Beispiel #1
0
void RubberGroup::SetCanvas(Canvas* c) {
    Rubberband::SetCanvas(c);

    for (RubberList* r = rlist->Next(); r != rlist->End(); r = r->Next()) {
	r->rub->SetCanvas(c);
    }
}
Beispiel #2
0
void RubberGroup::SetPainter(Painter* p) {
    Rubberband::SetPainter(p);

    for (RubberList* r = rlist->Next(); r != rlist->End(); r = r->Next()) {
	r->rub->SetPainter(p);
    }
}
Beispiel #3
0
RubberList* RubberList::Find(Rubberband* target) {
    RubberList* r;
    
    for (r = Next(); r != this; r = r->Next()) {
	if (r->rub == target) {
	    return r;
	}
    }
    return nil;
}
Beispiel #4
0
RubberGroup::RubberGroup (Painter* p, Canvas* c) : (p, c, 0, 0) {
    list = cur = new RubberList;
}

void RubberGroup::Draw () {
    for (RubberList* r = list->Next(); r != list->End(); r = r->Next()) {
	r->rub->Draw();
    }
}

void RubberGroup::Erase () {
    for (RubberList* r = list->Next(); r != list->End(); r = r->Next()) {
	r->rub->Erase();
    }
}

void RubberGroup::Track (Coord x, Coord y) {
    for (RubberList* r = list->Next(); r != list->End(); r = r->Next()) {
	r->rub->Track(x, y);
    }
}

RubberGroup::~RubberGroup () { delete list; }

void RubberGroup::SetPainter (Painter* p) {
    Rubberband::SetPainter(p);

    for (RubberList* r = list->Next(); r != list->End(); r = r->Next()) {
	r->rub->SetPainter(p);
    }
}
Beispiel #5
0
void RubberGroup::Track(IntCoord x, IntCoord y) {
    for (RubberList* r = rlist->Next(); r != rlist->End(); r = r->Next()) {
	r->rub->Track(x, y);
    }
}
Beispiel #6
0
void RubberGroup::Erase() {
    for (RubberList* r = rlist->Next(); r != rlist->End(); r = r->Next()) {
	r->rub->Erase();
    }
}