cout << "senderName is: " << senderName.toStdString()
//                                     << " programName is: " << programName.toStdString() << std::endl;

    // Adjust value back to zero rated
    //
    unsigned int id = senderName.toUInt() - 1;
//    std::cout << "id is: " << id << std::endl;

    RG_DEBUG << "MidiProgramsEditor::slotNameChanged(" << programName << ") : id = " << id << endl;
    
    MidiBank* currBank;
    currBank = getCurrentBank();
    if (!currBank) {
        RG_DEBUG << "Error: currBank is NULL in MidiProgramsEditor::slotNameChanged() " << endl;
        return;
    } else {
        RG_DEBUG << "currBank: " << currBank << endl;
    }

    RG_DEBUG << "current bank name: " << currBank->getName() << endl;
    MidiProgram *program = getProgram(*currBank, id);
//     MidiProgram *program = getProgram(*currBank, id);

    if (program == 0) {
        // Do nothing if program name is empty
        if (programName.isEmpty())
            return ;

        program = new MidiProgram(*getCurrentBank(), id);
        m_programList.push_back(*program);

        // Sort the program list by id
        std::sort(m_programList.begin(), m_programList.end(), ProgramCmp());

        // Now, get with the program
        //
        program = getProgram(*getCurrentBank(), id);
    } else {
        // If we've found a program and the label is now empty
        // then remove it from the program list.
        //
        if (programName.isEmpty()) {
            ProgramList::iterator it = m_programList.begin();
            ProgramList tmpProg;

            for (; it != m_programList.end(); ++it) {
                if (((unsigned int)it->getProgram()) == id) {
                    m_programList.erase(it);
                    m_bankEditor->slotApply();
                    RG_DEBUG << "deleting empty program (" << id << ")" << endl;
                    return ;
                }
            }
        }
    }

    if (!program) {
        RG_DEBUG << "Error: program is NULL in MidiProgramsEditor::slotNameChanged() " << endl;
        return;
    } else {
        RG_DEBUG << "program: " << program << endl;
    }
    
    if (qstrtostr(programName) != program->getName()) {
        program->setName(qstrtostr(programName));
        m_bankEditor->slotApply();
    }
}
void
MIDIInstrumentParameterPanel::updateVariationComboBox()
{
    RG_DEBUG << "updateVariationComboBox() begin...";

    if (!getSelectedInstrument())
        return;

    MidiDevice *md =
            dynamic_cast<MidiDevice *>(getSelectedInstrument()->getDevice());
    if (!md) {
        std::cerr << "WARNING: MIDIInstrumentParameterPanel::updateVariationComboBox(): No MidiDevice for Instrument " << getSelectedInstrument()->getId() << '\n';
        return;
    }

    RG_DEBUG << "updateVariationComboBox(): Variation type is " << md->getVariationType();

    if (md->getVariationType() == MidiDevice::NoVariations) {
        showVariation(false);
        return;
    }

    // Get the variations.

    bool useMSB = (md->getVariationType() == MidiDevice::VariationFromMSB);
    MidiByteList variationBanks;

    if (useMSB) {
        MidiByte lsb = getSelectedInstrument()->getLSB();
        variationBanks = md->getDistinctMSBs(getSelectedInstrument()->isPercussion(),
                                         lsb);
        RG_DEBUG << "updateVariationComboBox(): Have " << variationBanks.size() << " variations for LSB " << lsb;

    } else {
        MidiByte msb = getSelectedInstrument()->getMSB();
        variationBanks = md->getDistinctLSBs(getSelectedInstrument()->isPercussion(),
                                         msb);

        RG_DEBUG << "updateVariationComboBox(): Have " << variationBanks.size() << " variations for MSB " << msb;
    }

    // Convert variationBanks to a ProgramList.

    ProgramList variations;

    // For each variation
    for (size_t i = 0; i < variationBanks.size(); ++i) {
        // Assemble the program for the variation.
        MidiBank bank;
        if (useMSB) {
            bank = MidiBank(getSelectedInstrument()->isPercussion(),
                            variationBanks[i],
                            getSelectedInstrument()->getLSB());
        } else {
            bank = MidiBank(getSelectedInstrument()->isPercussion(),
                            getSelectedInstrument()->getMSB(),
                            variationBanks[i]);
        }
        MidiProgram program(bank, getSelectedInstrument()->getProgramChange());

        // Skip any programs without names.
        if (md->getProgramName(program) == "")
            continue;

        variations.push_back(program);
    }

    // Compute the current variation.
    // ??? This might be combined into the previous for loop.

    int currentVariation = -1;

    // For each variation
    for (size_t i = 0; i < variations.size(); ++i) {
        if (getSelectedInstrument()->getProgram().partialCompare(variations[i])) {
            currentVariation = i;
            break;
        }
    }

    // If the variations have changed, repopulate the combobox.
    if (!partialCompareWithName(variations, m_variations)) {
        RG_DEBUG << "updateVariationComboBox(): Repopulating the combobox";

        // Update the cache.
        m_variations = variations;

        // Copy from m_variations to m_variationComboBox.
        m_variationComboBox->clear();
        for (size_t i = 0; i < m_variations.size(); ++i) {
            std::string programName = md->getProgramName(m_variations[i]);

            // Pick the correct bank number.
            MidiBank bank = m_variations[i].getBank();
            MidiByte variationBank = useMSB ? bank.getMSB() : bank.getLSB();

            m_variationComboBox->addItem(QObject::tr("%1. %2")
                                         .arg(variationBank)
                                         .arg(QObject::tr(programName.c_str())));
        }
    }

    // Display the current variation.
    m_variationComboBox->setCurrentIndex(currentVariation);

    // Show the variation widgets in either of two cases:
    //   1. More than one variation is available for this program.
    //   2. The variation was not in the Device and there is a variation
    //      to choose from.
    showVariation(m_variations.size() > 1  ||
                  (currentVariation == -1  &&  !m_variations.empty()));

    m_variationComboBox->setEnabled(getSelectedInstrument()->sendsBankSelect());
}
void
MIDIInstrumentParameterPanel::updateBankComboBox()
{
    RG_DEBUG << "updateBankComboBox()";

    if (!getSelectedInstrument())
        return;

    MidiDevice *md =
            dynamic_cast<MidiDevice *>(getSelectedInstrument()->getDevice());
    if (!md) {
        std::cerr << "WARNING: MIDIInstrumentParameterPanel::updateBankComboBox(): No MidiDevice for Instrument " << getSelectedInstrument()->getId() << '\n';
        return;
    }

    int currentBank = -1;
    BankList banks;

    RG_DEBUG << "updateBankComboBox(): Variation type is " << md->getVariationType();

    if (md->getVariationType() == MidiDevice::NoVariations) {

        banks = md->getBanks(getSelectedInstrument()->isPercussion());

        // If there are banks to display, show the bank widgets.
        // Why not showBank(banks.size()>1)?  Because that would hide the
        // bank checkbox which would take away the user's ability to
        // enable/disable bank selects.  If we do away with the checkbox
        // in the future, we should re-evaluate this decision.
        showBank(!banks.empty());

        // Find the selected bank in the MIDI Device's bank list.
        for (unsigned int i = 0; i < banks.size(); ++i) {
            if (getSelectedInstrument()->getProgram().getBank().partialCompare(banks[i])) {
                currentBank = i;
                break;
            }
        }

    } else {

        // Usually in variation mode, the bank widgets will be hidden.
        // E.g. in GM2, the MSB for all banks is 121 with the variations
        // in the LSB numbered 0-9.  If, however, there were another
        // MSB, say 122, with some variations in the LSB, this code would
        // display the Bank combobox to allow selection of the MSB.

        // If the variations are in the LSB, then the banks are in the MSB
        // and vice versa.
        bool useMSB = (md->getVariationType() == MidiDevice::VariationFromLSB);

        MidiByteList bytes;

        if (useMSB) {
            bytes = md->getDistinctMSBs(getSelectedInstrument()->isPercussion());
        } else {
            bytes = md->getDistinctLSBs(getSelectedInstrument()->isPercussion());
        }

        // If more than one bank value is found, show the bank widgets.
        showBank(bytes.size() > 1);

        // Load "banks" with the banks and figure out currentBank.

        if (useMSB) {
            for (unsigned int i = 0; i < bytes.size(); ++i) {
                BankList bl = md->getBanksByMSB
                              (getSelectedInstrument()->isPercussion(), bytes[i]);
                RG_DEBUG << "updateBankComboBox(): Have " << bl.size() << " variations for MSB " << bytes[i];

                if (bl.size() == 0)
                    continue;
                if (getSelectedInstrument()->getMSB() == bytes[i]) {
                    currentBank = banks.size();
                }
                banks.push_back(bl[0]);
            }
        } else {
            for (unsigned int i = 0; i < bytes.size(); ++i) {
                BankList bl = md->getBanksByLSB
                              (getSelectedInstrument()->isPercussion(), bytes[i]);

                RG_DEBUG << "updateBankComboBox(): Have " << bl.size() << " variations for LSB " << bytes[i];

                if (bl.size() == 0)
                    continue;
                if (getSelectedInstrument()->getLSB() == bytes[i]) {
                    currentBank = banks.size();
                }
                banks.push_back(bl[0]);
            }
        }
    }

    // Populate the combobox with bank names.

    // If we need to repopulate m_bankComboBox
    if (banks != m_banks)
    {
        // Update the cache.
        m_banks = banks;

        // Copy from m_banks to m_bankComboBox.
        m_bankComboBox->clear();
        for (BankList::const_iterator i = m_banks.begin();
                i != m_banks.end(); ++i) {
            m_bankComboBox->addItem(QObject::tr(i->getName().c_str()));
        }
    }

    m_bankComboBox->setEnabled(getSelectedInstrument()->sendsBankSelect());

#if 0
// ??? This is a pretty nifty idea, but unfortunately, it requires
//     that we maintain a bogus combobox entry.  For now, we'll go
//     with the simpler "unselected" approach.

    // If the current bank was not found...
    if (currentBank < 0  &&  !banks.empty()) {
        // Format bank MSB:LSB and add to combobox.
        MidiBank bank = getSelectedInstrument()->getProgram().getBank();
        QString bankString = QString("%1:%2").arg(bank.getMSB()).arg(bank.getLSB());
        m_bankComboBox.addItem(bankString);
        currentBank = banks.size();
    }
#endif

    // If the bank wasn't in the Device, show the bank widgets so
    // the user can fix it if they want.
    if (currentBank == -1  &&  !banks.empty())
        showBank(true);

    // Display the current bank.
    m_bankComboBox->setCurrentIndex(currentBank);
}