void evaluatePoseWithRotation(const EdgeModel &originalEdgeModel, const PoseRT &est_cam, const PoseRT &ground_cam, PoseError &poseError)
{
  EdgeModel groundModel, estimatedModel;
  originalEdgeModel.rotate_cam(ground_cam, groundModel);
  originalEdgeModel.rotate_cam(est_cam, estimatedModel);

  const double eps = 1e-4;
  CV_Assert(groundModel.hasRotationSymmetry);
  CV_Assert(estimatedModel.hasRotationSymmetry);

  Point3d tvecPoint = groundModel.getObjectCenter() - estimatedModel.getObjectCenter();
  double tvecDiff = norm(tvecPoint);

  double cosAngle = groundModel.upStraightDirection.ddot(estimatedModel.upStraightDirection);
  cosAngle = std::min(cosAngle, 1.0);
  cosAngle = std::max(cosAngle, -1.0);
  double hartleyDiff = acos(cosAngle);

  PoseRT diff_cam = est_cam * ground_cam.inv();
  Mat Rt_diff_obj = groundModel.Rt_obj2cam.inv(DECOMP_SVD) * diff_cam.getProjectiveMatrix() * groundModel.Rt_obj2cam;
  Mat rvec_diff_obj, tvec_diff_obj;
  getRvecTvec(Rt_diff_obj, rvec_diff_obj, tvec_diff_obj);

/*
    point2col(tvecPoint, *tvec);
    Point3d rvecPoint = estimatedModel.rotationAxis.cross(groundModel.rotationAxis);
    rvecPoint *= hartleyDiff / norm(rvecPoint);
    point2col(rvecPoint, *rvec);
*/
  poseError.init(PoseRT(rvec_diff_obj, tvec_diff_obj), hartleyDiff, tvecDiff);

/*

  Point3d zRvecPoint_obj = estimatedModel.rotationAxis.cross(groundModel.rotationAxis);

  CV_Assert(norm(zRvecPoint_obj) > eps);
  zRvecPoint_obj *= hartleyDiff / norm(zRvecPoint_obj);
  Mat zRvec_obj;
  point2col(zRvecPoint_obj, zRvec_obj);
  const int dim = 3;
  Point3d tvecPoint_obj = groundModel.getObjectCenter() - estimatedModel.getObjectCenter();

  zRvec_obj = Mat::zeros(dim, 1, CV_64FC1);

  Mat zTvec_obj;
  point2col(tvecPoint_obj, zTvec_obj);

  //zTvec_obj = Mat::zeros(dim, 1, CV_64FC1);

  PoseRT zPose_obj = PoseRT(zRvec_obj, zTvec_obj);
  Mat withoutZRotation_Rt = estimatedModel.Rt_obj2cam * zPose_obj.getProjectiveMatrix() * estimatedModel.Rt_obj2cam.inv(DECOMP_SVD) * est_cam.getProjectiveMatrix();
  PoseRT withoutZRotationPose = PoseRT(withoutZRotation_Rt);


  double xyRotationDiff, xyTranslationDiff;
  PoseRT::computeDistance(ground_cam, withoutZRotationPose, xyRotationDiff, xyTranslationDiff, groundModel.Rt_obj2cam);
  //PoseRT::computeDistance(ground_cam, withoutZRotationPose, xyRotationDiff, xyTranslationDiff);
  cout << "xy: " << xyTranslationDiff << " " << xyRotationDiff * 180.0 / CV_PI<< endl;
*/
}
Beispiel #2
0
void PoseRT::computeObjectDistance(const PoseRT &pose1, const PoseRT &pose2, double &rotationDistance, double &translationDistance)
{
  PoseRT diff_cam = pose1.inv() * pose2;

  rotationDistance = norm(diff_cam.getRvec());
  translationDistance = norm(diff_cam.getTvec());
}