QgsSelectByFormDialog::QgsSelectByFormDialog( QgsVectorLayer *layer, const QgsAttributeEditorContext &context, QWidget *parent, Qt::WindowFlags fl )
  : QDialog( parent, fl )
  , mLayer( layer )
  , mMessageBar( nullptr )
{
  QgsAttributeEditorContext dlgContext = context;
  dlgContext.setFormMode( QgsAttributeEditorContext::StandaloneDialog );
  dlgContext.setAllowCustomUi( false );

  mForm = new QgsAttributeForm( layer, QgsFeature(), dlgContext, this );
  mForm->setMode( QgsAttributeForm::SearchMode );

  QVBoxLayout *vLayout = new QVBoxLayout();
  vLayout->setMargin( 0 );
  vLayout->setContentsMargins( 0, 0, 0, 0 );
  setLayout( vLayout );

  vLayout->addWidget( mForm );

  connect( mForm, &QgsAttributeForm::closed, this, &QWidget::close );

  QgsSettings settings;
  restoreGeometry( settings.value( QStringLiteral( "Windows/SelectByForm/geometry" ) ).toByteArray() );

  setWindowTitle( tr( "Select features by value" ) );
}
Beispiel #2
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void QgsAttributeDialog::init( QgsVectorLayer *layer, QgsFeature *feature, const QgsAttributeEditorContext &context, bool showDialogButtons )
{
  QgsAttributeEditorContext trackedContext = context;
  setWindowTitle( tr( "%1 - Feature Attributes" ).arg( layer->name() ) );
  setLayout( new QGridLayout() );
  layout()->setMargin( 0 );
  mTrackedVectorLayerTools.setVectorLayerTools( trackedContext.vectorLayerTools() );
  trackedContext.setVectorLayerTools( &mTrackedVectorLayerTools );
  if ( showDialogButtons )
    trackedContext.setFormMode( QgsAttributeEditorContext::StandaloneDialog );

  mAttributeForm = new QgsAttributeForm( layer, *feature, trackedContext, this );
  mAttributeForm->disconnectButtonBox();
  layout()->addWidget( mAttributeForm );
  QDialogButtonBox *buttonBox = mAttributeForm->findChild<QDialogButtonBox *>();
  connect( buttonBox, &QDialogButtonBox::rejected, this, &QgsAttributeDialog::reject );
  connect( buttonBox, &QDialogButtonBox::accepted, this, &QgsAttributeDialog::accept );
  connect( layer, &QObject::destroyed, this, &QWidget::close );

  mMenu = new QgsActionMenu( layer, mAttributeForm->feature(), QStringLiteral( "Feature" ), this );
  if ( !mMenu->actions().isEmpty() )
  {
    QMenuBar *menuBar = new QMenuBar( this );
    menuBar->addMenu( mMenu );
    layout()->setMenuBar( menuBar );
  }

  restoreGeometry();
  focusNextChild();
}
Beispiel #3
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QgsAttributeDialog *QgsFeatureAction::newDialog( bool cloneFeature )
{
  QgsFeature *f = cloneFeature ? new QgsFeature( *mFeature ) : mFeature;

  QgsAttributeEditorContext context;

  QgsDistanceArea myDa;

  myDa.setSourceCrs( mLayer->crs() );
  myDa.setEllipsoid( QgsProject::instance()->ellipsoid() );

  context.setDistanceArea( myDa );
  context.setVectorLayerTools( QgisApp::instance()->vectorLayerTools() );
  context.setFormMode( QgsAttributeEditorContext::StandaloneDialog );

  QgsAttributeDialog *dialog = new QgsAttributeDialog( mLayer, f, cloneFeature, parentWidget(), true, context );
  dialog->setWindowFlags( dialog->windowFlags() | Qt::Tool );
  dialog->setObjectName( QStringLiteral( "featureactiondlg:%1:%2" ).arg( mLayer->id() ).arg( f->id() ) );

  QList<QgsAction> actions = mLayer->actions()->actions( QStringLiteral( "Feature" ) );
  if ( !actions.isEmpty() )
  {
    dialog->setContextMenuPolicy( Qt::ActionsContextMenu );

    QAction *a = new QAction( tr( "Run actions" ), dialog );
    a->setEnabled( false );
    dialog->addAction( a );

    Q_FOREACH ( const QgsAction &action, actions )
    {
      if ( !action.runable() )
        continue;

      QgsFeature &feat = const_cast<QgsFeature &>( *dialog->feature() );
      QgsFeatureAction *a = new QgsFeatureAction( action.name(), feat, mLayer, action.id(), -1, dialog );
      dialog->addAction( a );
      connect( a, &QAction::triggered, a, &QgsFeatureAction::execute );

      QAbstractButton *pb = dialog->findChild<QAbstractButton *>( action.name() );
      if ( pb )
        connect( pb, &QAbstractButton::clicked, a, &QgsFeatureAction::execute );
    }
  }