Beispiel #1
0
void sillyKeyboard(int key, int chan /* = 0 */) {
   static int octave = 4;
   static int newkey = 0;
   static Voice voice;
   static MidiMessage message;

   // check to see if adjusting the octave:
   if (isdigit(key)) {
      octave = key - '0';
      return;
   }

   switch (key) {
      case 'z':  newkey = 12 * octave + 0;   break;   // C
      case 's':  newkey = 12 * octave + 1;   break;   // C#
      case 'x':  newkey = 12 * octave + 2;   break;   // D
      case 'd':  newkey = 12 * octave + 3;   break;   // D#
      case 'c':  newkey = 12 * octave + 4;   break;   // E
      case 'v':  newkey = 12 * octave + 5;   break;   // F
      case 'g':  newkey = 12 * octave + 6;   break;   // F#
      case 'b':  newkey = 12 * octave + 7;   break;   // G
      case 'h':  newkey = 12 * octave + 8;   break;   // G#
      case 'n':  newkey = 12 * octave + 9;   break;   // A
      case 'j':  newkey = 12 * octave + 10;  break;   // A#
      case 'm':  newkey = 12 * octave + 11;  break;   // B
      case ',':  newkey = 12 * octave + 12;  break;   // C
      case 'l':  newkey = 12 * octave + 12;  break;   // C#
      case '.':  newkey = 12 * octave + 12;  break;   // D
      case '\'': newkey = 12 * octave + 12;  break;   // D#
      case '/':  newkey = 12 * octave + 12;  break;   // E
      default: return;         // don't do anything if not a key
   }

   newkey = limit(newkey, 0, 127);

   // put note-off message in synth's input buffer:
   message.time = t_time;
   message.p0() = 0x90 | voice.getChan();
   message.p1() = voice.getKey();
   message.p2() = 0;
   synth.insert(message);

   // turn off the last note:
   voice.off();

   // set parameters for next note-on:
   voice.setChan(chan & 0x0f);      // limit channel to range from 0 to 15
   voice.setVel(rand() % 127 +1);   // random attack in range from 1 to 127
   voice.setKey(newkey);            // use the newly selected key number

   // play the MIDI note:
   voice.play();

   // insert the played note into synth's input MIDI buffer:
   message.command() = 0x90 | voice.getChan();
   message.p1() = voice.getKey();
   message.p2() = voice.getVel();
   synth.insert(message);

}
Beispiel #2
0
void mainloopalgorithms(void) { 
   if (synth.getNoteCount() > 0) {
      message = synth.extractNote();
      oldnote = checkForSquelch(message, memory, mintime, maxtime, t_time);
      if (!oldnote || sstate == 0) {
         cout << "New note from performer: " << message << endl;
         if (message.is_note_on()) {
            message.p1() += 7;
            outvel = message.p2() + veladd;
            if (outvel > 127) { outvel = 127; }
            synth.send(message.p0(), message.p1(), outvel);
            message.time = t_time;
            message.p2() = outvel;
            memory.insert(message);
         } else if (message.is_note_off()) {
            message.p1() += 7;
            synth.send(message.p0(), message.p1(), message.p2());
            message.time = t_time;
            memory.insert(message);
         }
      } else {
         cout << "Feedback note from piano: " << message << endl;
      }
   }

}
Beispiel #3
0
int main(void) {
   MidiInput midiin;
   MidiOutput midiout;
   midiout.setPort(0);
   midiout.open();
   midiin.setPort(0);
   midiin.open();

   MidiMessage message;
   int sysexloc;
   unsigned char *sysexdata = NULL;
   int sysexsize = 0;
   int i;
   int running = 1;
   cout << "sysexio -- display and echo SYSEX messages from MIDI input" << endl;
   cout << "Press Middle C to quit." << endl;
   while (running) {
      if (midiin.getCount() > 0) {
         message = midiin.extract();
         if (message.p0() == 0xf0) {
            sysexloc = message.p1();
            sysexdata = midiin.getSysex(sysexloc);
            sysexsize = midiin.getSysexSize(sysexloc);

            // print out the sysex data to the screen:
            for (i=0; i<sysexsize; i++) {
               cout << hex << (int)sysexdata[i] << " ";
               if ((i + 1) % 30 == 0) {
                  cout << endl;
               }
            }
            cout << endl;

            // Now echo the messages to MIDI output (as a demo
            // for how to send Sysex outputs)
            midiout.rawsend(sysexdata, sysexsize);

            // As a courtesy, mark the midiin sysex buffer free
            // but this is not necessay (it will be erased when
            // more space is needed for storing a sysex.
            midiin.clearSysex(sysexloc);
            
         } else if ((message.p0() & 0xf0) == 0x90) {
            // Exit the program when a middle C note is pressed.
            if (message.p1() == 60 && message.p2() > 0) {
               running = 0;
            }
         }
      }
   }

   return 0;
}
Beispiel #4
0
void mainloopalgorithms(void) { 
   if (synth.getNoteCount() > 0) {
      nextActionTime = t_time;
      message = synth.extractNote();
      if (message.p2() == 0) {   // note off
         keyCount--;
         if (keyCount < 0) {
            keyCount = 0;
         }
         switch (message.p1()) {
            case C3:   lastOffTime[1]  = t_time;   break;
            case D3:   lastOffTime[2]  = t_time;   break;
            case E3:   lastOffTime[3]  = t_time;   break;
            case F3:   lastOffTime[4]  = t_time;   break;
            case G3:   lastOffTime[5]  = t_time;   break;
            case C4:   lastOffTime[6]  = t_time;   break;
            case D4:   lastOffTime[7]  = t_time;   break;
            case E4:   lastOffTime[8]  = t_time;   break;
            case F4:   lastOffTime[9]  = t_time;   break;
            case G4:   lastOffTime[10] = t_time;   break;
         }
      } else {                   // note on
         keyCount++;
         keysOn.insert(message.p1());
         onKey2 = onKey1;
         switch (message.p1()) {
            case C3:   lastOnTime[1]  = t_time;  onKey1 = 1;   break;
            case D3:   lastOnTime[2]  = t_time;  onKey1 = 2;   break;
            case E3:   lastOnTime[3]  = t_time;  onKey1 = 3;   break;
            case F3:   lastOnTime[4]  = t_time;  onKey1 = 4;   break;
            case G3:   lastOnTime[5]  = t_time;  onKey1 = 5;   break;
            case C4:   lastOnTime[6]  = t_time;  onKey1 = 6;   break;
            case D4:   lastOnTime[7]  = t_time;  onKey1 = 7;   break;
            case E4:   lastOnTime[8]  = t_time;  onKey1 = 8;   break;
            case F4:   lastOnTime[9]  = t_time;  onKey1 = 9;   break;
            case G4:   lastOnTime[10] = t_time;  onKey1 = 10;  break;
         }
      }
   }

   if (nextActionTime + repeatRate <= t_time) {
      nextActionTime = t_time;
   }    

   event = makeEventDecision();
   if (event > 0) {
      if (shift) {
         event = toupper(event);
      }
      cout << (char)event << flush;
   }

}
Beispiel #5
0
void processNote(MidiMessage& message) {
   int velocity = message.p2();
   int key = message.p1();
   int channel = message.p0() & 0x0f;
   int state = 1;
   int duration = 0;
   if (((message.p0() & 0xf0) == 0x80) || velocity == 0) {
      state = 0;
   }

   if (key == A0) {
      cout << "A0 Triggered" << endl;
      for (int i=0; i<decaystates.getSize(); i++) {
         decaystates[i] *= -1.0;
      }
      return;
   }

   if (state == 1) {
      notestates[key] = message.time;
      onvels[key] = velocity;
   } else {
      if (notestates[key] == 0) {
         // do nothing
      } else {
         duration = message.time - notestates[key];
         if (decaystates[key] == 0.0) {
            createDecay(channel, key, duration, onvels[key]);
         }
      }
      notestates[key] = 0;
   }
}
Beispiel #6
0
int main(int argc, char* argv[]) {
    int incount = MidiInPort::getNumPorts();
    int outcount = MidiOutPort::getNumPorts();

    Array<ArrayInt> connections;
    connections.setSize(incount);
    int i, j;
    for (i=0; i<incount; i++) {
        connections[i].setSize(outcount);
        connections[i].setAll(1);
    }

    // temporary connections for now:
    //  connections[0][2] = 0;
    //  connections[1][2] = 0;

    cout << "There are " << incount  << " MIDI inputs" << endl;
    cout << "and " << outcount << " MIDI outputs" << endl;

    MidiMessage message;
    Array<MidiInput> midiins;
    for (i=0; i<incount; i++) {
        midiins[i].setPort(i);
        midiins[i].open();
    }

    Array<MidiOutPort> midiouts;
    midiouts.setSize(outcount);
    for (i=0; i<outcount; i++) {
        midiouts[i].setPort(i);
        midiouts[i].open();
        cout << "opened MIDI output number " << i << endl;
    }

    connections[0][3] = 0;

    displayPatchBay(connections);
    int done = 0;
    while (!done) {
        for (i=0; i<incount; i++) {
            while (midiins[i].getCount() > 0) {
                message = midiins[i].extract();
                if (message.p1() == A0) {
                    done = 1;
                }
                cout << "[" << i << ":";
                for (j=0; j<outcount; j++) {
                    if (connections[i][j]) {
                        cout << j << " ";
                        sendData(message, midiouts[j], midiins[i]);
                    }
                }
                cout << "]" << flush;
            }
        }
    }

    return 0;
}
Beispiel #7
0
void mainloopalgorithms(void) { 
   eventBuffer.checkPoll();        // see if any notes to play

   while (synth.getNoteCount() > 0) {
      message = synth.extractNote();
      if (message.p2() != 0) {
         lastnotes.insert(message.p1());
         lasttimes.insert(message.time);
         distancee = lastnotes[0] - lastnotes[1];
         duration = lasttimes[0] - lasttimes[1];
         channel = 0x0f & message.p0();
         if (distancee != 0) {
            playgliss(message.p1(), message.p2(), channel,  duration, distancee);
         }
      }
   }
}
Beispiel #8
0
void sendData(MidiMessage& m, MidiOutPort& output,
              MidiInput& input) {
    int count = m.getParameterCount();
    if (count >= 0 && count <= 2) {
        if (count >= 0) output.rawsend(m.p0());
        if (count >= 1) output.rawsend(m.p0(), m.p1());
        if (count >= 2) output.rawsend(m.p0(), m.p1(), m.p2());
    }
}
Beispiel #9
0
void processMidiCommand(MidiMessage& message) {
   if (message.p0() != 0x90 || message.p2() == 0) {
      return;
   }

   switch (message.p1()) {
      case 60:                     // Middle C = beat
         keyboardchar(' ');
         break;
      case 61:                     // C# = amplitude control
         {
         double amp = performance.getAmp();
         amp = amp * message.p2() / 64;
         if (amp < 0) {
            amp = 0;
         } else if (amp > 127) {
            amp = 127;
         }
         performance.setAmp((int)amp);
         }
         break;
      case 71:                      // B  = 1 beat tempo follow
         keyboardchar('1');
         break;
      case 72:                      // C  = 2 beat tempo follow
         keyboardchar('2');
         break;
      case 73:                      // C# = 3 beat tempo follow
         keyboardchar('3');
         break;
      case 74:                      // D  = 4 beat tempo follow
         keyboardchar('4');
         break;
      case 79:                      // G  = constant tempo follow
         keyboardchar('9');
         break;
      case 80:                      // G# = automatic
         keyboardchar('0');
         break;
      case 62:                      // amplitude decrease
         keyboardchar('[');
         break;
      case 63:                      // amplitude increase
         keyboardchar(']');
         break;
      case 64:                      // tempo decrease
         keyboardchar('-');
         break;
      case 65:                      // tempo increase
         keyboardchar('=');
         break;
   }

}
Beispiel #10
0
void mainloopalgorithms(void) {
   eventBuffer.checkPoll();

   while (synth.getNoteCount() > 0) {
      message = synth.extractNote();
      if (message.is_note_on() && message.p1() == A0) {
         direction = -direction;
         cout << "Direction = " << direction << endl;
      } else if (message.is_note_on() && message.p1() == C7) {
         // add one to the length of the tumble sequence
         length = limit(length+1, 2, 200);
         cout << "Sequence length = " << length << endl;
      } else if (message.is_note_on() && message.p1() == B6) {
         // subtract one from the length of the tumble sequence
         length = limit(length-1, 2, 200);
         cout << "Sequence length = " << length << endl;
      } else {
         processNote(message, length, direction);
      }
   }
}
Beispiel #11
0
void mainloopalgorithms(void) { 
   while (synth.getNoteCount() > 0) {
      noteMessage = synth.extractNote();
      if (noteMessage.p2() != 0) {              // ignore note off commands
         synth.play(0, shadowNote, 0);          // turn off last note
         shadowNote = noteMessage.p1() + shadowSide * shadowDistance;
         if (shadowNote > 0 && shadowNote < 128) {
            synth.play(0, shadowNote, noteMessage.p2());
         } else {
            shadowNote = 0;
         }
      }
   }
}
Beispiel #12
0
void mainloopalgorithms(void) { 

   while (synth.getNoteCount() > 0) {
      message = synth.extractNote();
      if (message.is_note_off()) {
         continue;
      }
      returnpitch = message.p1();
      returnvelocity = message.p2();
      // returntime = message.time;
      returntime = t_time;
      
      dtime = (short)(returntime - outtimes[returnpitch]);
      if (dtime > 500) {   // ignore return times which take more than 0.5 sec
         continue;
      }

      vchange = returnvelocity - outvels[returnpitch];
      velchange[returnpitch][outvels[returnpitch]].append(vchange);
      deltatimes[returnpitch][outvels[returnpitch]].append(dtime);
   }

   if (!playstate) {
      return;
   }

   if (nextnotetime <= t_time) {
      currentnote += 11;
      if (currentnote > 127) {
         currentnote -= 127;
      }
      if (currentnote < A0 || currentnote > C8) {
         return;
      }
      velocity = rand() % 127 + 1;   // random velocity between 1 and 127

      voices[currvoice].off();
      outvels[currentnote] = velocity;
      outtimes[currentnote] = mainTimer.getTime();
      voices[currvoice++].play(0, currentnote, velocity);
      if (currvoice >= maxvoices) {
         currvoice = 0;
      }

      notecount++;
      nextnotetime = t_time + duration;
   }

}
Beispiel #13
0
void processKeyboard(void) {
   MidiMessage message;
   int key;
   int vel;
   int command;
   
   while (synth.getNoteCount() > 0) {
      message = synth.extractNote();
      command = message.p0();
      key = message.p1();
      vel = message.p2();
 
      if (vel == 0 || (command & 0xf0 == 0x80)) {
         // note-off command section
         long duration = t_time - performerNotes[key];
         durations.insert(duration);
         durtimes.insert(t_time);

         performerNotes[key] = 0;
         performerPC[key%12]--;
         if (performerPC[key%12] < 0) {
            performerPC[key%12] = 0;
         }
      
      } else {   // note-on command
         performerNotes[key] = t_time;
         performerPC[key%12]++;
         performerPCHistory[key%12]++;
         keys.insert(key);
         keytimes.insert(t_time);
         volumes.insert(vel);
         voltimes.insert(t_time);

      } // end of the note-on command section

   }  // end of the while loop for processing notes from the performer

   // update the time that the performer last play a note on/off:
   lastPerformerTime = t_time;

   updatePerformRegions();
   updateDuration();
   updateVolume();
}
Beispiel #14
0
int checkForSquelch(MidiMessage& message, CircularBuffer<MidiMessage>& memory, 
      int mintime, int maxtime, int curtime) {
   int i;
   if (memory.getSize() == 0) {
      return 0;
   }

   for (i=0; i<memory.getSize(); i++) {
      if ((curtime - (int)memory[i].time) < mintime) {
         continue;
      }
      if ((curtime - (int)memory[i].time) > maxtime) {
         break;
      }
      if ((memory[i].p0() == message.p0()) && (memory[i].p1() == message.p1())) {
         return 1;
      }
   }

   return 0;
}
Beispiel #15
0
void initialization(void) { 
   batonTimer.setPeriod(50);           // time to get new state of baton
   offTimer.setPeriod(200);            // time to check buffer for forgetting
   controlDisplayTimer.setPeriod(200); // time to check buffer for forgetting

   // set the voice channels all to be 0 for the disklavier and so
   // the channels do not have to be specified when playing the note.
   for (int i=0; i<MAXVOICES; i++) {
      voice[i].setChannel(0);
   }
   computer.setChannel(0);
   computerMessage.time = t_time;
   computerMessage.p0() = 0x90;
   computerMessage.p1() = 0;
   computerMessage.p2() = 0;

   keys.setSize(1000);        // store keys for memory of previous notes
   keytimes.setSize(1000);    // note times for keys buffer
   volumes.setSize(1000);     // duration of notes being held by performer
   voltimes.setSize(1000);    // duration of notes being held by performer
   durations.setSize(1000);   // duration of notes being held by performer
   durtimes.setSize(1000);    // duration of notes being held by performer
}
Beispiel #16
0
void RadioBaton::interpretCommand(MidiMessage aMessage) {
   ushort value;  // for the buff value receive commands

   if (aMessage.command() == BAT_MIDI_COMMAND) {
      switch (aMessage.p1()) {
         case BAT_STICK1_RESPONSE_X:         // stick 1 responding to poll; x
            s1ps(aMessage.time);
            s1pd(DATA_X, aMessage.p2());
            break;
         case BAT_STICK1_RESPONSE_Y:         // stick 1 responding to poll; y
            s1pd(DATA_Y, aMessage.p2());
            break;
         case BAT_STICK1_RESPONSE_Z:         // stick 1 responding to poll; z
            s1pd(DATA_Z, aMessage.p2());
            break;
         case BAT_STICK2_RESPONSE_X:         // stick 2 responding to poll; x
            s2ps(aMessage.time);
            s2pd(DATA_X, aMessage.p2());
            break;
         case BAT_STICK2_RESPONSE_Y:         // stick 2 responding to poll; y
            s2pd(DATA_Y, aMessage.p2());
            break;
         case BAT_STICK2_RESPONSE_Z:         // stick 2 responding to poll; z
            s2pd(DATA_Z, aMessage.p2());
            break;
         case BAT_POT1_RESPONSE:             // pot 1 responding to poll
            d1p = aMessage.p2();             // update global state variable
            dial1position();
            recordState(aMessage.time, DIAL1RECORD, d1p);
            d1pb.insert(aMessage.p2());
            break;
         case BAT_POT2_RESPONSE:             // pot 2 responding to poll
            d2p = aMessage.p2();             // update global state variable
            dial2position();
            recordState(aMessage.time, DIAL2RECORD, d2p);
            d2pb.insert(aMessage.p2());
            break;
         case BAT_POT3_RESPONSE:             // pot 3 responding to poll
            d3p = aMessage.p2();             // update global state variable
            dial3position();
            recordState(aMessage.time, DIAL3RECORD, d3p);
            d3pb.insert(aMessage.p2());
            break;
         case BAT_POT4_RESPONSE:             // pot 4 responding to poll
            d4p = aMessage.p2();             // update global state variable
            dial4position();
            recordState(aMessage.time, DIAL4RECORD, d4p);
            d4pb.insert(aMessage.p2());
            break;
         case BAT_STICK1_TRIGGER:            // stick 1 got triggered
            s1ts(aMessage.time);
            s1td(DATA_W, aMessage.p2());
            break;
         case BAT_STICK1_TRIG_X:             // stick 1 got triggered
            s1td(DATA_X, aMessage.p2());
            break;
         case BAT_STICK1_TRIG_Y:             // stick 1 got triggered
            s1td(DATA_Y, aMessage.p2());
            break;
         case BAT_STICK2_TRIGGER:            // stick 2 got triggered
            s2ts(aMessage.time);
            s2td(DATA_W, aMessage.p2());
            break;
         case BAT_STICK2_TRIG_X:             // stick 2 got triggered
            s2td(DATA_X, aMessage.p2());
            break;
         case BAT_STICK2_TRIG_Y:             // stick 2 got triggered
            s2td(DATA_Y, aMessage.p2());
            break;

         case BAT_BUTTON_FOOT_TRIGGER:       // button or pedal was triggered
            switch (aMessage.p2()) {
               case BAT_B14p_TRIGGER:        // B14+ button pressed
                  b14pt = aMessage.time;
                  b14ptb.insert(b14pt);
                  recordState(aMessage.time, BUTTON1RECORD);
                  b14plustrig();
                  break;
               case BAT_B15p_TRIGGER:        // B15+ button pressed
                  b15pt = aMessage.time;
                  recordState(aMessage.time, BUTTON2RECORD);
                  b15plustrig();
                  b15ptb.insert(b15pt);
                  break;
               case BAT_B14m_DOWN_TRIGGER:   // B14- pedal was depressed
                  b14mdt = aMessage.time;
                  b14mdtb.insert(b14mdt);
                  recordState(b14mdt, FOOTPEDAL1RECORD, 1);
                  b14minusdowntrig();
                  break;
               case BAT_B14m_UP_TRIGGER:     // B14- pedal was released
                  b14mut = aMessage.time;
                  b14mutb.insert(b14mut);
                  recordState(b14mut, FOOTPEDAL1RECORD, 0);
                  b14minusuptrig();
                  break;
               case BAT_B15m_DOWN_TRIGGER:   // B15- pedal was depressed
                  b15mdt = aMessage.time;
                  b15mdtb.insert(b15mdt);
                  recordState(b15mut, FOOTPEDAL2RECORD, 1);
                  b15minusdowntrig();
                  break;
               case BAT_B15m_UP_TRIGGER:     // B15- pedal was released
                  b15mut = aMessage.time;
                  b15mutb.insert(b15mut);
                  recordState(b15mut, FOOTPEDAL2RECORD, 0);
                  b15minusuptrig();
                  break;
            }
            break;

         case BAT_SEND:           
            // ignore this command 
            break;   
         default:
            if (errorQ) {
               cerr << "Baton command not recognized: 0x" << hex
                    << (int)aMessage.command() << dec
                    << ", param1 = " << (int)aMessage.p1()
                    << ", param2 = " << (int)aMessage.p2()
                    << endl;
            }
      }  // end of switch (aMessage.command())

   }  // end of if a baton command (0xa0)

   else if (aMessage.command() == 0xa1) {
      // do nothing: old calibration message
   } else if (aMessage.command() == 0xa2) {
      // do nothing: old calibration message
   } else if (aMessage.command() == 0xa3) {
      // do nothing: old calibration message
   } else if (aMessage.command() == 0xa4) {
      // do nothing: old calibration message
   }

   // take care of buf data
   else if (aMessage.command() == 0xa5) {
      // if p1 is not in the range from 0 to 15 then ignore the error:
      if (aMessage.p1() > 15) return;
      completeBufQ[aMessage.p1()] = 0;
      value = (ushort)(aMessage.p2() & 0x000f);
      buf[aMessage.p1()] &= 0x0fff;
      buf[aMessage.p1()] |= (value << 12);
   } else if (aMessage.command() == 0xa6) {
      // if p1 is not in the range from 0 to 15 then ignore the error:
      if (aMessage.p1() > 15) return;
      value = (ushort)(aMessage.p2() & 0x000f);
      buf[aMessage.p1()] &= 0xf0ff;
      buf[aMessage.p1()] |= (value << 8);
   } else if (aMessage.command() == 0xa7) {
      // if p1 is not in the range from 0 to 15 then ignore the error:
      if (aMessage.p1() > 15) return;
      value = (ushort)(aMessage.p2() & 0x000f);
      buf[aMessage.p1()] &= 0xff0f;
      buf[aMessage.p1()] |= (value << 4);
   } else if (aMessage.command() == 0xa8) {
      // if p1 is not in the range from 0 to 15 then ignore the error:
      if (aMessage.p1() > 15) return;
      value = (ushort)(aMessage.p2() & 0x000f);
      buf[aMessage.p1()] &= 0xfff0;
      buf[aMessage.p1()] |= value;
      completeBufQ[aMessage.p1()] = 1;

      // record buffer element to file if recording
      // NOTE: have to figure out what to put in the time slots below; 0 for now.
      switch (aMessage.p1()) {
         case 0:   recordState(timer.getTime(), ANTENNA0RECORD, buf[0]);   break;
         case 1:   recordState(timer.getTime(), ANTENNA1RECORD, buf[1]);   break;
         case 2:   recordState(timer.getTime(), ANTENNA2RECORD, buf[2]);   break;
         case 3:   recordState(timer.getTime(), ANTENNA3RECORD, buf[3]);   break;
         case 4:   recordState(timer.getTime(), ANTENNA4RECORD, buf[4]);   break;
         case 5:   recordState(timer.getTime(), POT4RECORD,     buf[5]);   break;
         case 6:   recordState(timer.getTime(), ANTENNA5RECORD, buf[6]);   break;
         case 7:   recordState(timer.getTime(), ANTENNA6RECORD, buf[7]);   break;
         case 8:   recordState(timer.getTime(), ANTENNA7RECORD, buf[8]);   break;
         case 9:   recordState(timer.getTime(), ANTENNA8RECORD, buf[9]);   break;
         case 10:  recordState(timer.getTime(), ANTENNA9RECORD, buf[10]);  break;
         case 11:  recordState(timer.getTime(), POT1RECORD,     buf[11]);  break;
         case 12:  recordState(timer.getTime(), POT2RECORD,     buf[12]);  break;
         case 13:  recordState(timer.getTime(), POT3RECORD,     buf[13]);  break;
         case 14:  recordState(timer.getTime(), B14RECORD,      buf[14]);  break;
         case 15:  recordState(timer.getTime(), B15RECORD,      buf[15]);  break;
      }
   }

   else if (aMessage.command() == 0xaa) {              // miditest
      currentmidi = aMessage.p2();
      if (currentmidi != 0) {
         if (currentmidi != lastmidi + 1) {
            midierrors++;
         }
         lastmidi = currentmidi;
         miditests++;
      }
   } else if (aMessage.command() == 0xab) {            // miditest
      currentmidi = aMessage.p2();
      if (currentmidi != 0) {
         if (currentmidi != lastmidi+1) { 
            midierrors++;
         }
         lastmidi = currentmidi;
         miditests++;
      }
   }

   // All other MIDI commands are ignored.  Maybe they are
   // for/from a synthesizer or something like that.
}
Beispiel #17
0
void mainloopalgorithms(void) { 
   if (comparestate && notetimer.expired()) {
      if (notetimer.expired() > 2) {
         notetimer.reset();
      } else {
         notetimer.update();
      }

      notestate = !notestate;
      if (notestate == 1 || notestate == -1) {
         synth.play(0, note, 64);
         data = 0x90; sentout.insert(data);
         data = note; sentout.insert(data);
         data = 64;   sentout.insert(data);
      } else {
         synth.play(0, note, 0);
         data = 0x90; sentout.insert(data);
         data = note; sentout.insert(data);
         data = 0;    sentout.insert(data);
         note += step * direction;
         if (note > highestnote) {
            note = lowestnote;
         }
         if (note < lowestnote) {
            note = highestnote;
         }
      }
   }

   if (midiinput.getCount() > 0) {
      message = midiinput.extract();
      receivedin.insert(message.p0());
      receivedin.insert(message.p1());
      receivedin.insert(message.p2());

      // check that the messages are identical
      if (receivedin.getCount() < 3) {
         cout << "Error: not enough received data" << endl;
      } else {
         checkin[0] = receivedin.extract();
         checkin[1] = receivedin.extract();
         checkin[2] = receivedin.extract();
      }

      if (sentout.getCount() < 3) {
         cout << "Error: not enough sent data" << endl;
      } else {
         checkout[0] = sentout.extract();
         checkout[1] = sentout.extract();
         checkout[2] = sentout.extract();
      }

      if ((checkout[0] != checkin[0]) || (checkout[1] != checkin[1]) ||
          (checkout[2] != checkin[2])) {
         synth.rawsend(0xaa, 0x7f, 0x00);
         cout << "Error " 
              << "output was = (" << hex << (int)checkout[0] << ") "
              << dec << (int)checkout[1] << " "
              << dec << (int)checkout[2] << "\tbut input is = ("
              << hex << (int)checkin[0] << ") "
              << dec << (int)checkin[1] << " "
              << dec << (int)checkin[2] << " "
              << endl;

         // assume that a note message was missed.
         if (sentout.getCount() < 3) {
            cout << "Error: not enough sent data during error" << endl;
         } else {
            checkout[0] = sentout.extract();
            checkout[1] = sentout.extract();
            checkout[2] = sentout.extract();
         }

         stop();  
         cout << "Press space to restart testing, "
                 "or press 'S' to silence synth" << endl;
      }

   }
 
}
Beispiel #18
0
void processNote(MidiMessage message, int seqLength, int direction) {
   static Array<char>         notes;
   static Array<char>         velocities;
   static Array<int>          durations;
   static Array<int>          iois;
   static Array<int>          ontimes;
   static CircularBuffer<int> attacktimes;
   static int                 init = 0;
   static TumbleParameters    temparam;
   char vel;

   if (!init) {
      attacktimes.setSize(256);
      attacktimes.reset();
      notes.setSize(0);
      velocities.setSize(0);
      durations.setSize(0);
      iois.setSize(0);
      ontimes.setSize(128);
      ontimes.zero();
      init = 1;
   }

   char note;
   int deltatime;
   int ioi0;
   int ioix;
   if (message.is_note_on()) {
      attacktimes.insert(message.time);

      // check to see if the ioi is in the correct range
      if (notes.getSize() == 0) {
         // no notes yet, so don't know the first ioi
      } else {
         deltatime = attacktimes[0] - attacktimes[1];
         iois.append(deltatime);
      }
      if (iois.getSize() > 1) {
         ioi0 = iois[0];
         ioix = iois[iois.getSize()-1];
         if ((ioix < ioi0 * tolerance) || (ioix > ioi0 / tolerance)) {
            goto resettrigger;
         }
      }

      // at this point the note can be added to the sequence
      if (notes.getSize() + 1 >= seqLength) {
         // time to trigger an algorithm
         if (durations.getSize() < notes.getSize()) {
            // if the last note has not yet been turned off, approximate dur.
            deltatime = iois[iois.getSize()-1];
            durations.append(deltatime);
         }

         int i;
         for (i=0; i<seqLength; i++) {
            temparam.v[i] = velocities[i];
            temparam.i[i] = iois[i];
            temparam.d[i] = durations[i];
            temparam.n[i] = notes[i] - notes[0];
         }
         temparam.n[0]    = message.p1() - notes[0];
         temparam.current = message.p1();
         temparam.pos     = 1;
         temparam.max     = seqLength;
         temparam.active  = 1;
         
         startAlgorithm(temparam);
         goto resettrigger;
      } else {
         // add the note info to the algorithm pile
         note = message.p1();
         notes.append(note);
         vel = message.p2();
         velocities.append(vel);
         attacktimes[message.p1()] = message.time;
      }
   } else if (message.is_note_off()) {
      if (notes.getSize() > 0) {
         if (notes[notes.getSize()-1] == message.p1()) {
         deltatime = message.time - ontimes[message.p1()];
         durations.append(deltatime);
      } else {
         cout << "A funny error ocurred" << endl;
      }
   }

   return;

resettrigger:
   attacktimes.setSize(0);
   notes.setSize(0);
   velocities.setSize(0);
   durations.setSize(0);
   iois.setSize(0);

   if (message.is_note_on()) {
      note = message.p1();
      notes.append(note);
      ontimes[message.p1()] = message.time;
      vel = message.p2();
      velocities.append(vel);
   }
}



//////////////////////////////
//
// startAlgorithm -- start playing the tumble algorithm.  Inserts a
//     FunctionEvent into the eventBuffer which plays the tumble
//     algorithm sequence.  The algorithm will die after the notes
//     fall off of the 88-note keyboard.
//

}
Beispiel #19
0
void keyboardchar(int key) { 
   if (isdigit(key)) {
      int mkey = 5 * 12 + key - '0';
      int mvel = (int)(drand48() * 40 + 40);
       
      //turn off old note from computer's point of view
      computerMessage.time = t_time;
      computerMessage.p2() = 0;
      synth.insert(computerMessage);

      cout << "played note: " << mkey << " with velocity: " << mvel << endl;
      computer.play(mkey, mvel);

      computerMessage.time = t_time;
      computerMessage.p0() = 0x90;           // midi note-on command, channel 1
      computerMessage.p1() = mkey;
      computerMessage.p2() = mvel;
      synth.insert(computerMessage);
      cout << "played note: " << mkey << " with velocity: " << mvel << endl;

      return;
   }

   switch (key) {
      case ' ':           // turn output notes on/off
         activeQ = !activeQ;
         if (activeQ) {
            cout << "Program Activated" << endl;
         } else {
            cout << "Program Deactivated" << endl;
         }
         break;

      case 'c':           // toggle baton control display
         controlDisplayQ = !controlDisplayQ;
         if (controlDisplayQ == 0) {
            cout << endl;
         }
         break;
         
      case 'd':           // display baton's output notes
         displayOutput = !displayOutput;
         if (displayOutput) {
            cout << "Baton output notes display turned ON" << endl;
         } else {
            cout << "Baton output notes display turned OFF" << endl;
         }
         break;

      case 'n':           // display performerPCHistory pitches
         {
         cout << "Piano notes: ";
         for (int i=0; i<11; i++) {
            cout << performerPCHistory[i] << ", ";
         }
         cout << performerPCHistory[11] << endl;
         }
         break;

      case 'm':           // display performerPC pitches
         {
         cout << "Notes on:    ";
         for (int i=0; i<11; i++) {
            cout << performerPC[i] << ", ";
         }
         cout << performerPC[11] << endl;
         }
         break;

      case 'r':           // display the register information
         {
         cout << "Register: "
              << performerRegion[0]
              << performerRegion[1]
              << performerRegion[2]
              << endl;
         }
         break;

      case 'v':           // display the active voice count for baton
         {
         cout << endl << "Active voices = " << countActiveVoices();
         cout << ": ";
         for (int z=0; z<MAXVOICES; z++) {
            if (voiceState[z]) {
               cout << " " << (int)voice[z].getKey();
            } else {
               cout << "  0";
            }
         }
         cout << endl;
         }
         break;

      case 'z':           // forget the current piano's key history
         {
         for (int z=0; z<12; z++) { 
            performerPCHistory[z] = 0;
         }
         keys.reset();
         keytimes.reset();
         }
         break;

      case '[':           // decrease the note memory time
         keyDuration -= 1000;
         if (keyDuration < 1000) {
            keyDuration = 1000;
         }
         cout << "Note memory time set to : " << keyDuration/1000 
              << " seconds" << endl;
         break;

      case ']':           // increase the note memory time
         keyDuration += 1000;
         if (keyDuration > 60000) {
            keyDuration = 60000;
         }
         cout << "Note memory time set to : " << keyDuration/1000 
              << " seconds" << endl;
         break;

      case '-':           // turn off computer keyboard note
         // turn off old note from computer's point of view
         computerMessage.time = t_time;
         computerMessage.p2() = 0;
         synth.insert(computerMessage);

         // turn off old note from synthesizer's point of view
         computer.off();
         break;
   }

}