int main(int argc, char *argv[]) { // setup Panda3d PandaFramework pandaFramework; pandaFramework.open_framework(argc, argv); PT(WindowFramework) windowFrameworkPtr = pandaFramework.open_window(); if(windowFrameworkPtr == NULL) { nout << "ERROR: could not open the WindowFramework." << endl; return 1; // error } // Tell Panda3D to use OpenAL, not FMOD load_prc_file_data("", "audio-library-name p3openal_audio"); // Create an instance of our class World world(windowFrameworkPtr); // Run the simulation pandaFramework.main_loop(); // quit Panda3d pandaFramework.close_framework(); return 0; // success }
int main(int argc, char *argv[]) { // setup Panda3d PandaFramework pandaFramework; pandaFramework.open_framework(argc, argv); PT(WindowFramework) windowFramework = pandaFramework.open_window(); if(windowFramework == NULL) { nout << "ERROR: could not open the WindowFramework." << endl; return 1; // error } // Note: optional, reduce CPU use when the window is minimized. SleepWhenMinimized sleepWhenMinimized(windowFramework); // Make an instance of our class World world(windowFramework); // and run the world pandaFramework.main_loop(); // quit Panda3d pandaFramework.close_framework(); return 0; // success }
int main(int argc, char *argv[]) { // setup Panda3d PandaFramework pandaFramework; pandaFramework.open_framework(argc, argv); PT(WindowFramework) windowFrameworkPtr = pandaFramework.open_window(); if(windowFrameworkPtr == NULL) { nout << "ERROR: could not open the WindowFramework." << endl; return 1; // error } // Create an instance of our class World world(windowFrameworkPtr); // Run the simulation pandaFramework.main_loop(); // quit Panda3d pandaFramework.close_framework(); return 0; // success }