Beispiel #1
0
void SyncTail::handleSlaveDelay(const BSONObj& lastOp) {
    ReplicationCoordinator* replCoord = getGlobalReplicationCoordinator();
    int slaveDelaySecs = durationCount<Seconds>(replCoord->getSlaveDelaySecs());

    // ignore slaveDelay if the box is still initializing. once
    // it becomes secondary we can worry about it.
    if (slaveDelaySecs > 0 && replCoord->getMemberState().secondary()) {
        const Timestamp ts = lastOp["ts"].timestamp();
        long long a = ts.getSecs();
        long long b = time(0);
        long long lag = b - a;
        long long sleeptime = slaveDelaySecs - lag;
        if (sleeptime > 0) {
            uassert(12000,
                    "rs slaveDelay differential too big check clocks and systems",
                    sleeptime < 0x40000000);
            if (sleeptime < 60) {
                sleepsecs((int)sleeptime);
            } else {
                warning() << "slavedelay causing a long sleep of " << sleeptime << " seconds";
                // sleep(hours) would prevent reconfigs from taking effect & such!
                long long waitUntil = b + sleeptime;
                while (time(0) < waitUntil) {
                    sleepsecs(6);

                    // Handle reconfigs that changed the slave delay
                    if (durationCount<Seconds>(replCoord->getSlaveDelaySecs()) != slaveDelaySecs)
                        break;
                }
            }
        }
    }  // endif slaveDelay
}
Beispiel #2
0
/* tail an oplog.  ok to return, will be re-called. */
void SyncTail::oplogApplication() {
    ReplicationCoordinator* replCoord = getGlobalReplicationCoordinator();
    ApplyBatchFinalizer finalizer(replCoord);

    OperationContextImpl txn;
    OpTime originalEndOpTime(getMinValid(&txn).end);

    while (!inShutdown()) {
        OpQueue ops;

        Timer batchTimer;
        int lastTimeChecked = 0;

        do {
            int now = batchTimer.seconds();

            // apply replication batch limits
            if (!ops.empty()) {
                if (now > replBatchLimitSeconds)
                    break;
                if (ops.getDeque().size() > replBatchLimitOperations)
                    break;
            }
            // occasionally check some things
            // (always checked in the first iteration of this do-while loop, because
            // ops is empty)
            if (ops.empty() || now > lastTimeChecked) {
                BackgroundSync* bgsync = BackgroundSync::get();
                if (bgsync->getInitialSyncRequestedFlag()) {
                    // got a resync command
                    return;
                }
                lastTimeChecked = now;
                // can we become secondary?
                // we have to check this before calling mgr, as we must be a secondary to
                // become primary
                tryToGoLiveAsASecondary(&txn, replCoord);
            }

            const int slaveDelaySecs = durationCount<Seconds>(replCoord->getSlaveDelaySecs());
            if (!ops.empty() && slaveDelaySecs > 0) {
                const BSONObj lastOp = ops.back();
                const unsigned int opTimestampSecs = lastOp["ts"].timestamp().getSecs();

                // Stop the batch as the lastOp is too new to be applied. If we continue
                // on, we can get ops that are way ahead of the delay and this will
                // make this thread sleep longer when handleSlaveDelay is called
                // and apply ops much sooner than we like.
                if (opTimestampSecs > static_cast<unsigned int>(time(0) - slaveDelaySecs)) {
                    break;
                }
            }

            if (MONGO_FAIL_POINT(rsSyncApplyStop)) {
                break;
            }

            // keep fetching more ops as long as we haven't filled up a full batch yet
        } while (!tryPopAndWaitForMore(&txn, &ops, replCoord) &&  // tryPopAndWaitForMore returns
                                                                  // true when we need to end a
                                                                  // batch early
                 (ops.getSize() < replBatchLimitBytes) &&
                 !inShutdown());

        // For pausing replication in tests
        while (MONGO_FAIL_POINT(rsSyncApplyStop)) {
            sleepmillis(0);
            if (inShutdown())
                return;
        }

        if (ops.empty()) {
            continue;
        }

        const BSONObj lastOp = ops.back();
        handleSlaveDelay(lastOp);

        // Set minValid to the last OpTime that needs to be applied, in this batch or from the
        // (last) failed batch, whichever is larger.
        // This will cause this node to go into RECOVERING state
        // if we should crash and restart before updating finishing.
        const OpTime start(getLastSetTimestamp(), OpTime::kUninitializedTerm);

        // Take the max of the first endOptime (if we recovered) and the end of our batch.
        const auto lastOpTime = fassertStatusOK(28773, OpTime::parseFromOplogEntry(lastOp));

        // Setting end to the max of originalEndOpTime and lastOpTime (the end of the batch)
        // ensures that we keep pushing out the point where we can become consistent
        // and allow reads. If we recover and end up doing smaller batches we must pass the
        // originalEndOpTime before we are good.
        //
        // For example:
        // batch apply, 20-40, end = 40
        // batch failure,
        // restart
        // batch apply, 20-25, end = max(25, 40) = 40
        // batch apply, 25-45, end = 45
        const OpTime end(std::max(originalEndOpTime, lastOpTime));

        // This write will not journal/checkpoint.
        setMinValid(&txn, {start, end});

        OpTime finalOpTime = multiApply(&txn, ops);
        setNewTimestamp(finalOpTime.getTimestamp());

        setMinValid(&txn, end, DurableRequirement::None);
        finalizer.record(finalOpTime);
    }
}
Beispiel #3
0
    /* tail an oplog.  ok to return, will be re-called. */
    void SyncTail::oplogApplication() {
        ReplicationCoordinator* replCoord = getGlobalReplicationCoordinator();

        while(!inShutdown()) {
            OpQueue ops;
            OperationContextImpl txn;

            Timer batchTimer;
            int lastTimeChecked = 0;

            do {
                int now = batchTimer.seconds();

                // apply replication batch limits
                if (!ops.empty()) {
                    if (now > replBatchLimitSeconds)
                        break;
                    if (ops.getDeque().size() > replBatchLimitOperations)
                        break;
                }
                // occasionally check some things
                // (always checked in the first iteration of this do-while loop, because
                // ops is empty)
                if (ops.empty() || now > lastTimeChecked) {
                    BackgroundSync* bgsync = BackgroundSync::get();
                    if (bgsync->getInitialSyncRequestedFlag()) {
                        // got a resync command
                        Lock::DBLock lk(txn.lockState(), "local", MODE_X);
                        WriteUnitOfWork wunit(&txn);
                        Client::Context ctx(&txn, "local");

                        ctx.db()->dropCollection(&txn, "local.oplog.rs");

                        // Note: the following order is important.
                        // The bgsync thread uses an empty optime as a sentinel to know to wait
                        // for initial sync (done in this thread after we return); thus, we must
                        // ensure the lastAppliedOptime is empty before pausing the bgsync thread
                        // via stop().
                        // We must clear the sync source blacklist after calling stop()
                        // because the bgsync thread, while running, may update the blacklist.
                        replCoord->setMyLastOptime(&txn, OpTime());
                        bgsync->stop();
                        replCoord->clearSyncSourceBlacklist();

                        wunit.commit();

                        return;
                    }
                    lastTimeChecked = now;
                    // can we become secondary?
                    // we have to check this before calling mgr, as we must be a secondary to
                    // become primary
                    tryToGoLiveAsASecondary(&txn, replCoord);

                    // TODO(emilkie): This can be removed once we switch over from legacy;
                    // this code is what moves 1-node sets to PRIMARY state.
                    // normally msgCheckNewState gets called periodically, but in a single node
                    // replset there are no heartbeat threads, so we do it here to be sure.  this is
                    // relevant if the singleton member has done a stepDown() and needs to come back
                    // up.
                    if (theReplSet &&
                            theReplSet->config().members.size() == 1 &&
                            theReplSet->myConfig().potentiallyHot()) {
                        Manager* mgr = theReplSet->mgr;
                        // When would mgr be null?  During replsettest'ing, in which case we should
                        // fall through and actually apply ops as if we were a real secondary.
                        if (mgr) { 
                            mgr->send(stdx::bind(&Manager::msgCheckNewState, theReplSet->mgr));
                            sleepsecs(1);
                            // There should never be ops to sync in a 1-member set, anyway
                            return;
                        }
                    }
                }

                const int slaveDelaySecs = replCoord->getSlaveDelaySecs().total_seconds();
                if (!ops.empty() && slaveDelaySecs > 0) {
                    const BSONObj& lastOp = ops.getDeque().back();
                    const unsigned int opTimestampSecs = lastOp["ts"]._opTime().getSecs();

                    // Stop the batch as the lastOp is too new to be applied. If we continue
                    // on, we can get ops that are way ahead of the delay and this will
                    // make this thread sleep longer when handleSlaveDelay is called
                    // and apply ops much sooner than we like.
                    if (opTimestampSecs > static_cast<unsigned int>(time(0) - slaveDelaySecs)) {
                        break;
                    }
                }
                // keep fetching more ops as long as we haven't filled up a full batch yet
            } while (!tryPopAndWaitForMore(&ops, replCoord) && // tryPopAndWaitForMore returns true 
                                                               // when we need to end a batch early
                   (ops.getSize() < replBatchLimitBytes) &&
                   !inShutdown());

            // For pausing replication in tests
            while (MONGO_FAIL_POINT(rsSyncApplyStop)) {
                sleepmillis(0);
            }

            if (ops.empty()) {
                continue;
            }

            const BSONObj& lastOp = ops.getDeque().back();
            handleSlaveDelay(lastOp);

            if (replCoord->getCurrentMemberState().primary() && 
                !replCoord->isWaitingForApplierToDrain()) {
                severe() << "attempting to replicate ops while primary";
                fassertFailed(28527);
            }

            // Set minValid to the last op to be applied in this next batch.
            // This will cause this node to go into RECOVERING state
            // if we should crash and restart before updating the oplog
            OpTime minValid = lastOp["ts"]._opTime();
            setMinValid(&txn, minValid);

            multiApply(ops.getDeque());

            applyOpsToOplog(&ops.getDeque());

            // If we're just testing (no manager), don't keep looping if we exhausted the bgqueue
            // TODO(spencer): Remove repltest.cpp dbtest or make this work with the new replication
            // coordinator
            if (theReplSet && !theReplSet->mgr) {
                BSONObj op;
                if (!peek(&op)) {
                    return;
                }
            }
        }
    }