void TextLabel::drawTextLayout(QPainter *painter, const QTextLayout &layout, const QRect &rect)
{
    if (rect.width() < 1 || rect.height() < 1) {
        return;
    }

    QPixmap pixmap(rect.size());
    pixmap.fill(Qt::transparent);

    QPainter p(&pixmap);
    p.setPen(painter->pen());

    // Create the alpha gradient for the fade out effect
    QLinearGradient alphaGradient(0, 0, 1, 0);
    alphaGradient.setCoordinateMode(QGradient::ObjectBoundingMode);
    if (layout.textOption().textDirection() == Qt::LeftToRight) {
        alphaGradient.setColorAt(0, QColor(0, 0, 0, 255));
        alphaGradient.setColorAt(1, QColor(0, 0, 0, 0));
    } else {
        alphaGradient.setColorAt(0, QColor(0, 0, 0, 0));
        alphaGradient.setColorAt(1, QColor(0, 0, 0, 255));
    }

    QFontMetrics fm(layout.font());
    int textHeight = layout.lineCount() * fm.lineSpacing();

    QPointF position(0, (rect.height() - textHeight) / 2);
    QList<QRect> fadeRects;
    int fadeWidth = 30;

    // Draw each line in the layout
    for (int i = 0; i < layout.lineCount(); i++) {
        QTextLine line = layout.lineAt(i);
        line.draw(&p, position);

        // Add a fade out rect to the list if the line is too long
        if (line.naturalTextWidth() > rect.width())
        {
            int x = int(qMin(line.naturalTextWidth(), (qreal)pixmap.width())) - fadeWidth;
            int y = int(line.position().y() + position.y());
            QRect r = QStyle::visualRect(layout.textOption().textDirection(), pixmap.rect(),
                                         QRect(x, y, fadeWidth, int(line.height())));
            fadeRects.append(r);
        }
    }

    // Reduce the alpha in each fade out rect using the alpha gradient
    if (!fadeRects.isEmpty()) {
        p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
        foreach (const QRect &rect, fadeRects) {
            p.fillRect(rect, alphaGradient);
        }
Beispiel #2
0
//! [2]
void ElidedLabel::paintEvent(QPaintEvent *event)
{
    QFrame::paintEvent(event);

    QPainter painter(this);
    QFontMetrics fontMetrics = painter.fontMetrics();

    bool didElide = false;
    int lineSpacing = fontMetrics.lineSpacing();
    int y = 0;

    QTextLayout textLayout(content, painter.font());
    textLayout.beginLayout();
    forever {
        QTextLine line = textLayout.createLine();

        if (!line.isValid())
            break;

        line.setLineWidth(width());
        int nextLineY = y + lineSpacing;

        if (height() >= nextLineY + lineSpacing) {
            line.draw(&painter, QPoint(0, y));
            y = nextLineY;
            //! [2]
            //! [3]
        } else {
            QString lastLine = content.mid(line.textStart());
            QString elidedLastLine = fontMetrics.elidedText(lastLine, Qt::ElideRight, width());
            painter.drawText(QPoint(0, y + fontMetrics.ascent()), elidedLastLine);
            line = textLayout.createLine();
            didElide = line.isValid();
            break;
        }
    }
    textLayout.endLayout();
    //! [3]

    //! [4]
    if (didElide != elided) {
        elided = didElide;
        emit elisionChanged(didElide);
    }
}
Beispiel #3
0
void ElidedLabel::paintEvent(QPaintEvent *event)
{
	QLabel::paintEvent(event);
	
	QPainter painter(this);
	QFontMetrics fontMetrics = painter.fontMetrics();
	QRect cr = contentsRect();
	cr.adjust(margin(), margin(), -margin(), -margin());
	
	bool didElide = false;
	int lineSpacing = fontMetrics.lineSpacing();
	int x, y = x =cr.top()+(cr.height()-lineSpacing)/2;
	
	QTextLayout textLayout(mContent, painter.font());
	textLayout.beginLayout();
	forever {
		QTextLine line = textLayout.createLine();
		
		if (!line.isValid())
			break;
		
		line.setLineWidth(cr.width()+2*x);
		int nextLineY = y + lineSpacing;
		
		if (cr.height() >= nextLineY + lineSpacing) {
			line.draw(&painter, QPoint(x, y));
			y = nextLineY;
		} else {
			QString lastLine = mContent.mid(line.textStart());
			QString elidedLastLine = fontMetrics.elidedText(lastLine, Qt::ElideRight, cr.width());
			painter.drawText(QPoint(x, y + fontMetrics.ascent()), elidedLastLine);
			line = textLayout.createLine();
			didElide = line.isValid();
			break;
		}
	}
	textLayout.endLayout();
	
	if (didElide != mElided) {
		mElided = didElide;
		emit elisionChanged(didElide);
	}
}
// FIXME: we need to figure out a way to derive from Fm::FolderItemDelegate to avoid code duplication.
void DesktopItemDelegate::paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const {
  Q_ASSERT(index.isValid());
  QStyleOptionViewItemV4 opt = option;
  initStyleOption(&opt, index);

  painter->save();
  painter->setClipRect(option.rect);

  opt.decorationAlignment = Qt::AlignHCenter | Qt::AlignTop;
  opt.displayAlignment = Qt::AlignTop | Qt::AlignHCenter;

  // draw the icon
  QIcon::Mode iconMode;
  if(opt.state & QStyle::State_Enabled) {
    if(opt.state & QStyle::State_Selected)
      iconMode = QIcon::Selected;
    else {
      iconMode = QIcon::Normal;
    }
  }
  else
    iconMode = QIcon::Disabled;
  QPoint iconPos(opt.rect.x() + (opt.rect.width() - opt.decorationSize.width()) / 2, opt.rect.y());
  QPixmap pixmap = opt.icon.pixmap(opt.decorationSize, iconMode);
  painter->drawPixmap(iconPos, pixmap);

  // draw some emblems for the item if needed
  // we only support symlink emblem at the moment
  FmFileInfo* file = static_cast<FmFileInfo*>(index.data(Fm::FolderModel::FileInfoRole).value<void*>());
  if(file) {
    if(fm_file_info_is_symlink(file)) {
      painter->drawPixmap(iconPos, symlinkIcon_.pixmap(opt.decorationSize / 2, iconMode));
    }
  }

  // draw text
  QRectF textRect(opt.rect.x(), opt.rect.y() + opt.decorationSize.height(), opt.rect.width(), opt.rect.height() - opt.decorationSize.height());
  QTextLayout layout(opt.text, opt.font);

  QTextOption textOption;
  textOption.setAlignment(opt.displayAlignment);
  textOption.setWrapMode(QTextOption::WrapAtWordBoundaryOrAnywhere);
  textOption.setTextDirection(opt.direction);
  layout.setTextOption(textOption);
  qreal height = 0;
  qreal width = 0;
  int visibleLines = 0;
  layout.beginLayout();
  QString elidedText;

  for(;;) {
    QTextLine line = layout.createLine();
    if(!line.isValid())
      break;
    line.setLineWidth(textRect.width());
    height += opt.fontMetrics.leading();
    line.setPosition(QPointF(0, height));
    if((height + line.height() + textRect.y()) > textRect.bottom()) {
      // if part of this line falls outside the textRect, ignore it and quit.
      QTextLine lastLine = layout.lineAt(visibleLines - 1);
      elidedText = opt.text.mid(lastLine.textStart());
      elidedText = opt.fontMetrics.elidedText(elidedText, opt.textElideMode, textRect.width());
      break;
    }
    height += line.height();
    width = qMax(width, line.naturalTextWidth());
    ++ visibleLines;
  }
  layout.endLayout();
  QRectF boundRect = layout.boundingRect();
  boundRect.setWidth(width);
  boundRect.moveTo(textRect.x() + (textRect.width() - width)/2, textRect.y());
  if((opt.state & QStyle::State_Selected) && opt.widget) {
    QPalette palette = opt.widget->palette();
    // qDebug("w: %f, h:%f, m:%f", boundRect.width(), boundRect.height(), layout.minimumWidth());
    painter->fillRect(boundRect, palette.highlight());
  }
  else { // only draw shadow for non-selected items
    // draw shadow, FIXME: is it possible to use QGraphicsDropShadowEffect here?
    QPen prevPen = painter->pen();
    painter->setPen(QPen(shadowColor_));
    for(int i = 0; i < visibleLines; ++i) {
      QTextLine line = layout.lineAt(i);
      if(i == (visibleLines - 1) && !elidedText.isEmpty()) { // the last line, draw elided text
        QPointF pos(textRect.x() + line.position().x() + 1, textRect.y() + line.y() + line.ascent() + 1);
        painter->drawText(pos, elidedText);
      }
      else {
        line.draw(painter, textRect.topLeft() + QPointF(1, 1));
      }
    }
    painter->setPen(prevPen);
  }

  // draw text
  for(int i = 0; i < visibleLines; ++i) {
    QTextLine line = layout.lineAt(i);
    if(i == (visibleLines - 1) && !elidedText.isEmpty()) { // the last line, draw elided text
      QPointF pos(textRect.x() + line.position().x(), textRect.y() + line.y() + line.ascent());
      painter->drawText(pos, elidedText);
    }
    else {
      line.draw(painter, textRect.topLeft());
    }
  }

  if(opt.state & QStyle::State_HasFocus) {
    // FIXME: draw focus rect
  }
  painter->restore();
}
void Font::drawComplexText(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to) const
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    if (ctx->textDrawingMode() & cTextFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            p->setPen(QPen(brush, 0));
        } else if (ctx->fillPattern()) {
            TransformationMatrix affine;
            p->setPen(QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0));
        } else
            p->setPen(QColor(ctx->fillColor()));
    }

    if (ctx->textDrawingMode() & cTextStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            p->setPen(QPen(brush, ctx->strokeThickness()));
        } else if (ctx->strokePattern()) {
            TransformationMatrix affine;
            p->setPen(QPen(QBrush(ctx->strokePattern()->createPlatformPattern(affine)), ctx->strokeThickness()));
        } else
            p->setPen(QPen(QColor(ctx->strokeColor()), ctx->strokeThickness()));
    }

    const QString string = fixSpacing(qstring(run));

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        QTextLayout layout(string, font());
        QTextLine line = setupLayout(&layout, run);
        float x1 = line.cursorToX(from);
        float x2 = line.cursorToX(to);
        if (x2 < x1)
            qSwap(x1, x2);

        QFontMetrics fm(font());
        int ascent = fm.ascent();
        QRectF clip(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());

        if (hasShadow) {
            // TODO: when blur support is added, the clip will need to account
            // for the blur radius
            qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
            if (shadowSize.width() > 0)
                dx2 = shadowSize.width();
            else
                dx1 = -shadowSize.width();
            if (shadowSize.height() > 0)
                dy2 = shadowSize.height();
            else
                dy1 = -shadowSize.height();
            // expand the clip rect to include the text shadow as well
            clip.adjust(dx1, dx2, dy1, dy2);
        }
        p->save();
        p->setClipRect(clip.toRect());
        QPointF pt(point.x(), point.y() - ascent);
        if (hasShadow) {
            p->save();
            p->setPen(QColor(shadowColor));
            p->translate(shadowSize.width(), shadowSize.height());
            line.draw(p, pt);
            p->restore();
        }
        line.draw(p, pt);
        p->restore();
        return;
    }

    p->setFont(font());

    QPointF pt(point.x(), point.y());
    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->setPen(QColor(shadowColor));
        p->translate(shadowSize.width(), shadowSize.height());
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextStroke) {
        QPainterPath path;
        path.addText(pt, font(), string);
        p->strokePath(path, p->pen());
    }
    if (ctx->textDrawingMode() & cTextFill)
        p->drawText(pt, string, flags, run.padding());
}
// if painter is nullptr, the method calculate the bounding rectangle of the text and save it to textRect
void FolderItemDelegate::drawText(QPainter* painter, QStyleOptionViewItemV4& opt, QRectF& textRect) const {
  QTextLayout layout(opt.text, opt.font);
  QTextOption textOption;
  textOption.setAlignment(opt.displayAlignment);
  textOption.setWrapMode(QTextOption::WrapAtWordBoundaryOrAnywhere);
  textOption.setTextDirection(opt.direction);
  layout.setTextOption(textOption);
  qreal height = 0;
  qreal width = 0;
  int visibleLines = 0;
  layout.beginLayout();
  QString elidedText;
  for(;;) {
    QTextLine line = layout.createLine();
    if(!line.isValid())
      break;
    line.setLineWidth(textRect.width());
    height += opt.fontMetrics.leading();
    line.setPosition(QPointF(0, height));
    if((height + line.height() + textRect.y()) > textRect.bottom()) {
      // if part of this line falls outside the textRect, ignore it and quit.
      QTextLine lastLine = layout.lineAt(visibleLines - 1);
      elidedText = opt.text.mid(lastLine.textStart());
      elidedText = opt.fontMetrics.elidedText(elidedText, opt.textElideMode, textRect.width());
      if(visibleLines == 1) // this is the only visible line
        width = textRect.width();
      break;
    }
    height += line.height();
    width = qMax(width, line.naturalTextWidth());
    ++ visibleLines;
  }
  layout.endLayout();

  // draw background for selected item
  QRectF boundRect = layout.boundingRect();
  //qDebug() << "bound rect: " << boundRect << "width: " << width;
  boundRect.setWidth(width);
  boundRect.moveTo(textRect.x() + (textRect.width() - width)/2, textRect.y());

  if(!painter) { // no painter, calculate the bounding rect only
    textRect = boundRect;
    return;
  }

  QPalette::ColorGroup cg = opt.state & QStyle::State_Enabled ? QPalette::Normal : QPalette::Disabled;
  if(opt.state & QStyle::State_Selected) {
    painter->fillRect(boundRect, opt.palette.highlight());
    painter->setPen(opt.palette.color(cg, QPalette::HighlightedText));
  }
  else
    painter->setPen(opt.palette.color(cg, QPalette::Text));

  // draw text
  for(int i = 0; i < visibleLines; ++i) {
    QTextLine line = layout.lineAt(i);
    if(i == (visibleLines - 1) && !elidedText.isEmpty()) { // the last line, draw elided text
      QPointF pos(textRect.x() + line.position().x(), textRect.y() + line.y() + line.ascent());
      painter->drawText(pos, elidedText);
    }
    else {
      line.draw(painter, textRect.topLeft());
    }
  }

  if(opt.state & QStyle::State_HasFocus) {
    // draw focus rect
    QStyleOptionFocusRect o;
    o.QStyleOption::operator=(opt);
    o.rect = boundRect.toRect(); // subElementRect(SE_ItemViewItemFocusRect, vopt, widget);
    o.state |= QStyle::State_KeyboardFocusChange;
    o.state |= QStyle::State_Item;
    QPalette::ColorGroup cg = (opt.state & QStyle::State_Enabled)
                  ? QPalette::Normal : QPalette::Disabled;
    o.backgroundColor = opt.palette.color(cg, (opt.state & QStyle::State_Selected)
                                  ? QPalette::Highlight : QPalette::Window);
    if (const QWidget* widget = opt.widget) {
      QStyle* style = widget->style() ? widget->style() : qApp->style();
      style->drawPrimitive(QStyle::PE_FrameFocusRect, &o, painter, widget);
    }
  }
}
Beispiel #7
0
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & TextModeFill)
        textFillPen = fillPenForContext(ctx);

    QPen textStrokePen;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePen = strokePenForContext(ctx);

    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF boundingRect(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());
            QRectF clip = boundingRect;

            ContextShadow* ctxShadow = ctx->contextShadow();

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (ctxShadow->offset().x() > 0)
                    dx2 = ctxShadow->offset().x();
                else
                    dx1 = -ctxShadow->offset().x();
                if (ctxShadow->offset().y() > 0)
                    dy2 = ctxShadow->offset().y();
                else
                    dy1 = -ctxShadow->offset().y();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
                clip.adjust(-ctxShadow->m_blurDistance, -ctxShadow->m_blurDistance, ctxShadow->m_blurDistance, ctxShadow->m_blurDistance);
            }
            p->save();
            p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                ContextShadow* ctxShadow = ctx->contextShadow();
                if (!ctxShadow->mustUseContextShadow(ctx)) {
                    p->save();
                    p->setPen(ctxShadow->m_color);
                    p->translate(ctxShadow->offset());
                    line.draw(p, pt);
                    p->restore();
                } else {
                    QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect);
                    if (shadowPainter) {
                        // Since it will be blurred anyway, we don't care about render hints.
                        shadowPainter->setFont(p->font());
                        shadowPainter->setPen(ctxShadow->m_color);
                        line.draw(shadowPainter, pt);
                        ctxShadow->endShadowLayer(ctx);
                    }
                }
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (!isComplexText && !(ctx->textDrawingMode() & TextModeStroke))
        flags |= Qt::TextBypassShaping;

    QPainterPath textStrokePath;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePath.addText(pt, font, string);

    ContextShadow* ctxShadow = ctx->contextShadow();
    if (ctxShadow->m_type != ContextShadow::NoShadow) {
        if (ctx->textDrawingMode() & TextModeFill) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->save();
                p->setPen(ctxShadow->m_color);
                p->translate(ctxShadow->offset());
                p->drawText(pt, string, flags, run.expansion());
                p->restore();
            } else {
                QFontMetrics fm(font);
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->setPen(ctxShadow->m_color);
                    shadowPainter->drawText(pt, string, flags, run.expansion());
                    ctxShadow->endShadowLayer(ctx);
                }
            }
        } else if (ctx->textDrawingMode() & TextModeStroke) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->translate(ctxShadow->offset());
                p->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                p->translate(-ctxShadow->offset());
            } else {
                QFontMetrics fm(font);
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                    ctxShadow->endShadowLayer(ctx);
                }
            }
        }
    }

    if (ctx->textDrawingMode() & TextModeStroke)
        p->strokePath(textStrokePath, textStrokePen);

    if (ctx->textDrawingMode() & TextModeFill) {
        QPen previousPen = p->pen();
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.expansion());
        p->setPen(previousPen);
    }
}
void ListViewDelegate::paint ( QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index ) const
{
	QStyleOptionViewItemV4 opt = option;
	initStyleOption ( &opt, index );
	painter->save();
	painter->setClipRect ( opt.rect );

	opt.features |= QStyleOptionViewItem::WrapText;
	opt.text = index.data().toString();
	opt.textElideMode = Qt::ElideRight;
	opt.displayAlignment = Qt::AlignTop | Qt::AlignHCenter;

	QStyle *style = opt.widget ? opt.widget->style() : QApplication::style();

	//const int iconSize =  style->pixelMetric(QStyle::PM_IconViewIconSize);
	const int iconSize = 48;
	QRect iconbox = opt.rect;
	const int textMargin = style->pixelMetric ( QStyle::PM_FocusFrameHMargin, 0, opt.widget ) + 1;
	QRect textRect = opt.rect;
	QRect textHighlightRect = textRect;
	// clip the decoration on top, remove width padding
	textRect.adjust ( textMargin,iconSize + textMargin + 5,-textMargin,0 );
	
	textHighlightRect.adjust ( 0,iconSize + 5,0,0 );

	// draw background
	{
		QSize textSize = viewItemTextSize ( &opt );
		QPalette::ColorGroup cg;
		QStyleOptionViewItemV4 opt2(opt);
		
		if((opt.widget && opt.widget->isEnabled()) || (opt.state & QStyle::State_Enabled))
		{
			if(! ( opt.state & QStyle::State_Active ))
				cg = QPalette::Inactive;
			else
				cg = QPalette::Normal;
		}
		else
		{
			cg = QPalette::Disabled;
		}
		opt2.palette.setCurrentColorGroup(cg);
		
		// fill in background, if any
		if ( opt.backgroundBrush.style() != Qt::NoBrush )
		{
			QPointF oldBO = painter->brushOrigin();
			painter->setBrushOrigin ( opt.rect.topLeft() );
			painter->fillRect ( opt.rect, opt.backgroundBrush );
			painter->setBrushOrigin ( oldBO );
		}
		
		if ( opt.showDecorationSelected )
		{
			drawSelectionRect(painter,opt2, opt.rect);
			drawFocusRect(painter,opt2, opt.rect);
			//painter->fillRect ( opt.rect, opt.palette.brush ( cg, QPalette::Highlight ) );
		}
		else
		{
			
			//if ( opt.state & QStyle::State_Selected )
			{
				//QRect textRect = subElementRect ( QStyle::SE_ItemViewItemText,  opt, opt.widget );
				//painter->fillRect ( textHighlightRect, opt.palette.brush ( cg, QPalette::Highlight ) );
				drawSelectionRect(painter,opt2, textHighlightRect);
				drawFocusRect(painter,opt2, textHighlightRect);
			}
		}
	}

	// draw the icon
	{
		QIcon::Mode mode = QIcon::Normal;
		if ( ! ( opt.state & QStyle::State_Enabled ) )
			mode = QIcon::Disabled;
		else if ( opt.state & QStyle::State_Selected )
			mode = QIcon::Selected;
		QIcon::State state = opt.state & QStyle::State_Open ? QIcon::On : QIcon::Off;

		iconbox.setHeight ( iconSize );
		opt.icon.paint ( painter, iconbox, Qt::AlignCenter, mode, state );
	}
	// set the text colors
	QPalette::ColorGroup cg = opt.state & QStyle::State_Enabled ? QPalette::Normal : QPalette::Disabled;
	if ( cg == QPalette::Normal && ! ( opt.state & QStyle::State_Active ) )
		cg = QPalette::Inactive;
	if ( opt.state & QStyle::State_Selected )
	{
		painter->setPen ( opt.palette.color ( cg, QPalette::HighlightedText ) );
	}
	else
	{
		painter->setPen ( opt.palette.color ( cg, QPalette::Text ) );
	}

	// draw the text
	QTextOption textOption;
	textOption.setWrapMode ( QTextOption::WrapAtWordBoundaryOrAnywhere );
	textOption.setTextDirection ( opt.direction );
	textOption.setAlignment ( QStyle::visualAlignment ( opt.direction, opt.displayAlignment ) );
	QTextLayout textLayout;
	textLayout.setTextOption ( textOption );
	textLayout.setFont ( opt.font );
	textLayout.setText ( opt.text );

	qreal width, height;
	viewItemTextLayout ( textLayout, iconbox.width(), height, width );

	const int lineCount = textLayout.lineCount();

	const QRect layoutRect = QStyle::alignedRect ( opt.direction, opt.displayAlignment, QSize ( iconbox.width(), int ( height ) ), textRect );
	const QPointF position = layoutRect.topLeft();
	for ( int i = 0; i < lineCount; ++i )
	{
		const QTextLine line = textLayout.lineAt ( i );
		line.draw ( painter, position );
	}

	painter->restore();
}
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & cTextFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            textFillPen = QPen(brush, 0);
        } else if (ctx->fillPattern()) {
            AffineTransform affine;
            textFillPen = QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0);
        } else
            textFillPen = QPen(QColor(ctx->fillColor()));
    }

    QPen textStrokePen;
    if (ctx->textDrawingMode() & cTextStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else if (ctx->strokePattern()) {
            AffineTransform affine;
            QBrush brush(ctx->strokePattern()->createPlatformPattern(affine));
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else
            textStrokePen = QPen(QColor(ctx->strokeColor()), ctx->strokeThickness());
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF clip(fm.boundingRect(string));

            if (hasShadow) {
                // TODO: when blur support is added, the clip will need to account
                // for the blur radius
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (shadowSize.width() > 0)
                    dx2 = shadowSize.width();
                else
                    dx1 = -shadowSize.width();
                if (shadowSize.height() > 0)
                    dy2 = shadowSize.height();
                else
                    dy1 = -shadowSize.height();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
            }
            p->save();
            //p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);
            if (hasShadow) {
                p->save();
                p->setPen(QColor(shadowColor));
                p->translate(shadowSize.width(), shadowSize.height());
                line.draw(p, pt);
                p->restore();
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
#endif
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    // See QWebPagePrivate::QWebPagePrivate() where the default path is set to Complex for Qt 4.6 and earlier.
    if (!isComplexText)
        flags |= Qt::TextBypassShaping;
#endif

    QFontMetrics fm(font);
    QRectF clip(pt.x(), pt.y()-fm.ascent(), fm.width(string, -1, flags), fm.height());

    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->translate(shadowSize.width(), shadowSize.height());
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(QColor(shadowColor));
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextStroke) {
        QPainterPath path;
        path.addText(pt, font, string);
        p->save();
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(textStrokePen);
        p->strokePath(path, p->pen());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextFill) {
        p->save();
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
}
Beispiel #10
0
void Font::drawComplexText(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to) const
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();
    Color color = ctx->fillColor();
    p->setPen(QColor(color));

    QString string = qstring(run);

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        QTextLayout layout(string, font());
        QTextLine line = setupLayout(&layout, run);
        float x1 = line.cursorToX(from);
        float x2 = line.cursorToX(to);
        if (x2 < x1)
            qSwap(x1, x2);

        QFontMetrics fm(font());
        int ascent = fm.ascent();
        QRectF clip(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());

        if (hasShadow) {
            // TODO: when blur support is added, the clip will need to account
            // for the blur radius
            qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
            if (shadowSize.width() > 0)
                dx2 = shadowSize.width();
            else
                dx1 = -shadowSize.width();
            if (shadowSize.height() > 0)
                dy2 = shadowSize.height();
            else
                dy1 = -shadowSize.height();
            // expand the clip rect to include the text shadow as well
            clip.adjust(dx1, dx2, dy1, dy2);
        }
        p->save();
        p->setClipRect(clip.toRect());
        QPointF pt(point.x(), point.y() - ascent);
        if (hasShadow) {
            p->save();
            p->setPen(QColor(shadowColor));
            p->translate(shadowSize.width(), shadowSize.height());
            line.draw(p, pt);
            p->restore();
        }
        line.draw(p, pt);
        p->restore();
        return;
    }

    p->setFont(font());

    QPointF pt(point.x(), point.y());
    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->setPen(QColor(shadowColor));
        p->translate(shadowSize.width(), shadowSize.height());
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    p->drawText(pt, string, flags, run.padding());
}
Beispiel #11
0
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & TextModeFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            textFillPen = QPen(brush, 0);
        } else if (ctx->fillPattern()) {
            AffineTransform affine;
            textFillPen = QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0);
        } else
            textFillPen = QPen(QColor(ctx->fillColor()));
    }

    QPen textStrokePen;
    if (ctx->textDrawingMode() & TextModeStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else if (ctx->strokePattern()) {
            AffineTransform affine;
            QBrush brush(ctx->strokePattern()->createPlatformPattern(affine));
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else
            textStrokePen = QPen(QColor(ctx->strokeColor()), ctx->strokeThickness());
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF boundingRect(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());
            QRectF clip = boundingRect;

            ContextShadow* ctxShadow = ctx->contextShadow();

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (ctxShadow->offset().x() > 0)
                    dx2 = ctxShadow->offset().x();
                else
                    dx1 = -ctxShadow->offset().x();
                if (ctxShadow->offset().y() > 0)
                    dy2 = ctxShadow->offset().y();
                else
                    dy1 = -ctxShadow->offset().y();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
                clip.adjust(-ctxShadow->m_blurDistance, -ctxShadow->m_blurDistance, ctxShadow->m_blurDistance, ctxShadow->m_blurDistance);
            }
            p->save();
            p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                ContextShadow* ctxShadow = ctx->contextShadow();
                if (!ctxShadow->mustUseContextShadow(p)) {
                    p->save();
                    p->setPen(ctxShadow->m_color);
                    p->translate(ctxShadow->offset());
                    line.draw(p, pt);
                    p->restore();
                } else {
                    QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                    if (shadowPainter) {
                        // Since it will be blurred anyway, we don't care about render hints.
                        shadowPainter->setFont(p->font());
                        shadowPainter->setPen(ctxShadow->m_color);
                        line.draw(shadowPainter, pt);
                        ctxShadow->endShadowLayer(p);
                    }
                }
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
#endif
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    // See QWebPagePrivate::QWebPagePrivate() where the default path is set to Complex for Qt 4.6 and earlier.
    if (!isComplexText && !(ctx->textDrawingMode() & TextModeStroke))
        flags |= Qt::TextBypassShaping;
#endif

    QPainterPath textStrokePath;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePath.addText(pt, font, string);

    ContextShadow* ctxShadow = ctx->contextShadow();
    if (ctxShadow->m_type != ContextShadow::NoShadow) {
        if (ctx->textDrawingMode() & TextModeFill) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->save();
                p->setPen(ctxShadow->m_color);
                p->translate(ctxShadow->offset());
                p->drawText(pt, string, flags, run.padding());
                p->restore();
            } else {
                QFontMetrics fm(font);
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
#else
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string), fm.height());
#endif
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->setPen(ctxShadow->m_color);
                    shadowPainter->drawText(pt, string, flags, run.padding());
                    ctxShadow->endShadowLayer(p);
                }
            }
        } else if (ctx->textDrawingMode() & TextModeStroke) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->translate(ctxShadow->offset());
                p->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                p->translate(-ctxShadow->offset());
            } else {
                QFontMetrics fm(font);
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
#else
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string), fm.height());
#endif
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                    ctxShadow->endShadowLayer(p);
                }
            }
        }
    }

    if (ctx->textDrawingMode() & TextModeStroke)
        p->strokePath(textStrokePath, textStrokePen);

    if (ctx->textDrawingMode() & TextModeFill) {
        QPen previousPen = p->pen();
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.padding());
        p->setPen(previousPen);
    }
}