Beispiel #1
0
void QwwSmtpClientPrivate::sendHelo() {
    SMTPCommand &cmd = commandqueue.head();
    QString domain = localName;
    if (socket->isEncrypted() && localNameEncrypted.isEmpty())
        domain = localNameEncrypted;
    QByteArray buf = QString("HELO "+domain+"\r\n").toUtf8();
    qDebug() << "SMTP >>>" << buf;
    socket->write(buf);
    cmd.extra = 1;
}
Beispiel #2
0
bool RemotePeer::isSecure() const
{
    if (socket()) {
        if (isLocal())
            return true;
#ifdef HAVE_SSL
        QSslSocket *sslSocket = qobject_cast<QSslSocket *>(socket());
        if (sslSocket && sslSocket->isEncrypted())
            return true;
#endif
    }
    return false;
}
Beispiel #3
0
bool SignalProxy::IODevicePeer::isSecure() const {
#ifdef HAVE_SSL
  QSslSocket *sslSocket = qobject_cast<QSslSocket *>(_device);
  if(sslSocket)
    return sslSocket->isEncrypted() || sslSocket->localAddress() == QHostAddress::LocalHost || sslSocket->localAddress() == QHostAddress::LocalHostIPv6;
#endif

  QAbstractSocket *socket = qobject_cast<QAbstractSocket *>(_device);
  if(socket)
    return socket->localAddress() == QHostAddress::LocalHost || socket->localAddress() == QHostAddress::LocalHostIPv6;

  return false;
}
Beispiel #4
0
// Receive notification that the SSL handshake has completed successfully
void Server::handshakeComplete()
{
  QSslSocket *socket = dynamic_cast<QSslSocket *>(sender());
  assert(socket);

  connect(socket, SIGNAL(disconnected()), this, SLOT(connectionClosed()));
  connect(socket, SIGNAL(readyRead()), this, SLOT(receiveMessage()));

  std::cout << "Accepted connection from " << socket->peerAddress().toString().toStdString() << ":" << socket->peerPort() << " .Encrypted : " << socket->isEncrypted() << std::endl;

  sockets.push_back(socket);
}
Beispiel #5
0
bool Client::isSecure() const
{
	QSslSocket *socket = qobject_cast<QSslSocket*>(d->socket);
	return socket && socket->isEncrypted();
}
Beispiel #6
-1
// Accept connection from server and initiate the SSL handshake
void Server::acceptConnection()
{
	if (sockets.empty() == false)
		std::cout << "Server is mad efor 1 connection also. Need to update to handle multiple connections" << std::endl;

  QSslSocket *socket = dynamic_cast<QSslSocket *>(server.nextPendingConnection());
  assert(socket);


  // Report any SSL errors that occur
  connect(socket, SIGNAL(sslErrors(const QList<QSslError> &)), this, SLOT(sslErrors(const QList<QSslError> &)));

  connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(connectionFailure()));

  
  // QSslSocket emits the encrypted() signal after the encrypted connection is established
#define _USE_ENCRYPTION
#ifdef _USE_ENCRYPTION
  connect(socket, SIGNAL(encrypted()), this, SLOT(handshakeComplete()));
  socket->setPrivateKey(key);
  socket->setLocalCertificate(certificate);

  socket->setPeerVerifyMode(QSslSocket::VerifyNone);
  socket->startServerEncryption();
#else
  connect(socket, SIGNAL(disconnected()), this, SLOT(connectionClosed()));
  connect(socket, SIGNAL(readyRead()), this, SLOT(receiveMessage()));
  sockets.push_back(socket);
  std::cout << "Accepted connection from " << socket->peerAddress().toString().toStdString() << ":" << socket->peerPort() << " .Encrypted : " << socket->isEncrypted() << std::endl;
#endif
}