Beispiel #1
0
void TrackListView::selectionChanged(const QModelIndex current, const QModelIndex)/*{{{*/
{
    if(!current.isValid())
        return;
    int row = current.row();
    m_selectedIndex = row;
    QStandardItem* item = m_model->item(row);
    if(item)
    {
        int type = item->data(TrackRole).toInt();
        qint64 tid = item->data(TrackIdRole).toLongLong();
        bool checked = (item->checkState() == Qt::Checked);
        //QString trackName = item->data(TrackNameRole).toString();
        MidiTrack* track = song->findTrackById(tid);
        if(!track || !m_editor || type == 1 || !checked)
            return;

        PartList* list = track->parts();
        int sn = item->data(PartRole).toInt();
        unsigned tick = item->data(TickRole).toInt();
        Part* part = list->find(tick, sn);
        updatePartSelection(part);
    }
}/*}}}*/
Beispiel #2
0
void TrackListView::toggleTrackPart(QStandardItem* item)/*{{{*/
{
    if(!item)
        return;
    m_editing = true;
    int type = item->data(TrackRole).toInt();
    int column = item->column();
    bool checked = (item->checkState() == Qt::Checked);
    qint64 tid = item->data(TrackIdRole).toLongLong();
    QString trackName = item->data(TrackNameRole).toString();
    QString partName;
    m_selectedIndex = item->row();
    QString newName = item->text();
    if(type == 1)
    {
        if(trackName == newName)
            column = 0;
        else
            column = 1;
    }
    else
    {
        partName = item->data(PartNameRole).toString();
        if(partName == newName)
            column = 0;
        else
            column = 1;
    }

    MidiTrack* track = song->findTrackById(tid);
    if(!track || !m_editor)
    {
        m_editing = false;
        return;
    }

    PartList* list = track->parts();
    if(list->empty())
    {
        m_editing = false;
        updateCheck();
        return;
    }
    switch(type)
    {
        case 1: //Track
        {
            if(!column)
            {
                if(checked)
                {
                    m_editor->addParts(list);
                    m_selectedTracks.append(track->id());
                    if(!list->empty())
                    {
                        updatePartSelection(list->begin()->second);

                        updateCheck(list, checked);
                    }
                }
                else
                {
                    m_editor->removeParts(list);
                    m_editor->updateCanvas();
                    m_selectedTracks.removeAll(track->id());
                    updateCheck();
                    song->update(SC_SELECTION);
                }
            }
            else
            {
                bool valid = true;
                if(newName.isEmpty())
                {
                    valid = false;
                }
                if(valid)
                {
                    for (iMidiTrack i = song->tracks()->begin(); i != song->tracks()->end(); ++i)
                    {
                        if ((*i)->name() == newName)
                        {
                            valid = false;
                            break;
                        }
                    }
                }
                if(!valid)
                {
                    QMessageBox::critical(this, tr("LOS: bad trackname"),
                            tr("please choose a unique track name"),
                            QMessageBox::Ok, Qt::NoButton, Qt::NoButton);
                    m_model->blockSignals(true);
                    item->setText(item->data(TrackNameRole).toString());
                    m_model->blockSignals(false);
                    update();
                    m_editing = false;
                    return;
                }
                m_model->blockSignals(true);
                item->setData(newName, TrackNameRole);
                m_model->blockSignals(false);

                Track* newTrack = track->clone(false);
                newTrack->setName(newName);
                track->setName(newName);
                audio->msgChangeTrack((MidiTrack*)newTrack, track);
            }
        }
        break;
        case 2: //Part
        {
            int sn = item->data(PartRole).toInt();
            unsigned tick = item->data(TickRole).toInt();
            Part* part = list->find(tick, sn);
            if(part)
            {
                if(!column)
                {
                    if(checked)
                    {
                        m_editor->addPart(part);
                        updatePartSelection(part);
                    }
                    else
                    {
                        m_editor->removePart(sn);
                        m_editor->updateCanvas();
                        updateCheck();
                        song->update(SC_SELECTION);
                    }
                }
                else
                {
                    if(partName.isEmpty())
                    {
                        QMessageBox::critical(this, tr("LOS: Invalid part name"),
                                tr("Please choose a name with at least one charactor"),
                                QMessageBox::Ok, Qt::NoButton, Qt::NoButton);

                        m_model->blockSignals(true);
                        item->setText(item->data(PartNameRole).toString());
                        m_model->blockSignals(false);
                        update();
                        m_editing = false;
                        return;
                    }

                    m_model->blockSignals(true);
                    item->setData(newName, PartNameRole);
                    m_model->blockSignals(false);

                    Part* newPart = part->clone();
                    newPart->setName(newName);
                    // Indicate do undo, and do port controller values but not clone parts.
                    audio->msgChangePart(part, newPart, true, true, false);
                    song->update(SC_PART_MODIFIED);
                }
            }
        }
        break;
    }
    update();
    if(m_selectedIndex < m_model->rowCount())
    {
        m_table->selectRow(m_selectedIndex);
        m_table->scrollTo(m_model->index(m_selectedIndex, 0));
    }
    m_editing = false;
}/*}}}*/
Beispiel #3
0
void TrackListView::contextPopupMenu(QPoint pos)/*{{{*/
{
    QModelIndex mindex = m_table->indexAt(pos);
    if(!mindex.isValid())
        return;
    //int row = mindex.row();
    QStandardItem* item = m_model->itemFromIndex(mindex);
    if(item)
    {
        m_selectedIndex = item->row();
        //Make it works even if you rightclick on the checkbox
        QString trackName = item->data(TrackNameRole).toString();
        int type = item->data(TrackRole).toInt();
        MidiTrack* track = song->findTrack(trackName);
        if(!track || !m_editor)
            return;
        QMenu* p = new QMenu(this);
        QString title(tr("Part Color"));
        int index = track->getDefaultPartColor();
        Part* npart = 0;
        if(type == 1)
            title = QString(tr("Default Part Color"));
        else
        {
            PartList* list = track->parts();
            int sn = item->data(PartRole).toInt();
            unsigned tick = item->data(TickRole).toInt();
            npart = list->find(tick, sn);
            if(npart)
                index = npart->colorIndex();
        }
        QMenu* colorPopup = p->addMenu(title);

        QMenu* colorSub;
        for (int i = 0; i < NUM_PARTCOLORS; ++i)
        {
            QString colorname(config.partColorNames[i]);
            if(colorname.contains("menu:", Qt::CaseSensitive))
            {
                colorSub = colorPopup->addMenu(colorname.replace("menu:", ""));
            }
            else
            {
                if(index == i)
                {
                    colorname = QString(config.partColorNames[i]);
                    colorPopup->setIcon(partColorIconsSelected.at(i));
                    colorPopup->setTitle(colorSub->title()+": "+colorname);

                    colorname = QString("* "+config.partColorNames[i]);
                    QAction *act_color = colorSub->addAction(partColorIconsSelected.at(i), colorname);
                    act_color->setData(20 + i);
                }
                else
                {
                    colorname = QString("     "+config.partColorNames[i]);
                    QAction *act_color = colorSub->addAction(partColorIcons.at(i), colorname);
                    act_color->setData(20 + i);
                }
            }
        }
        p->addAction(tr("Add Part"))->setData(1);
        p->addAction(tr("Add Part and Select"))->setData(2);
        if(type == 2)
            p->addAction(tr("Delete Part"))->setData(3);

        QAction* act = p->exec(QCursor::pos());
        if (act)
        {
            int selection = act->data().toInt();
            switch(selection)
            {
                case 1:
                {
                    CItem *citem = los->composer->addCanvasPart(track);
                    if(citem)
                    {
                        Part* mp = citem->part();
                        populateTable();//update check state
                        //Select and scroll to the added part
                        if(mp)
                        {
                            int psn = mp->sn();
                            for(int i = 0; i < m_model->rowCount(); ++i)
                            {
                                QStandardItem* item = m_model->item(i, 0);
                                if(item)
                                {
                                    int type = item->data(TrackRole).toInt();
                                    if(type == 1)
                                    {//TrackMode
                                        continue;
                                    }
                                    else
                                    {//PartMode
                                        int sn = item->data(PartRole).toInt();
                                        if(psn == sn)
                                        {
                                            //m_tempColor = item->foreground();
                                            m_model->blockSignals(true);
                                            item->setForeground(QColor(99, 36, 36));
                                            m_model->blockSignals(false);
                                            update();
                                            m_selectedIndex = item->row();
                                            m_table->selectRow(m_selectedIndex);
                                            m_table->scrollTo(m_model->index(m_selectedIndex, 0));
                                            m_colorRows.append(m_selectedIndex);
                                            QTimer::singleShot(350, this, SLOT(updateColor()));
                                            break;
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
                break;
                case 2:
                {
                    CItem* citem = los->composer->addCanvasPart(track);
                    if(citem)
                    {
                        Part* mp = citem->part();
                        if(mp)
                        {
                            m_editor->addPart(mp);
                            populateTable();//update check state
                            updatePartSelection(mp);
                        }
                    }
                    break;
                }
                case 3:
                {
                    if(npart)
                    {
                        audio->msgRemovePart(npart);
                        populateTable();//update check state
                        scrollPos = pos;
                        /*if(row < m_model->rowCount())
                        {
                            QModelIndex rowIndex = m_table->indexAt(pos);
                            m_table->scrollTo(rowIndex, QAbstractItemView::PositionAtTop);
                        }*/
                    }
                    break;
                }
                case 20 ... NUM_PARTCOLORS + 20:
                {
                    int curColorIndex = selection - 20;
                    if(npart)
                    {
                        npart->setColorIndex(curColorIndex);
                        song->update(SC_PART_COLOR_MODIFIED);
                    }
                    else
                    {
                        track->setDefaultPartColor(curColorIndex);
                    }
                    populateTable();//update check state
                    break;
                }
            }
        }
        delete p;
    }
}/*}}}*/