Beispiel #1
0
bool createIDMap(PAKFile &out, const ExtractInformation *eI, const int *needList) {
	int dataEntries = 0;
	// Count entries in the need list
	for (const int *n = needList; *n != -1; ++n)
		++dataEntries;

	const int mapSize = 2 + dataEntries * (2 + 1 + 4);
	uint8 *map = new uint8[mapSize];
	uint8 *dst = map;

	WRITE_BE_UINT16(dst, dataEntries); dst += 2;
	for (const int *id = needList; *id != -1; ++id) {
		WRITE_BE_UINT16(dst, *id); dst += 2;
		const ExtractFilename *fDesc = getFilenameDesc(*id);
		if (!fDesc)
			return false;
		*dst++ = getTypeID(fDesc->type);
		WRITE_BE_UINT32(dst, getFilename(eI, *id)); dst += 4;
	}

	char filename[12];
	if (!getFilename(filename, eI, 0)) {
		fprintf(stderr, "ERROR: Could not create ID map for game\n");
		return false;
	}

	out.removeFile(filename);
	if (!out.addFile(filename, map, mapSize)) {
		fprintf(stderr, "ERROR: Could not add ID map \"%s\" to kyra.dat\n", filename);
		return false;
	}

	return true;
}
void ExtractKyra::execute() {
	Common::Filename inputpath(_inputPaths[0].path);

	Extractor *extract = 0;
	if (isHoFInstaller) {
		extract = new HoFInstaller(inputpath.getFullPath().c_str());
	} else {
		PAKFile *myfile = new PAKFile;
		if (!myfile->loadFile(inputpath.getFullPath().c_str(), isAmiga)) {
			delete myfile;
			error("Couldn't load file '%s'", inputpath.getFullPath().c_str());
		}

		extract = myfile;
	}

	// Everything has been decided, do the actual extraction
	if (extractAll) {
		extract->outputAllFiles(&_outputPath);
	} else if (extractOne) {
		inputpath.setFullName(singleFilename);
		extract->outputFileAs(singleFilename.c_str(), inputpath.getFullPath().c_str());
	} else {
		extract->drawFileList();
	}

	delete extract;
}
Beispiel #3
0
bool createIDMap(PAKFile &out, const Game *g, const int *needList) {
	int dataEntries = 0;
	// Count entries in the need list and check whether the resources are
	// present
	for (const int *n = needList; *n != -1; ++n) {
		char filename[12];
		if (!getFilename(filename, g, *n) || !out.getFileList()->findEntry(filename)) {
			fprintf(stderr, "ERROR: Could not find need %d for game %04X", *n, createGameDef(g));
			return false;
		}
		++dataEntries;
	}

	const int mapSize = 2 + dataEntries * (2 + 1 + 4);
	uint8 *map = new uint8[mapSize];
	uint8 *dst = map;

	WRITE_BE_UINT16(dst, dataEntries); dst += 2;
	for (const int *id = needList; *id != -1; ++id) {
		WRITE_BE_UINT16(dst, *id); dst += 2;
		const ExtractFilename *fDesc = getFilenameDesc(*id);
		if (!fDesc) {
			delete[] map;
			return false;
		}
		*dst++ = fDesc->type;
		WRITE_BE_UINT32(dst, getFilename(g, *id)); dst += 4;
	}

	char filename[12];
	if (!getFilename(filename, g, 0)) {
		fprintf(stderr, "ERROR: Could not create ID map for game\n");
		delete[] map;
		return false;
	}

	if (!out.addFile(filename, map, mapSize)) {
		fprintf(stderr, "ERROR: Could not add ID map \"%s\" to kyra.dat\n", filename);
		delete[] map;
		return false;
	}

	return true;
}
Beispiel #4
0
int main(int argc, char *argv[]) {
	if (argc != 2) {
		printHelp(argv[0]);
		return -1;
	}

	PAKFile out;

	// First step: Write out all resources.
	outputAllResources(out);

	// Second step: Write all game version information
	std::vector<GameDef> games;
	outputAllGames(out, games);

	// Third step: Write index file
	byte *const indexBuffer = new byte[8 + 2 * games.size()];
	byte *dst = indexBuffer;
	WRITE_BE_UINT32(dst, kKyraDatVersion); dst += 4;
	WRITE_BE_UINT32(dst, games.size()); dst += 4;
	for (std::vector<GameDef>::const_iterator i = games.begin(), end = games.end(); i != end; ++i) {
		WRITE_BE_UINT16(dst, *i); dst += 2;
	}
	if (!out.addFile("INDEX", indexBuffer, 8 + 2 * games.size())) {
		error("couldn't write INDEX file");
	}

	if (!out.saveFile(argv[1])) {
		error("couldn't save changes to '%s'", argv[1]);
	}

	uint8 digest[16];
	if (!md5_file(argv[1], digest, 0))
		error("couldn't calc. md5 for file '%s'", argv[1]);
	FILE *f = fopen(argv[1], "ab");
	if (!f)
		error("couldn't open file '%s'", argv[1]);
	if (fwrite(digest, 1, 16, f) != 16)
		error("couldn't write md5sum to file '%s'", argv[1]);
	fclose(f);

	return 0;
}
Beispiel #5
0
bool updateIndex(PAKFile &out, const ExtractInformation *eI) {
	uint32 size = 0;
	const uint8 *data = out.getFileData("INDEX", &size);

	Index index;
	if (data)
		index = parseIndex(data, size);

	GameDef gameDef = createGameDef(eI);
	if (index.version == kKyraDatVersion) {
		if (std::find(index.gameList.begin(), index.gameList.end(), gameDef) == index.gameList.end()) {
			++index.includedGames;
			index.gameList.push_back(gameDef);
		} else {
			// Already included in the game list, thus we do not need any further processing here.
			return true;
		}
	} else {
		index.version = kKyraDatVersion;
		index.includedGames = 1;
		index.gameList.push_back(gameDef);
	}

	const uint32 indexBufferSize = 8 + index.includedGames * 2;
	uint8 *indexBuffer = new uint8[indexBufferSize];
	assert(indexBuffer);
	uint8 *dst = indexBuffer;
	WRITE_BE_UINT32(dst, index.version); dst += 4;
	WRITE_BE_UINT32(dst, index.includedGames); dst += 4;
	for (Index::GameList::const_iterator i = index.gameList.begin(); i != index.gameList.end(); ++i) {
		WRITE_BE_UINT16(dst, *i); dst += 2;
	}

	out.removeFile("INDEX");
	if (!out.addFile("INDEX", indexBuffer, indexBufferSize)) {
		fprintf(stderr, "ERROR: couldn't update kyra.dat INDEX\n");
		delete[] indexBuffer;
		return false;
	}

	return true;
}
Beispiel #6
0
void build_tree( void )
{
    clear_tree( );

    GtkTree* tree = GTK_TREE( context.tree );

    PAKFile* pak = context.pak;
    PAKTree& pak_tree = pak->getTree( );
    PAKTreeNode& root = pak_tree.getRoot( );

    // Construct the special root node.
    //    GtkWidget* item = gtk_tree_item_new_with_label( const_cast<char*>( pak->getPakName( ) ) );
    GtkWidget* item = gtk_tree_item_new_with_label( context.pak_filename );
    gtk_signal_connect( GTK_OBJECT( item ), "select",
			GTK_SIGNAL_FUNC( tree_item_selected ), NULL );
    gtk_tree_append( tree, item );
    gtk_widget_show( item );
    GtkWidget* root_tree = gtk_tree_new( );
    gtk_tree_item_set_subtree( GTK_TREE_ITEM( item ), root_tree );

    add_children_to_tree( GTK_TREE( root_tree ), root );
}
Beispiel #7
0
bool checkIndex(PAKFile &file) {
	uint32 size = 0;
	const uint8 *data = file.getFileData("INDEX", &size);
	if (!data)
		return false;

	Index index = parseIndex(data, size);

	if (index.version != kKyraDatVersion)
		return false;
	if (index.includedGames * 2 + 8 != size)
		return false;

	return true;
}
Beispiel #8
0
int main(int argc, char *argv[]) {
	if (argc < 3) {
		printHelp(argv[0]);
		return -1;
	}

	// Special case for developer mode of this tool:
	// With "--create filename offset size" the tool will output
	// a search entry for the specifed data in the specified file.
	if (!strcmp(argv[1], "--create")) {
		if (argc < 5) {
			printf("Developer usage: %s --create input_file hex_offset hex_size\n", argv[0]);
			return -1;
		}

		uint32 offset, size;
		sscanf(argv[3], "%x", &offset);
		sscanf(argv[4], "%x", &size);

		FILE *input = fopen(argv[2], "rb");
		if (!input)
			error("Couldn't open file '%s'", argv[2]);

		byte *buffer = new byte[size];
		fseek(input, offset, SEEK_SET);
		if (fread(buffer, 1, size, input) != size) {
			delete[] buffer;
			error("Couldn't read from file '%s'", argv[2]);
		}

		fclose(input);

		SearchData d = SearchCreator::create(buffer, size);
		delete[] buffer;

		printf("{ 0x%.08X, 0x%.08X, { {", d.size, d.byteSum);
		for (int j = 0; j < 16; ++j) {
			printf(" 0x%.2X", d.hash.digest[j]);
			if (j != 15)
				printf(",");
			else
				printf(" } } }\n");
		}

		return 0;
	}

	PAKFile out;
	out.loadFile(argv[1], false);

	// When the output file is no valid kyra.dat file, we will delete
	// all the output.
	if (!checkIndex(out))
		out.clearFile();

	MD5Map inputFiles = createMD5Sums(argc - 2, &argv[2]);

	GameMap games = createGameMap(inputFiles);

	// Check for unused input files
	MD5Map unusedFiles = inputFiles;
	for (GameMap::const_iterator i = games.begin(); i != games.end(); ++i) {
		unusedFiles.erase(i->first->md5[0]);
		if (i->first->md5[1])
			unusedFiles.erase(i->first->md5[1]);
	}

	for (MD5Map::const_iterator i = unusedFiles.begin(); i != unusedFiles.end(); ++i)
		printf("Input file '%s' with md5 sum '%s' is not known.\n", i->second.c_str(), i->first.c_str());

	unusedFiles.clear();

	// Short circuit, in case no games are found.
	if (games.empty()) {
		printf("No games found. Exiting prematurely\n");
		return -1;
	}

	// Process all games found
	for (GameMap::const_iterator i = games.begin(); i != games.end(); ++i) {
		MD5Map::const_iterator f1 = inputFiles.find(i->first->md5[0]);
		MD5Map::const_iterator f2 = inputFiles.end();
		if (i->first->md5[1])
			f2 = inputFiles.find(i->first->md5[1]);

		if (f2 != inputFiles.end())
			printf("Processing files '%s' and '%s'...\n", f1->second.c_str(), f2->second.c_str());
		else
			printf("Processing file '%s'...\n", f1->second.c_str());

		if (!process(out, i->first, i->second.data, i->second.size))
			printf("FAILED\n");
		else
			printf("OK\n");
	}

	// Free up memory
	for (GameMap::iterator i = games.begin(); i != games.end(); ++i)
		delete[] i->second.data;
	games.clear();
	inputFiles.clear();

	if (!out.saveFile(argv[1]))
	error("couldn't save changes to '%s'", argv[1]);

	uint8 digest[16];
	if (!md5_file(argv[1], digest, 0))
		error("couldn't calc. md5 for file '%s'", argv[1]);
	FILE *f = fopen(argv[1], "ab");
	if (!f)
		error("couldn't open file '%s'", argv[1]);
	if (fwrite(digest, 1, 16, f) != 16)
		error("couldn't write md5sum to file '%s'", argv[1]);
	fclose(f);

	return 0;
}
Beispiel #9
0
bool process(PAKFile &out, const Game *g, const byte *data, const uint32 size) {
	char filename[128];

	Search search(data, size);
	ExtractMap ids;

	if (!getExtractionData(g, search, ids))
		return false;

	const int *needList = getNeedList(g);
	if (!needList) {
		fprintf(stderr, "ERROR: No entry need list available\n");
		return false;
	}

	ExtractInformation extractInfo;
	extractInfo.game = g->game;
	extractInfo.platform = g->platform;
	extractInfo.special = g->special;

	for (ExtractMap::const_iterator i = ids.begin(); i != ids.end(); ++i) {
		const int id = i->first;
		extractInfo.lang = i->second.desc.lang;

		const ExtractFilename *fDesc = getFilenameDesc(id);

		if (!fDesc) {
			fprintf(stderr, "ERROR: couldn't find file description for id %d/%s\n", id, getIdString(id));
			return false;
		}

		filename[0] = 0;
		if (!getFilename(filename, &extractInfo, id)) {
			fprintf(stderr, "ERROR: couldn't get filename for id %d/%s\n", id, getIdString(id));
			return false;
		}

		const ExtractType *tDesc = findExtractType(fDesc->type);

		if (!tDesc) {
			fprintf(stderr, "ERROR: couldn't find type description for id %d/%s (%d)\n", id, getIdString(id), fDesc->type);
			return false;
		}

		PAKFile::cFileList *list = out.getFileList();
		if (list && list->findEntry(filename) != 0)
			continue;

		if (!tDesc->extract(out, &extractInfo, data + i->second.offset, i->second.desc.hint.size, filename, id)) {
			fprintf(stderr, "ERROR: couldn't extract id %d/%s\n", id, getIdString(id));
			return false;
		}
	}

	for (int i = 0; i < 3; ++i) {
		if (g->lang[i] == -1)
			continue;

		extractInfo.lang = g->lang[i];
		if (!createIDMap(out, &extractInfo, needList))
			return false;

		if (!updateIndex(out, &extractInfo)) {
			error("couldn't update INDEX file, stop processing of all files");
			return false;
		}
	}

	return true;
}