Beispiel #1
0
void initPropRanges(Ranges &propRanges, const ColorRanges &ranges, int p) {
    propRanges.clear();
    int min = ranges.min(p);
    int max = ranges.max(p);
    int mind = min - max, maxd = max - min;
    if (p < 3) {       // alpha channel first
      for (int pp = 0; pp < p; pp++) {
        propRanges.push_back(std::make_pair(ranges.min(pp), ranges.max(pp)));  // pixels on previous planes
      }
      if (ranges.numPlanes()>3) propRanges.push_back(std::make_pair(ranges.min(3), ranges.max(3)));  // pixel on alpha plane
    }

    //if (p<1 || p>2) 
    propRanges.push_back(std::make_pair(0,2));       // median predictor: which of the three values is the median?

    if (p==1 || p==2) propRanges.push_back(std::make_pair(ranges.min(0)-ranges.max(0),ranges.max(0)-ranges.min(0))); // luma prediction miss
    propRanges.push_back(std::make_pair(mind,maxd)); // neighbor A - neighbor B   (top-bottom or left-right)
    propRanges.push_back(std::make_pair(mind,maxd)); // top/left prediction miss (previous pixel)
    propRanges.push_back(std::make_pair(mind,maxd)); // left/top prediction miss (other direction)
    propRanges.push_back(std::make_pair(mind,maxd)); // bottom/right prediction miss
    propRanges.push_back(std::make_pair(min,max));   // guess

//    propRanges.push_back(std::make_pair(mind,maxd));  // left - topleft
//    propRanges.push_back(std::make_pair(mind,maxd));  // topleft - top

//    if (p == 0 || p > 2)
//      propRanges.push_back(std::make_pair(mind,maxd)); // top - topright
    if (p != 2) {
      propRanges.push_back(std::make_pair(mind,maxd)); // toptop - top
      propRanges.push_back(std::make_pair(mind,maxd)); // leftleft - left
    }
}
Beispiel #2
0
void initPropRanges_scanlines(Ranges &propRanges, const ColorRanges &ranges, int p) {
    propRanges.clear();
    int min = ranges.min(p);
    int max = ranges.max(p);
    int mind = min - max, maxd = max - min;

    if (p < 3) {
      for (int pp = 0; pp < p; pp++) {
        propRanges.push_back(std::make_pair(ranges.min(pp), ranges.max(pp)));  // pixels on previous planes
      }
      if (ranges.numPlanes()>3) propRanges.push_back(std::make_pair(ranges.min(3), ranges.max(3)));  // pixel on alpha plane
    }
    propRanges.push_back(std::make_pair(min,max));   // guess (median of 3)
    propRanges.push_back(std::make_pair(0,2));       // which predictor was it
    propRanges.push_back(std::make_pair(mind,maxd));
    propRanges.push_back(std::make_pair(mind,maxd));
    propRanges.push_back(std::make_pair(mind,maxd));
    propRanges.push_back(std::make_pair(mind,maxd));
    propRanges.push_back(std::make_pair(mind,maxd));
}
Beispiel #3
0
void initPropRanges(Ranges &propRanges, const ColorRanges &ranges, int p) {
    propRanges.clear();
    int min = ranges.min(p);
    int max = ranges.max(p);
    int mind = min - max, maxd = max - min;
    if (p < 3) {       // alpha channel first
      for (int pp = 0; pp < p; pp++) {
        propRanges.push_back(std::make_pair(ranges.min(pp), ranges.max(pp)));  // pixels on previous planes
      }
      if (ranges.numPlanes()>3) propRanges.push_back(std::make_pair(ranges.min(3), ranges.max(3)));  // pixel on alpha plane
    }
    propRanges.push_back(std::make_pair(mind,maxd)); // neighbor A - neighbor B   (top-bottom or left-right)
    propRanges.push_back(std::make_pair(min,max));   // guess (median of 3)
    propRanges.push_back(std::make_pair(0,2));       // which predictor was it
    propRanges.push_back(std::make_pair(mind,maxd));
    propRanges.push_back(std::make_pair(mind,maxd));
    propRanges.push_back(std::make_pair(mind,maxd));

    if (p < 2 || p >= 3) {
      propRanges.push_back(std::make_pair(mind,maxd));
      propRanges.push_back(std::make_pair(mind,maxd));
    }
}