Beispiel #1
0
MainWindow::MainWindow()
: QMainWindow()
{
    _scene.reset();

    if (!QGLFormat::hasOpenGL()) {
        QMessageBox::critical(this,
                "No OpenGL Support",
                "This system does not appear to support OpenGL.\n\n"
                "The Tungsten scene editor requires OpenGL "
                "to work properly. The editor will now terminate.\n\n"
                "Please install any available updates for your graphics card driver and try again");
        std::exit(0);
    }

    QGLFormat qglFormat;
    qglFormat.setVersion(3, 2);
    qglFormat.setProfile(QGLFormat::CoreProfile);
    qglFormat.setAlpha(true);
    qglFormat.setSampleBuffers(true);
    qglFormat.setSamples(16);

    _windowSplit = new QSplitter(this);
    _stackWidget = new QStackedWidget(_windowSplit);

      _renderWindow = new   RenderWindow(_stackWidget, this);
     _previewWindow = new  PreviewWindow(_stackWidget, this, qglFormat);
    _propertyWindow = new PropertyWindow(_windowSplit, this);

    _stackWidget->addWidget(_renderWindow);
    _stackWidget->addWidget(_previewWindow);

    _windowSplit->addWidget(_stackWidget);
    _windowSplit->addWidget(_propertyWindow);
    _windowSplit->setStretchFactor(0, 1);
    _windowSplit->setStretchFactor(1, 0);

    setCentralWidget(_windowSplit);

    _previewWindow->addStatusWidgets(statusBar());
     _renderWindow->addStatusWidgets(statusBar());

    connect(this, SIGNAL(sceneChanged()),  _previewWindow, SLOT(sceneChanged()));
    connect(this, SIGNAL(sceneChanged()),   _renderWindow, SLOT(sceneChanged()));
    connect(this, SIGNAL(sceneChanged()), _propertyWindow, SLOT(sceneChanged()));

    connect( _previewWindow, SIGNAL(primitiveListChanged()), _propertyWindow, SLOT(primitiveListChanged()));
    connect( _previewWindow, SIGNAL(selectionChanged()), _propertyWindow, SLOT(changeSelection()));
    connect(_propertyWindow, SIGNAL(selectionChanged()),  _previewWindow, SLOT(changeSelection()));

    showPreview(true);

    QMenu *fileMenu = new QMenu("&File");
    fileMenu->addAction("New",          this, SLOT(newScene()),  QKeySequence("Ctrl+N"));
    fileMenu->addAction("Open File...", this, SLOT(openScene()), QKeySequence("Ctrl+O"));
    fileMenu->addAction("Reload File...", this, SLOT(reloadScene()), QKeySequence("Shift+R"));
    fileMenu->addSeparator();
    fileMenu->addAction("Close", this, SLOT(closeScene()), QKeySequence("Ctrl+W"));
    fileMenu->addSeparator();
    fileMenu->addAction("Save",       this, SLOT(saveScene()),   QKeySequence("Ctrl+S"));
    fileMenu->addAction("Save as...", this, SLOT(saveSceneAs()), QKeySequence("Ctrl+Shift+S"));
    fileMenu->addSeparator();
    fileMenu->addAction("Exit", this, SLOT(close()));

    QMenuBar *menuBar = new QMenuBar();
    menuBar->addMenu(fileMenu);

    setMenuBar(menuBar);

    newScene();
}
Beispiel #2
0
void GlobePlugin::run()
{
  if ( mViewerWidget == 0 )
  {
    QSettings settings;

#ifdef QGISDEBUG
    if ( !getenv( "OSGNOTIFYLEVEL" ) ) osgEarth::setNotifyLevel( osg::DEBUG_INFO );
#endif

    mOsgViewer = new osgViewer::Viewer();

    // install the programmable manipulator.
    osgEarth::Util::EarthManipulator* manip = new osgEarth::Util::EarthManipulator();
    mOsgViewer->setCameraManipulator( manip );

    mIsGlobeRunning = true;
    setupProxy();

    if ( getenv( "GLOBE_MAPXML" ) )
    {
      char* mapxml = getenv( "GLOBE_MAPXML" );
      QgsDebugMsg( mapxml );
      osg::Node* node = osgDB::readNodeFile( mapxml );
      if ( !node )
      {
        QgsDebugMsg( "Failed to load earth file " );
        return;
      }
      mMapNode = MapNode::findMapNode( node );
      mRootNode = new osg::Group();
      mRootNode->addChild( node );
    }
    else
    {
      setupMap();
    }

    // Initialize the sky node if required
    setSkyParameters( settings.value( "/Plugin-Globe/skyEnabled", false ).toBool()
                      , settings.value( "/Plugin-Globe/skyDateTime", QDateTime() ).toDateTime()
                      , settings.value( "/Plugin-Globe/skyAutoAmbient", false ).toBool() );

    // create a surface to house the controls
#if OSGEARTH_VERSION_GREATER_OR_EQUAL( 2, 1, 1 )
    mControlCanvas = ControlCanvas::get( mOsgViewer );
#else
    mControlCanvas = new ControlCanvas( mOsgViewer );
#endif

    mRootNode->addChild( mControlCanvas );

    mOsgViewer->setSceneData( mRootNode );

    mOsgViewer->setThreadingModel( osgViewer::Viewer::SingleThreaded );

    mOsgViewer->addEventHandler( new osgViewer::StatsHandler() );
    mOsgViewer->addEventHandler( new osgViewer::WindowSizeHandler() );
    mOsgViewer->addEventHandler( new osgViewer::ThreadingHandler() );
    mOsgViewer->addEventHandler( new osgViewer::LODScaleHandler() );
    mOsgViewer->addEventHandler( new osgGA::StateSetManipulator( mOsgViewer->getCamera()->getOrCreateStateSet() ) );
#if OSGEARTH_VERSION_LESS_THAN( 2, 2, 0 )
    // add a handler that will automatically calculate good clipping planes
    mOsgViewer->addEventHandler( new osgEarth::Util::AutoClipPlaneHandler() );
#else
    mOsgViewer->getCamera()->addCullCallback( new AutoClipPlaneCullCallback( mMapNode ) );
#endif

    // osgEarth benefits from pre-compilation of GL objects in the pager. In newer versions of
    // OSG, this activates OSG's IncrementalCompileOpeartion in order to avoid frame breaks.
    mOsgViewer->getDatabasePager()->setDoPreCompile( true );

#ifdef GLOBE_OSG_STANDALONE_VIEWER
    mOsgViewer->run();
#endif

    mViewerWidget = new osgEarth::QtGui::ViewerWidget( mOsgViewer );
    mViewerWidget->setGeometry( 100, 100, 1024, 800 );
    mViewerWidget->show();

    if ( settings.value( "/Plugin-Globe/anti-aliasing", true ).toBool() )
    {
      QGLFormat glf = QGLFormat::defaultFormat();
      glf.setSampleBuffers( true );
      bool aaLevelIsInt;
      int aaLevel;
      QString aaLevelStr = settings.value( "/Plugin-Globe/anti-aliasing-level", "" ).toString();
      aaLevel = aaLevelStr.toInt( &aaLevelIsInt );
      if ( aaLevelIsInt )
      {
        glf.setSamples( aaLevel );
      }
      mViewerWidget->setFormat( glf );
    }

    // Set a home viewpoint
    manip->setHomeViewpoint(
      osgEarth::Util::Viewpoint( osg::Vec3d( -90, 0, 0 ), 0.0, -90.0, 2e7 ),
      1.0 );

    setupControls();

    // add our handlers
    mOsgViewer->addEventHandler( new FlyToExtentHandler( this ) );
    mOsgViewer->addEventHandler( new KeyboardControlHandler( manip ) );

#ifndef HAVE_OSGEARTH_ELEVATION_QUERY
    mOsgViewer->addEventHandler( new QueryCoordinatesHandler( this, mElevationManager,
                                 mMapNode->getMap()->getProfile()->getSRS() )
                               );
#endif
  }
  else
  {
    mViewerWidget->show();
  }
}
Beispiel #3
0
void *QGLContext::chooseVisual()
{
    static int bufDepths[] = { 8, 4, 2, 1 };	// Try 16, 12 also?
    //todo: if pixmap, also make sure that vi->depth == pixmap->depth
    void* vis = 0;
    int i = 0;
    bool fail = FALSE;
    QGLFormat fmt = format();
    bool tryDouble = !fmt.doubleBuffer();  // Some GL impl's only have double
    bool triedDouble = FALSE;
    while( !fail && !( vis = tryVisual( fmt, bufDepths[i] ) ) ) {
	if ( !fmt.rgba() && bufDepths[i] > 1 ) {
	    i++;
	    continue;
	}
	if ( tryDouble ) {
	    fmt.setDoubleBuffer( TRUE );
	    tryDouble = FALSE;
	    triedDouble = TRUE;
	    continue;
	}
	else if ( triedDouble ) {
	    fmt.setDoubleBuffer( FALSE );
	    triedDouble = FALSE;
	}
	if ( fmt.stereo() ) {
	    fmt.setStereo( FALSE );
	    continue;
	}
	if ( fmt.accum() ) {
	    fmt.setAccum( FALSE );
	    continue;
	}
	if ( fmt.stencil() ) {
	    fmt.setStencil( FALSE );
	    continue;
	}
	if ( fmt.alpha() ) {
	    fmt.setAlpha( FALSE );
	    continue;
	}
	if ( fmt.depth() ) {
	    fmt.setDepth( FALSE );
	    continue;
	}
	if ( fmt.doubleBuffer() ) {
	    fmt.setDoubleBuffer( FALSE );
	    continue;
	}
	fail = TRUE;
    }
    glFormat = fmt;
    return vis;
}
int qttextlabeltest(int argc, char *argv[])
{
  // Set up the default format for our GL contexts.
  QGLFormat defaultFormat = QGLFormat::defaultFormat();
  defaultFormat.setSampleBuffers(true);
  QGLFormat::setDefaultFormat(defaultFormat);

  // Create and show widget
  QApplication app(argc, argv);
  GLWidget widget;
  widget.setGeometry(10, 10, 500, 500);
  widget.show();

  // Create scene
  GeometryNode *geometry = new GeometryNode;
  widget.renderer().scene().rootNode().addChild(geometry);

  // Add a small sphere at the origin for reference:
  SphereGeometry *spheres = new SphereGeometry;
  spheres->addSphere(Vector3f::Zero(), Vector3ub(128, 128, 128), 0.1f);
  geometry->addDrawable(spheres);

  // Default text property:
  TextProperties tprop;

  // Test alignment:
  TextLabel3D *l3 = NULL;
  TextLabel2D *l2 = NULL;

  // 3D:
  tprop.setColorRgb(255, 0, 0);
  tprop.setAlign(TextProperties::HLeft, TextProperties::VTop);
  l3 = new TextLabel3D;
  l3->setText("Upper Left Anchor");
  l3->setAnchor(Vector3f::Zero());
  l3->setTextProperties(tprop);
  geometry->addDrawable(l3);

  tprop.setColorRgb(0, 255, 0);
  tprop.setAlign(TextProperties::HLeft, TextProperties::VBottom);
  l3 = new TextLabel3D;
  l3->setText("Bottom Left Anchor");
  l3->setAnchor(Vector3f::Zero());
  l3->setTextProperties(tprop);
  geometry->addDrawable(l3);

  tprop.setColorRgb(0, 0, 255);
  tprop.setAlign(TextProperties::HRight, TextProperties::VTop);
  l3 = new TextLabel3D;
  l3->setText("Upper Right Anchor");
  l3->setAnchor(Vector3f::Zero());
  l3->setTextProperties(tprop);
  geometry->addDrawable(l3);

  tprop.setColorRgb(255, 255, 0);
  tprop.setAlign(TextProperties::HRight, TextProperties::VBottom);
  l3 = new TextLabel3D;
  l3->setText("Bottom Right Anchor");
  l3->setAnchor(Vector3f::Zero());
  l3->setTextProperties(tprop);
  geometry->addDrawable(l3);

  tprop.setColorRgba(255, 255, 255, 220);
  tprop.setRotationDegreesCW(90.f);
  tprop.setAlign(TextProperties::HCenter, TextProperties::VCenter);
  l3 = new TextLabel3D;
  l3->setText("Centered Anchor (3D)");
  l3->setAnchor(Vector3f::Zero());
  l3->setTextProperties(tprop);
  l3->setRenderPass(Avogadro::Rendering::TranslucentPass);
  geometry->addDrawable(l3);
  tprop.setRotationDegreesCW(0.f);
  tprop.setAlpha(255);

  // 2D:
  tprop.setColorRgb(255, 0, 0);
  tprop.setAlign(TextProperties::HLeft, TextProperties::VTop);
  l2 = new TextLabel2D;
  l2->setText("Upper Left Corner");
  l2->setAnchor(Vector2i(0, widget.height()));
  l2->setTextProperties(tprop);
  geometry->addDrawable(l2);

  tprop.setColorRgb(0, 255, 0);
  tprop.setAlign(TextProperties::HLeft, TextProperties::VBottom);
  l2 = new TextLabel2D;
  l2->setText("Bottom Left Corner");
  l2->setAnchor(Vector2i(0, 0));
  l2->setTextProperties(tprop);
  geometry->addDrawable(l2);

  tprop.setColorRgb(0, 0, 255);
  tprop.setAlign(TextProperties::HRight, TextProperties::VTop);
  l2 = new TextLabel2D;
  l2->setText("Upper Right Corner");
  l2->setAnchor(Vector2i(widget.width(), widget.height()));
  l2->setTextProperties(tprop);
  geometry->addDrawable(l2);

  tprop.setColorRgb(255, 255, 0);
  tprop.setAlign(TextProperties::HRight, TextProperties::VBottom);
  l2 = new TextLabel2D;
  l2->setText("Bottom Right Corner");
  l2->setAnchor(Vector2i(widget.width(), 0));
  l2->setTextProperties(tprop);
  geometry->addDrawable(l2);

  tprop.setColorRgba(255, 255, 255, 220);
  tprop.setAlign(TextProperties::HCenter, TextProperties::VCenter);
  l2 = new TextLabel2D;
  l2->setText("Centered Anchor (2D)");
  l2->setAnchor(Vector2i(widget.width() / 2, widget.height() / 2));
  l2->setTextProperties(tprop);
  geometry->addDrawable(l2);

  // Test the TextLabel3D's radius feature:
  spheres->addSphere(Vector3f(0.f, 6.f, 0.f), Vector3ub(255, 255, 255), 1.f);

  tprop.setColorRgba(255, 128, 64, 255);
  tprop.setRotationDegreesCW(90.f);
  l3 = new TextLabel3D;
  l3->setText("Clipped");
  l3->setAnchor(Vector3f(0.f, 6.f, 0.f));
  l3->setTextProperties(tprop);
  geometry->addDrawable(l3);

  tprop.setColorRgba(64, 128, 255, 255);
  tprop.setRotationDegreesCW(45.f);
  l3 = new TextLabel3D;
  l3->setText("Projected");
  l3->setAnchor(Vector3f(0.f, 6.f, 0.f));
  l3->setTextProperties(tprop);
  l3->setRadius(1.f);
  geometry->addDrawable(l3);

  // Make sure the widget renders the scene, and store it in a QImage.
  widget.raise();
  widget.repaint();

  // Run the application for a while, and then quit so we can save an image.
  QTimer timer;
  timer.setSingleShot(true);
  app.connect(&timer, SIGNAL(timeout()), SLOT(quit()));
  timer.start(200);
  app.exec();

  // Grab the frame buffer of the GLWidget and save it to a QImage.
  QImage image = widget.grabFrameBuffer(false);

  // Set up the image regression test.
  ImageRegressionTest test(argc, argv);

  // Do the image threshold test, printing output to the std::cout for ctest.
  return test.imageThresholdTest(image, std::cout);
}
Beispiel #5
0
QGLFormat OGLplusExampleGLWidget::getGLFormat(void)
{
	QGLFormat result;
	result.setVersion(3, 3);
	return result;
}
Beispiel #6
0
int main(int argc, char *argv[])
{

// 	int res[8][8];
// 	for(int base = 0; base < 8; ++base) {
// 		for(int rot = 0; rot < 8; ++rot) {
// 			int x = rotationAdd(base, rot);
// 			int e = rotationSub(x, rot);
// 
// 			printf("%d + %d = %d -> %d\n", base, rot, x, e);
// 
// 			res[rot][x] = base;
// 		}
// 		printf("\n");
// 	}
// 
// // 	for(int x = 0; x < 8; ++x) {
// // 		for(int rot = 0; rot < 8; ++rot) {
// // 			int e = rotationSub(x, rot);
// // 			printf("%d - %d = %d : %d\n", rot, x, res[x][rot], e);
// // 		}
// // 		printf("\n");
// // 	}
// 
// 	return 0;
    console();

    mainQuadObj();
    return 0;

    //PicBucket::buildAllMeshes();
    //return 1;

    QApplication app(argc, argv);

    QIcon appicon(":/images/HappySolver64f.png");
    appicon.addFile(":/images/HappySolver32f.png");
    appicon.addFile(":/images/HappySolver16f.png");
    app.setWindowIcon(appicon);

    g_format.setSampleBuffers(true); // TBD - do better
    PicBucket::createSingleton();



    MainWindow window;
    window.setWindowIcon(appicon);
    g_main = &window;
    

    // do the icon as fast as possible.

    flushAllEvents();


    if (!window.initialize())
        return 0;
    // window could have been closed during initlization. test it.
    if (window.wasClosed())
        return 0;

    QString filename;
    for (int i = 1; i < argc; ++i)
    {
        cout << "arg " << i << argv[i] << endl;
        if (argv[i][0] != '-')
        {
            filename = argv[i];
            break;
        }
    }
    if (!filename.isEmpty())
    {
        cout << "Opening file " << filename.toLatin1().data() << endl;
        window.loadStartupFile(filename);
    }

    return app.exec();
}
Beispiel #7
0
static void qt_format_to_attrib_list(const QGLFormat &f, int attribs[])
{
    int i = 0;
    attribs[i++] = GLX_RENDER_TYPE;
    attribs[i++] = GLX_RGBA_BIT;
    attribs[i++] = GLX_DRAWABLE_TYPE;
    attribs[i++] = GLX_PBUFFER_BIT;
    attribs[i++] = GLX_RED_SIZE;
    attribs[i++] = f.redBufferSize() == -1 ? 1 : f.redBufferSize();
    attribs[i++] = GLX_GREEN_SIZE;
    attribs[i++] = f.greenBufferSize() == -1 ? 1 : f.greenBufferSize();
    attribs[i++] = GLX_BLUE_SIZE;
    attribs[i++] = f.blueBufferSize() == -1 ? 1 : f.blueBufferSize();
    if (f.doubleBuffer()) {
        attribs[i++] = GLX_DOUBLEBUFFER;
        attribs[i++] = true;
    }
    if (f.depth()) {
        attribs[i++] = GLX_DEPTH_SIZE;
        attribs[i++] = f.depthBufferSize() == -1 ? 1 : f.depthBufferSize();
    }
    if (f.stereo()) {
        attribs[i++] = GLX_STEREO;
        attribs[i++] = true;
    }
    if (f.stencil()) {
        attribs[i++] = GLX_STENCIL_SIZE;
        attribs[i++] = f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize();
    }
    if (f.alpha()) {
        attribs[i++] = GLX_ALPHA_SIZE;
        attribs[i++] = f.alphaBufferSize() == -1 ? 1 : f.alphaBufferSize();
    }
    if (f.accum()) {
        attribs[i++] = GLX_ACCUM_RED_SIZE;
        attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
        attribs[i++] = GLX_ACCUM_GREEN_SIZE;
        attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
        attribs[i++] = GLX_ACCUM_BLUE_SIZE;
        attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
        if (f.alpha()) {
            attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
            attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
        }
    }
    if (f.sampleBuffers()) {
        attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
        attribs[i++] = 1;
        attribs[i++] = GLX_SAMPLES_ARB;
        attribs[i++] = f.samples() == -1 ? 4 : f.samples();
    }

    attribs[i] = XNone;
}
Beispiel #8
0
int main(int argc,char* argv[]) {

    qRegisterMetaType<medDataIndex>("medDataIndex");

    // this needs to be done before creating the QApplication object, as per the
    // Qt doc, otherwise there are some edge cases where the style is not fully applied
    QApplication::setStyle("plastique");
    medApplication application(argc,argv);
    medSplashScreen splash(QPixmap(":/pixmaps/medInria-splash.png"));
    setlocale(LC_NUMERIC, "C");

    if (dtkApplicationArgumentsContain(&application, "-h") || dtkApplicationArgumentsContain(&application, "--help")) {
        qDebug() << "Usage: medInria [--fullscreen|--no-fullscreen] [--stereo] "
        #ifdef ACTIVATE_WALL_OPTION
        "[--wall] [--tracker=URL] "
        #endif
        "[--view] [files]]";
        return 1;
    }

    // Do not show the splash screen in debug builds because it hogs the
    // foreground, hiding all other windows. This makes debugging the startup
    // operations difficult.

    #if !defined(_DEBUG)
    bool show_splash = true;
    #else
    bool show_splash = false;
    #endif

    medSettingsManager* mnger = medSettingsManager::instance();

    QStringList posargs;
    for (int i=1;i<application.argc();++i) {
        const QString arg = application.argv()[i];
        if (arg.startsWith("--")) {
            bool valid_option = false;
            const QStringList options = (QStringList()
                    << "--fullscreen"
                    << "--no-fullscreen"
                    << "--wall"
                    << "--tracker"
                    << "--stereo"
                    << "--view");
            for (QStringList::const_iterator opt=options.constBegin();opt!=options.constEnd();++opt)
                if (arg.startsWith(*opt))
                    valid_option = true;
            if (!valid_option) { qDebug() << "Ignoring unknown option " << arg; }
            continue;
        }
        posargs.append(arg);
    }

    const bool DirectView = dtkApplicationArgumentsContain(&application,"--view") || posargs.size()!=0;
    int runningMedInria = 0;
    if (DirectView) {
        show_splash = false;
        for (QStringList::const_iterator i=posargs.constBegin();i!=posargs.constEnd();++i) {
            const QString& message = QString("/open ")+*i;
            runningMedInria = application.sendMessage(message);
        }
    } else {
        runningMedInria = application.sendMessage("");
    }

    if (runningMedInria)
        return 0;

    if (show_splash) {

        QObject::connect(medDatabaseController::instance().data(),
                         SIGNAL(copyMessage(QString,int,QColor)),
                         &splash,SLOT(showMessage(QString,int, QColor)));

        application.setMsgColor(Qt::white);
        application.setMsgAlignment(Qt::AlignLeft|Qt::AlignBottom);

        QObject::connect(medPluginManager::instance(),SIGNAL(loadError(const QString&)),
                         &application,SLOT(redirectMessageToSplash(const QString&)) );
        QObject::connect(medPluginManager::instance(),SIGNAL(loaded(QString)),
                         &application,SLOT(redirectMessageToSplash(QString)) );
        QObject::connect(&application,SIGNAL(showMessage(const QString&, int, const QColor&)),
                         &splash,SLOT(showMessage(const QString&, int, const QColor&)) );
        splash.show();
        splash.showMessage("Loading plugins...",Qt::AlignLeft|Qt::AlignBottom,Qt::white);
    }

    //  DATABASE INITIALISATION.
    //  First compare the current with the new data location

    QString currentLocation = medStorage::dataLocation();

    //  If the user configured a new location for the database in the settings editor, we'll need to move it

    QString newLocation = mnger->value("medDatabaseSettingsWidget", "new_database_location").toString();
    if (!newLocation.isEmpty()) {

        //  If the locations are different we need to move the db to the new location

        if (currentLocation.compare(newLocation)!=0) {
            if (!medDatabaseController::instance()->moveDatabase(newLocation)) {
                qDebug() << "Failed to move the database from " << currentLocation << " to " << newLocation;
                //  The new location is invalid so set it to zero
                newLocation = "";
            }
            mnger->setValue("medDatabaseSettingsWidget", "actual_database_location",newLocation);

            //  We need to reset the new Location to prevent doing it all the time

            mnger->setValue("medDatabaseSettingsWidget", "new_database_location","");
        }
    }
    // END OF DATABASE INITIALISATION
    medPluginManager::instance()->initialize();

    //Use Qt::WA_DeleteOnClose attribute to be sure to always have only one closeEvent.
    medMainWindow *mainwindow = new medMainWindow;
    mainwindow->setAttribute(Qt::WA_DeleteOnClose, true);

    if (DirectView)
        mainwindow->setStartup(medMainWindow::WorkSpace,posargs);

    bool fullScreen = medSettingsManager::instance()->value("startup", "fullscreen", false).toBool();

    const bool hasFullScreenArg   = application.arguments().contains("--fullscreen");
    const bool hasNoFullScreenArg = application.arguments().contains("--no-fullscreen");
    const bool hasWallArg         = application.arguments().contains("--wall");

    const int conflict = static_cast<int>(hasFullScreenArg)+static_cast<int>(hasNoFullScreenArg)+ static_cast<int>(hasWallArg);

    if (conflict>1)
        dtkWarn() << "Conflicting command line parameters between --fullscreen, --no-fullscreen and -wall. Ignoring.";
    else {
        if (hasWallArg) {
            mainwindow->setWallScreen(true);
            fullScreen = false;
        }

        if (hasFullScreenArg)
            fullScreen = true;

        if (hasNoFullScreenArg)
            fullScreen = false;
    }

    mainwindow->setFullScreen(fullScreen);


    if(application.arguments().contains("--stereo")) {
       QGLFormat format;
       format.setAlpha(true);
       format.setDoubleBuffer(true);
       format.setStereo(true);
       format.setDirectRendering(true);
       QGLFormat::setDefaultFormat(format);
    }

    if (show_splash)
        splash.finish(mainwindow);

    if (medPluginManager::instance()->plugins().isEmpty()) {
        QMessageBox::warning(mainwindow,
                             QObject::tr("No plugin loaded"),
                             QObject::tr("Warning : no plugin loaded successfully."));
    }

    application.setActivationWindow(mainwindow);
    application.setMainWindow(mainwindow);

    forceShow(*mainwindow);

    //  Start main loop.
    const int status = application.exec();

    medPluginManager::instance()->uninitialize();

    return status;
}