Beispiel #1
0
void tst_QThreadPool::reserveThread()
{
    QFETCH(int, limit);
    QThreadPool *threadpool = QThreadPool::globalInstance();
    int savedLimit = threadpool->maxThreadCount();
    threadpool->setMaxThreadCount(limit);

    // reserve up to the limit
    for (int i = 0; i < limit; ++i)
        threadpool->reserveThread();

    // reserveThread() should always reserve a thread, regardless of
    // how many have been previously reserved
    threadpool->reserveThread();
    QCOMPARE(threadpool->activeThreadCount(), (limit > 0 ? limit : 0) + 1);
    threadpool->reserveThread();
    QCOMPARE(threadpool->activeThreadCount(), (limit > 0 ? limit : 0) + 2);

    // cleanup
    threadpool->releaseThread();
    threadpool->releaseThread();
    for (int i = 0; i < limit; ++i)
        threadpool->releaseThread();

    // reserving threads in children should not effect the parent
    {
        QThreadPool threadpool2(threadpool);
        threadpool2.setMaxThreadCount(limit);

        // reserve up to the limit
        for (int i = 0; i < limit; ++i)
            threadpool2.reserveThread();

        // reserveThread() should always reserve a thread, regardless
        // of how many have been previously reserved
        threadpool2.reserveThread();
        QCOMPARE(threadpool2.activeThreadCount(), (limit > 0 ? limit : 0) + 1);
        threadpool2.reserveThread();
        QCOMPARE(threadpool2.activeThreadCount(), (limit > 0 ? limit : 0) + 2);

        threadpool->reserveThread();
        QCOMPARE(threadpool->activeThreadCount(), 1);
        threadpool->reserveThread();
        QCOMPARE(threadpool->activeThreadCount(), 2);

        // cleanup
        threadpool2.releaseThread();
        threadpool2.releaseThread();
        threadpool->releaseThread();
        threadpool->releaseThread();
        while (threadpool2.activeThreadCount() > 0)
            threadpool2.releaseThread();
    }

    // reset limit on global QThreadPool
    threadpool->setMaxThreadCount(savedLimit);
}
Beispiel #2
0
void tst_QThreadPool::releaseThread()
{
    QFETCH(int, limit);
    QThreadPool *threadpool = QThreadPool::globalInstance();
    int savedLimit = threadpool->maxThreadCount();
    threadpool->setMaxThreadCount(limit);

    // reserve up to the limit
    for (int i = 0; i < limit; ++i)
        threadpool->reserveThread();

    // release should decrease the number of reserved threads
    int reserved = threadpool->activeThreadCount();
    while (reserved-- > 0) {
        threadpool->releaseThread();
        QCOMPARE(threadpool->activeThreadCount(), reserved);
    }
    QCOMPARE(threadpool->activeThreadCount(), 0);

    // releaseThread() can release more than have been reserved
    threadpool->releaseThread();
    QCOMPARE(threadpool->activeThreadCount(), -1);
    threadpool->reserveThread();
    QCOMPARE(threadpool->activeThreadCount(), 0);

    // releasing threads in children should not effect the parent
    {
        QThreadPool threadpool2(threadpool);
        threadpool2.setMaxThreadCount(limit);

        // reserve up to the limit
        for (int i = 0; i < limit; ++i)
            threadpool2.reserveThread();

        // release should decrease the number of reserved threads
        int reserved = threadpool2.activeThreadCount();
        while (reserved-- > 0) {
            threadpool2.releaseThread();
            QCOMPARE(threadpool2.activeThreadCount(), reserved);
            QCOMPARE(threadpool->activeThreadCount(), 0);
        }
        QCOMPARE(threadpool2.activeThreadCount(), 0);
        QCOMPARE(threadpool->activeThreadCount(), 0);

        // releaseThread() can release more than have been reserved
        threadpool2.releaseThread();
        QCOMPARE(threadpool2.activeThreadCount(), -1);
        QCOMPARE(threadpool->activeThreadCount(), 0);
        threadpool2.reserveThread();
        QCOMPARE(threadpool2.activeThreadCount(), 0);
        QCOMPARE(threadpool->activeThreadCount(), 0);
    }

    // reset limit on global QThreadPool
    threadpool->setMaxThreadCount(savedLimit);
}