Beispiel #1
0
bool in_send_ghost( const Entity & entity )
{
  // Ghost communication with non-owner.
  PairIterEntityComm ec = entity.comm();
  return ! ec.empty() && ec.back().ghost_id != 0 &&
                         ec.back().proc != entity.owner_rank();
}
Beispiel #2
0
    static void print_comm_list( const BulkData & mesh , bool doit )
    {
      if ( doit ) {
        std::ostringstream msg ;

        msg << std::endl ;

        for ( std::vector<Entity*>::const_iterator
                i =  mesh.entity_comm().begin() ;
              i != mesh.entity_comm().end() ; ++i ) {

          Entity & entity = **i ;
          msg << "P" << mesh.parallel_rank() << ": " ;

          print_entity_key( msg , MetaData::get(mesh) , entity.key() );

          msg << " owner(" << entity.owner_rank() << ")" ;

          if ( EntityLogModified == entity.log_query() ) { msg << " mod" ; }
          else if ( EntityLogDeleted == entity.log_query() ) { msg << " del" ; }
          else { msg << "    " ; }

          for ( PairIterEntityComm ec = mesh.entity_comm(entity.key()); ! ec.empty() ; ++ec ) {
            msg << " gid, proc (" << ec->ghost_id << "," << ec->proc << ")" ;
          }
          msg << std::endl ;
        }

        std::cout << msg.str();
      }
    }
Beispiel #3
0
bool in_receive_ghost( const Entity & entity )
{
  // Ghost communication with owner.
  PairIterEntityComm ec = entity.comm();
  return ! ec.empty() && ec.front().ghost_id != 0 &&
                         ec.front().proc == entity.owner_rank();
}
void printEntity(std::ostringstream& msg, Entity *entity)
{
  msg << " :: " << print_entity_key(entity) << ":o[" << entity->owner_rank() << "]:l[" << entity->log_query()
      << "]:ec[";
  for ( PairIterEntityComm ec = entity->comm() ; ! ec.empty() ; ++ec ) {
    msg << "(" << ec->ghost_id << "," << ec->proc << ")";
  }
  msg << "]";
}
Beispiel #5
0
bool in_shared( const Entity & entity , unsigned proc )
{
  for ( PairIterEntityComm ec = entity.comm();
        ! ec.empty() && ec->ghost_id == 0 ; ++ec ) {
    if ( proc == ec->proc ) {
      return true ;
    }
  }
  return false ;
}
Beispiel #6
0
void comm_procs( const Ghosting & ghost ,
                 const Entity & entity , std::vector<unsigned> & procs )
{
  procs.clear();
  for ( PairIterEntityComm ec = entity.comm(); ! ec.empty() ; ++ec ) {
    if ( ec->ghost_id == ghost.ordinal() ) {
      procs.push_back( ec->proc );
    }
  }
}
Beispiel #7
0
bool in_send_ghost( const Entity & entity , unsigned proc )
{
  for ( PairIterEntityComm ec = entity.comm(); ! ec.empty() ; ++ec ) {
    if ( ec->ghost_id != 0 &&
         ec->proc   != entity.owner_rank() &&
         ec->proc   == proc ) {
      return true ;
    }
  }
  return false ;
}
Beispiel #8
0
void comm_procs( const Entity & entity , std::vector<unsigned> & procs )
{
  procs.clear();
  for ( PairIterEntityComm ec = entity.comm(); ! ec.empty() ; ++ec ) {
    procs.push_back( ec->proc );
  }
  std::sort( procs.begin() , procs.end() );
  std::vector<unsigned>::iterator
    i = std::unique( procs.begin() , procs.end() );
  procs.erase( i , procs.end() );
}
Beispiel #9
0
void Ghosting::receive_list( std::vector<EntityKey> & v ) const
{
  for ( EntityCommListInfoVector::const_iterator
        i =  m_mesh.internal_comm_list().begin() ;
        i != m_mesh.internal_comm_list().end() ; ++i ){
    if ( i->owner != m_mesh.parallel_rank() ) {
      for ( PairIterEntityComm ec = m_mesh.internal_entity_comm_map(i->key) ; ! ec.empty() ; ++ec ) {
        if ( ec->ghost_id == m_ordinal ) {
          v.push_back(i->key);
        }
      }
    }
  }
}
Beispiel #10
0
std::ostream& Ghosting::operator<<(std::ostream& out) const
{
  out << "Ghosting object: name: " << name()
      << ", ordinal: " << ordinal() << "\n";

  out << "  Locally owned entities ghosted on other processors (send list):\n";

  for ( EntityCommListInfoVector::const_iterator
        i =  m_mesh.internal_comm_list().begin() ;
        i != m_mesh.internal_comm_list().end() ; ++i ){
    if ( i->owner == m_mesh.parallel_rank() ) {
      for ( PairIterEntityComm ec = m_mesh.internal_entity_comm_map(i->key) ; ! ec.empty() ; ++ec ) {
        if ( ec->ghost_id == m_ordinal ) {
          out << "    ";
          out << i->key.id();
          out << ", sending ghost to " << ec->proc << ", status is: "
              << m_mesh.state(i->entity) << "\n";
        }
      }
    }
  }

  out << "  Entities ghosted on this processor from the owner (recv list):\n";
  for ( EntityCommListInfoVector::const_iterator
        i =  m_mesh.internal_comm_list().begin() ;
        i != m_mesh.internal_comm_list().end() ; ++i ) {
    if ( i->owner != m_mesh.parallel_rank() ) {
      for ( PairIterEntityComm ec = m_mesh.internal_entity_comm_map(i->key); !ec.empty(); ++ec ) {
        if ( ec->ghost_id == m_ordinal ) {
          out << "    ";
          out << i->key.id();
          out << ", owner of ghost is " << i->owner
              << ", status is: " << m_mesh.state(i->entity) << "\n";
        }
      }
    }
  }
  return out;
}
Beispiel #11
0
void communicate_field_data(
  const BulkData & mesh ,
  const unsigned field_count ,
  const FieldBase * fields[] ,
  CommAll & sparse )
{
  const std::vector<Entity*> & entity_comm = mesh.entity_comm();

  const unsigned parallel_size = mesh.parallel_size();

  // Sizing for send and receive

  const unsigned zero = 0 ;
  std::vector<unsigned> msg_size( parallel_size , zero );

  size_t j = 0;

  for ( j = 0 ; j < field_count ; ++j ) {
    const FieldBase & f = * fields[j] ;
    for ( std::vector<Entity*>::const_iterator
          i = entity_comm.begin() ; i != entity_comm.end() ; ++i ) {
      Entity & e = **i ;
      const unsigned size = field_data_size( f , e );
      if ( size ) {
        for ( PairIterEntityComm
              ec = e.comm() ; ! ec.empty() && ec->ghost_id == 0 ; ++ec ) {
          msg_size[ ec->proc ] += size ;
        }
      }
    }
  }

  // Allocate send and receive buffers:

  {
    const unsigned * const s_size = & msg_size[0] ;
    sparse.allocate_buffers( mesh.parallel(), parallel_size / 4 , s_size, s_size);
  }

  // Pack for send:

  for ( j = 0 ; j < field_count ; ++j ) {
    const FieldBase & f = * fields[j] ;
    for ( std::vector<Entity*>::const_iterator
          i = entity_comm.begin() ; i != entity_comm.end() ; ++i ) {
      Entity & e = **i ;
      const unsigned size = field_data_size( f , e );
      if ( size ) {
        unsigned char * ptr =
          reinterpret_cast<unsigned char *>(field_data( f , e ));
        for ( PairIterEntityComm
              ec = e.comm() ; ! ec.empty() && ec->ghost_id == 0 ; ++ec ) {
          CommBuffer & b = sparse.send_buffer( ec->proc );
          b.pack<unsigned char>( ptr , size );
        }
      }
    }
  }

  // Communicate:

  sparse.communicate();
}
Beispiel #12
0
void communicate_field_data(
  const Ghosting                        & ghosts ,
  const std::vector< const FieldBase *> & fields )
{
  if ( fields.empty() ) { return; }

  const BulkData & mesh = BulkData::get(ghosts);
  const unsigned parallel_size = mesh.parallel_size();
  const unsigned parallel_rank = mesh.parallel_rank();

  const std::vector<const FieldBase *>::const_iterator fe = fields.end();
  const std::vector<const FieldBase *>::const_iterator fb = fields.begin();
        std::vector<const FieldBase *>::const_iterator fi ;

  // Sizing for send and receive

  const unsigned zero = 0 ;
  std::vector<unsigned> send_size( parallel_size , zero );
  std::vector<unsigned> recv_size( parallel_size , zero );

  for ( std::vector<Entity*>::const_iterator
        i =  mesh.entity_comm().begin() ;
        i != mesh.entity_comm().end() ; ++i ) {
    Entity & e = **i ;
    const bool owned = e.owner_rank() == parallel_rank ;

    unsigned e_size = 0 ;
    for ( fi = fb ; fi != fe ; ++fi ) {
      const FieldBase & f = **fi ;
      e_size += field_data_size( f , e );
    }

    for ( PairIterEntityComm ec = e.comm() ; ! ec.empty() ; ++ec ) {
      if ( ghosts.ordinal() == ec->ghost_id ) {
        if ( owned ) {
          send_size[ ec->proc ] += e_size ;
        }
        else {
          recv_size[ ec->proc ] += e_size ;
        }
      }
    }
  }

  // Allocate send and receive buffers:

  CommAll sparse ;

  {
    const unsigned * const s_size = & send_size[0] ;
    const unsigned * const r_size = & recv_size[0] ;
    sparse.allocate_buffers( mesh.parallel(), parallel_size / 4 , s_size, r_size);
  }

  // Send packing:

  for ( std::vector<Entity*>::const_iterator
        i =  mesh.entity_comm().begin() ;
        i != mesh.entity_comm().end() ; ++i ) {
    Entity & e = **i ;
    if ( e.owner_rank() == parallel_rank ) {

      for ( fi = fb ; fi != fe ; ++fi ) {
        const FieldBase & f = **fi ;
        const unsigned size = field_data_size( f , e );

        if ( size ) {
          unsigned char * ptr =
            reinterpret_cast<unsigned char *>(field_data( f , e ));

          for ( PairIterEntityComm ec = e.comm() ; ! ec.empty() ; ++ec ) {

            if ( ghosts.ordinal() == ec->ghost_id ) {
              CommBuffer & b = sparse.send_buffer( ec->proc );
              b.pack<unsigned char>( ptr , size );
            }
          }
        }
      }
    }
  }

  // Communicate:

  sparse.communicate();

  // Unpack for recv:

  for ( std::vector<Entity*>::const_iterator
        i =  mesh.entity_comm().begin() ;
        i != mesh.entity_comm().end() ; ++i ) {
    Entity & e = **i ;
    if ( e.owner_rank() != parallel_rank ) {

      for ( fi = fb ; fi != fe ; ++fi ) {
        const FieldBase & f = **fi ;
        const unsigned size = field_data_size( f , e );

        if ( size ) {
          unsigned char * ptr =
            reinterpret_cast<unsigned char *>(field_data( f , e ));

          for ( PairIterEntityComm ec = e.comm() ; ! ec.empty() ; ++ec ) {

            if ( ghosts.ordinal() == ec->ghost_id ) {
              CommBuffer & b = sparse.recv_buffer( ec->proc );
              b.unpack<unsigned char>( ptr , size );
            }
          }
        }
      }
    }
  }
}
Beispiel #13
0
bool in_shared( const Entity & entity )
{
  PairIterEntityComm ec = entity.comm();
  return ! ec.empty() && ec.front().ghost_id == 0 ;
}