void MdiAreaWidget::removeWidget(HTableData *w) {
    if( subWindows.contains(w)) {
     //   this->mdiArea->removeSubWindow(w);
        QMdiSubWindow* QMdiChild = qobject_cast<QMdiSubWindow*>(w->parentWidget());
        QMdiChild->close();
        this->subWindows.remove(w);
    }
}
bool ccPointPairRegistrationDlg::linkWith(ccGLWindow* win)
{
	ccGLWindow* oldWin = m_associatedWin;
	if (oldWin)
	{
		if (oldWin != win)
		{
			oldWin->disconnect(this);
		}

		oldWin->removeFromOwnDB(&m_alignedPoints);
		m_alignedPoints.setDisplay(0);
		oldWin->removeFromOwnDB(&m_refPoints);
		m_refPoints.setDisplay(0);

		m_pickingHub->removeListener(this);
	}

	if (!ccOverlayDialog::linkWith(win))
	{
		return false;
	}

	m_aligned.restore();
	m_reference.restore();

	if (oldWin && MainWindow::TheInstance())
	{
		QMdiSubWindow* subWindow = MainWindow::TheInstance()->getMDISubWindow(oldWin);
		if (subWindow)
			subWindow->close();
	}

	if (m_associatedWin)
	{
		if (!m_pickingHub->addListener(this, true))
		{
			ccLog::Error("Picking mechanism is already in use! Close the other tool first, and then restart this one.");
			return false;
		}
		
		m_associatedWin->addToOwnDB(&m_alignedPoints);
		m_associatedWin->addToOwnDB(&m_refPoints);

		m_associatedWin->displayNewMessage(QString(), ccGLWindow::LOWER_LEFT_MESSAGE);
		m_associatedWin->displayNewMessage("(you can add points 'manually' if necessary)", ccGLWindow::LOWER_LEFT_MESSAGE, true, 3600);
		m_associatedWin->displayNewMessage(QString("Pick equivalent points on both clouds (at least %1 pairs - mind the order)").arg(MIN_PAIRS_COUNT), ccGLWindow::LOWER_LEFT_MESSAGE, true, 3600);
	}

	return true;
}
bool ccPointPairRegistrationDlg::linkWith(ccGLWindow* win)
{
	ccGLWindow* oldWin = m_associatedWin;
	if (oldWin)
	{
		if (oldWin != win)
		{
			oldWin->disconnect(this);
		}

		oldWin->removeFromOwnDB(&m_alignedPoints);
		m_alignedPoints.setDisplay(0);
		oldWin->removeFromOwnDB(&m_refPoints);
		m_refPoints.setDisplay(0);

		oldWin->lockPickingMode(false);
		oldWin->setPickingMode(ccGLWindow::DEFAULT_PICKING);
	}

	if (!ccOverlayDialog::linkWith(win))
	{
		return false;
	}

	m_aligned.restore();
	m_reference.restore();

	if (oldWin && MainWindow::TheInstance())
	{
		QMdiSubWindow* subWindow = MainWindow::TheInstance()->getMDISubWindow(oldWin);
		if (subWindow)
			subWindow->close();
	}

	if (m_associatedWin)
	{
		m_associatedWin->setPickingMode(ccGLWindow::POINT_OR_TRIANGLE_PICKING);
		m_associatedWin->lockPickingMode(true);
		connect(m_associatedWin, SIGNAL(itemPicked(ccHObject*, unsigned, int, int, const CCVector3&)), this, SLOT(processPickedItem(ccHObject*, unsigned, int, int, const CCVector3&)));

		m_associatedWin->addToOwnDB(&m_alignedPoints);
		m_associatedWin->addToOwnDB(&m_refPoints);

		m_associatedWin->displayNewMessage(QString(), ccGLWindow::LOWER_LEFT_MESSAGE);
		m_associatedWin->displayNewMessage("(you can add points 'manually' if necessary)", ccGLWindow::LOWER_LEFT_MESSAGE, true, 3600);
		m_associatedWin->displayNewMessage(QString("Pick equivalent points on both clouds (at least %1 pairs - mind the order)").arg(MIN_PAIRS_COUNT), ccGLWindow::LOWER_LEFT_MESSAGE, true, 3600);
	}

	return true;
}
Beispiel #4
0
void MainWindow::closeEvent(QCloseEvent * event)
{

    while (true) {
        QMdiSubWindow * w = mdi->activeSubWindow();
        if (w == NULL)
            break;
        if (w->close())
            continue;
        event->ignore();
        return;
    }
    event->accept();
}
Beispiel #5
0
void MainWindow::OpenFile(QString FilePath, bool addToRecentList)
{
    if(m_isFileReloading) return;
    m_isFileReloading = true;
    BoolReseter rst(&m_isFileReloading); Q_UNUSED(rst);

    if(!m_isAppInited) return;
    qApp->setActiveWindow(this);

    //Check if data configs are valid
    if( configs.check() )
    {
        LogCritical(QString("Error! *.INI configs not loaded"));
        QMessageBox::warning(this,
                             tr("Configuration is loaded with errors"),
                             tr("Cannot open file:\n"
                                "Configuration package loaded with errors.")
                                        .arg(ConfStatus::configPath));
        //Show configuration status window
        on_actionCurConfig_triggered();
        return;
    }

    QMdiSubWindow *newSubWin = NULL;
    QMdiSubWindow *existing = findOpenedFileWin(FilePath);
            if (existing) {
                ui->centralWidget->setActiveSubWindow(existing);
                return;
            }

    QFile file(FilePath);
    if (!file.open(QIODevice::ReadOnly))
    {
        QMessageBox::critical(this, tr("File open error"),
        tr("Can't open the file: %1").arg(file.errorString()), QMessageBox::Ok);
        return;
    }

    QFileInfo in_1(FilePath);

    GlobalSettings::openPath = in_1.absoluteDir().absolutePath();

    if((in_1.suffix().toLower() == "lvl")||(in_1.suffix().toLower() == "lvlx"))
    {
        LevelData FileData;

        LogDebug("> parsing level file format");
        if( !FileFormats::OpenLevelFile(FilePath, FileData) )
        {
            formatErrorMsgBox(FilePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata);
            return;
        }
        LogDebug("File was read!");
        FileData.meta.filename   = util::getBaseFilename(in_1.fileName());
        FileData.meta.path       = in_1.absoluteDir().absolutePath();
        FileData.playmusic  = GlobalSettings::autoPlayMusic;
        file.close();

        LogDebug("Creating of sub-window");
        LevelEdit *child = createLvlChild(&newSubWin);
        if ( child->loadFile(FilePath, FileData, configs, GlobalSettings::LvlOpts) )
        {
            child->show();
            updateMenus(newSubWin, true);
            child->updateGeometry();
            child->ResetPosition();
            dock_LvlItemBox->setLvlItemBoxes(false, false);
            statusBar()->showMessage(tr("Level file loaded"), 2000);
            SetCurrentLevelSection(0);
            dock_LvlWarpProps->init();
            dock_LvlLayers->setLayersBox();

            if(GlobalSettings::autoPlayMusic) ui->actionPlayMusic->setChecked(true);
            on_actionPlayMusic_triggered(ui->actionPlayMusic->isChecked());

        } else {
            LogDebug(">>File loading aborted");
            //child->show();
            child->LvlData.meta.modified = false;
            newSubWin->close();
            LogDebug(">>Windows closed");
        }
    }
    else
    if((in_1.suffix().toLower() == "wld")||(in_1.suffix().toLower() == "wldx"))
    {
        WorldData FileData;
        if( !FileFormats::OpenWorldFile( FilePath, FileData ) )
        {
            formatErrorMsgBox(FilePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata);
            return;
        }
        file.close();

        WorldEdit *child = createWldChild(&newSubWin);
        if ( child->loadFile(FilePath, FileData, configs, GlobalSettings::LvlOpts) ) {
            child->show();
            updateMenus(newSubWin, true);
            child->updateGeometry();
            child->ResetPosition();
            dock_WldItemBox->setWldItemBoxes(false, false);
            dock_WldSettingsBox->setCurrentWorldSettings();
            if(FileData.HubStyledWorld)
            {
                dock_WldSettingsBox->setVisible(true);
                dock_WldSettingsBox->raise();
            }
            statusBar()->showMessage(tr("World map file loaded"), 2000);
        } else {
            LogDebug(">>File loading aborted");
            child->close();
            newSubWin->close();
            LogDebug(">>Windows closed");
        }
    }
    else
    if(in_1.suffix().toLower() == "txt")
    {
        NPCConfigFile FileData;
        if( !FileFormats::ReadNpcTXTFileF(FilePath, FileData) )
        {
            QMessageBox::critical(this, QObject::tr("File open error"), tr("Can't read the file"), QMessageBox::Ok);
            return;
        }

        if( !FileData.unknownLines.isEmpty() )
        {
            QMessageBox::warning(this,
                                 QObject::tr("Unknown values are presented"),
                                 QObject::tr("Your file have an unknown values which will be removed\n"
                                             " when you will save file") +
                                 QString("\n====================================\n"
                                         "%1").arg(FileData.unknownLines),
                                 QMessageBox::Ok);
        }

        NpcEdit *child = createNPCChild(&newSubWin);
        if (child->loadFile(FilePath, FileData)) {
            statusBar()->showMessage(tr("NPC Config loaded"), 2000);
            child->show();
            updateMenus(newSubWin, true);
        } else {
            child->close();
            newSubWin->close();
        }
    }
    else
    if(in_1.suffix().toLower() == "sav")
    {
        GamesaveData FileData;

        QString statistics;
        if(!FileFormats::ReadSMBX64SavFileF( FilePath, FileData))
        {
            formatErrorMsgBox( FilePath, FileData.meta.ERROR_info, FileData.meta.ERROR_linenum, FileData.meta.ERROR_linedata );
            return;
        }

        statistics+= QString("SMBX Game Save file version %1\n\n").arg(FileData.meta.RecentFormatVersion);
        if(FileData.gameCompleted)
            statistics+= "      ====This game was completed====\n\n";
        statistics+= QString("Lives: %1,   Coins:%2,   ").arg(FileData.lives).arg(FileData.coins);
        statistics+= QString("Total stars: %1,   Gotten stars: %2\n")
                .arg(FileData.totalStars)
                .arg(FileData.gottenStars.size());
        statistics+= QString("Position X=%1, Y=%2\n")
                .arg(FileData.worldPosX)
                .arg(FileData.worldPosY);

        if(FileData.musicID>0)
        {
            long item=configs.getMusWldI(FileData.musicID);
            if(item>=0)
            {
                statistics+= QString("Current music: %1\n\n").arg(configs.main_music_wld[item].name);
            }
        }

        statistics += "\n===========Players:============\n";
        for(int i=0; i<FileData.characterStates.size();i++)
        {
            if(i<configs.main_characters.size())
                statistics += QString("%1:\n").arg(configs.main_characters[i].name);
            else
                statistics += QString("<unknown character>:\n");
            statistics += QString("Health: %1,    ").arg(FileData.characterStates[i].health);
            statistics += QString("Power-UP: %1,    ").arg(FileData.characterStates[i].state);
            switch(FileData.characterStates[i].mountType)
            {
            case 0:
                break;
            case 1:
                statistics += QString("Mounted vehicle: Shoe - ");
                switch(FileData.characterStates[i].mountID)
                {
                case 1:
                    statistics += QString("Kuribo's (green)");break;
                case 2:
                    statistics += QString("Podoboo's (red)");break;
                case 3:
                    statistics += QString("Lakitu's (blue)");break;
                default:
                    statistics += QString("of God Power :D");break;
                }
                break;
            case 3:
                statistics += QString("Mounted vehicle: Yoshi");break;
            default:
                statistics += QString("Mounted vehicle: <unknown>");break;
            }

            if( (FileData.characterStates[i].itemID>0) && configs.main_npc.contains(FileData.characterStates[i].itemID) )
            {
                statistics += QString("%2Has item: %1")
                                .arg(configs.main_npc[FileData.characterStates[i].itemID].setup.name)
                                .arg(FileData.characterStates[i].mountType > 0 ? ",    ":"");
            }

            if(i<FileData.characterStates.size()-1)
                statistics += "\n----------------------------\n";
        }
        statistics += "\n=========================\n";

        if( !FileData.meta.ReadFileValid )
            return;

        QMessageBox::information(this,
                                 tr("Game save statistics"),
                                 statistics,
                                 QMessageBox::Ok);
    }
    else
    {
        QMessageBox::warning(this,
                             tr("Bad file"),
                             tr("This file have unknown extension"),
                             QMessageBox::Ok);
        return;
    }

    // Add to recent fileList
    if(addToRecentList){
        AddToRecentFiles(FilePath);
        SyncRecentFiles();
    }
}
Beispiel #6
0
//Reload opened file data
void MainWindow::on_actionReload_triggered()
{
    if(_is_reloading) return;
    _is_reloading=true;
    BoolReseter rst(&_is_reloading);
    Q_UNUSED(rst);

    QString filePath;
    QRect wnGeom;

    if (activeChildWindow()==1)
    {
        LevelData FileData;
        filePath = activeLvlEditWin()->curFile;

        if(activeLvlEditWin()->isUntitled)
        {
                    QMessageBox::warning(this, tr("File not saved"),
                    tr("File doesn't saved on disk."), QMessageBox::Ok);
                        return;
        }

        if (!QFileInfo(filePath).exists() ) {
            QMessageBox::critical(this, tr("File open error"),
            tr("Can't open the file.\nFile not exist."), QMessageBox::Ok);
                return;
        }

        if(activeLvlEditWin()->LvlData.modified)
        {
            QMessageBox::StandardButton ret = QMessageBox::question(this, tr("Reload file and custom stuff"),
            tr("Do you want to save before reload stuff?"), QMessageBox::Yes|QMessageBox::No|QMessageBox::Cancel);
            if((ret==QMessageBox::Cancel)||(ret==0))
                return;
            else
              if(ret==QMessageBox::Yes)
                save();
        }

        //Open level file
        FileData = FileFormats::OpenLevelFile(filePath);

        if( !FileData.ReadFileValid ){
            statusBar()->showMessage(tr("Reloading error"), 2000);
            return;}

        FileData.playmusic = GlobalSettings::autoPlayMusic;
        activeLvlEditWin()->LvlData.modified = false;

        QFile file(filePath+".meta");
        if(QFileInfo(filePath+".meta").exists())
        {
            if (file.open(QIODevice::ReadOnly))
            {
                QString metaRaw;
                QTextStream meta(&file);
                meta.setCodec("UTF-8");
                metaRaw = meta.readAll();
                if(FileData.metaData.script)
                {
                    delete FileData.metaData.script;
                    FileData.metaData.script = NULL;
                }
                FileData.metaData = FileFormats::ReadNonSMBX64MetaData(metaRaw, filePath+".meta");
            }
            else
            {
                QMessageBox::critical(this, tr("File open error"),
                tr("Can't open the file."), QMessageBox::Ok);
            }
        }

        //Remember last section ID and positions!
        int lastSection=0;
        QMap<int, QPair<long, long> > sectionPoss;
        lastSection = activeLvlEditWin()->LvlData.CurSection;
        SetCurrentLevelSection(lastSection);//Need to remember position of current section
        for(int i=0; i<activeLvlEditWin()->LvlData.sections.size(); i++)
        {
            LevelSection sct = activeLvlEditWin()->LvlData.sections[i];
            sectionPoss[sct.id]=QPair<long, long >(sct.PositionX, sct.PositionY);
        }

        activeLvlEditWin()->close();//Close old widget without closing of sub-window

        //Get pointer to current sub-window
        QMdiSubWindow *window = ui->centralWidget->activeSubWindow();

        //Get geometry of current subwindow
        wnGeom = ui->centralWidget->activeSubWindow()->geometry();
        //delete window->widget();
        LevelEdit *chLvlWin = new LevelEdit(window);
        connect(chLvlWin, SIGNAL(forceReload()), this, SLOT(on_actionReload_triggered()));
        window->setWidget(chLvlWin);
        GraphicsWorkspace* gr = static_cast<GraphicsWorkspace *>(chLvlWin->getGraphicsView());
        connect(gr, SIGNAL(zoomValueChanged(QString)), zoom, SLOT(setText(QString)));

        //ui->centralWidget->activeSubWindow()->close();
        LevelEdit *child = chLvlWin;//createLvlChild();
        LvlMusPlay::setNoMusic();
        setMusic(false);
        if ((bool) (child->loadFile(filePath, FileData, configs, GlobalSettings::LvlOpts)))
        {
            child->show();
            ui->centralWidget->activeSubWindow()->setGeometry(wnGeom);
            child->updateGeometry();
            child->ResetPosition();
            statusBar()->showMessage(tr("Level file reloaded"), 2000);
            LvlMusPlay::musicForceReset=true; //reset musics
            updateMenus(true);

            child->setFocus();
            //Restore saved section positions
            for(int i=0; i<child->LvlData.sections.size(); i++)
            {
                if(sectionPoss.contains(child->LvlData.sections[i].id))
                {
                    child->LvlData.sections[i].PositionX=sectionPoss[child->LvlData.sections[i].id].first;
                    child->LvlData.sections[i].PositionY=sectionPoss[child->LvlData.sections[i].id].second;
                }
            }

            SetCurrentLevelSection(lastSection);

            if(GlobalSettings::autoPlayMusic) ui->actionPlayMusic->setChecked(true);
        } else {
                WriteToLog(QtDebugMsg, ">>File loading aborted");
            child->show();
                WriteToLog(QtDebugMsg, ">>Window showed");
            if(activeChildWindow()==1) activeLvlEditWin()->LvlData.modified = false;
                WriteToLog(QtDebugMsg, ">>Option set");
            ui->centralWidget->activeSubWindow()->close();
                WriteToLog(QtDebugMsg, ">>Windows closed");
        }
    }
    else
    if (activeChildWindow()==2)
    {
        filePath = activeNpcEditWin()->curFile;
        QFile fileIn(filePath);

        if(activeNpcEditWin()->isUntitled)
        {
                    QMessageBox::warning(this, tr("File not saved"),
                    tr("File doesn't saved on disk."), QMessageBox::Ok);
                        return;
        }

        if(activeNpcEditWin()->isModyfied)
        {
            QMessageBox::StandardButton ret = QMessageBox::question(this, tr("Reload file and custom stuff"),
            tr("Do you want to save before reload stuff?"), QMessageBox::Yes|QMessageBox::No|QMessageBox::Cancel);
            if((ret==QMessageBox::Cancel)||(ret==0))
                return;
            else
              if(ret==QMessageBox::Yes)
                save();
        }

        if (!fileIn.open(QIODevice::ReadOnly)) {
        QMessageBox::critical(this, tr("File open error"),
        tr("Can't open the file."), QMessageBox::Ok);
            return;
        }

        NPCConfigFile FileData = FileFormats::ReadNpcTXTFile(fileIn);
        if( !FileData.ReadFileValid ) return;
        wnGeom = ui->centralWidget->activeSubWindow()->geometry();
        activeNpcEditWin()->isModyfied = false;
        activeNpcEditWin()->close();
        //NpcEdit *child = createNPCChild();

        QMdiSubWindow *npcWindow = ui->centralWidget->activeSubWindow();
        NpcEdit *child = new NpcEdit(&configs, npcWindow);
        npcWindow->setWidget(child);

        if (child->loadFile(filePath, FileData)) {
            statusBar()->showMessage(tr("NPC Config reloaded"), 2000);
            child->show();
            ui->centralWidget->activeSubWindow()->setGeometry(wnGeom);
            updateMenus(true);
        } else {
            child->close();
            npcWindow->close();
        }
    }
    else
    if (activeChildWindow()==3)
    {
        WorldData FileData;
        filePath = activeWldEditWin()->curFile;

        if(activeWldEditWin()->isUntitled)
        {
                    QMessageBox::warning(this, tr("File not saved"),
                    tr("File doesn't saved on disk."), QMessageBox::Ok);
                        return;
        }

        if (!QFileInfo(filePath).exists() ) {
            QMessageBox::critical(this, tr("File open error"),
            tr("Can't open the file.\nFile not exist."), QMessageBox::Ok);
                return;
        }

        if(activeWldEditWin()->WldData.modified){
            QMessageBox::StandardButton ret = QMessageBox::question(this, tr("Reload file and custom stuff"),
            tr("Do you want to save before reload stuff?"), QMessageBox::Yes|QMessageBox::No|QMessageBox::Cancel);
            if((ret==QMessageBox::Cancel)||(ret==0))
                return;
            else
              if(ret==QMessageBox::Yes)
                save();
        }

        FileData = FileFormats::OpenWorldFile(filePath);

        if( !FileData.ReadFileValid ){
            statusBar()->showMessage(tr("Reloading error"), 2000);
            return;}

        FileData.filename = QFileInfo(filePath).baseName();
        FileData.path = QFileInfo(filePath).absoluteDir().absolutePath();
        FileData.playmusic = GlobalSettings::autoPlayMusic;
        activeWldEditWin()->WldData.modified = false;

        QFile file(filePath+".meta");
        if(QFileInfo(filePath+".meta").exists())
        {
            if (file.open(QIODevice::ReadOnly))
            {
                QString metaRaw;
                QTextStream meta(&file);
                meta.setCodec("UTF-8");
                metaRaw = meta.readAll();
                FileData.metaData = FileFormats::ReadNonSMBX64MetaData(metaRaw, filePath+".meta");
            }
            else
            {
                QMessageBox::critical(this, tr("File open error"),
                tr("Can't open the file."), QMessageBox::Ok);
            }
        }

        wnGeom = ui->centralWidget->activeSubWindow()->geometry();
        QMdiSubWindow *worldWindow = ui->centralWidget->activeSubWindow();
        long posX = activeWldEditWin()->scene->_viewPort->horizontalScrollBar()->value();
        long posY = activeWldEditWin()->scene->_viewPort->verticalScrollBar()->value();

        activeWldEditWin()->close();

        WorldEdit *child = new WorldEdit(worldWindow);
        connect(child, SIGNAL(forceReload()), this, SLOT(on_actionReload_triggered()));
        worldWindow->setWidget(child);
        GraphicsWorkspace* gr = static_cast<GraphicsWorkspace *>(child->getGraphicsView());

        connect(gr, SIGNAL(zoomValueChanged(QString)), zoom, SLOT(setText(QString)));
        if ( (bool)(child->loadFile(filePath, FileData, configs, GlobalSettings::LvlOpts)) ) {
            child->show();
            ui->centralWidget->activeSubWindow()->setGeometry(wnGeom);
            child->updateGeometry();
            child->ResetPosition();
            updateMenus(true);
            dock_WldSettingsBox->setCurrentWorldSettings();
            if(FileData.HubStyledWorld)
            {
                dock_WldSettingsBox->setVisible(true);
                dock_WldSettingsBox->raise();
            }

            child->scene->_viewPort->horizontalScrollBar()->setValue(posX);
            child->scene->_viewPort->verticalScrollBar()->setValue(posY);

            statusBar()->showMessage(tr("World map file loaded"), 2000);
        } else {
            WriteToLog(QtDebugMsg, ">>File loading aborted");
            child->show();
            WriteToLog(QtDebugMsg, ">>Window showed");
            if(activeChildWindow()==3) activeWldEditWin()->WldData.modified = false;
            WriteToLog(QtDebugMsg, ">>Option set");
            ui->centralWidget->activeSubWindow()->close();
            WriteToLog(QtDebugMsg, ">>Windows closed");
        }

    }

    dock_LvlItemBox->clearFilter();
}
Beispiel #7
0
/*!
 * \param wid Window ID
 *
 * Runs when the specified Window ID is closed.
 */
void IdealIRC::subWinClosed(int wid)
{
    subwindow_t empty;
    empty.wid = -1;

    subwindow_t sw = winlist.value(wid, empty);

    if (sw.wid == -1)
        return; // Nope.

    if (sw.type == WT_STATUS) {
        int statusCount = 0;

        QHashIterator<int,subwindow_t> i(winlist);
        while (i.hasNext())
            if (i.next().value().type == WT_STATUS)
                ++statusCount;

        if (statusCount <= 1)
            return; // Nope.
    }

    std::cout << "Closing " << sw.widget->objectName().toStdString().c_str() << " (" << wid << ")" << std::endl;
    scriptParent.resetMenuPtrList();

    if (sw.type == WT_STATUS) {
        // Closing a status window.
        QList<QMdiSubWindow*> closeList; // List of subwindows for this status to close
        QHashIterator<int,subwindow_t> i(winlist); // Iterate all windows
        IConnection *con = conlist.value(wid); // Remember window id of status is always equal to connection id. KISS!
        while (i.hasNext()) {
            i.next();
            subwindow_t s = i.value();
            // This item may not be a subwindow of the status that's closing.

            if (s.parent == wid) {
                // This item is a child of the status
                closeList.push_back(s.subwin);
                con->freeWindow( s.widget->objectName() );
            }
        }

        if (con->isSocketOpen())
            con->closeConnection(); // Begin closing the socket.

        // Close all its subwindows
        int count = closeList.count()-1;
        std::cout << "  count : " << count << std::endl;
        for (int i = 0; i <= count; i++) {
            QMdiSubWindow *w = closeList.at(i);
            w->close();
        }

        con->freeWindow("STATUS"); // Free status window lastly
        if (! con->isSocketOpen())
            delete con; // Socket wasn't open, delete connection object

    }

    else {
        IConnection *con = conlist.value(sw.parent, NULL);
        if (con != NULL)
            con->freeWindow( sw.widget->objectName() );
        winlist.remove(sw.wid);
    }

    if (sw.type == WT_CHANNEL) {
        IConnection *con = conlist.value(sw.parent);
        con->sockwrite("PART :" + sw.widget->objectName() );
    }

    if (sw.type == WT_STATUS)
        wsw.delGroup(sw.wid);
    else
        wsw.delWindow(sw.wid);

    ui->treeWidget->removeItemWidget(sw.treeitem, 0);
    delete sw.treeitem;
    delete sw.widget;
    winlist.remove(wid);

    /**
       @note Do we need to delete the other pointers from subwindow_t ?
    **/
}