Beispiel #1
0
	void addNote( Note & n )
	{
		if( !p || n.pos() > lastEnd + DefaultTicksPerTact )
		{
			MidiTime pPos = MidiTime( n.pos().getTact(), 0 );
			p = dynamic_cast<Pattern*>( it->createTCO( 0 ) );
			p->movePosition( pPos );
		}
		hasNotes = true;
		lastEnd = n.pos() + n.length();
		n.setPos( n.pos( p->startPosition() ) );
		p->addNote( n, false );
	}
bool InstrumentTrack::play( const MidiTime & _start, const fpp_t _frames,
							const f_cnt_t _offset, int _tco_num )
{
	if( ! m_instrument || ! tryLock() )
	{
		return false;
	}
	const float frames_per_tick = Engine::framesPerTick();

	tcoVector tcos;
	::BBTrack * bb_track = NULL;
	if( _tco_num >= 0 )
	{
		TrackContentObject * tco = getTCO( _tco_num );
		tcos.push_back( tco );
		bb_track = BBTrack::findBBTrack( _tco_num );
	}
	else
	{
		getTCOsInRange( tcos, _start, _start + static_cast<int>(
					_frames / frames_per_tick ) );
	}

	// Handle automation: detuning
	for( NotePlayHandleList::Iterator it = m_processHandles.begin();
					it != m_processHandles.end(); ++it )
	{
		( *it )->processMidiTime( _start );
	}

	if ( tcos.size() == 0 )
	{
		unlock();
		return false;
	}

	bool played_a_note = false;	// will be return variable

	for( tcoVector::Iterator it = tcos.begin(); it != tcos.end(); ++it )
	{
		Pattern* p = dynamic_cast<Pattern*>( *it );
		// everything which is not a pattern or muted won't be played
		if( p == NULL || ( *it )->isMuted() )
		{
			continue;
		}
		MidiTime cur_start = _start;
		if( _tco_num < 0 )
		{
			cur_start -= p->startPosition();
		}

		// get all notes from the given pattern...
		const NoteVector & notes = p->notes();
		// ...and set our index to zero
		NoteVector::ConstIterator nit = notes.begin();

		// very effective algorithm for playing notes that are
		// posated within the current sample-frame


		if( cur_start > 0 )
		{
			// skip notes which are posated before start-tact
			while( nit != notes.end() && ( *nit )->pos() < cur_start )
			{
				++nit;
			}
		}

		Note * cur_note;
		while( nit != notes.end() &&
					( cur_note = *nit )->pos() == cur_start )
		{
			if( cur_note->length() != 0 )
			{
				const f_cnt_t note_frames =
					cur_note->length().frames(
							frames_per_tick );

				NotePlayHandle* notePlayHandle = NotePlayHandleManager::acquire( this, _offset, note_frames, *cur_note );
				notePlayHandle->setBBTrack( bb_track );
				// are we playing global song?
				if( _tco_num < 0 )
				{
					// then set song-global offset of pattern in order to
					// properly perform the note detuning
					notePlayHandle->setSongGlobalParentOffset( p->startPosition() );
				}

				Engine::mixer()->addPlayHandle( notePlayHandle );
				played_a_note = true;
			}
			++nit;
		}
	}
	unlock();
	return played_a_note;
}