SInt64 RTPStatsUpdaterTask::Run()
{

    QTSServerInterface* theServer = QTSServerInterface::sServer;
    
    // All of this must happen atomically wrt dictionary values we are manipulating
    OSMutexLocker locker(&theServer->fMutex);
    
    //First update total bytes. This must be done because total bytes is a 64 bit number,
    //so no atomic functions can apply.
    //
    // NOTE: The line below is not thread safe on non-PowerPC platforms. This is
    // because the fPeriodicRTPBytes variable is being manipulated from within an
    // atomic_add. On PowerPC, assignments are atomic, so the assignment below is ok.
    // On a non-PowerPC platform, the following would be thread safe:
    //unsigned int periodicBytes = atomic_add(&theServer->fPeriodicRTPBytes, 0);
    unsigned int periodicBytes = theServer->fPeriodicRTPBytes;
    (void)atomic_sub(&theServer->fPeriodicRTPBytes, periodicBytes);
    theServer->fTotalRTPBytes += periodicBytes;
    
    // Same deal for packet totals
    unsigned int periodicPackets = theServer->fPeriodicRTPPackets;
    (void)atomic_sub(&theServer->fPeriodicRTPPackets, periodicPackets);
    theServer->fTotalRTPPackets += periodicPackets;
    
    // ..and for lost packet totals
    unsigned int periodicPacketsLost = theServer->fPeriodicRTPPacketsLost;
    (void)atomic_sub(&theServer->fPeriodicRTPPacketsLost, periodicPacketsLost);
    theServer->fTotalRTPPacketsLost += periodicPacketsLost;
    
    SInt64 curTime = OS::Milliseconds();
    
    //for cpu percent
        Float32 cpuTimeInSec = GetCPUTimeInSeconds();
    
    //also update current bandwidth statistic
    if (fLastBandwidthTime != 0)
    {
        Assert(curTime > fLastBandwidthTime);
        UInt32 delta = (UInt32)(curTime - fLastBandwidthTime);
        if (delta < 1000)
            WarnV(delta >= 1000, "Timer is off");
        
        //do the bandwidth computation using floating point divides
        //for accuracy and speed.
        Float32 bits = (Float32)(periodicBytes * 8);
        Float32 theTime = (Float32)delta;
        theTime /= 1000;
        bits /= theTime;
        Assert(bits >= 0);
        theServer->fCurrentRTPBandwidthInBits = (UInt32)bits;
        
        // okay let's do it for MP3 bytes now
        bits = (Float32)(((SInt64)theServer->fTotalMP3Bytes - fLastTotalMP3Bytes) * 8);
        bits /= theTime;
        theServer->fCurrentMP3BandwidthInBits = (UInt32)bits;

        //do the same computation for packets per second
        Float32 packetsPerSecond = (Float32)periodicPackets;
        packetsPerSecond /= theTime;
        Assert(packetsPerSecond >= 0);
        theServer->fRTPPacketsPerSecond = (UInt32)packetsPerSecond;
        
        //do the computation for cpu percent
        Float32 diffTime = cpuTimeInSec - theServer->fCPUTimeUsedInSec;
        theServer->fCPUPercent = (diffTime/theTime) * 100;  
		
		UInt32 numProcessors = OS::GetNumProcessors();
		
		if (numProcessors > 1)
			theServer->fCPUPercent /= numProcessors;
    }
    
    fLastTotalMP3Bytes = (SInt64)theServer->fTotalMP3Bytes;
    fLastBandwidthTime = curTime;
    // We use a running average for avg. bandwidth calculations
    theServer->fAvgMP3BandwidthInBits = (theServer->fAvgMP3BandwidthInBits
            + theServer->fCurrentMP3BandwidthInBits)/2; 
    
    //for cpu percent
    theServer->fCPUTimeUsedInSec    = cpuTimeInSec; 
    
    //also compute average bandwidth, a much more smooth value. This is done with
    //the fLastBandwidthAvg, a timestamp of the last time we did an average, and
    //fLastBytesSent, the number of bytes sent when we last did an average.
    if ((fLastBandwidthAvg != 0) && (curTime > (fLastBandwidthAvg +
        (theServer->GetPrefs()->GetAvgBandwidthUpdateTimeInSecs() * 1000))))
    {
        UInt32 delta = (UInt32)(curTime - fLastBandwidthAvg);
        SInt64 bytesSent = theServer->fTotalRTPBytes - fLastBytesSent;
        Assert(bytesSent >= 0);
        
        //do the bandwidth computation using floating point divides
        //for accuracy and speed.
        Float32 bits = (Float32)(bytesSent * 8);
        Float32 theAvgTime = (Float32)delta;
        theAvgTime /= 1000;
        bits /= theAvgTime;
        Assert(bits >= 0);
        theServer->fAvgRTPBandwidthInBits = (UInt32)bits;

        fLastBandwidthAvg = curTime;
        fLastBytesSent = theServer->fTotalRTPBytes;
        
        //if the bandwidth is above the bandwidth setting, disconnect 1 user by sending them
        //a BYE RTCP packet.
        SInt32 maxKBits = theServer->GetPrefs()->GetMaxKBitsBandwidth();
        if ((maxKBits > -1) && (theServer->fAvgRTPBandwidthInBits > ((UInt32)maxKBits * 1024)))
        {
            //we need to make sure that all of this happens atomically wrt the session map
            OSMutexLocker locker(theServer->GetRTPSessionMap()->GetMutex());
            RTPSessionInterface* theSession = this->GetNewestSession(theServer->fRTPMap);
            if (theSession != NULL)
                if ((curTime - theSession->GetSessionCreateTime()) <
                        theServer->GetPrefs()->GetSafePlayDurationInSecs() * 1000)
                    theSession->Signal(Task::kKillEvent);
        }
    }
    else if (fLastBandwidthAvg == 0)
    {
        fLastBandwidthAvg = curTime;
        fLastBytesSent = theServer->fTotalRTPBytes;
    }
    
    (void)this->GetEvents();//we must clear the event mask!
    return theServer->GetPrefs()->GetTotalBytesUpdateTimeInSecs() * 1000;
}
Beispiel #2
0
QTSS_Error RTSPRequest::SendDigestChallenge(UInt32 qop, StrPtrLen *nonce, StrPtrLen* opaque)
{
    QTSS_Error theErr = QTSS_NoErr;

    char challengeBuf[kAuthChallengeHeaderBufSize];
    ResizeableStringFormatter challengeFormatter(challengeBuf, kAuthChallengeHeaderBufSize);
    
    StrPtrLen realm;
    char *prefRealmPtr = NULL;
    StrPtrLen *realmPtr = this->GetValue(qtssRTSPReqURLRealm);              // Get auth realm set by the module
    if(realmPtr->Len > 0) {
        realm = *realmPtr;
    }
    else {                                                                  // If module hasn't set the realm
        QTSServerInterface* theServer = QTSServerInterface::GetServer();    // get the realm from prefs
        prefRealmPtr = theServer->GetPrefs()->GetAuthorizationRealm();      // allocates memory
        Assert(prefRealmPtr != NULL);
        if (prefRealmPtr != NULL){  
            realm.Set(prefRealmPtr, strlen(prefRealmPtr));
        }
        else {
            realm = sDefaultRealm;  
        }
    }
    
    // Creating the Challenge header
    challengeFormatter.Put(sAuthDigestStr);             // [Digest]
    challengeFormatter.PutSpace();                      // [Digest ] 
    challengeFormatter.Put(sRealmStr);                  // [Digest realm]
    challengeFormatter.Put(sEqualQuote);                // [Digest realm="]
    challengeFormatter.Put(realm);                      // [Digest realm="somerealm]
    challengeFormatter.Put(sQuoteCommaSpace);           // [Digest realm="somerealm", ]
    if(this->GetStale()) {
        challengeFormatter.Put(sStaleTrue);             // [Digest realm="somerealm", stale="true", ]
    }
    challengeFormatter.Put(sNonceStr);                  // [Digest realm="somerealm", nonce]
    challengeFormatter.Put(sEqualQuote);                // [Digest realm="somerealm", nonce="]
    challengeFormatter.Put(*nonce);                     // [Digest realm="somerealm", nonce="19723343a9fd75e019723343a9fd75e0]
    challengeFormatter.PutChar('"');                    // [Digest realm="somerealm", nonce="19723343a9fd75e019723343a9fd75e0"]
    challengeFormatter.PutTerminator();                 // [Digest realm="somerealm", nonce="19723343a9fd75e019723343a9fd75e0"\0]

    StrPtrLen challengePtr(challengeFormatter.GetBufPtr(), challengeFormatter.GetBytesWritten() - 1);
    
    this->SetValue(qtssRTSPReqDigestChallenge, 0, challengePtr.Ptr, challengePtr.Len, QTSSDictionary::kDontObeyReadOnly);
    RTSPSessionInterface* thisRTSPSession = this->GetSession();
    if (thisRTSPSession)
    {   (void)thisRTSPSession->SetValue(qtssRTSPSesLastDigestChallenge, 0, challengePtr.Ptr, challengePtr.Len,QTSSDictionary::kDontObeyReadOnly);
    }

    fStatus = qtssClientUnAuthorized;
    this->SetResponseKeepAlive(true);
    this->AppendHeader(qtssWWWAuthenticateHeader, &challengePtr);
    this->SendHeader();
    
    // deleting the memory that was allocated in GetPrefs call above
    if (prefRealmPtr != NULL)
    {   
        delete[] prefRealmPtr;  
    }
        
    return theErr;
}
Beispiel #3
0
QTSS_Error QTSServer::RereadPrefsService(QTSS_ServiceFunctionArgsPtr /*inArgs*/)
{
    //
    // This function can only be called safely when the server is completely running.
    // Ensuring this is a bit complicated because of preemption. Here's how it's done...
    
    QTSServerInterface* theServer = QTSServerInterface::GetServer();
    
    // This is to make sure this function isn't being called before the server is
    // completely started up.
    if ((theServer == NULL) || (theServer->GetServerState() != qtssRunningState))
        return QTSS_OutOfState;

    // Because the server must have started up, and because this object always stays
    // around (until the process dies), we can now safely get this object.
    QTSServerPrefs* thePrefs = theServer->GetPrefs();
    
    // Grab the prefs mutex. We want to make sure that calls to RereadPrefsService
    // are serialized. This also prevents the server from shutting down while in
    // this function, because the QTSServer destructor grabs this mutex as well.
    OSMutexLocker locker(thePrefs->GetMutex());
    
    // Finally, check the server state again. The state may have changed
    // to qtssShuttingDownState or qtssFatalErrorState in this time, though
    // at this point we have the prefs mutex, so we are guarenteed that the
    // server can't actually shut down anymore
    if (theServer->GetServerState() != qtssRunningState)
        return QTSS_OutOfState;
    
    // Ok, we're ready to reread preferences now.
    
    //
    // Reread preferences
    sPrefsSource->Parse();
    thePrefs->RereadServerPreferences(true);
    
    // Delete all the streams
    QTSSModule** theModule = NULL;
    UInt32 theLen = 0;
    
    for (int y = 0; QTSServerInterface::GetServer()->GetValuePtr(qtssSvrModuleObjects, y, (void**)&theModule, &theLen) == QTSS_NoErr; y++)
    {
        Assert(theModule != NULL);
        Assert(theLen == sizeof(QTSSModule*));
        
        (*theModule)->GetPrefsDict()->RereadPreferences();

#if DEBUG
        theModule = NULL;
        theLen = 0;
#endif
    }
    
    //
    // Go through each module's prefs object and have those reread as well

    //
    // Now that we are done rereading the prefs, invoke all modules in the RereadPrefs
    // role so they can update their internal prefs caches.
    for (UInt32 x = 0; x < QTSServerInterface::GetNumModulesInRole(QTSSModule::kRereadPrefsRole); x++)
    {
        QTSSModule* theModule = QTSServerInterface::GetModule(QTSSModule::kRereadPrefsRole, x);
        (void)theModule->CallDispatch(QTSS_RereadPrefs_Role, NULL);
    }
    return QTSS_NoErr;
}
Beispiel #4
0
QTSS_Error RTSPRequest::SendBasicChallenge(void)
{   
    QTSS_Error theErr = QTSS_NoErr;
    char *prefRealmPtr = NULL;
    
    do 
    {   
        char realmBuff[kRealmBuffSize] = "Basic realm=\"";
        StrPtrLen challenge(realmBuff);
        StrPtrLen whichRealm;
        
        // Get the module's realm
        StrPtrLen moduleRealm;
        theErr = this->GetValuePtr(qtssRTSPReqURLRealm, 0,  (void **) &moduleRealm.Ptr, &moduleRealm.Len);
        if ( (QTSS_NoErr == theErr) && (moduleRealm.Len > 0) )
        {
            whichRealm = moduleRealm;   
        }
        else
        {
            theErr = QTSS_NoErr;
            // Get the default realm from the config file or use the static default if config realm is not found
            QTSServerInterface* theServer = QTSServerInterface::GetServer();
            prefRealmPtr = theServer->GetPrefs()->GetAuthorizationRealm(); // allocates memory
            Assert(prefRealmPtr != NULL);
            if (prefRealmPtr != NULL)
            {   whichRealm.Set(prefRealmPtr, strlen(prefRealmPtr));
            }   
            else
            {
                whichRealm = sDefaultRealm;
            }
        }
        
        int realmLen = whichRealm.Len + challenge.Len + 2; // add 2 based on double quote char + end of string 0x00
        if (realmLen > kRealmBuffSize) // The realm is too big so use the default realm
        {   Assert(0);
            whichRealm = sDefaultRealm;
        }
        memcpy(&challenge.Ptr[challenge.Len],whichRealm.Ptr,whichRealm.Len);
        int newLen = challenge.Len + whichRealm.Len;
        
        challenge.Ptr[newLen] = '"'; // add the terminating "" this was accounted for with the size check above
        challenge.Ptr[newLen + 1] = 0;// add the 0 terminator this was accounted for with the size check above
        challenge.Len = newLen +1; // set the real size of the string excluding the 0.
        
        #if (0)
        {  // test code
            char test[256];
            
            memcpy(test,sDefaultRealm.Ptr,sDefaultRealm.Len);
            test[sDefaultRealm.Len] = 0;
            qtss_printf("the static realm =%s \n",test);
            
            OSCharArrayDeleter prefDeleter(QTSServerInterface::GetServer()->GetPrefs()->GetAuthorizationRealm());
            memcpy(test,prefDeleter.GetObject(),strlen(prefDeleter.GetObject()));
            test[strlen(prefDeleter.GetObject())] = 0;
            qtss_printf("the Pref realm =%s \n",test);

            memcpy(test,moduleRealm.Ptr,moduleRealm.Len);
            test[moduleRealm.Len] = 0;
            qtss_printf("the moduleRealm  =%s \n",test);
        
            memcpy(test,whichRealm.Ptr,whichRealm.Len);
            test[whichRealm.Len] = 0;
            qtss_printf("the challenge realm  =%s \n",test);
            
            memcpy(test,challenge.Ptr,challenge.Len);
            test[challenge.Len] = 0;
            qtss_printf("the challenge string  =%s len = %"_S32BITARG_"\n",test, challenge.Len);
        }
        #endif

        fStatus = qtssClientUnAuthorized;
        this->SetResponseKeepAlive(true);
        this->AppendHeader(qtssWWWAuthenticateHeader, &challenge);
        this->SendHeader();

    
    } while (false);
    
    if (prefRealmPtr != NULL)
    {   
        delete[] prefRealmPtr;  
    }
    
    return theErr;
}