Beispiel #1
0
UIWidgetPtr UIManager::createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
{
    OTMLNodePtr originalStyleNode = getStyle(widgetNode->tag());
    if(!originalStyleNode)
        stdext::throw_exception(stdext::format("'%s' is not a defined style", widgetNode->tag()));

    OTMLNodePtr styleNode = originalStyleNode->clone();
    styleNode->merge(widgetNode);

    std::string widgetType = styleNode->valueAt("__class");

    // call widget creation from lua
    UIWidgetPtr widget = g_lua.callGlobalField<UIWidgetPtr>(widgetType, "create");
    if(parent)
        parent->addChild(widget);

    if(widget) {
        widget->callLuaField("onCreate");

        widget->setStyleFromNode(styleNode);

        for(const OTMLNodePtr& childNode : styleNode->children()) {
            if(!childNode->isUnique()) {
                createWidgetFromOTML(childNode, widget);
                styleNode->removeChild(childNode);
            }
        }
    } else
        stdext::throw_exception(stdext::format("unable to create widget of type '%s'", widgetType));

    widget->callLuaField("onSetup");
    return widget;
}
Beispiel #2
0
bool ParticleAffector::load(const OTMLNodePtr& node)
{
    float minDelay = 0, maxDelay = 0;
    float minDuration = -1, maxDuration = -1;

    for(const OTMLNodePtr& childNode : node->children()) {
        if(childNode->tag() == "delay") {
            minDelay = childNode->value<float>();
            maxDelay = childNode->value<float>();
        }
        else if(childNode->tag() == "min-delay")
            minDelay = childNode->value<float>();
        else if(childNode->tag() == "max-delay")
            maxDelay = childNode->value<float>();

        if(childNode->tag() == "duration") {
            minDuration = childNode->value<float>();
            maxDuration = childNode->value<float>();
        }
        else if(childNode->tag() == "min-duration")
            minDuration = childNode->value<float>();
        else if(childNode->tag() == "max-duration")
            maxDuration = childNode->value<float>();
    }

    m_delay = Fw::randomRange(minDelay, maxDelay);
    m_duration = Fw::randomRange(minDuration, maxDuration);

    return true;
}
void UIProgressRect::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleName, styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "percent")
            setPercent(node->value<float>());
    }
}
void UIHorizontalLayout::applyStyle(const OTMLNodePtr& styleNode)
{
    UIBoxLayout::applyStyle(styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "align-right")
            setAlignRight(node->value<bool>());
    }
}
void ParticleEffectType::load(const OTMLNodePtr& node)
{
    m_node = node->clone();
    for(const OTMLNodePtr& childNode : node->children()) {
        if(childNode->tag() == "name")
            m_name = childNode->value();
        else if(childNode->tag() == "description")
            m_description = childNode->value();
    }
}
Beispiel #6
0
std::vector<std::string> Config::getList(const std::string& key)
{
    std::vector<std::string> list;
    OTMLNodePtr child = m_confsDoc->get(key);
    if(child) {
        for(const OTMLNodePtr& subchild : child->children())
            list.push_back(subchild->value());
    }
    return list;
}
Beispiel #7
0
void UIBoxLayout::applyStyle(const OTMLNodePtr& styleNode)
{
    UILayout::applyStyle(styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "spacing")
            setSpacing(node->value<int>());
        else if(node->tag() == "fit-children")
            setFitChildren(node->value<bool>());
    }
}
Beispiel #8
0
void UIMinimap::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleName, styleNode);
    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "zoom")
            setZoom(node->value<int>());
        else if(node->tag() == "max-zoom")
            setMaxZoom(node->value<int>());
        else if(node->tag() == "min-zoom")
            setMinZoom(node->value<int>());
    }
}
Beispiel #9
0
int push_luavalue(const OTMLNodePtr& node)
{
    if(node) {
        g_lua.newTable();
        int currentIndex = 1;
        for(const OTMLNodePtr& cnode : node->children()) {
            push_otml_subnode_luavalue(cnode);
            if(cnode->isUnique() && !cnode->tag().empty()) {
                g_lua.setField(cnode->tag());
            } else
                g_lua.rawSeti(currentIndex++);
        }
    } else
        g_lua.pushNil();
    return 1;
}
Beispiel #10
0
bool GravityAffector::load(const OTMLNodePtr& node)
{
    if(!ParticleAffector::load(node))
        return false;

    m_angle = 270 * DEG_TO_RAD;
    m_gravity = 9.8;

    for(const OTMLNodePtr& childNode : node->children()) {
        if(childNode->tag() == "angle")
            m_angle = childNode->value<float>() * DEG_TO_RAD;
        else if(childNode->tag() == "gravity")
            m_gravity = childNode->value<float>();
    }
    return true;
}
Beispiel #11
0
void ThingType::unserializeOtml(const OTMLNodePtr& node)
{
    for(const OTMLNodePtr& node2 : node->children()) {
        if(node2->tag() == "opacity")
            m_opacity = node2->value<float>();
        else if(node2->tag() == "notprewalkable")
            m_attribs.set(ThingAttrNotPreWalkable, node2->value<bool>());
        else if(node2->tag() == "image")
            m_customImage = node2->value();
        else if(node2->tag() == "full-ground") {
            if(node2->value<bool>())
                m_attribs.set(ThingAttrFullGround, true);
            else
                m_attribs.remove(ThingAttrFullGround);
        }
    }
}
Beispiel #12
0
void UIWidget::parseTextStyle(const OTMLNodePtr& styleNode)
{
    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "text")
            setText(node->value());
        else if(node->tag() == "text-align")
            setTextAlign(Fw::translateAlignment(node->value()));
        else if(node->tag() == "text-offset")
            setTextOffset(node->value<Point>());
        else if(node->tag() == "text-wrap")
            setTextWrap(node->value<bool>());
        else if(node->tag() == "text-auto-resize")
            setTextAutoResize(node->value<bool>());
        else if(node->tag() == "font")
            setFont(node->value());
    }
}
Beispiel #13
0
void UIItem::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleName, styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "item-id")
            setItemId(node->value<int>());
        else if(node->tag() == "item-count")
            setItemCount(node->value<int>());
        else if(node->tag() == "item-visible")
            setItemVisible(node->value<bool>());
        else if(node->tag() == "virtual")
            setVirtual(node->value<bool>());
	else if(node->tag() == "show-id")
	    m_showId = node->value<bool>();
    }
}
Beispiel #14
0
void UILineEdit::onStyleApply(const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "text") {
            setText(node->value());
            setCursorPos(m_text.length());
        } else if(node->tag() == "text-hidden") {
            setTextHidden(node->value<bool>());
        } else if(node->tag() == "text-margin") {
            m_textHorizontalMargin = node->value<int>();
        } else if(node->tag() == "always-active") {
            m_alwaysActive = true;
        }
    }
}
Beispiel #15
0
void UILineEdit::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleName, styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "text") {
            setText(node->value());
            setCursorPos(m_text.length());
        } else if(node->tag() == "text-hidden")
            setTextHidden(node->value<bool>());
        else if(node->tag() == "text-margin")
            setTextHorizontalMargin(node->value<int>());
        else if(node->tag() == "always-active")
            setAlwaysActive(node->value<bool>());
        //else if(node->tag() == "disable-arrow-navitation")
        //    setArrowNavigation(node->value<bool>());
    }
}
Beispiel #16
0
void UIWidget::parseImageStyle(const OTMLNodePtr& styleNode)
{
    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "image-source")
            setImageSource(stdext::resolve_path(node->value(), node->source()));
        else if(node->tag() == "image-offset-x")
            setImageOffsetX(node->value<int>());
        else if(node->tag() == "image-offset-y")
            setImageOffsetY(node->value<int>());
        else if(node->tag() == "image-offset")
            setImageOffset(node->value<Point>());
        else if(node->tag() == "image-width")
            setImageWidth(node->value<int>());
        else if(node->tag() == "image-height")
            setImageHeight(node->value<int>());
        else if(node->tag() == "image-size")
            setImageSize(node->value<Size>());
        else if(node->tag() == "image-rect")
            setImageRect(node->value<Rect>());
        else if(node->tag() == "image-clip")
            setImageClip(node->value<Rect>());
        else if(node->tag() == "image-fixed-ratio")
            setImageFixedRatio(node->value<bool>());
        else if(node->tag() == "image-repeated")
            setImageRepeated(node->value<bool>());
        else if(node->tag() == "image-smooth")
            setImageSmooth(node->value<bool>());
        else if(node->tag() == "image-color")
            setImageColor(node->value<Color>());
        else if(node->tag() == "image-border-top")
            setImageBorderTop(node->value<int>());
        else if(node->tag() == "image-border-right")
            setImageBorderRight(node->value<int>());
        else if(node->tag() == "image-border-bottom")
            setImageBorderBottom(node->value<int>());
        else if(node->tag() == "image-border-left")
            setImageBorderLeft(node->value<int>());
        else if(node->tag() == "image-border")
            setImageBorder(node->value<int>());
        else if(node->tag() == "image-auto-resize")
            setImageAutoResize(node->value<bool>());
    }
}
Beispiel #17
0
void UICheckBox::onStyleApply(const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleNode);

    for(OTMLNodePtr node : styleNode->children()) {
        if(node->tag() == "text-offset")
            m_textOffset = node->value<Point>();
        else if(node->tag() == "text")
            m_text = node->value();
        else if(node->tag() == "box-size")
            m_boxSize = node->value<Size>();
        else if(node->tag() == "text-align")
            m_textAlign = Fw::translateAlignment(node->value());
        else if(node->tag() == "checked") {
            // must be scheduled because setChecked can change the style again
            g_dispatcher.addEvent(std::bind(&UICheckBox::setChecked, asUICheckBox(), node->value<bool>()));
        }
    }
}
Beispiel #18
0
void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
{
    if(m_destroyed)
        return;

    if(styleNode->size() == 0)
        return;

    m_loadingStyle = true;
    try {
        // translate ! style tags
        for(const OTMLNodePtr& node : styleNode->children()) {
            if(node->tag()[0] == '!') {
                std::string tag = node->tag().substr(1);
                std::string code = stdext::format("tostring(%s)", node->value());
                std::string origin = "@" + node->source() + ": [" + node->tag() + "]";
                g_lua.evaluateExpression(code, origin);
                std::string value = g_lua.popString();

                node->setTag(tag);
                node->setValue(value);
            }
        }

        onStyleApply(styleNode->tag(), styleNode);
        callLuaField("onStyleApply", styleNode->tag(), styleNode);

        if(m_firstOnStyle) {
            UIWidgetPtr parent = getParent();
            if(isFocusable() && isExplicitlyVisible() && isExplicitlyEnabled() &&
               parent && ((!parent->getFocusedChild() && parent->getAutoFocusPolicy() == Fw::AutoFocusFirst) ||
                           parent->getAutoFocusPolicy() == Fw::AutoFocusLast)) {
                focus();
            }
        }

        m_firstOnStyle = false;
    } catch(stdext::exception& e) {
        g_logger.traceError(stdext::format("failed to apply style to widget '%s': %s", m_id, e.what()));
    }
    m_loadingStyle = false;
}
Beispiel #19
0
void UITextEdit::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleName, styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "text") {
            setText(node->value());
            setCursorPos(m_text.length());
        } else if(node->tag() == "text-hidden")
            setTextHidden(node->value<bool>());
        else if(node->tag() == "text-margin")
            setTextHorizontalMargin(node->value<int>());
        else if(node->tag() == "shift-navigation")
            setShiftNavigation(node->value<bool>());
        else if(node->tag() == "multiline")
            setMultiline(node->value<bool>());
        else if(node->tag() == "max-length")
            setMaxLength(node->value<int>());
    }
}
Beispiel #20
0
// otml nodes
void push_otml_subnode_luavalue(const OTMLNodePtr& node)
{
    if(node->hasValue()) {
        union {
            bool b;
            double d;
            long l;
        };
        std::string value = node->rawValue();
        if(stdext::cast(value, b))
            g_lua.pushBoolean(b);
        else if(stdext::cast(value, l))
            g_lua.pushInteger(l);
        else if(stdext::cast(value, d))
            g_lua.pushNumber(d);
        else
            g_lua.pushString(value);
    } else if(node->hasChildren()) {
        g_lua.newTable();
        bool pushedChild = false;
        int currentIndex = 1;
        for(const OTMLNodePtr& cnode : node->children()) {
            push_otml_subnode_luavalue(cnode);
            if(!g_lua.isNil()) {
                if(cnode->isUnique()) {
                    g_lua.pushString(cnode->tag());
                    g_lua.insert(-2);
                    g_lua.rawSet();
                } else
                    g_lua.rawSeti(currentIndex++);
                pushedChild = true;
            } else
                g_lua.pop();
        }
        if(!pushedChild) {
            g_lua.pop();
            g_lua.pushNil();
        }
    } else
        g_lua.pushNil();
}
Beispiel #21
0
void ParticleEmitter::load(const OTMLNodePtr& node)
{
    for(const OTMLNodePtr& childNode : node->children()) {
        // self related
        if(childNode->tag() == "position")
            m_position = childNode->value<Point>();
        else if(childNode->tag() == "duration")
            m_duration = childNode->value<float>();
        else if(childNode->tag() == "delay")
            m_delay = childNode->value<float>();
        else if(childNode->tag() == "burst-rate")
            m_burstRate = childNode->value<float>();
        else if(childNode->tag() == "burst-count")
            m_burstCount = childNode->value<int>();
        else if(childNode->tag() == "particle-type")
            m_particleType = g_particles.getParticleType(childNode->value());
    }

    if(!m_particleType)
        stdext::throw_exception("emitter didn't provide a valid particle type");
}
Beispiel #22
0
bool AttractionAffector::load(const OTMLNodePtr& node)
{
    if(!ParticleAffector::load(node))
        return false;

    m_acceleration = 32;
    m_reduction = 0;
    m_repelish = false;

    for(const OTMLNodePtr& childNode : node->children()) {
        if(childNode->tag() == "position")
            m_position = childNode->value<Point>();
        else if(childNode->tag() == "acceleration")
            m_acceleration = childNode->value<float>();
        else if(childNode->tag() == "velocity-reduction-percent")
            m_reduction = childNode->value<float>();
        else if(childNode->tag() == "repelish")
            m_repelish = childNode->value<bool>();
    }
    return true;
}
Beispiel #23
0
void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
{
    if(m_destroyed)
        return;

    if(styleNode->size() == 0)
        return;

    m_loadingStyle = true;
    try {
        // translate ! style tags
        for(const OTMLNodePtr& node : styleNode->children()) {
            if(node->tag()[0] == '!') {
                std::string tag = node->tag().substr(1);
                std::string code = Fw::formatString("tostring(%s)", node->value().c_str());
                std::string origin = "@" + node->source() + "[" + node->tag() + "]";
                g_lua.evaluateExpression(code, origin);
                std::string value = g_lua.popString();

                node->setTag(tag);
                node->setValue(value);
            }
        }

        onStyleApply(styleNode->tag(), styleNode);
        callLuaField("onStyleApply", styleNode->tag(), styleNode);

        if(m_firstOnStyle) {
            callLuaField("onSetup");
            // always focus new child
            if(isFocusable() && isExplicitlyVisible() && isExplicitlyEnabled())
                focus();
        }
        m_firstOnStyle = false;
    } catch(Exception& e) {
        logError("Failed to apply style to widget '", m_id, "' style: ", e.what());
    }
    m_loadingStyle = false;
}
Beispiel #24
0
void ParticleSystem::load(const OTMLNodePtr& node)
{
    for(const OTMLNodePtr& childNode : node->children()) {
        if(childNode->tag() == "Emitter") {
            ParticleEmitterPtr emitter = ParticleEmitterPtr(new ParticleEmitter());
            emitter->load(childNode);
            m_emitters.push_back(emitter);
        }
        else if(childNode->tag().find("Affector") != std::string::npos) {
            ParticleAffectorPtr affector;

            if(childNode->tag() == "GravityAffector")
                affector = ParticleAffectorPtr(new GravityAffector);
            else if(childNode->tag() == "AttractionAffector")
                affector = ParticleAffectorPtr(new AttractionAffector);

            if(affector) {
                affector->load(childNode);
                m_affectors.push_back(affector);
            }
        }
    }
}
Beispiel #25
0
void UITextEdit::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
    UIWidget::onStyleApply(styleName, styleNode);

    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "text") {
            setText(node->value());
            setCursorPos(m_text.length());
        } else if(node->tag() == "text-hidden")
            setTextHidden(node->value<bool>());
        else if(node->tag() == "shift-navigation")
            setShiftNavigation(node->value<bool>());
        else if(node->tag() == "multiline")
            setMultiline(node->value<bool>());
        else if(node->tag() == "max-length")
            setMaxLength(node->value<int>());
        else if(node->tag() == "editable")
            setEditable(node->value<bool>());
        else if(node->tag() == "selectable")
            setSelectable(node->value<bool>());
        else if(node->tag() == "selection-color")
            setSelectionColor(node->value<Color>());
        else if(node->tag() == "selection-background-color")
            setSelectionBackgroundColor(node->value<Color>());
        else if(node->tag() == "selection") {
            Point selectionRange = node->value<Point>();
            setSelection(selectionRange.x, selectionRange.y);
        }
        else if(node->tag() == "cursor-visible")
            setCursorVisible(node->value<bool>());
        else if(node->tag() == "change-cursor-image")
            setChangeCursorImage(node->value<bool>());
        else if(node->tag() == "auto-scroll")
            setAutoScroll(node->value<bool>());
    }
}
Beispiel #26
0
void ParticleType::load(const OTMLNodePtr& node)
{
    for(const OTMLNodePtr& childNode : node->children()) {
        if(childNode->tag() == "name")
            pName = childNode->value();
        else if(childNode->tag() == "position-radius") {
            pMinPositionRadius = childNode->value<float>();
            pMaxPositionRadius = childNode->value<float>();
        }
        else if(childNode->tag() == "min-position-radius")
            pMinPositionRadius = childNode->value<float>();
        else if(childNode->tag() == "max-position-radius")
            pMaxPositionRadius = childNode->value<float>();
        else if(childNode->tag() == "position-angle") {
            pMinPositionAngle = childNode->value<float>() * DEG_TO_RAD;
            pMaxPositionAngle = childNode->value<float>() * DEG_TO_RAD;
        }
        else if(childNode->tag() == "min-position-angle")
            pMinPositionAngle = childNode->value<float>() * DEG_TO_RAD;
        else if(childNode->tag() == "max-position-angle")
            pMaxPositionAngle = childNode->value<float>() * DEG_TO_RAD;

        // velocity
        else if(childNode->tag() == "velocity") {
            pMinVelocity = childNode->value<float>();
            pMaxVelocity = childNode->value<float>();
        }
        else if(childNode->tag() == "min-velocity")
            pMinVelocity = childNode->value<float>();
        else if(childNode->tag() == "max-velocity")
            pMaxVelocity = childNode->value<float>();
        else if(childNode->tag() == "velocity-angle") {
            pMinVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
            pMaxVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
        }
        else if(childNode->tag() == "min-velocity-angle")
            pMinVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
        else if(childNode->tag() == "max-velocity-angle")
            pMaxVelocityAngle = childNode->value<float>() * DEG_TO_RAD;
        else if(childNode->tag() == "acceleration") {
            pMinAcceleration = childNode->value<float>();
            pMaxAcceleration = childNode->value<float>();
        }

        // acceleration
        else if(childNode->tag() == "min-acceleration")
            pMinAcceleration = childNode->value<float>();
        else if(childNode->tag() == "max-acceleration")
            pMaxAcceleration = childNode->value<float>();
        else if(childNode->tag() == "acceleration-angle") {
            pMinAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
            pMaxAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
        }
        else if(childNode->tag() == "min-acceleration-angle")
            pMinAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;
        else if(childNode->tag() == "max-acceleration-angle")
            pMaxAccelerationAngle = childNode->value<float>() * DEG_TO_RAD;

        // duration
        else if(childNode->tag() == "duration") {
            pMinDuration = childNode->value<float>();
            pMaxDuration = childNode->value<float>();
        }
        else if(childNode->tag() == "min-duration")
            pMinDuration = childNode->value<float>();
        else if(childNode->tag() == "max-duration")
            pMaxDuration = childNode->value<float>();
        else if(childNode->tag() == "ignore-physics-after")
            pIgnorePhysicsAfter = childNode->value<float>();

        // visual
        else if(childNode->tag() == "size") {
            pStartSize = childNode->value<Size>();
            pFinalSize = childNode->value<Size>();
        }
        else if(childNode->tag() == "start-size")
            pStartSize = childNode->value<Size>();
        else if(childNode->tag() == "final-size")
            pFinalSize = childNode->value<Size>();

        else if(childNode->tag() == "colors")
            pColors = stdext::split<Color>(childNode->value());
        else if(childNode->tag() == "colors-stops")
            pColorsStops = stdext::split<float>(childNode->value());
        else if(childNode->tag() == "texture")
            pTexture = g_textures.getTexture(childNode->value());
        else if(childNode->tag() == "composition-mode") {
            if(childNode->value() == "normal")
                pCompositionMode = Painter::CompositionMode_Normal;
            else if(childNode->value() == "multiply")
                pCompositionMode = Painter::CompositionMode_Multiply;
            else if(childNode->value() == "addition")
                pCompositionMode = Painter::CompositionMode_Add;
        }
    }

    if(pColors.empty())
        pColors.push_back(Color(255, 255, 255, 128));
    if(pColorsStops.empty())
        pColorsStops.push_back(0);

    if(pColors.size() != pColorsStops.size())
        stdext::throw_exception("particle colors must be equal to colorstops-1");

    pTexture->setSmooth(true);
    pTexture->buildHardwareMipmaps();
}
Beispiel #27
0
void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode)
{
    // load styles used by all widgets
    for(const OTMLNodePtr& node : styleNode->children()) {
        if(node->tag() == "color")
            setColor(node->value<Color>());
        else if(node->tag() == "x")
            setX(node->value<int>());
        else if(node->tag() == "y")
            setY(node->value<int>());
        else if(node->tag() == "pos")
            setPosition(node->value<Point>());
        else if(node->tag() == "width")
            setWidth(node->value<int>());
        else if(node->tag() == "height")
            setHeight(node->value<int>());
        else if(node->tag() == "rect")
            setRect(node->value<Rect>());
        else if(node->tag() == "background")
            setBackgroundColor(node->value<Color>());
        else if(node->tag() == "background-color")
            setBackgroundColor(node->value<Color>());
        else if(node->tag() == "background-offset-x")
            setBackgroundOffsetX(node->value<int>());
        else if(node->tag() == "background-offset-y")
            setBackgroundOffsetY(node->value<int>());
        else if(node->tag() == "background-offset")
            setBackgroundOffset(node->value<Point>());
        else if(node->tag() == "background-width")
            setBackgroundWidth(node->value<int>());
        else if(node->tag() == "background-height")
            setBackgroundHeight(node->value<int>());
        else if(node->tag() == "background-size")
            setBackgroundSize(node->value<Size>());
        else if(node->tag() == "background-rect")
            setBackgroundRect(node->value<Rect>());
        else if(node->tag() == "icon")
            setIcon(stdext::resolve_path(node->value(), node->source()));
        else if(node->tag() == "icon-source")
            setIcon(stdext::resolve_path(node->value(), node->source()));
        else if(node->tag() == "icon-color")
            setIconColor(node->value<Color>());
        else if(node->tag() == "icon-offset-x")
            setIconOffsetX(node->value<int>());
        else if(node->tag() == "icon-offset-y")
            setIconOffsetY(node->value<int>());
        else if(node->tag() == "icon-offset")
            setIconOffset(node->value<Point>());
        else if(node->tag() == "icon-width")
            setIconWidth(node->value<int>());
        else if(node->tag() == "icon-height")
            setIconHeight(node->value<int>());
        else if(node->tag() == "icon-size")
            setIconSize(node->value<Size>());
        else if(node->tag() == "icon-rect")
            setIconRect(node->value<Rect>());
        else if(node->tag() == "opacity")
            setOpacity(node->value<float>());
        else if(node->tag() == "enabled")
            setEnabled(node->value<bool>());
        else if(node->tag() == "visible")
            setVisible(node->value<bool>());
        else if(node->tag() == "checked")
            setChecked(node->value<bool>());
        else if(node->tag() == "dragable")
            setChecked(node->value<bool>());
        else if(node->tag() == "on")
            setOn(node->value<bool>());
        else if(node->tag() == "focusable")
            setFocusable(node->value<bool>());
        else if(node->tag() == "phantom")
            setPhantom(node->value<bool>());
        else if(node->tag() == "size")
            setSize(node->value<Size>());
        else if(node->tag() == "fixed-size")
            setFixedSize(node->value<bool>());
        else if(node->tag() == "clipping")
            setClipping(node->value<bool>());
        else if(node->tag() == "border") {
            auto split = stdext::split(node->value(), " ");
            if(split.size() == 2) {
                setBorderWidth(stdext::safe_cast<int>(split[0]));
                setBorderColor(stdext::safe_cast<Color>(split[1]));
            } else
                throw OTMLException(node, "border param must have its width followed by its color");
        }
        else if(node->tag() == "border-width")
            setBorderWidth(node->value<int>());
        else if(node->tag() == "border-width-top")
            setBorderWidthTop(node->value<int>());
        else if(node->tag() == "border-width-right")
            setBorderWidthRight(node->value<int>());
        else if(node->tag() == "border-width-bottom")
            setBorderWidthBottom(node->value<int>());
        else if(node->tag() == "border-width-left")
            setBorderWidthLeft(node->value<int>());
        else if(node->tag() == "border-color")
            setBorderColor(node->value<Color>());
        else if(node->tag() == "border-color-top")
            setBorderColorTop(node->value<Color>());
        else if(node->tag() == "border-color-right")
            setBorderColorRight(node->value<Color>());
        else if(node->tag() == "border-color-bottom")
            setBorderColorBottom(node->value<Color>());
        else if(node->tag() == "border-color-left")
            setBorderColorLeft(node->value<Color>());
        else if(node->tag() == "margin-top")
            setMarginTop(node->value<int>());
        else if(node->tag() == "margin-right")
            setMarginRight(node->value<int>());
        else if(node->tag() == "margin-bottom")
            setMarginBottom(node->value<int>());
        else if(node->tag() == "margin-left")
            setMarginLeft(node->value<int>());
        else if(node->tag() == "margin") {
            std::string marginDesc = node->value();
            std::vector<std::string> split;
            boost::split(split, marginDesc, boost::is_any_of(std::string(" ")));
            if(split.size() == 4) {
                setMarginTop(stdext::safe_cast<int>(split[0]));
                setMarginRight(stdext::safe_cast<int>(split[1]));
                setMarginBottom(stdext::safe_cast<int>(split[2]));
                setMarginLeft(stdext::safe_cast<int>(split[3]));
            } else if(split.size() == 3) {
                int marginTop = stdext::safe_cast<int>(split[0]);
                int marginHorizontal = stdext::safe_cast<int>(split[1]);
                int marginBottom = stdext::safe_cast<int>(split[2]);
                setMarginTop(marginTop);
                setMarginRight(marginHorizontal);
                setMarginBottom(marginBottom);
                setMarginLeft(marginHorizontal);
            } else if(split.size() == 2) {
                int marginVertical = stdext::safe_cast<int>(split[0]);
                int marginHorizontal = stdext::safe_cast<int>(split[1]);
                setMarginTop(marginVertical);
                setMarginRight(marginHorizontal);
                setMarginBottom(marginVertical);
                setMarginLeft(marginHorizontal);
            } else if(split.size() == 1) {
                int margin = stdext::safe_cast<int>(split[0]);
                setMarginTop(margin);
                setMarginRight(margin);
                setMarginBottom(margin);
                setMarginLeft(margin);
            }
        }
        else if(node->tag() == "padding-top")
            setPaddingTop(node->value<int>());
        else if(node->tag() == "padding-right")
            setPaddingRight(node->value<int>());
        else if(node->tag() == "padding-bottom")
            setPaddingBottom(node->value<int>());
        else if(node->tag() == "padding-left")
            setPaddingLeft(node->value<int>());
        else if(node->tag() == "padding") {
            std::string paddingDesc = node->value();
            std::vector<std::string> split;
            boost::split(split, paddingDesc, boost::is_any_of(std::string(" ")));
            if(split.size() == 4) {
                setPaddingTop(stdext::safe_cast<int>(split[0]));
                setPaddingRight(stdext::safe_cast<int>(split[1]));
                setPaddingBottom(stdext::safe_cast<int>(split[2]));
                setPaddingLeft(stdext::safe_cast<int>(split[3]));
            } else if(split.size() == 3) {
                int paddingTop = stdext::safe_cast<int>(split[0]);
                int paddingHorizontal = stdext::safe_cast<int>(split[1]);
                int paddingBottom = stdext::safe_cast<int>(split[2]);
                setPaddingTop(paddingTop);
                setPaddingRight(paddingHorizontal);
                setPaddingBottom(paddingBottom);
                setPaddingLeft(paddingHorizontal);
            } else if(split.size() == 2) {
                int paddingVertical = stdext::safe_cast<int>(split[0]);
                int paddingHorizontal = stdext::safe_cast<int>(split[1]);
                setPaddingTop(paddingVertical);
                setPaddingRight(paddingHorizontal);
                setPaddingBottom(paddingVertical);
                setPaddingLeft(paddingHorizontal);
            } else if(split.size() == 1) {
                int padding = stdext::safe_cast<int>(split[0]);
                setPaddingTop(padding);
                setPaddingRight(padding);
                setPaddingBottom(padding);
                setPaddingLeft(padding);
            }
        }
        // layouts
        else if(node->tag() == "layout") {
            std::string layoutType;
            if(node->hasValue())
                layoutType = node->value();
            else
                layoutType = node->valueAt<std::string>("type", "");

            if(!layoutType.empty()) {
                UILayoutPtr layout;
                if(layoutType == "horizontalBox")
                    layout = UIHorizontalLayoutPtr(new UIHorizontalLayout(asUIWidget()));
                else if(layoutType == "verticalBox")
                    layout = UIVerticalLayoutPtr(new UIVerticalLayout(asUIWidget()));
                else if(layoutType == "grid")
                    layout = UIGridLayoutPtr(new UIGridLayout(asUIWidget()));
                else if(layoutType == "anchor")
                    layout = UIAnchorLayoutPtr(new UIAnchorLayout(asUIWidget()));
                else
                    throw OTMLException(node, "cannot determine layout type");
                setLayout(layout);
            }

            if(node->hasChildren())
                m_layout->applyStyle(node);
        }
        // anchors
        else if(boost::starts_with(node->tag(), "anchors.")) {
            UIWidgetPtr parent = getParent();
            if(!parent) {
                if(m_firstOnStyle)
                    throw OTMLException(node, "cannot create anchor, there is no parent widget!");
                else
                    continue;
            }

            UIAnchorLayoutPtr anchorLayout = parent->getLayout()->asUIAnchorLayout();
            if(!anchorLayout)
                throw OTMLException(node, "cannot create anchor, the parent widget doesn't use anchor layout!");

            std::string what = node->tag().substr(8);
            if(what == "fill") {
                fill(node->value());
            } else if(what == "centerIn") {
                centerIn(node->value());
            } else {
                Fw::AnchorEdge anchoredEdge = Fw::translateAnchorEdge(what);

                if(node->value() == "none") {
                    removeAnchor(anchoredEdge);
                } else {
                    std::vector<std::string> split = stdext::split(node->value(), ".");
                    if(split.size() != 2)
                        throw OTMLException(node, "invalid anchor description");

                    std::string hookedWidgetId = split[0];
                    Fw::AnchorEdge hookedEdge = Fw::translateAnchorEdge(split[1]);

                    if(anchoredEdge == Fw::AnchorNone)
                        throw OTMLException(node, "invalid anchor edge");

                    if(hookedEdge == Fw::AnchorNone)
                        throw OTMLException(node, "invalid anchor target edge");

                    addAnchor(anchoredEdge, hookedWidgetId, hookedEdge);
                }
            }
            // lua functions
        } else if(boost::starts_with(node->tag(), "@")) {
            // load once
            if(m_firstOnStyle) {
                std::string funcName = node->tag().substr(1);
                std::string funcOrigin = "@" + node->source() + "[" + node->tag() + "]";
                g_lua.loadFunction(node->value(), funcOrigin);
                luaSetField(funcName);
            }
            // lua fields value
        } else if(boost::starts_with(node->tag(), "&")) {
            std::string fieldName = node->tag().substr(1);
            std::string fieldOrigin = "@" + node->source() + "[" + node->tag() + "]";
            g_lua.evaluateExpression(node->value(), fieldOrigin);
            luaSetField(fieldName);
        }
    }
}