Beispiel #1
0
	void notify(void* data)
	{
		if(data == _net)
		{
			if(_net->getPacket()->packet_type == PacketTypes::REGISTER_SUCCES) 
				_allowNextScene = true;
			else if(_net->getPacket()->packet_type == PacketTypes::REGISTER_FAIL)  {
				_interface->addMessageBox(L"Confirmation failed.", L"That name is already in use, choose a different name.", true, 1, 0);
				_sceneRequest = false;
			}
		}
	}