Beispiel #1
0
std::vector<PathNode*> Pathfinding::FindPath(PathNode* start, PathNode* goal)
{
	std::vector<PathNode*> retPath;

	PathNode* currentNode = new PathNode(*start);
	currentNode->combineNode(currentNode, start);
	while (!ArrivedAtEnd(currentNode, goal))
	{
		PathNode tempChildNode(*currentNode);

		//Get adjacent walkable tiles
		//Move the child node one node to the right to get the node to the right of currentNode
		tempChildNode.xPos++;
		AddChild(tempChildNode, currentNode, goal, Direction::DIRECTION::EAST);

		//Move the child node to the left to get the node to the left of currentNode
		tempChildNode.xPos -= 2;
		AddChild(tempChildNode, currentNode, goal, Direction::DIRECTION::WEST);

		//Move the child node up one row to get the node above currentNode
		tempChildNode.xPos++;
		tempChildNode.zPos++;
		AddChild(tempChildNode, currentNode, goal, Direction::DIRECTION::NORTH);

		//Finally, move the child node to the bottom, to get the node one below currentNode
		tempChildNode.zPos -= 2;
		AddChild(tempChildNode, currentNode, goal, Direction::DIRECTION::SOUTH);

		mClosedSet.insert(currentNode);

		mOpenList.sort(PathNode::FCostSort());

		if (mOpenList.size() > 0)
		{
			currentNode = mOpenList.back();
			mOpenList.remove(currentNode);
		}
		else
		{
			break;
		}
	}
	//Populate and create the path vector
	while (currentNode->parent != NULL && currentNode != start)
	{
		retPath.push_back(currentNode);
		currentNode = currentNode->getParent();
	}
	std::reverse(retPath.begin(), retPath.end());
	mOpenList.clear();
	mClosedSet.clear();
	return retPath;
}
bool KBlocksAIPlannerExtend::getPath(int index, AIPlanner_PieceInfo_Sequence *pseq)
{
    if ((mPathList == 0) || (index >= (int)mPathList->size())) {
        return false;
    }

    PathNode *node  = (*mPathList)[index];
    while (node != 0) {
        KBlocksPiece piece = node->getContent();
        pseq->push_back(piece);
        node = node->getParent();
    }

    return true;
}
Beispiel #3
0
TEST(addDevice, normalConditions) {
    PathTree tree;
    PathNode *dev = nullptr;
    ASSERT_NO_THROW(dev = &addDevice(tree, "/com_osvr_sample/MyDevice"));

    // Check Device
    ASSERT_EQ(dev->getName(), "MyDevice");
    ASSERT_FALSE(dev->hasChildren()) << "Make sure it has no children.";
    ASSERT_TRUE(isNodeType<elements::DeviceElement>(*dev)) << "Check type";
    ASSERT_NE(dev->getParent(), nullptr) << "Make sure it has a parent.";

    // Check com_osvr_sample
    auto plugin = dev->getParent();
    ASSERT_EQ(plugin->getName(), "com_osvr_sample");
    ASSERT_TRUE(isNodeType<elements::PluginElement>(*plugin)) << "Check type";
    ASSERT_NE(plugin->getParent(), nullptr) << "Make sure it has a parent.";
    auto root = plugin->getParent();

    ASSERT_TRUE(root->isRoot());
    ASSERT_EQ(tree.getNodeByPath("/"), *root)
        << "Root identity should be preserved";
    ASSERT_EQ(tree.getNodeByPath("/com_osvr_sample/MyDevice"), *dev)
        << "Identity should be preserved";
}
bool KBlocksAIPlannerExtend::getNextPieceState(int index, KBlocksPiece *piece)
{
    if (index >= (int)mPathList->size()) {
        return false;
    }
    PathNode *node = (*mPathList)[index];
    PathNode *last = 0;
    while (node != 0) {
        last = node;
        node = node->getParent();
    }
    if (last == 0) {
        return false;
    }
    *piece = last->getContent();
    return true;
}
Beispiel #5
0
void PathCmp::search (Eigen::Vector2f targetPos_) {
    _level = LogicSystem::getInstance()->getLevel();
    for (auto it = _openList.begin(); it != _openList.end(); ++ it) {
        if (*it != nullptr)
            delete *it;
    }
    _openList.clear();

    for (auto it = _closedList.begin(); it != _closedList.end(); ++ it) {
        if (*it != nullptr)
            delete *it;
    }
    _closedList.clear();
    _shortestPath.clear();

    auto posCmp = getEntity()->GET_CMP(PositionComponent);
    _srcIdx = _level->posToTileIndex(posCmp->getPosition());
    _tarIdx = _level->posToTileIndex(targetPos_);
    if (_srcIdx == _tarIdx)
        return;

    if (_level->isTileObstacle(_tarIdx.x(), _tarIdx.y()))
        return;

    PathNode* srcNode = new PathNode(_srcIdx);
    calcCostH(srcNode);
    _openList.push_back(srcNode);
    do {
        PathNode* curNode = _openList[0];
        _closedList.push_back(curNode);
        _openList.erase(_openList.begin());

        if (curNode->getIndex() == _tarIdx) {
            PathNode* walkNode = curNode;
            _shortestPath.clear();
            do {
                Eigen::Vector2f pos;
                pos.x() = _level->tileIndexXToPosX(walkNode->getIndex().x());
                pos.y() = _level->tileIndexYToPosY(walkNode->getIndex().y());
                _shortestPath.push_front(pos);
                walkNode = walkNode->getParent();
            } while (walkNode);
            for (auto it = _openList.begin(); it != _openList.end(); ++ it) {
                if (*it != nullptr)
                    delete *it;
            }
            _openList.clear();
            for (auto it = _closedList.begin(); it != _closedList.end(); ++ it) {
                if (*it != nullptr)
                    delete *it;
            }
            _closedList.clear();
            break;
        }

        putAdjacentTiles(curNode);
        for (auto it = _adjacentTiles.begin(); it != _adjacentTiles.end(); ++ it) {
            bool isInClosedList = false;
            for (int i = 0; i < _closedList.size(); ++ i)
                if ((*it) == _closedList[i]->getIndex())
                    isInClosedList = true;
            if (isInClosedList) continue;

            auto node = new PathNode(*it);
            int costGToAdd = calcCostG(node, curNode);
            std::vector<PathNode *>::iterator opit = _openList.begin();
            while (opit != _openList.end()) {
                if ((*opit)->getIndex() == node->getIndex())
                    break;
                ++ opit;
            }

            // already on openlist
            if (opit!= _openList.end()) {
                delete node;
                node = (*opit);
                if (curNode->getCostG() + costGToAdd < node->getCostG())
                    node->setCostG(curNode->getCostG() + costGToAdd);
            } else {
                node->setParent(curNode);
                node->setCostG(curNode->getCostG() + costGToAdd);
                calcCostH(node);
                addOpenList(node);
            }
        }
    } while (_openList.size() > 0);
}