Beispiel #1
0
void QgsMapRenderer::adjustExtentToSize()
{
  double myHeight = mSize.height();
  double myWidth = mSize.width();

  QgsMapToPixel newCoordXForm;

  if ( !myWidth || !myHeight )
  {
    mScale = 1;
    newCoordXForm.setParameters( 0, 0, 0, 0 );
    return;
  }

  // calculate the translation and scaling parameters
  // mapUnitsPerPixel = map units per pixel
  double mapUnitsPerPixelY = mExtent.height() / myHeight;
  double mapUnitsPerPixelX = mExtent.width() / myWidth;
  mMapUnitsPerPixel = mapUnitsPerPixelY > mapUnitsPerPixelX ? mapUnitsPerPixelY : mapUnitsPerPixelX;

  // calculate the actual extent of the mapCanvas
  double dxmin, dxmax, dymin, dymax, whitespace;

  if ( mapUnitsPerPixelY > mapUnitsPerPixelX )
  {
    dymin = mExtent.yMinimum();
    dymax = mExtent.yMaximum();
    whitespace = (( myWidth * mMapUnitsPerPixel ) - mExtent.width() ) * 0.5;
    dxmin = mExtent.xMinimum() - whitespace;
    dxmax = mExtent.xMaximum() + whitespace;
  }
  else
  {
    dxmin = mExtent.xMinimum();
    dxmax = mExtent.xMaximum();
    whitespace = (( myHeight * mMapUnitsPerPixel ) - mExtent.height() ) * 0.5;
    dymin = mExtent.yMinimum() - whitespace;
    dymax = mExtent.yMaximum() + whitespace;
  }

  QgsDebugMsg( QString( "Map units per pixel (x,y) : %1, %2\n" ).arg( mapUnitsPerPixelX ).arg( mapUnitsPerPixelY ) );
  QgsDebugMsg( QString( "Pixmap dimensions (x,y) : %1, %2\n" ).arg( myWidth ).arg( myHeight ) );
  QgsDebugMsg( QString( "Extent dimensions (x,y) : %1, %2\n" ).arg( mExtent.width() ).arg( mExtent.height() ) );
  QgsDebugMsg( mExtent.toString() );

  // update extent
  mExtent.setXMinimum( dxmin );
  mExtent.setXMaximum( dxmax );
  mExtent.setYMinimum( dymin );
  mExtent.setYMaximum( dymax );

  // update the scale
  updateScale();

  QgsDebugMsg( QString( "Scale (assuming meters as map units) = 1:%1" ).arg( mScale ) );

  newCoordXForm.setParameters( mMapUnitsPerPixel, dxmin, dymin, myHeight );
  mRenderContext.setMapToPixel( newCoordXForm );
  mRenderContext.setExtent( mExtent );
}
Beispiel #2
0
QgsLabelPreview::QgsLabelPreview( QWidget* parent )
    : QLabel( parent )
{
  mTmpLyr = new QgsPalLayerSettings();

  // construct a device-based render context
  QgsMapToPixel newCoordXForm;
  newCoordXForm.setParameters( 0, 0, 0, 0 );
  mContext = new QgsRenderContext();
  mContext->setMapToPixel( newCoordXForm );
}
void QgsVectorLayerDiagramProvider::drawLabel( QgsRenderContext &context, pal::LabelPosition *label ) const
{
#if 1 // XXX strk
  // features are pre-rotated but not scaled/translated,
  // so we only disable rotation here. Ideally, they'd be
  // also pre-scaled/translated, as suggested here:
  // https://issues.qgis.org/issues/11856
  QgsMapToPixel xform = context.mapToPixel();
  xform.setMapRotation( 0, 0, 0 );
#else
  const QgsMapToPixel &xform = context.mapToPixel();
#endif

  QgsDiagramLabelFeature *dlf = dynamic_cast<QgsDiagramLabelFeature *>( label->getFeaturePart()->feature() );

  QgsFeature feature;
  feature.setFields( mFields );
  feature.setValid( true );
  feature.setId( label->getFeaturePart()->featureId() );
  feature.setAttributes( dlf->attributes() );

  context.expressionContext().setFeature( feature );

  //calculate top-left point for diagram
  //first, calculate the centroid of the label (accounts for PAL creating
  //rotated labels when we do not want to draw the diagrams rotated)
  double centerX = 0;
  double centerY = 0;
  for ( int i = 0; i < 4; ++i )
  {
    centerX += label->getX( i );
    centerY += label->getY( i );
  }
  QgsPointXY outPt( centerX / 4.0, centerY / 4.0 );
  //then, calculate the top left point for the diagram with this center position
  QgsPointXY centerPt = xform.transform( outPt.x() - label->getWidth() / 2,
                                         outPt.y() - label->getHeight() / 2 );

  mSettings.renderer()->renderDiagram( feature, context, centerPt.toQPointF(), mSettings.dataDefinedProperties() );

  //insert into label search tree to manipulate position interactively
  mEngine->results()->mLabelSearchTree->insertLabel( label, label->getFeaturePart()->featureId(), mLayerId, QString(), QFont(), true, false );

}
Beispiel #4
0
void QgsMapRenderer::render( QPainter* painter )
{
  //flag to see if the render context has changed
  //since the last time we rendered. If it hasnt changed we can
  //take some shortcuts with rendering
  bool mySameAsLastFlag = true;

  QgsDebugMsg( "========== Rendering ==========" );

  if ( mExtent.isEmpty() )
  {
    QgsDebugMsg( "empty extent... not rendering" );
    return;
  }

  if ( mSize.width() == 1 && mSize.height() == 1 )
  {
    QgsDebugMsg( "size 1x1... not rendering" );
    return;
  }

  QPaintDevice* thePaintDevice = painter->device();
  if ( !thePaintDevice )
  {
    return;
  }

  // wait
  if ( mDrawing )
  {
    QgsDebugMsg( "already rendering" );
    QCoreApplication::processEvents();
  }

  if ( mDrawing )
  {
    QgsDebugMsg( "still rendering - skipping" );
    return;
  }

  mDrawing = true;

  QgsCoordinateTransform* ct;

#ifdef QGISDEBUG
  QgsDebugMsg( "Starting to render layer stack." );
  QTime renderTime;
  renderTime.start();
#endif

  if ( mOverview )
    mRenderContext.setDrawEditingInformation( !mOverview );

  mRenderContext.setPainter( painter );
  mRenderContext.setCoordinateTransform( 0 );
  //this flag is only for stopping during the current rendering progress,
  //so must be false at every new render operation
  mRenderContext.setRenderingStopped( false );

  //calculate scale factor
  //use the specified dpi and not those from the paint device
  //because sometimes QPainter units are in a local coord sys (e.g. in case of QGraphicsScene)
  double sceneDpi = mScaleCalculator->dpi();
  double scaleFactor = 1.0;
  if ( mOutputUnits == QgsMapRenderer::Millimeters )
  {
    scaleFactor = sceneDpi / 25.4;
  }
  double rasterScaleFactor = ( thePaintDevice->logicalDpiX() + thePaintDevice->logicalDpiY() ) / 2.0 / sceneDpi;
  if ( mRenderContext.rasterScaleFactor() != rasterScaleFactor )
  {
    mRenderContext.setRasterScaleFactor( rasterScaleFactor );
    mySameAsLastFlag = false;
  }
  if ( mRenderContext.scaleFactor() != scaleFactor )
  {
    mRenderContext.setScaleFactor( scaleFactor );
    mySameAsLastFlag = false;
  }
  if ( mRenderContext.rendererScale() != mScale )
  {
    //add map scale to render context
    mRenderContext.setRendererScale( mScale );
    mySameAsLastFlag = false;
  }
  if ( mLastExtent != mExtent )
  {
    mLastExtent = mExtent;
    mySameAsLastFlag = false;
  }

  mRenderContext.setLabelingEngine( mLabelingEngine );
  if ( mLabelingEngine )
    mLabelingEngine->init( this );

  // know we know if this render is just a repeat of the last time, we
  // can clear caches if it has changed
  if ( !mySameAsLastFlag )
  {
    //clear the cache pixmap if we changed resolution / extent
    QSettings mySettings;
    if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
    {
      QgsMapLayerRegistry::instance()->clearAllLayerCaches();
    }
  }

  QgsOverlayObjectPositionManager* overlayManager = overlayManagerFromSettings();
  QList<QgsVectorOverlay*> allOverlayList; //list of all overlays, used to draw them after layers have been rendered

  // render all layers in the stack, starting at the base
  QListIterator<QString> li( mLayerSet );
  li.toBack();

  QgsRectangle r1, r2;

  while ( li.hasPrevious() )
  {
    if ( mRenderContext.renderingStopped() )
    {
      break;
    }

    // Store the painter in case we need to swap it out for the
    // cache painter
    QPainter * mypContextPainter = mRenderContext.painter();

    QString layerId = li.previous();

    QgsDebugMsg( "Rendering at layer item " + layerId );

    // This call is supposed to cause the progress bar to
    // advance. However, it seems that updating the progress bar is
    // incompatible with having a QPainter active (the one that is
    // passed into this function), as Qt produces a number of errors
    // when try to do so. I'm (Gavin) not sure how to fix this, but
    // added these comments and debug statement to help others...
    QgsDebugMsg( "If there is a QPaintEngine error here, it is caused by an emit call" );

    //emit drawingProgress(myRenderCounter++, mLayerSet.size());
    QgsMapLayer *ml = QgsMapLayerRegistry::instance()->mapLayer( layerId );

    if ( !ml )
    {
      QgsDebugMsg( "Layer not found in registry!" );
      continue;
    }

    QgsDebugMsg( "Rendering layer " + ml->name() );
    QgsDebugMsg( "  Layer minscale " + QString( "%1" ).arg( ml->minimumScale() ) );
    QgsDebugMsg( "  Layer maxscale " + QString( "%1" ).arg( ml->maximumScale() ) );
    QgsDebugMsg( "  Scale dep. visibility enabled? " + QString( "%1" ).arg( ml->hasScaleBasedVisibility() ) );
    QgsDebugMsg( "  Input extent: " + ml->extent().toString() );

    if ( !ml->hasScaleBasedVisibility() || ( ml->minimumScale() < mScale && mScale < ml->maximumScale() ) || mOverview )
    {
      connect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );

      //
      // Now do the call to the layer that actually does
      // the rendering work!
      //

      bool split = false;

      if ( hasCrsTransformEnabled() )
      {
        r1 = mExtent;
        split = splitLayersExtent( ml, r1, r2 );
        ct = new QgsCoordinateTransform( ml->crs(), *mDestCRS );
        mRenderContext.setExtent( r1 );
        QgsDebugMsg( "  extent 1: " + r1.toString() );
        QgsDebugMsg( "  extent 2: " + r2.toString() );
        if ( !r1.isFinite() || !r2.isFinite() ) //there was a problem transforming the extent. Skip the layer
        {
          continue;
        }
      }
      else
      {
        ct = NULL;
      }

      mRenderContext.setCoordinateTransform( ct );

      //decide if we have to scale the raster
      //this is necessary in case QGraphicsScene is used
      bool scaleRaster = false;
      QgsMapToPixel rasterMapToPixel;
      QgsMapToPixel bk_mapToPixel;

      if ( ml->type() == QgsMapLayer::RasterLayer && qAbs( rasterScaleFactor - 1.0 ) > 0.000001 )
      {
        scaleRaster = true;
      }


      //create overlay objects for features within the view extent
      if ( ml->type() == QgsMapLayer::VectorLayer && overlayManager )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl )
        {
          QList<QgsVectorOverlay*> thisLayerOverlayList;
          vl->vectorOverlays( thisLayerOverlayList );

          QList<QgsVectorOverlay*>::iterator overlayIt = thisLayerOverlayList.begin();
          for ( ; overlayIt != thisLayerOverlayList.end(); ++overlayIt )
          {
            if (( *overlayIt )->displayFlag() )
            {
              ( *overlayIt )->createOverlayObjects( mRenderContext );
              allOverlayList.push_back( *overlayIt );
            }
          }

          overlayManager->addLayer( vl, thisLayerOverlayList );
        }
      }

      // Force render of layers that are being edited
      // or if there's a labeling engine that needs the layer to register features
      if ( ml->type() == QgsMapLayer::VectorLayer )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->isEditable() ||
             ( mRenderContext.labelingEngine() && mRenderContext.labelingEngine()->willUseLayer( vl ) ) )
        {
          ml->setCacheImage( 0 );
        }
      }

      QSettings mySettings;
      if ( ! split )//render caching does not yet cater for split extents
      {
        if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
        {
          if ( !mySameAsLastFlag || ml->cacheImage() == 0 )
          {
            QgsDebugMsg( "\n\n\nCaching enabled but layer redraw forced by extent change or empty cache\n\n\n" );
            QImage * mypImage = new QImage( mRenderContext.painter()->device()->width(),
                                            mRenderContext.painter()->device()->height(), QImage::Format_ARGB32 );
            mypImage->fill( 0 );
            ml->setCacheImage( mypImage ); //no need to delete the old one, maplayer does it for you
            QPainter * mypPainter = new QPainter( ml->cacheImage() );
            // Changed to enable anti aliasing by default in QGIS 1.7
            if ( mySettings.value( "/qgis/enable_anti_aliasing", true ).toBool() )
            {
              mypPainter->setRenderHint( QPainter::Antialiasing );
            }
            mRenderContext.setPainter( mypPainter );
          }
          else if ( mySameAsLastFlag )
          {
            //draw from cached image
            QgsDebugMsg( "\n\n\nCaching enabled --- drawing layer from cached image\n\n\n" );
            mypContextPainter->drawImage( 0, 0, *( ml->cacheImage() ) );
            disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
            //short circuit as there is nothing else to do...
            continue;
          }
        }
      }

      if ( scaleRaster )
      {
        bk_mapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel.setMapUnitsPerPixel( mRenderContext.mapToPixel().mapUnitsPerPixel() / rasterScaleFactor );
        rasterMapToPixel.setYMaximum( mSize.height() * rasterScaleFactor );
        mRenderContext.setMapToPixel( rasterMapToPixel );
        mRenderContext.painter()->save();
        mRenderContext.painter()->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );
      }


      if ( !ml->draw( mRenderContext ) )
      {
        emit drawError( ml );
      }
      else
      {
        QgsDebugMsg( "Layer rendered without issues" );
      }

      if ( split )
      {
        mRenderContext.setExtent( r2 );
        if ( !ml->draw( mRenderContext ) )
        {
          emit drawError( ml );
        }
      }

      if ( scaleRaster )
      {
        mRenderContext.setMapToPixel( bk_mapToPixel );
        mRenderContext.painter()->restore();
      }

      if ( mySettings.value( "/qgis/enable_render_caching", false ).toBool() )
      {
        if ( !split )
        {
          // composite the cached image into our view and then clean up from caching
          // by reinstating the painter as it was swapped out for caching renders
          delete mRenderContext.painter();
          mRenderContext.setPainter( mypContextPainter );
          //draw from cached image that we created further up
          mypContextPainter->drawImage( 0, 0, *( ml->cacheImage() ) );
        }
      }
      disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
    }
    else // layer not visible due to scale
    {
QgsRasterLayerRenderer::QgsRasterLayerRenderer( QgsRasterLayer* layer, QgsRenderContext& rendererContext )
    : QgsMapLayerRenderer( layer->id() )
    , mRasterViewPort( nullptr )
    , mPipe( nullptr )
{

  mPainter = rendererContext.painter();
  const QgsMapToPixel& theQgsMapToPixel = rendererContext.mapToPixel();
  mMapToPixel = &theQgsMapToPixel;

  QgsMapToPixel mapToPixel = theQgsMapToPixel;
  if ( mapToPixel.mapRotation() )
  {
    // unset rotation for the sake of local computations.
    // Rotation will be handled by QPainter later
    // TODO: provide a method of QgsMapToPixel to fetch map center
    //       in geographical units
    QgsPoint center = mapToPixel.toMapCoordinates(
                        mapToPixel.mapWidth() / 2.0,
                        mapToPixel.mapHeight() / 2.0
                      );
    mapToPixel.setMapRotation( 0, center.x(), center.y() );
  }

  QgsRectangle myProjectedViewExtent;
  QgsRectangle myProjectedLayerExtent;

  if ( rendererContext.coordinateTransform() )
  {
    QgsDebugMsg( "coordinateTransform set -> project extents." );
    try
    {
      myProjectedViewExtent = rendererContext.coordinateTransform()->transformBoundingBox( rendererContext.extent() );
    }
    catch ( QgsCsException &cs )
    {
      QgsMessageLog::logMessage( QObject::tr( "Could not reproject view extent: %1" ).arg( cs.what() ), QObject::tr( "Raster" ) );
      myProjectedViewExtent.setMinimal();
    }

    try
    {
      myProjectedLayerExtent = rendererContext.coordinateTransform()->transformBoundingBox( layer->extent() );
    }
    catch ( QgsCsException &cs )
    {
      QgsMessageLog::logMessage( QObject::tr( "Could not reproject layer extent: %1" ).arg( cs.what() ), QObject::tr( "Raster" ) );
      myProjectedLayerExtent.setMinimal();
    }
  }
  else
  {
    QgsDebugMsg( "coordinateTransform not set" );
    myProjectedViewExtent = rendererContext.extent();
    myProjectedLayerExtent = layer->extent();
  }

  // clip raster extent to view extent
  QgsRectangle myRasterExtent = myProjectedViewExtent.intersect( &myProjectedLayerExtent );
  if ( myRasterExtent.isEmpty() )
  {
    QgsDebugMsg( "draw request outside view extent." );
    // nothing to do
    return;
  }

  QgsDebugMsg( "theViewExtent is " + rendererContext.extent().toString() );
  QgsDebugMsg( "myProjectedViewExtent is " + myProjectedViewExtent.toString() );
  QgsDebugMsg( "myProjectedLayerExtent is " + myProjectedLayerExtent.toString() );
  QgsDebugMsg( "myRasterExtent is " + myRasterExtent.toString() );

  //
  // The first thing we do is set up the QgsRasterViewPort. This struct stores all the settings
  // relating to the size (in pixels and coordinate system units) of the raster part that is
  // in view in the map window. It also stores the origin.
  //
  //this is not a class level member because every time the user pans or zooms
  //the contents of the rasterViewPort will change
  mRasterViewPort = new QgsRasterViewPort();

  mRasterViewPort->mDrawnExtent = myRasterExtent;
  if ( rendererContext.coordinateTransform() )
  {
    mRasterViewPort->mSrcCRS = layer->crs();
    mRasterViewPort->mDestCRS = rendererContext.coordinateTransform()->destCRS();
    mRasterViewPort->mSrcDatumTransform = rendererContext.coordinateTransform()->sourceDatumTransform();
    mRasterViewPort->mDestDatumTransform = rendererContext.coordinateTransform()->destinationDatumTransform();
  }
  else
  {
    mRasterViewPort->mSrcCRS = QgsCoordinateReferenceSystem(); // will be invalid
    mRasterViewPort->mDestCRS = QgsCoordinateReferenceSystem(); // will be invalid
    mRasterViewPort->mSrcDatumTransform = -1;
    mRasterViewPort->mDestDatumTransform = -1;
  }

  // get dimensions of clipped raster image in device coordinate space (this is the size of the viewport)
  mRasterViewPort->mTopLeftPoint = mapToPixel.transform( myRasterExtent.xMinimum(), myRasterExtent.yMaximum() );
  mRasterViewPort->mBottomRightPoint = mapToPixel.transform( myRasterExtent.xMaximum(), myRasterExtent.yMinimum() );

  // align to output device grid, i.e. floor/ceil to integers
  // TODO: this should only be done if paint device is raster - screen, image
  // for other devices (pdf) it can have floating point origin
  // we could use floating point for raster devices as well, but respecting the
  // output device grid should make it more effective as the resampling is done in
  // the provider anyway
  mRasterViewPort->mTopLeftPoint.setX( floor( mRasterViewPort->mTopLeftPoint.x() ) );
  mRasterViewPort->mTopLeftPoint.setY( floor( mRasterViewPort->mTopLeftPoint.y() ) );
  mRasterViewPort->mBottomRightPoint.setX( ceil( mRasterViewPort->mBottomRightPoint.x() ) );
  mRasterViewPort->mBottomRightPoint.setY( ceil( mRasterViewPort->mBottomRightPoint.y() ) );
  // recalc myRasterExtent to aligned values
  myRasterExtent.set(
    mapToPixel.toMapCoordinatesF( mRasterViewPort->mTopLeftPoint.x(),
                                  mRasterViewPort->mBottomRightPoint.y() ),
    mapToPixel.toMapCoordinatesF( mRasterViewPort->mBottomRightPoint.x(),
                                  mRasterViewPort->mTopLeftPoint.y() )
  );

  //raster viewport top left / bottom right are already rounded to int
  mRasterViewPort->mWidth = static_cast<int>( mRasterViewPort->mBottomRightPoint.x() - mRasterViewPort->mTopLeftPoint.x() );
  mRasterViewPort->mHeight = static_cast<int>( mRasterViewPort->mBottomRightPoint.y() - mRasterViewPort->mTopLeftPoint.y() );

  //the drawable area can start to get very very large when you get down displaying 2x2 or smaller, this is becasue
  //mapToPixel.mapUnitsPerPixel() is less then 1,
  //so we will just get the pixel data and then render these special cases differently in paintImageToCanvas()

  QgsDebugMsgLevel( QString( "mapUnitsPerPixel = %1" ).arg( mapToPixel.mapUnitsPerPixel() ), 3 );
  QgsDebugMsgLevel( QString( "mWidth = %1" ).arg( layer->width() ), 3 );
  QgsDebugMsgLevel( QString( "mHeight = %1" ).arg( layer->height() ), 3 );
  QgsDebugMsgLevel( QString( "myRasterExtent.xMinimum() = %1" ).arg( myRasterExtent.xMinimum() ), 3 );
  QgsDebugMsgLevel( QString( "myRasterExtent.xMaximum() = %1" ).arg( myRasterExtent.xMaximum() ), 3 );
  QgsDebugMsgLevel( QString( "myRasterExtent.yMinimum() = %1" ).arg( myRasterExtent.yMinimum() ), 3 );
  QgsDebugMsgLevel( QString( "myRasterExtent.yMaximum() = %1" ).arg( myRasterExtent.yMaximum() ), 3 );

  QgsDebugMsgLevel( QString( "mTopLeftPoint.x() = %1" ).arg( mRasterViewPort->mTopLeftPoint.x() ), 3 );
  QgsDebugMsgLevel( QString( "mBottomRightPoint.x() = %1" ).arg( mRasterViewPort->mBottomRightPoint.x() ), 3 );
  QgsDebugMsgLevel( QString( "mTopLeftPoint.y() = %1" ).arg( mRasterViewPort->mTopLeftPoint.y() ), 3 );
  QgsDebugMsgLevel( QString( "mBottomRightPoint.y() = %1" ).arg( mRasterViewPort->mBottomRightPoint.y() ), 3 );

  QgsDebugMsgLevel( QString( "mWidth = %1" ).arg( mRasterViewPort->mWidth ), 3 );
  QgsDebugMsgLevel( QString( "mHeight = %1" ).arg( mRasterViewPort->mHeight ), 3 );

  // /\/\/\ - added to handle zoomed-in rasters

  // TODO R->mLastViewPort = *mRasterViewPort;

  // TODO: is it necessary? Probably WMS only?
  layer->dataProvider()->setDpi( rendererContext.rasterScaleFactor() * 25.4 * rendererContext.scaleFactor() );


  // copy the whole raster pipe!
  mPipe = new QgsRasterPipe( *layer->pipe() );
}
Beispiel #6
0
QPixmap QgsFontButton::createDragIcon( QSize size, const QgsTextFormat *tempFormat, const QFont *tempFont ) const
{
  if ( !tempFormat )
    tempFormat = &mFormat;
  if ( !tempFont )
    tempFont = &mFont;

  //create an icon pixmap
  QPixmap pixmap( size.width(), size.height() );
  pixmap.fill( Qt::transparent );
  QPainter p;
  p.begin( &pixmap );
  p.setRenderHint( QPainter::Antialiasing );
  QRect rect( 0, 0, size.width(), size.height() );

  if ( mMode == ModeQFont || tempFormat->color().lightnessF() < 0.7 )
  {
    p.setBrush( QBrush( QColor( 255, 255, 255 ) ) );
    p.setPen( QPen( QColor( 150, 150, 150 ), 0 ) );
  }
  else
  {
    p.setBrush( QBrush( QColor( 0, 0, 0 ) ) );
    p.setPen( QPen( QColor( 100, 100, 100 ), 0 ) );
  }
  p.drawRect( rect );
  p.setBrush( Qt::NoBrush );
  p.setPen( Qt::NoPen );

  switch ( mMode )
  {
    case ModeTextRenderer:
    {
      QgsRenderContext context;
      QgsMapToPixel newCoordXForm;
      newCoordXForm.setParameters( 1, 0, 0, 0, 0, 0 );
      context.setMapToPixel( newCoordXForm );

      context.setScaleFactor( QgsApplication::desktop()->logicalDpiX() / 25.4 );
      context.setUseAdvancedEffects( true );
      context.setPainter( &p );

      // slightly inset text to account for buffer/background
      double xtrans = 0;
      if ( tempFormat->buffer().enabled() )
        xtrans = context.convertToPainterUnits( tempFormat->buffer().size(), tempFormat->buffer().sizeUnit(), tempFormat->buffer().sizeMapUnitScale() );
      if ( tempFormat->background().enabled() && tempFormat->background().sizeType() != QgsTextBackgroundSettings::SizeFixed )
        xtrans = std::max( xtrans, context.convertToPainterUnits( tempFormat->background().size().width(), tempFormat->background().sizeUnit(), tempFormat->background().sizeMapUnitScale() ) );

      double ytrans = 0.0;
      if ( tempFormat->buffer().enabled() )
        ytrans = std::max( ytrans, context.convertToPainterUnits( tempFormat->buffer().size(), tempFormat->buffer().sizeUnit(), tempFormat->buffer().sizeMapUnitScale() ) );
      if ( tempFormat->background().enabled() )
        ytrans = std::max( ytrans, context.convertToPainterUnits( tempFormat->background().size().height(), tempFormat->background().sizeUnit(), tempFormat->background().sizeMapUnitScale() ) );

      QRectF textRect = rect;
      textRect.setLeft( xtrans );
      textRect.setWidth( textRect.width() - xtrans );
      textRect.setTop( ytrans );
      if ( textRect.height() > 300 )
        textRect.setHeight( 300 );
      if ( textRect.width() > 2000 )
        textRect.setWidth( 2000 );

      QgsTextRenderer::drawText( textRect, 0, QgsTextRenderer::AlignCenter, QStringList() << tr( "Aa" ),
                                 context, *tempFormat );
      break;
    }
    case ModeQFont:
    {
      p.setBrush( Qt::NoBrush );
      p.setPen( QColor( 0, 0, 0 ) );
      p.setFont( *tempFont );
      QRectF textRect = rect;
      textRect.setLeft( 2 );
      p.drawText( textRect, Qt::AlignVCenter, tr( "Aa" ) );
      break;
    }
  }

  p.end();
  return pixmap;
}
Beispiel #7
0
void QgsMapRenderer::render( QPainter* painter, double* forceWidthScale )
{
  //Lock render method for concurrent threads (e.g. from globe)
  QMutexLocker renderLock( &mRenderMutex );

  QgsDebugMsg( "========== Rendering ==========" );

  if ( mExtent.isEmpty() )
  {
    QgsDebugMsg( "empty extent... not rendering" );
    return;
  }

  if ( mSize.width() == 1 && mSize.height() == 1 )
  {
    QgsDebugMsg( "size 1x1... not rendering" );
    return;
  }

  QPaintDevice* thePaintDevice = painter->device();
  if ( !thePaintDevice )
  {
    return;
  }

  // wait
  if ( mDrawing )
  {
    QgsDebugMsg( "already rendering" );
    QCoreApplication::processEvents();
  }

  if ( mDrawing )
  {
    QgsDebugMsg( "still rendering - skipping" );
    return;
  }

  mDrawing = true;

  const QgsCoordinateTransform *ct;

#ifdef QGISDEBUG
  QgsDebugMsg( "Starting to render layer stack." );
  QTime renderTime;
  renderTime.start();
#endif

  if ( mOverview )
    mRenderContext.setDrawEditingInformation( !mOverview );

  mRenderContext.setPainter( painter );
  mRenderContext.setCoordinateTransform( 0 );
  //this flag is only for stopping during the current rendering progress,
  //so must be false at every new render operation
  mRenderContext.setRenderingStopped( false );

  // set selection color
  QgsProject* prj = QgsProject::instance();
  int myRed = prj->readNumEntry( "Gui", "/SelectionColorRedPart", 255 );
  int myGreen = prj->readNumEntry( "Gui", "/SelectionColorGreenPart", 255 );
  int myBlue = prj->readNumEntry( "Gui", "/SelectionColorBluePart", 0 );
  int myAlpha = prj->readNumEntry( "Gui", "/SelectionColorAlphaPart", 255 );
  mRenderContext.setSelectionColor( QColor( myRed, myGreen, myBlue, myAlpha ) );

  //calculate scale factor
  //use the specified dpi and not those from the paint device
  //because sometimes QPainter units are in a local coord sys (e.g. in case of QGraphicsScene)
  double sceneDpi = mScaleCalculator->dpi();
  double scaleFactor = 1.0;
  if ( mOutputUnits == QgsMapRenderer::Millimeters )
  {
    if ( forceWidthScale )
    {
      scaleFactor = *forceWidthScale;
    }
    else
    {
      scaleFactor = sceneDpi / 25.4;
    }
  }
  double rasterScaleFactor = ( thePaintDevice->logicalDpiX() + thePaintDevice->logicalDpiY() ) / 2.0 / sceneDpi;
  if ( mRenderContext.rasterScaleFactor() != rasterScaleFactor )
  {
    mRenderContext.setRasterScaleFactor( rasterScaleFactor );
  }
  if ( mRenderContext.scaleFactor() != scaleFactor )
  {
    mRenderContext.setScaleFactor( scaleFactor );
  }
  if ( mRenderContext.rendererScale() != mScale )
  {
    //add map scale to render context
    mRenderContext.setRendererScale( mScale );
  }
  if ( mLastExtent != mExtent )
  {
    mLastExtent = mExtent;
  }

  mRenderContext.setLabelingEngine( mLabelingEngine );
  if ( mLabelingEngine )
    mLabelingEngine->init( mapSettings() );

  // render all layers in the stack, starting at the base
  QListIterator<QString> li( mLayerSet );
  li.toBack();

  QgsRectangle r1, r2;

  while ( li.hasPrevious() )
  {
    if ( mRenderContext.renderingStopped() )
    {
      break;
    }

    // Store the painter in case we need to swap it out for the
    // cache painter
    QPainter * mypContextPainter = mRenderContext.painter();
    // Flattened image for drawing when a blending mode is set
    QImage * mypFlattenedImage = 0;

    QString layerId = li.previous();

    QgsDebugMsg( "Rendering at layer item " + layerId );

    // This call is supposed to cause the progress bar to
    // advance. However, it seems that updating the progress bar is
    // incompatible with having a QPainter active (the one that is
    // passed into this function), as Qt produces a number of errors
    // when try to do so. I'm (Gavin) not sure how to fix this, but
    // added these comments and debug statement to help others...
    QgsDebugMsg( "If there is a QPaintEngine error here, it is caused by an emit call" );

    //emit drawingProgress(myRenderCounter++, mLayerSet.size());
    QgsMapLayer *ml = QgsMapLayerRegistry::instance()->mapLayer( layerId );

    if ( !ml )
    {
      QgsDebugMsg( "Layer not found in registry!" );
      continue;
    }

    QgsDebugMsg( QString( "layer %1:  minscale:%2  maxscale:%3  scaledepvis:%4  extent:%5  blendmode:%6" )
                 .arg( ml->name() )
                 .arg( ml->minimumScale() )
                 .arg( ml->maximumScale() )
                 .arg( ml->hasScaleBasedVisibility() )
                 .arg( ml->extent().toString() )
                 .arg( ml->blendMode() )
               );

    if ( mRenderContext.useAdvancedEffects() )
    {
      // Set the QPainter composition mode so that this layer is rendered using
      // the desired blending mode
      mypContextPainter->setCompositionMode( ml->blendMode() );
    }

    if ( !ml->hasScaleBasedVisibility() || ( ml->minimumScale() <= mScale && mScale < ml->maximumScale() ) || mOverview )
    {
      connect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );

      //
      // Now do the call to the layer that actually does
      // the rendering work!
      //

      bool split = false;

      if ( hasCrsTransformEnabled() )
      {
        r1 = mExtent;
        split = splitLayersExtent( ml, r1, r2 );
        ct = transformation( ml );
        mRenderContext.setExtent( r1 );
        QgsDebugMsg( "  extent 1: " + r1.toString() );
        QgsDebugMsg( "  extent 2: " + r2.toString() );
        if ( !r1.isFinite() || !r2.isFinite() ) //there was a problem transforming the extent. Skip the layer
        {
          continue;
        }
      }
      else
      {
        ct = NULL;
      }

      mRenderContext.setCoordinateTransform( ct );

      //decide if we have to scale the raster
      //this is necessary in case QGraphicsScene is used
      bool scaleRaster = false;
      QgsMapToPixel rasterMapToPixel;
      QgsMapToPixel bk_mapToPixel;

      if ( ml->type() == QgsMapLayer::RasterLayer && qAbs( rasterScaleFactor - 1.0 ) > 0.000001 )
      {
        scaleRaster = true;
      }

      QSettings mySettings;

      // If we are drawing with an alternative blending mode then we need to render to a separate image
      // before compositing this on the map. This effectively flattens the layer and prevents
      // blending occuring between objects on the layer
      // (this is not required for raster layers or when layer caching is enabled, since that has the same effect)
      bool flattenedLayer = false;
      if (( mRenderContext.useAdvancedEffects() ) && ( ml->type() == QgsMapLayer::VectorLayer ) )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ((( vl->blendMode() != QPainter::CompositionMode_SourceOver )
             || ( vl->featureBlendMode() != QPainter::CompositionMode_SourceOver )
             || ( vl->layerTransparency() != 0 ) ) )
        {
          flattenedLayer = true;
          mypFlattenedImage = new QImage( mRenderContext.painter()->device()->width(),
                                          mRenderContext.painter()->device()->height(), QImage::Format_ARGB32 );
          if ( mypFlattenedImage->isNull() )
          {
            QgsDebugMsg( "insufficient memory for image " + QString::number( mRenderContext.painter()->device()->width() ) + "x" + QString::number( mRenderContext.painter()->device()->height() ) );
            emit drawError( ml );
            painter->end(); // drawError is not caught by anyone, so we end painting to notify caller
            return;
          }
          mypFlattenedImage->fill( 0 );
          QPainter * mypPainter = new QPainter( mypFlattenedImage );
          if ( mySettings.value( "/qgis/enable_anti_aliasing", true ).toBool() )
          {
            mypPainter->setRenderHint( QPainter::Antialiasing );
          }
          mypPainter->scale( rasterScaleFactor,  rasterScaleFactor );
          mRenderContext.setPainter( mypPainter );
        }
      }

      // Per feature blending mode
      if (( mRenderContext.useAdvancedEffects() ) && ( ml->type() == QgsMapLayer::VectorLayer ) )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->featureBlendMode() != QPainter::CompositionMode_SourceOver )
        {
          // set the painter to the feature blend mode, so that features drawn
          // on this layer will interact and blend with each other
          mRenderContext.painter()->setCompositionMode( vl->featureBlendMode() );
        }
      }

      if ( scaleRaster )
      {
        bk_mapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel = mRenderContext.mapToPixel();
        rasterMapToPixel.setMapUnitsPerPixel( mRenderContext.mapToPixel().mapUnitsPerPixel() / rasterScaleFactor );
        rasterMapToPixel.setYMaximum( mSize.height() * rasterScaleFactor );
        mRenderContext.setMapToPixel( rasterMapToPixel );
        mRenderContext.painter()->save();
        mRenderContext.painter()->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );
      }

      if ( !ml->draw( mRenderContext ) )
      {
        emit drawError( ml );
      }
      else
      {
        QgsDebugMsg( "Layer rendered without issues" );
      }

      if ( split )
      {
        mRenderContext.setExtent( r2 );
        if ( !ml->draw( mRenderContext ) )
        {
          emit drawError( ml );
        }
      }

      if ( scaleRaster )
      {
        mRenderContext.setMapToPixel( bk_mapToPixel );
        mRenderContext.painter()->restore();
      }

      //apply layer transparency for vector layers
      if (( mRenderContext.useAdvancedEffects() ) && ( ml->type() == QgsMapLayer::VectorLayer ) )
      {
        QgsVectorLayer* vl = qobject_cast<QgsVectorLayer *>( ml );
        if ( vl->layerTransparency() != 0 )
        {
          // a layer transparency has been set, so update the alpha for the flattened layer
          // by combining it with the layer transparency
          QColor transparentFillColor = QColor( 0, 0, 0, 255 - ( 255 * vl->layerTransparency() / 100 ) );
          // use destination in composition mode to merge source's alpha with destination
          mRenderContext.painter()->setCompositionMode( QPainter::CompositionMode_DestinationIn );
          mRenderContext.painter()->fillRect( 0, 0, mRenderContext.painter()->device()->width(),
                                              mRenderContext.painter()->device()->height(), transparentFillColor );
        }
      }

      if ( flattenedLayer )
      {
        // If we flattened this layer for alternate blend modes, composite it now
        delete mRenderContext.painter();
        mRenderContext.setPainter( mypContextPainter );
        mypContextPainter->save();
        mypContextPainter->scale( 1.0 / rasterScaleFactor, 1.0 / rasterScaleFactor );
        mypContextPainter->drawImage( 0, 0, *( mypFlattenedImage ) );
        mypContextPainter->restore();
        delete mypFlattenedImage;
        mypFlattenedImage = 0;
      }

      disconnect( ml, SIGNAL( drawingProgress( int, int ) ), this, SLOT( onDrawingProgress( int, int ) ) );
    }
    else // layer not visible due to scale
    {