void ListViewDnd::updateLine( const QPoint & dragPos )
{
    QListViewItem * item = itemAt(dragPos);
    QListView * src = (QListView *) this->src;

    int ypos = item ? 
	( src->itemRect( item ).bottom() - ( line->height() / 2 ) ) : 
	( src->itemRect( src->firstChild() ).top() );

    int xpos = dropDepth( item, dragPos ) * src->treeStepSize();
    line->resize( src->viewport()->width() - xpos, line->height() );
    line->move( xpos, ypos );
}
Beispiel #2
0
/**
 * Displays a tool-tip according to the current location of the mouse
 * pointer.
 * @param	pt	The mouse pointer coordinates
 */
void ListToolTip::maybeTip(const QPoint& pt)
{
	QString str;
	QListView* pList;
	QListViewItem* pItem;
	
	// Get the item at the given point
	pList = m_pList->getList();
	pItem = pList->itemAt(pt);
	if (pItem == NULL)
		return;

	// Get the tip string for this item
	if (!m_pList->getTip(pItem, str))
		return;

	// Get the bounding rectangle of the item
	const QRect rcItem = pList->itemRect(pItem);
	if (!rcItem.isValid())
		return;

	// Get the header coordinates
	const QRect rcHead = pList->header()->rect();
	if (!rcHead.isValid())
		return;

	// Calculate the tool-tip rectangle
	QRect rcCell(rcHead.left(), rcItem.top(), rcItem.width(), rcItem.height());

	// Display the tool-tip
	tip(rcCell, str);
}
QListViewItem * ListViewDnd::itemAt( QPoint pos )
{
    QListView * src = (QListView *) this->src;
    int headerHeight = (int)(src->header()->height());
    pos.ry() -= headerHeight;
    QListViewItem * result = src->itemAt( pos );

    if ( result && ( pos.ry() < (src->itemPos(result) + result->height()/2) ) )
	result = result->itemAbove();

    // Wind back if has parent, and we're in flat mode
    while ( result && result->parent() && (dMode & Flat) )
	result = result->parent();

    // Wind back if has parent, and we're in flat mode
    while ( result && !result->isVisible() && result->parent() )
	result = result->parent();

    if ( !result && src->firstChild() && (pos.y() > src->itemRect(src->firstChild()).bottom()) ) {
	result = src->lastItem();
	if ( !result->isVisible() )
	    // Handle special case where last item is actually hidden
	    result = result->itemAbove();
    }

    return result;
}