void* worker_thread(void* args){ RequestChannel* channel = (RequestChannel*)args; //cast input to a RequestChannel while (true){ string request = buffer->remove(); //get the request from the buffer string reply = channel->send_request(request); //send the request through the channel to the dataserver string name = request.substr(5); int person_num = 0; if (name == "Jane Smith") person_num = 1; else if (name == "John Doe") person_num = 2; stat_buffer[person_num]->add(reply); } }
void process_newthread(RequestChannel & _channel, const string & _request) { int error; nthreads ++; // -- Name new data channel string new_channel_name = "data" + int2string(nthreads) + "_"; // cout << "new channel name = " << new_channel_name << endl; // -- Pass new channel name back to client _channel.cwrite(new_channel_name); // -- Construct new data channel (pointer to be passed to thread function) RequestChannel * data_channel = new RequestChannel(new_channel_name, RequestChannel::SERVER_SIDE); // -- Create new thread to handle request channel pthread_t thread_id; // cout << "starting new thread " << nthreads << endl; if (error = pthread_create(& thread_id, NULL, handle_data_requests, data_channel)) { fprintf(stderr, "p_create failed: %s\n", strerror(error)); } }
void handle_process_loop(RequestChannel & _channel) { for(;;) { cout << "Reading next request from channel (" << _channel.name() << ") ..." << flush; string request = _channel.cread(); cout << " done (" << _channel.name() << ")." << endl; cout << "New request is " << request << endl; if (request.compare("quit") == 0) { _channel.cwrite("bye"); usleep(10000); // give the other end a bit of time. break; // break out of the loop; } process_request(_channel, request); } }
// Function to be performed by worker thread void* worker_thread(void* channel_id) { RequestChannel *channel = (RequestChannel *) channel_id; Response response("something", 0, 0); // Keep sending responses from buffer until told to 'quit' while(true){ // Pull next response from buffer response = buffer->pop(); //cout << "Response: " << response.data << "\n"; // Quit if told to if(response.data == "quit") break; // Send request, and save response to appropriate buffer string reply = channel->send_request(response.data); response.data = reply; response_buffers[response.req_id]->push(response); } channel->send_request("quit"); return 0; }
void process_request(RequestChannel & _channel, const string & _request) { if (_request.compare(0, 5, "hello") == 0) { process_hello(_channel, _request); } else if (_request.compare(0, 4, "data") == 0) { process_data(_channel, _request); } else if (_request.compare(0, 9, "newthread") == 0) { process_newthread(_channel, _request); } else { _channel.cwrite("unknown request"); } }
void process_data(RequestChannel & _channel, const string & _request) { usleep(1000 + (rand() % 5000)); //_channel.cwrite("here comes data about " + _request.substr(4) + ": " + int2string(random() % 100)); _channel.cwrite(int2string(rand() % 100)); }
void process_hello(RequestChannel & _channel, const string & _request) { _channel.cwrite("hello to you too"); }