Beispiel #1
0
void RevertCmd::Execute () {
    Editor* ed = GetEditor();
    Component* comp = ed->GetComponent();
    Catalog* catalog = unidraw->GetCatalog();
    const char* name = catalog->GetName(comp);
    ModifStatusVar* mv = (ModifStatusVar*) ed->GetState("ModifStatusVar");

    if (name != nil && (mv == nil || mv->GetModifStatus())) {
        char buf[CHARBUFSIZE];
        strcpy(buf, name);

        ConfirmDialog dialog("Really revert to last version saved?");
        ed->InsertDialog(&dialog);
        char confirmation = dialog.Confirm();
        ed->RemoveDialog(&dialog);

        if (confirmation == 'y') {
            Component* orig = comp;
            catalog->Forget(orig);

            if (unidraw->GetCatalog()->Retrieve(buf, comp)) {
                ed->SetComponent(comp);
                unidraw->CloseDependents(orig);
                unidraw->Update();

                CompNameVar* cv = (CompNameVar*) ed->GetState("CompNameVar");

                if (cv != nil) cv->SetComponent(comp);
                if (mv != nil) mv->SetComponent(comp);

                Component* root = orig->GetRoot();
                delete root;

            } else {
                ConfirmDialog dialog(
                    "Couldn't revert! (File nonexistent?)", "Save changes?"
                );
                ed->InsertDialog(&dialog);
                char confirmation = dialog.Confirm();
                ed->RemoveDialog(&dialog);

                UpdateCompNameVars();
                if (mv != nil) mv->Notify();

                if (confirmation == 'y') {
                    SaveCompAsCmd saveCompAs(ed);
                    saveCompAs.Execute();
                }
            }
        }
    }
}
Beispiel #2
0
void SaveCompAsCmd::Execute () {
    Editor* ed = GetEditor();

    char buf[CHARBUFSIZE];
    const char* domain = unidraw->GetCatalog()->GetAttribute("domain");
    domain = (domain == nil) ? "component" : domain;
    sprintf(buf, "Save this %s as:", domain);

    boolean reset_caption = false;
    Style* style = new Style(Session::instance()->style());
    style->attribute("subcaption", buf);
    style->attribute("open", "Save");
    if (chooser_ == nil) {
	chooser_ = DialogKit::instance()->file_chooser(".", style);
	Resource::ref(chooser_);
    }
    while (chooser_->post_for(ed->GetWindow())) {
	const String* str = chooser_->selected();
	NullTerminatedString ns(*str);
        const char* name = ns.string();
        Catalog* catalog = unidraw->GetCatalog();
        boolean ok = true;

        if (catalog->Exists(name) && catalog->Writable(name)) {
            char buf[CHARBUFSIZE];
            sprintf(buf, "\"%s\" already exists.", name);
            ConfirmDialog dialog(buf, "Overwrite?");
            ed->InsertDialog(&dialog);
            char confirmation = dialog.Confirm();
            ed->RemoveDialog(&dialog);

            if (confirmation == 'n') {
                ok = false;
            } else if (confirmation != 'y') {
		break;
            }
        }
        if (ok) {
            CompNameVar* cnv = (CompNameVar*) ed->GetState("CompNameVar");
            const char* oldname = (cnv == nil) ? nil : cnv->GetName();
            Component* comp = ed->GetComponent();

            if (catalog->Exists(name) && !catalog->Writable(name)) {
		style->attribute(
		    "caption", "Couldn't save! (File not writable.)"
		);
            } else {
                if (oldname == nil) {
                    comp = comp->GetRoot();
                } else {
                    catalog->Retrieve(oldname, comp);
                    catalog->Forget(comp);
                }

                StateVar* sv = ed->GetState("ModifStatusVar");
                ModifStatusVar* mv = (ModifStatusVar*) sv;

                if (catalog->Save(comp, name)) {
                    if (mv != nil) mv->SetModifStatus(false);
                    unidraw->ClearHistory(comp);
                    UpdateCompNameVars();
		    break;
                } else {
                    if (mv != nil) mv->Notify();
                    UpdateCompNameVars();
		    style->attribute("caption", "Couldn't save!");
		    reset_caption = true;
                }
            } 
        }
    }
    if (reset_caption) {
	style->attribute("caption", "");
    }
}