void WindowArea::_MoveToSAT(SATWindow* triggerWindow) { SATWindow* topWindow = TopWindow(); // if there is no window in the group we are done if (topWindow == NULL) return; BRect frameSAT(LeftVar()->Value() - kMakePositiveOffset, TopVar()->Value() - kMakePositiveOffset, RightVar()->Value() - kMakePositiveOffset, BottomVar()->Value() - kMakePositiveOffset); topWindow->AdjustSizeLimits(frameSAT); BRect frame = topWindow->CompleteWindowFrame(); float deltaToX = round(frameSAT.left - frame.left); float deltaToY = round(frameSAT.top - frame.top); frame.OffsetBy(deltaToX, deltaToY); float deltaByX = round(frameSAT.right - frame.right); float deltaByY = round(frameSAT.bottom - frame.bottom); int32 workspace = triggerWindow->GetWindow()->CurrentWorkspace(); Desktop* desktop = triggerWindow->GetWindow()->Desktop(); desktop->MoveWindowBy(topWindow->GetWindow(), deltaToX, deltaToY, workspace); // Update frame to the new position desktop->ResizeWindowBy(topWindow->GetWindow(), deltaByX, deltaByY); UpdateSizeConstaints(frameSAT); }
void SATGroup::_SplitGroupIfNecessary(WindowArea* removedArea) { // if there are windows stacked in the area we don't need to split if (!removedArea || removedArea->WindowList().CountItems() > 1) return; WindowAreaList neighbourWindows; _FillNeighbourList(neighbourWindows, removedArea); bool ownGroupProcessed = false; WindowAreaList newGroup; while (_FindConnectedGroup(neighbourWindows, removedArea, newGroup)) { STRACE_SAT("Connected group found; %i window(s)\n", (int)newGroup.CountItems()); if (newGroup.CountItems() == 1 && newGroup.ItemAt(0)->WindowList().CountItems() == 1) { SATWindow* window = newGroup.ItemAt(0)->WindowList().ItemAt(0); RemoveWindow(window); _EnsureGroupIsOnScreen(window->GetGroup()); } else if (ownGroupProcessed) _SpawnNewGroup(newGroup); else { _EnsureGroupIsOnScreen(this); ownGroupProcessed = true; } newGroup.MakeEmpty(); } }
SATGroup* GroupIterator::NextGroup() { SATGroup* group = NULL; do { Window* window = fCurrentWindow; if (window == NULL) { group = NULL; break; } fCurrentWindow = fCurrentWindow->PreviousWindow( fCurrentWindow->CurrentWorkspace()); if (window->IsHidden() || strcmp(window->Title(), "Deskbar") == 0 || strcmp(window->Title(), "Desktop") == 0) { continue; } SATWindow* satWindow = fStackAndTile->GetSATWindow(window); group = satWindow->GetGroup(); } while (group == NULL || fCurrentGroup == group); fCurrentGroup = group; return fCurrentGroup; }
void StackAndTile::WindowLookChanged(Window* window, window_look look) { SATWindow* satWindow = GetSATWindow(window); if (!satWindow) return; satWindow->WindowLookChanged(look); }
bool StackAndTile::SetDecoratorSettings(Window* window, const BMessage& settings) { SATWindow* satWindow = GetSATWindow(window); if (!satWindow) return false; return satWindow->SetSettings(settings); }
void StackAndTile::GetDecoratorSettings(Window* window, BMessage& settings) { SATWindow* satWindow = GetSATWindow(window); if (!satWindow) return; satWindow->GetSettings(settings); }
void WindowArea::DoGroupLayout() { SATWindow* parentWindow = fWindowLayerOrder.ItemAt(0); if (parentWindow == NULL) return; BRect frame = parentWindow->CompleteWindowFrame(); // Make it also work for solver which don't support negative variables frame.OffsetBy(kMakePositiveOffset, kMakePositiveOffset); // adjust window size soft constraints fWidthConstraint->SetRightSide(frame.Width()); fHeightConstraint->SetRightSide(frame.Height()); LinearSpec* linearSpec = fGroup->GetLinearSpec(); Constraint* leftConstraint = linearSpec->AddConstraint(1.0, LeftVar(), kEQ, frame.left); Constraint* topConstraint = linearSpec->AddConstraint(1.0, TopVar(), kEQ, frame.top); // give soft constraints a high penalty fWidthConstraint->SetPenaltyNeg(kHighPenalty); fWidthConstraint->SetPenaltyPos(kHighPenalty); fHeightConstraint->SetPenaltyNeg(kHighPenalty); fHeightConstraint->SetPenaltyPos(kHighPenalty); // After we set the new parameter solve and apply the new layout. ResultType result; for (int32 tries = 0; tries < 15; tries++) { result = fGroup->GetLinearSpec()->Solve(); if (result == kInfeasible) { debug_printf("can't solve constraints!\n"); break; } if (result == kOptimal) { const WindowAreaList& areas = fGroup->GetAreaList(); for (int32 i = 0; i < areas.CountItems(); i++) { WindowArea* area = areas.ItemAt(i); area->_MoveToSAT(parentWindow); } break; } } // set penalties back to normal fWidthConstraint->SetPenaltyNeg(kExtentPenalty); fWidthConstraint->SetPenaltyPos(kExtentPenalty); fHeightConstraint->SetPenaltyNeg(kExtentPenalty); fHeightConstraint->SetPenaltyPos(kExtentPenalty); linearSpec->RemoveConstraint(leftConstraint); linearSpec->RemoveConstraint(topConstraint); }
void StackAndTile::WindowMoved(Window* window) { SATWindow* satWindow = GetSATWindow(window); if (satWindow == NULL) return; if (SATKeyPressed() && fCurrentSATWindow) satWindow->FindSnappingCandidates(); else satWindow->DoGroupLayout(); }
SATWindow* StackAndTile::FindSATWindow(uint64 id) { for (SATWindowMap::const_iterator it = fSATWindowMap.begin(); it != fSATWindowMap.end(); it++) { SATWindow* window = it->second; if (window->Id() == id) return window; } return NULL; }
void StackAndTile::SizeLimitsChanged(Window* window, int32 minWidth, int32 maxWidth, int32 minHeight, int32 maxHeight) { SATWindow* satWindow = GetSATWindow(window); if (!satWindow) return; satWindow->SetOriginalSizeLimits(minWidth, maxWidth, minHeight, maxHeight); // trigger a relayout WindowMoved(window); }
bool StackAndTile::HandleMessage(Window* sender, BPrivate::LinkReceiver& link, BPrivate::LinkSender& reply) { if (sender == NULL) return _HandleMessage(link, reply); SATWindow* satWindow = GetSATWindow(sender); if (!satWindow) return false; return satWindow->HandleMessage(satWindow, link, reply); }
void StackAndTile::WindowHidden(Window* window, bool fromMinimize) { SATWindow* satWindow = GetSATWindow(window); if (satWindow == NULL) return; SATGroup* group = satWindow->GetGroup(); if (group == NULL) return; if (fromMinimize == false && group->CountItems() > 1) group->RemoveWindow(satWindow, false); }
void StackAndTile::WindowFeelChanged(Window* window, window_feel feel) { // check if it is still a compatible feel if (feel == B_NORMAL_WINDOW_FEEL) return; SATWindow* satWindow = GetSATWindow(window); if (satWindow == NULL) return; SATGroup* group = satWindow->GetGroup(); if (group == NULL) return; if (group->CountItems() > 1) group->RemoveWindow(satWindow, false); }
void StackAndTile::MouseDown(Window* window, BMessage* message, const BPoint& where) { SATWindow* satWindow = GetSATWindow(window); if (!satWindow || !satWindow->GetDecorator()) return; // fCurrentSATWindow is not zero if e.g. the secondary and the primary // mouse button are pressed at the same time if ((message->FindInt32("buttons") & B_PRIMARY_MOUSE_BUTTON) == 0 || fCurrentSATWindow != NULL) return; // we are only interested in single clicks if (message->FindInt32("clicks") == 2) return; int32 tab; switch (satWindow->GetDecorator()->RegionAt(where, tab)) { case Decorator::REGION_TAB: case Decorator::REGION_LEFT_BORDER: case Decorator::REGION_RIGHT_BORDER: case Decorator::REGION_TOP_BORDER: case Decorator::REGION_BOTTOM_BORDER: case Decorator::REGION_LEFT_TOP_CORNER: case Decorator::REGION_LEFT_BOTTOM_CORNER: case Decorator::REGION_RIGHT_TOP_CORNER: case Decorator::REGION_RIGHT_BOTTOM_CORNER: break; default: return; } ASSERT(fCurrentSATWindow == NULL); fCurrentSATWindow = satWindow; if (!SATKeyPressed()) return; _StartSAT(); }
bool SATStacking::FindSnappingCandidates(SATGroup* group) { _ClearSearchResult(); Window* window = fSATWindow->GetWindow(); if (!window->Decorator()) return false; BPoint mousePosition; int32 buttons; fSATWindow->GetDesktop()->GetLastMouseState(&mousePosition, &buttons); if (!window->Decorator()->TitleBarRect().Contains(mousePosition)) return false; // use the upper edge of the candidate window to find the parent window mousePosition.y = window->Decorator()->TitleBarRect().top; for (int i = 0; i < group->CountItems(); i++) { SATWindow* satWindow = group->WindowAt(i); // search for stacking parent Window* parentWindow = satWindow->GetWindow(); if (parentWindow == window || parentWindow->Decorator() == NULL) continue; if (_IsStackableWindow(parentWindow) == false || _IsStackableWindow(window) == false) continue; Decorator::Tab* tab = parentWindow->Decorator()->TabAt( parentWindow->PositionInStack()); if (tab == NULL) continue; if (tab->tabRect.Contains(mousePosition)) { // remember window as the parent for stacking fStackingParent = satWindow; _HighlightWindows(true); return true; } } return false; }
void StackAndTile::WindowMinimized(Window* window, bool minimize) { SATWindow* satWindow = GetSATWindow(window); if (satWindow == NULL) return; SATGroup* group = satWindow->GetGroup(); if (group == NULL) return; Desktop* desktop = satWindow->GetWindow()->Desktop(); if (desktop == NULL) return; for (int i = 0; i < group->CountItems(); i++) { SATWindow* listWindow = group->WindowAt(i); if (listWindow != satWindow) listWindow->GetWindow()->ServerWindow()->NotifyMinimize(minimize); } }
bool SATWindowBehaviour::AlterDeltaForSnap(Window* window, BPoint& delta, bigtime_t now) { if (DefaultWindowBehaviour::AlterDeltaForSnap(window, delta, now) == true) return true; SATWindow* satWindow = fStackAndTile->GetSATWindow(window); if (satWindow == NULL) return false; SATGroup* group = satWindow->GetGroup(); if (group == NULL) return false; BRect groupFrame = group->WindowAt(0)->CompleteWindowFrame(); for (int32 i = 1; i < group->CountItems(); i++) groupFrame = groupFrame | group->WindowAt(i)->CompleteWindowFrame(); return fMagneticBorder.AlterDeltaForSnap(window->Screen(), groupFrame, delta, now); }
void StackAndTile::WindowWorkspacesChanged(Window* window, uint32 workspaces) { SATWindow* satWindow = GetSATWindow(window); if (satWindow == NULL) return; SATGroup* group = satWindow->GetGroup(); if (group == NULL) return; Desktop* desktop = satWindow->GetWindow()->Desktop(); if (desktop == NULL) return; const WindowAreaList& areaList = group->GetAreaList(); for (int32 i = 0; i < areaList.CountItems(); i++) { WindowArea* area = areaList.ItemAt(i); if (area->WindowList().HasItem(satWindow)) continue; SATWindow* topWindow = area->TopWindow(); desktop->SetWindowWorkspaces(topWindow->GetWindow(), workspaces); } }
void StackAndTile::WindowSentBehind(Window* window, Window* behindOf) { SATWindow* satWindow = GetSATWindow(window); if (satWindow == NULL) return; SATGroup* group = satWindow->GetGroup(); if (group == NULL) return; Desktop* desktop = satWindow->GetWindow()->Desktop(); if (desktop == NULL) return; const WindowAreaList& areaList = group->GetAreaList(); for (int32 i = 0; i < areaList.CountItems(); i++) { WindowArea* area = areaList.ItemAt(i); SATWindow* topWindow = area->TopWindow(); if (topWindow == NULL || topWindow == satWindow) continue; desktop->SendWindowBehind(topWindow->GetWindow(), behindOf); } }
void WindowArea::_UpdateConstraintValues() { SATWindow* topWindow = TopWindow(); if (topWindow == NULL) return; int32 minWidth, maxWidth; int32 minHeight, maxHeight; SATWindow* window = fWindowList.ItemAt(0); window->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight); for (int32 i = 1; i < fWindowList.CountItems(); i++) { window = fWindowList.ItemAt(i); // size limit constraints int32 minW, maxW; int32 minH, maxH; window->GetSizeLimits(&minW, &maxW, &minH, &maxH); if (minWidth < minW) minWidth = minW; if (minHeight < minH) minHeight = minH; if (maxWidth < maxW) maxWidth = maxW; if (maxHeight < maxH) maxHeight = maxH; } // the current solver don't like big values const int32 kMaxSolverValue = 5000; if (minWidth > kMaxSolverValue) minWidth = kMaxSolverValue; if (minHeight > kMaxSolverValue) minHeight = kMaxSolverValue; if (maxWidth > kMaxSolverValue) maxWidth = kMaxSolverValue; if (maxHeight > kMaxSolverValue) maxHeight = kMaxSolverValue; topWindow->AddDecorator(&minWidth, &maxWidth, &minHeight, &maxHeight); fMinWidthConstraint->SetRightSide(minWidth); fMinHeightConstraint->SetRightSide(minHeight); fMaxWidthConstraint->SetRightSide(maxWidth); fMaxHeightConstraint->SetRightSide(maxHeight); BRect frame = topWindow->CompleteWindowFrame(); fWidthConstraint->SetRightSide(frame.Width()); fHeightConstraint->SetRightSide(frame.Height()); }
bool StackingEventHandler::HandleMessage(SATWindow* sender, BPrivate::LinkReceiver& link, BPrivate::LinkSender& reply) { Desktop* desktop = sender->GetDesktop(); StackAndTile* stackAndTile = sender->GetStackAndTile(); int32 what; link.Read<int32>(&what); switch (what) { case kAddWindowToStack: { port_id port; int32 token; team_id team; link.Read<port_id>(&port); link.Read<int32>(&token); link.Read<team_id>(&team); int32 position; if (link.Read<int32>(&position) != B_OK) return false; WindowArea* area = sender->GetWindowArea(); if (!area) return false; if (position < 0) position = area->WindowList().CountItems() - 1; SATWindow* parent = area->WindowList().ItemAt(position); Window* window = desktop->WindowForClientLooperPort(port); if (!parent || !window) { reply.StartMessage(B_BAD_VALUE); reply.Flush(); break; } SATWindow* candidate = stackAndTile->GetSATWindow(window); if (!candidate) return false; if (!parent->StackWindow(candidate)) return false; reply.StartMessage(B_OK); reply.Flush(); break; } case kRemoveWindowFromStack: { port_id port; int32 token; team_id team; link.Read<port_id>(&port); link.Read<int32>(&token); if (link.Read<team_id>(&team) != B_OK) return false; SATGroup* group = sender->GetGroup(); if (!group) return false; Window* window = desktop->WindowForClientLooperPort(port); if (!window) { reply.StartMessage(B_BAD_VALUE); reply.Flush(); break; } SATWindow* candidate = stackAndTile->GetSATWindow(window); if (!candidate) return false; if (!group->RemoveWindow(candidate, false)) return false; break; } case kRemoveWindowFromStackAt: { int32 position; if (link.Read<int32>(&position) != B_OK) return false; SATGroup* group = sender->GetGroup(); WindowArea* area = sender->GetWindowArea(); if (!area || !group) return false; SATWindow* removeWindow = area->WindowList().ItemAt(position); if (!removeWindow) { reply.StartMessage(B_BAD_VALUE); reply.Flush(); break; } if (!group->RemoveWindow(removeWindow, false)) return false; ServerWindow* window = removeWindow->GetWindow()->ServerWindow(); reply.StartMessage(B_OK); reply.Attach<port_id>(window->ClientLooperPort()); reply.Attach<int32>(window->ClientToken()); reply.Attach<team_id>(window->ClientTeam()); reply.Flush(); break; } case kCountWindowsOnStack: { WindowArea* area = sender->GetWindowArea(); if (!area) return false; reply.StartMessage(B_OK); reply.Attach<int32>(area->WindowList().CountItems()); reply.Flush(); break; } case kWindowOnStackAt: { int32 position; if (link.Read<int32>(&position) != B_OK) return false; WindowArea* area = sender->GetWindowArea(); if (!area) return false; SATWindow* satWindow = area->WindowList().ItemAt(position); if (!satWindow) { reply.StartMessage(B_BAD_VALUE); reply.Flush(); break; } ServerWindow* window = satWindow->GetWindow()->ServerWindow(); reply.StartMessage(B_OK); reply.Attach<port_id>(window->ClientLooperPort()); reply.Attach<int32>(window->ClientToken()); reply.Attach<team_id>(window->ClientTeam()); reply.Flush(); break; } case kStackHasWindow: { port_id port; int32 token; team_id team; link.Read<port_id>(&port); link.Read<int32>(&token); if (link.Read<team_id>(&team) != B_OK) return false; Window* window = desktop->WindowForClientLooperPort(port); if (!window) { reply.StartMessage(B_BAD_VALUE); reply.Flush(); break; } SATWindow* candidate = stackAndTile->GetSATWindow(window); if (!candidate) return false; WindowArea* area = sender->GetWindowArea(); if (!area) return false; reply.StartMessage(B_OK); reply.Attach<bool>(area->WindowList().HasItem(candidate)); reply.Flush(); break; } default: return false; } return true; }
void SATGroup::_EnsureGroupIsOnScreen(SATGroup* group) { STRACE_SAT("SATGroup::_EnsureGroupIsOnScreen\n"); if (!group) return; if (group->CountItems() < 1) return; SATWindow* window = group->WindowAt(0); Desktop* desktop = window->GetWindow()->Desktop(); if (!desktop) return; const float kBigDistance = 1E+10; float minLeftDistance = kBigDistance; BRect leftRect; float minTopDistance = kBigDistance; BRect topRect; float minRightDistance = kBigDistance; BRect rightRect; float minBottomDistance = kBigDistance; BRect bottomRect; BRect screen = window->GetWindow()->Screen()->Frame(); BRect reducedScreen = screen; reducedScreen.InsetBy(kMinOverlap, kMinOverlap); for (int i = 0; i < group->CountItems(); i++) { SATWindow* window = group->WindowAt(i); BRect frame = window->CompleteWindowFrame(); if (reducedScreen.Intersects(frame)) return; if (frame.right < screen.left + kMinOverlap) { float dist = fabs(screen.left - frame.right); if (dist < minLeftDistance) { minLeftDistance = dist; leftRect = frame; } else if (dist == minLeftDistance) leftRect = leftRect | frame; } if (frame.top > screen.bottom - kMinOverlap) { float dist = fabs(frame.top - screen.bottom); if (dist < minBottomDistance) { minBottomDistance = dist; bottomRect = frame; } else if (dist == minBottomDistance) bottomRect = bottomRect | frame; } if (frame.left > screen.right - kMinOverlap) { float dist = fabs(frame.left - screen.right); if (dist < minRightDistance) { minRightDistance = dist; rightRect = frame; } else if (dist == minRightDistance) rightRect = rightRect | frame; } if (frame.bottom < screen.top + kMinOverlap) { float dist = fabs(frame.bottom - screen.top); if (dist < minTopDistance) { minTopDistance = dist; topRect = frame; } else if (dist == minTopDistance) topRect = topRect | frame; } } BPoint offset; if (minLeftDistance < kBigDistance) { offset.x = screen.left - leftRect.right + kMoveToScreen; _CallculateYOffset(offset, leftRect, screen); } else if (minTopDistance < kBigDistance) { offset.y = screen.top - topRect.bottom + kMoveToScreen; _CallculateXOffset(offset, topRect, screen); } else if (minRightDistance < kBigDistance) { offset.x = screen.right - rightRect.left - kMoveToScreen; _CallculateYOffset(offset, rightRect, screen); } else if (minBottomDistance < kBigDistance) { offset.y = screen.bottom - bottomRect.top - kMoveToScreen; _CallculateXOffset(offset, bottomRect, screen); } if (offset.x == 0. && offset.y == 0.) return; STRACE_SAT("move group back to screen: offset x: %f offset y: %f\n", offset.x, offset.y); desktop->MoveWindowBy(window->GetWindow(), offset.x, offset.y); window->DoGroupLayout(); }
status_t SATGroup::RestoreGroup(const BMessage& archive, StackAndTile* sat) { // create new group SATGroup* group = new (std::nothrow)SATGroup; if (!group) return B_NO_MEMORY; BReference<SATGroup> groupRef; groupRef.SetTo(group, true); int32 nHTabs, nVTabs; status_t status; status = archive.FindInt32("htab_count", &nHTabs); if (status != B_OK) return status; status = archive.FindInt32("vtab_count", &nVTabs); if (status != B_OK) return status; vector<BReference<Tab> > tempHTabs; for (int i = 0; i < nHTabs; i++) { BReference<Tab> tab = group->_AddHorizontalTab(); if (!tab) return B_NO_MEMORY; tempHTabs.push_back(tab); } vector<BReference<Tab> > tempVTabs; for (int i = 0; i < nVTabs; i++) { BReference<Tab> tab = group->_AddVerticalTab(); if (!tab) return B_NO_MEMORY; tempVTabs.push_back(tab); } BMessage areaArchive; for (int32 i = 0; archive.FindMessage("area", i, &areaArchive) == B_OK; i++) { uint32 leftTab, rightTab, topTab, bottomTab; if (areaArchive.FindInt32("left_tab", (int32*)&leftTab) != B_OK || areaArchive.FindInt32("right_tab", (int32*)&rightTab) != B_OK || areaArchive.FindInt32("top_tab", (int32*)&topTab) != B_OK || areaArchive.FindInt32("bottom_tab", (int32*)&bottomTab) != B_OK) return B_ERROR; if (leftTab >= tempVTabs.size() || rightTab >= tempVTabs.size()) return B_BAD_VALUE; if (topTab >= tempHTabs.size() || bottomTab >= tempHTabs.size()) return B_BAD_VALUE; Tab* left = tempVTabs[leftTab]; Tab* right = tempVTabs[rightTab]; Tab* top = tempHTabs[topTab]; Tab* bottom = tempHTabs[bottomTab]; // adding windows to area uint64 windowId; SATWindow* prevWindow = NULL; for (int32 i = 0; areaArchive.FindInt64("window", i, (int64*)&windowId) == B_OK; i++) { SATWindow* window = sat->FindSATWindow(windowId); if (!window) continue; if (prevWindow == NULL) { if (!group->AddWindow(window, left, top, right, bottom)) continue; prevWindow = window; } else { if (!prevWindow->StackWindow(window)) continue; prevWindow = window; } } } return B_OK; }
bool StackAndTile::KeyPressed(uint32 what, int32 key, int32 modifiers) { if (what == B_MODIFIERS_CHANGED || (what == B_UNMAPPED_KEY_DOWN && key == kRightOptionKey) || (what == B_UNMAPPED_KEY_UP && key == kRightOptionKey)) { // switch to and from stacking and snapping mode bool wasPressed = fSATKeyPressed; fSATKeyPressed = (what == B_MODIFIERS_CHANGED && (modifiers & kModifiers) == B_OPTION_KEY) || (what == B_UNMAPPED_KEY_DOWN && key == kRightOptionKey); if (wasPressed && !fSATKeyPressed) _StopSAT(); if (!wasPressed && fSATKeyPressed) _StartSAT(); } if (!SATKeyPressed() || what != B_KEY_DOWN) return false; SATWindow* frontWindow = GetSATWindow(fDesktop->FocusWindow()); SATGroup* currentGroup = _GetSATGroup(frontWindow); switch (key) { case kLeftArrowKey: case kRightArrowKey: case kTabKey: { // go to previous or next window tab in current window group if (currentGroup == NULL) return false; int32 groupSize = currentGroup->CountItems(); if (groupSize <= 1) return false; for (int32 i = 0; i < groupSize; i++) { SATWindow* targetWindow = currentGroup->WindowAt(i); if (targetWindow == frontWindow) { if (key == kLeftArrowKey || (key == kTabKey && (modifiers & B_SHIFT_KEY) != 0)) { // Go to previous window tab (wrap around) int32 previousIndex = i > 0 ? i - 1 : groupSize - 1; targetWindow = currentGroup->WindowAt(previousIndex); } else { // Go to next window tab (wrap around) int32 nextIndex = i < groupSize - 1 ? i + 1 : 0; targetWindow = currentGroup->WindowAt(nextIndex); } _ActivateWindow(targetWindow); return true; } } break; } case kUpArrowKey: case kPageUpKey: { // go to previous window group GroupIterator groups(this, fDesktop); groups.SetCurrentGroup(currentGroup); SATGroup* backmostGroup = NULL; while (true) { SATGroup* group = groups.NextGroup(); if (group == NULL || group == currentGroup) break; else if (group->CountItems() < 1) continue; if (currentGroup == NULL) { SATWindow* activeWindow = group->ActiveWindow(); if (activeWindow != NULL) _ActivateWindow(activeWindow); else _ActivateWindow(group->WindowAt(0)); return true; } backmostGroup = group; } if (backmostGroup != NULL && backmostGroup != currentGroup) { SATWindow* activeWindow = backmostGroup->ActiveWindow(); if (activeWindow != NULL) _ActivateWindow(activeWindow); else _ActivateWindow(backmostGroup->WindowAt(0)); return true; } break; } case kDownArrowKey: case kPageDownKey: { // go to next window group GroupIterator groups(this, fDesktop); groups.SetCurrentGroup(currentGroup); while (true) { SATGroup* group = groups.NextGroup(); if (group == NULL || group == currentGroup) break; else if (group->CountItems() < 1) continue; SATWindow* activeWindow = group->ActiveWindow(); if (activeWindow != NULL) _ActivateWindow(activeWindow); else _ActivateWindow(group->WindowAt(0)); if (currentGroup != NULL && frontWindow != NULL) { Window* window = frontWindow->GetWindow(); fDesktop->SendWindowBehind(window); WindowSentBehind(window, NULL); } return true; } break; } } return false; }