Beispiel #1
0
void IncreaseSpeed2::doEffect(const Move& move, Pokemon& owner, Pokemon& defending)
{
    Stat& speed = owner.getSpeed();
    println_debug("Current speed: " << speed.getModValue());
    speed -= 2;
    cout << owner.getNickname() << "'s speed rose." << endl;
    println_debug("Current speed: " << speed.getModValue());
}