Beispiel #1
0
FloatRect SVGLengthContext::resolveRectangle(const SVGElement* context,
                                             SVGUnitTypes::SVGUnitType type,
                                             const FloatRect& viewport,
                                             const SVGLength& x,
                                             const SVGLength& y,
                                             const SVGLength& width,
                                             const SVGLength& height) {
  DCHECK_NE(SVGUnitTypes::kSvgUnitTypeUnknown, type);
  if (type != SVGUnitTypes::kSvgUnitTypeUserspaceonuse) {
    const FloatSize& viewportSize = viewport.size();
    return FloatRect(
        convertValueFromPercentageToUserUnits(x, viewportSize) + viewport.x(),
        convertValueFromPercentageToUserUnits(y, viewportSize) + viewport.y(),
        convertValueFromPercentageToUserUnits(width, viewportSize),
        convertValueFromPercentageToUserUnits(height, viewportSize));
  }

  SVGLengthContext lengthContext(context);
  return FloatRect(x.value(lengthContext), y.value(lengthContext),
                   width.value(lengthContext), height.value(lengthContext));
}
Beispiel #2
0
IntSize SVGImage::size() const
{
    if (!m_page)
        return IntSize();
    Frame* frame = m_page->mainFrame();
    SVGSVGElement* rootElement = static_cast<SVGDocument*>(frame->document())->rootElement();
    if (!rootElement)
        return IntSize();
    
    SVGLength width = rootElement->width();
    SVGLength height = rootElement->height();
    
    IntSize svgSize;
    if (width.unitType() == LengthTypePercentage) 
        svgSize.setWidth(rootElement->relativeWidthValue());
    else
        svgSize.setWidth(static_cast<int>(width.value(rootElement)));

    if (height.unitType() == LengthTypePercentage) 
        svgSize.setHeight(rootElement->relativeHeightValue());
    else
        svgSize.setHeight(static_cast<int>(height.value(rootElement)));

    return svgSize;
}
Beispiel #3
0
PassRefPtr<CSSPrimitiveValue> SVGLength::toCSSPrimitiveValue(const SVGLength& length)
{
    CSSPrimitiveValue::UnitTypes cssType = CSSPrimitiveValue::CSS_UNKNOWN;
    switch (length.unitType()) {
    case LengthTypeUnknown:
        break;
    case LengthTypeNumber:
        cssType = CSSPrimitiveValue::CSS_NUMBER;
        break;
    case LengthTypePercentage:
        cssType = CSSPrimitiveValue::CSS_PERCENTAGE;
        break;
    case LengthTypeEMS:
        cssType = CSSPrimitiveValue::CSS_EMS;
        break;
    case LengthTypeEXS:
        cssType = CSSPrimitiveValue::CSS_EXS;
        break;
    case LengthTypePX:
        cssType = CSSPrimitiveValue::CSS_PX;
        break;
    case LengthTypeCM:
        cssType = CSSPrimitiveValue::CSS_CM;
        break;
    case LengthTypeMM:
        cssType = CSSPrimitiveValue::CSS_MM;
        break;
    case LengthTypeIN:
        cssType = CSSPrimitiveValue::CSS_IN;
        break;
    case LengthTypePT:
        cssType = CSSPrimitiveValue::CSS_PT;
        break;
    case LengthTypePC:
        cssType = CSSPrimitiveValue::CSS_PC;
        break;
    };

    return CSSPrimitiveValue::create(length.valueInSpecifiedUnits(), cssType);
}
float SVGTextLayoutEngineBaseline::calculateBaselineShift(const SVGRenderStyle* style, SVGElement* lengthContext) const
{
    if (style->baselineShift() == BS_LENGTH) {
        SVGLength baselineShiftValueLength = style->baselineShiftValue();
        if (baselineShiftValueLength.unitType() == LengthTypePercentage)
            return baselineShiftValueLength.valueAsPercentage() * m_font.pixelSize();

        return baselineShiftValueLength.value(lengthContext);
    }

    switch (style->baselineShift()) {
    case BS_BASELINE:
        return 0;
    case BS_SUB:
        return -m_font.height() / 2;
    case BS_SUPER:
        return m_font.height() / 2;
    default:
        ASSERT_NOT_REACHED();
        return 0;
    }
}
float SVGTextLayoutEngineSpacing::calculateCSSKerningAndSpacing(const SVGRenderStyle* style, SVGElement* lengthContext, const UChar* currentCharacter)
{
    float kerning = 0;
    SVGLength kerningLength = style->kerning();
    if (kerningLength.unitType() == LengthTypePercentage)
        kerning = kerningLength.valueAsPercentage() * m_font.pixelSize();
    else
        kerning = kerningLength.value(lengthContext);

    const UChar* lastCharacter = m_lastCharacter;
    m_lastCharacter = currentCharacter;

    if (!kerning && !m_font.letterSpacing() && !m_font.wordSpacing())
        return 0;

    float spacing = m_font.letterSpacing() + kerning;
    if (currentCharacter && lastCharacter && m_font.wordSpacing()) {
        if (Font::treatAsSpace(*currentCharacter) && !Font::treatAsSpace(*lastCharacter))
            spacing += m_font.wordSpacing();
    }

    return spacing;
}
Beispiel #6
0
SVGParsingError SVGLengthList::parseInternal(const CharType*& ptr,
                                             const CharType* end) {
  const CharType* listStart = ptr;
  while (ptr < end) {
    const CharType* start = ptr;
    // TODO(shanmuga.m): Enable calc for SVGLengthList
    while (ptr < end && *ptr != ',' && !isHTMLSpace<CharType>(*ptr))
      ptr++;
    if (ptr == start)
      break;
    String valueString(start, ptr - start);
    if (valueString.isEmpty())
      break;

    SVGLength* length = SVGLength::create(m_mode);
    SVGParsingError lengthParseStatus = length->setValueAsString(valueString);
    if (lengthParseStatus != SVGParseStatus::NoError)
      return lengthParseStatus.offsetWith(start - listStart);
    append(length);
    skipOptionalSVGSpacesOrDelimiter(ptr, end);
  }
  return SVGParseStatus::NoError;
}
// Helper function
static float calculateBaselineShift(RenderObject* item)
{
    ASSERT(item);
    ASSERT(item->style());
    ASSERT(item->node());
    ASSERT(item->node()->isSVGElement());

    const Font& font = item->style()->font();
    const SVGRenderStyle* svgStyle = item->style()->svgStyle();

    float baselineShift = 0.0f;
    if (svgStyle->baselineShift() == BS_LENGTH) {
        SVGLength baselineShiftValueLength = svgStyle->baselineShiftValue();
        if (baselineShiftValueLength.unitType() == LengthTypePercentage)
            baselineShift = baselineShiftValueLength.valueAsPercentage() * font.pixelSize();
        else 
            baselineShift = baselineShiftValueLength.value(static_cast<SVGElement*>(item->node()));
    } else {
        float baselineAscent = font.ascent() + font.descent();

        switch (svgStyle->baselineShift()) {
        case BS_BASELINE:
            break;
        case BS_SUB:
            baselineShift = -baselineAscent / 2.0f;
            break;
        case BS_SUPER:
            baselineShift = baselineAscent / 2.0f;
            break;
        default:
            ASSERT_NOT_REACHED();
        }
    }

    return baselineShift;
}
Beispiel #8
0
nsresult
SVGLengthList::SetValueFromString(const nsAString& aValue)
{
  SVGLengthList temp;

  nsCharSeparatedTokenizerTemplate<IsSVGWhitespace>
    tokenizer(aValue, ',', nsCharSeparatedTokenizer::SEPARATOR_OPTIONAL);

  nsCAutoString str;  // outside loop to minimize memory churn

  while (tokenizer.hasMoreTokens()) {
    SVGLength length;
    if (!length.SetValueFromString(tokenizer.nextToken())) {
      return NS_ERROR_DOM_SYNTAX_ERR;
    }
    if (!temp.AppendItem(length)) {
      return NS_ERROR_OUT_OF_MEMORY;
    }
  }
  if (tokenizer.lastTokenEndedWithSeparator()) {
    return NS_ERROR_DOM_SYNTAX_ERR; // trailing comma
  }
  return CopyFrom(temp);
}
Beispiel #9
0
FloatRect SVGLengthContext::resolveRectangle(const SVGElement* context, SVGUnitTypes::SVGUnitType type, const FloatRect& viewport, const SVGLength& x, const SVGLength& y, const SVGLength& width, const SVGLength& height)
{
    ASSERT(type != SVGUnitTypes::SVG_UNIT_TYPE_UNKNOWN);
    if (type == SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE) {
        SVGLengthContext lengthContext(context);
        return FloatRect(x.value(lengthContext), y.value(lengthContext), width.value(lengthContext), height.value(lengthContext));
    }

    SVGLengthContext lengthContext(context, viewport);
    return FloatRect(x.value(lengthContext) + viewport.x(),
                     y.value(lengthContext) + viewport.y(),
                     width.value(lengthContext),
                     height.value(lengthContext));
}
Beispiel #10
0
void SPGenericEllipse::set(unsigned int key, gchar const *value)
{
    // There are multiple ways to set internal cx, cy, rx, and ry (via SVG attributes or Sodipodi
    // attributes) thus we don't want to unset them if a read fails (e.g., when we explicitly clear
    // an attribute by setting it to NULL).
    SVGLength t;
    switch (key) {
    case SP_ATTR_CX:
    case SP_ATTR_SODIPODI_CX:
        if( t.read(value) ) cx = t;
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_CY:
    case SP_ATTR_SODIPODI_CY:
        if( t.read(value) ) cy = t;
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_RX:
    case SP_ATTR_SODIPODI_RX:
        if( t.read(value) && t.value > 0.0 ) this->rx = t;
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_RY:
    case SP_ATTR_SODIPODI_RY:
        if( t.read(value) && t.value > 0.0 ) this->ry = t;
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_R:
        if( t.read(value) && t.value > 0.0 ) {
            this->ry = this->rx = t;
        }
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_SODIPODI_START:
        if (value) {
            sp_svg_number_read_d(value, &this->start);
        } else {
            this->start = 0;
        }
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_SODIPODI_END:
        if (value) {
            sp_svg_number_read_d(value, &this->end);
        } else {
            this->end = 2 * M_PI;
        }
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    case SP_ATTR_SODIPODI_OPEN:
        this->_closed = (!value);
        this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG);
        break;

    default:
        SPShape::set(key, value);
        break;
    }
}
static float convertValueFromPercentageToUserUnits(const SVGLength& value, const FloatSize& viewportSize)
{
    return CSSPrimitiveValue::clampToCSSLengthRange(value.scaleByPercentage(dimensionForLengthMode(value.unitMode(), viewportSize)));
}
  void
  SVGAnimateMotionElement::animationTraverse(svgl::AnimationInfo* animinfo)
  {
    _elementToAnimate = animinfo->element;
    _translateToAnimate = 0;

    SVGTransformable* toAnimate = dynamic_cast<SVGTransformable*>(_elementToAnimate);
    if(!toAnimate) {
      std::cerr << "element refered by 'animateMotion' is not a SVGTransformable" << __FL__;
      return;
    }
    Attribute< SVGAnimatedTransformList >& transform = toAnimate->transform;
    {
      std::vector <float> v;
      v.push_back(0);
      v.push_back(0);
      _translateToAnimate = new SVGTranslateTransform(v);
    }
    MYGET_ANIMATED_VAL(transform).insertItemBefore(_translateToAnimate, 0);

    _doBezierAnim=false;
    _doRotateAnim = rotate_no;
    _rotateToAnimate=0;

    const SVGNumberList& keytimes = GET_SIMPLE_VAL(KeyTimes);
    const SVGPathSegList* pl=0;

    dom::Node *n = getFirstChild();
    if(n) {
      SVGMPathElement* mpath = 0;
      for(;n;n=n->getNextSibling()) {
	mpath = dynamic_cast<SVGMPathElement*>(n);
	if(mpath)
	  break;
      }
      if(mpath) {
	unicode::String* href = mpath->GET_SIMPLE_VAL(Href);
	if(href->getLength()) {
	  dom::Element* de = animinfo->externalEntityManager->get(href, getOwnerDocument());
	  //dom::Element* de = GET_SIMPLE_VAL(OwnerSVGElement)->getElementById(href->substring(1));
	  SVGPathElement* path = dynamic_cast<SVGPathElement*>(de);
	  if(de)
	    pl = &(path->GET_SIMPLE_VAL(PathSegList));
	}
      }
    }
    else
      pl = &(GET_SIMPLE_VAL(Path));

    if (pl && pl->numberOfItems()>=2) {
      BezierPath bezier;
      for(unsigned int i=0; i<pl->numberOfItems(); ++i) {
	const SVGPathSeg* p = pl->getItem(i);
	p->updateBezier(bezier);
      }
      _distanceIter = new svgl::BezierPathDistanceIterator(bezier,.1);
      _bezierLength = svgl::length(bezier);

      unicode::String* rotate_ptr = GET_SIMPLE_VAL(Rotate);
      unicode::String& rotate = *rotate_ptr;

      if (rotate_ptr && rotate.getLength()) {
	static unicode::String
	  &auto_string = *unicode::String::internString("auto"),
	  &auto_reverse_string = *unicode::String::internString("auto-reverse");
	float rot=0;
	if(rotate==auto_string) {
	  _doRotateAnim=rotate_auto;
	}
	else if(rotate==auto_reverse_string) {
	  _doRotateAnim=rotate_auto_reverse;
	}
	else {
	  if (unicode::get_float(rotate, &rot)) {
	    _doRotateAnim=rotate_angle;
	  }
	}
	if(_doRotateAnim!=rotate_no) {
	  std::vector<float> v;
	  v.push_back(rot);
	  v.push_back(0);
	  v.push_back(0);
	  _rotateToAnimate = new SVGRotateTransform(v);
	  MYGET_ANIMATED_VAL(transform).insertItemBefore(_rotateToAnimate, 1);
	}
      }
      _doBezierAnim = true;
    }

    else {
      const SVGLengthList& values = GET_SIMPLE_VAL(Values);
      unsigned int valuesSize = values.numberOfItems();
      if(valuesSize) {
	if(valuesSize % 2) {
	  std::cerr << "'values' for 'animateMotion' must be a list of pair of length" << __FL__;
	  return;
	}
	if(keytimes.numberOfItems()) {
	  if(keytimes.numberOfItems()!=values.numberOfItems()) {
	    std::cerr << "'keyTimes' and 'values' have different size" << __FL__;
	    return;
	  }
	  for(unsigned int i=0;
	      i<values.numberOfItems();
	      ++++i) {
	    SVGLength l = values.getItem(i);
	    float v1 = l.computeValue();
	    l = values.getItem(i+1);
	    float v2 = l.computeValue();
	    //_keyFrames.push_back(KeyFrame(KeyFrame::ValueType<float,float>(v1,v2), keytimes.getItem(i).getValue().getValue()));
	    _keyFrames.push_back(KeyFrame(KeyFrame::ValueType(v1,v2), keytimes.getItem(i).GET_SIMPLE_VAL(Value)));
	  }
	}
	else {
	  unsigned int num = values.numberOfItems();
	  float t=0;
	  float dt=1./((num>>1)-1);
	  for(unsigned int i=0;
	      i<num;
	      ++++i) {
	    SVGLength l = values.getItem(i);
	    float v1 = l.computeValue();
	    l = values.getItem(i+1);
	    float v2 = l.computeValue();
	    _keyFrames.push_back(KeyFrame(KeyFrame::ValueType(v1,v2), t));
	    t+=dt;
	  }
	}
      
      }
      else {
	unicode::String* fromstr = GET_SIMPLE_VAL(From);
	unicode::String* tostr = GET_SIMPLE_VAL(To);
	unicode::String* bystr = GET_SIMPLE_VAL(By);
	//std::cerr << DBGVAR(attrName) << DBGVAR(attrType) << DBGVAR(fromstr) << DBGVAR(tostr) << __FL__;

	SVGList<SVGLength> from, to, by;
	bool fromb=false, tob=false, byb=false;

	svgl::read(fromstr,from);
	svgl::read(tostr,to);
	svgl::read(bystr,by);

	fromb = (from.numberOfItems()>0);
	tob = (to.numberOfItems()>0);
	byb = (by.numberOfItems()>0);

	// std::cerr << DBGVAR(fromb) << DBGVAR(tob) << DBGVAR(byb) << __FL__;

	if( !(fromb||tob||byb) ) {
	  std::cerr << "'from', 'to' and 'by' are unset" << __FL__;
	  return;
	}

	if(fromb && from.numberOfItems()!=2) {
	  std::cerr << "'from' for 'animateMotion' must be a pair of length" << __FL__;
	  return;
	}

	if(tob && to.numberOfItems()!=2) {
	  std::cerr << "'to' for 'animateMotion' must be a pair of length" << __FL__;
	  return;
	}

	if(byb && by.numberOfItems()!=2) {
	  std::cerr << "'by' for 'animateMotion' must be a pair of length" << __FL__;
	  return;
	}

	// FIXME
	// from is not computed with right dpi...
	if(!fromb) {
	  static unicode::String
	    *x_string = unicode::String::internString("x"),
	    *y_string = unicode::String::internString("y");
	  svgl::AnimateAdapter* x = _elementToAnimate->getAttributeByName(x_string);
	  if(x==0 || !x->canBeSetAsDouble()) {
	    std::cerr << "attribute 'x' of the element referenced by 'animateMotion' can not be set as double" << __FL__;
	    return;
	  }

	  svgl::AnimateAdapter* y = _elementToAnimate->getAttributeByName(y_string);
	  if(y==0 || !y->canBeSetAsDouble()) {
	    std::cerr << "attribute 'y' of the element referenced by 'animateMotion' can not be set as double" << __FL__;
	    return;
	  }

	  SVGLength l;
	  l.newValueSpecifiedUnits(SVGLength::SVG_LENGTHTYPE_NUMBER, x->getBaseVal());
	  from.replaceItem(l,0);
	  l.newValueSpecifiedUnits(SVGLength::SVG_LENGTHTYPE_NUMBER, y->getBaseVal());
	  from.replaceItem(l,1);

	  fromb=true;
	}
	if(!tob) {
	  if(byb) {	  
	    to.replaceItem(from.getItem(0)+by.getItem(0), 0);
	    to.replaceItem(from.getItem(1)+by.getItem(1), 1);
	  }
#if 0
	  else {
	    STDDBG;
	    return;
	  }
#endif
	}

	if(fromb)
	  _keyFrames.push_back(KeyFrame( KeyFrame::ValueType(from.getItem(0).GET_SIMPLE_VAL(Value), from.getItem(1).GET_SIMPLE_VAL(Value)), 0));
	_keyFrames.push_back(KeyFrame( KeyFrame::ValueType(to.getItem(0).GET_SIMPLE_VAL(Value), to.getItem(1).GET_SIMPLE_VAL(Value)), 1));
      }

#if 0
      STDDBG;
      for(unsigned int j=0; j<_keyFrames.size(); ++j) {
	std::cerr << "( <" << _keyFrames[j].value.first << "," << _keyFrames[j].value.second << ">, " << _keyFrames[j].time << ")";
      }
      std::cerr << std::endl;
#endif
    }
Beispiel #13
0
STDMETHODIMP CESVGRectElement::Move(ISVGView* view, double dx, double dy)
{
	ATLASSERT(0);
#if 0
	CComQIPtr<ILSVGRectElement> rect = m_domElement;

	CComPtr<ILHTMLWindow> window;
	view->GetHTMLWindow(&window);

	CComPtr<ILSVGElement> viewportElement;
	rect->get_viewportElement(&viewportElement);

// TODO, this can't be correct
	CComPtr<ILSVGRect> _rect;
	window->svgGetRBBox(viewportElement, &_rect);
	SVGRect viewBox = _rect;

	// x
	{
		CComPtr<ILSVGAnimatedLength> alength;
		rect->get_x(&alength);

		SVGLength length;
		alength->get_baseVal(&length);

		if (length.GetUnitType() == SVG_LENGTHTYPE_PERCENTAGE)
		{
			double dx_pcnt = dx*100/viewBox.Width;

			double value;
			length->get_valueInSpecifiedUnits(&value);
			length->put_valueInSpecifiedUnits(value+dx_pcnt);
		}
		else
		{
			double value;
			length->get_value(&value);
			length->put_value(value + dx);
		}
	}

	// y
	{
		CComPtr<ILSVGAnimatedLength> alength;
		rect->get_y(&alength);

		SVGLength length;
		alength->get_baseVal(&length);

		if (length.GetUnitType() == SVG_LENGTHTYPE_PERCENTAGE)
		{
			double dy_pcnt = dy*100/viewBox.Height;

			double value;
			length->get_valueInSpecifiedUnits(&value);
			length->put_valueInSpecifiedUnits(value+dy_pcnt);
		}
		else
		{
			double value;
			length->get_value(&value);
			length->put_value(value + dy);
		}
	}
#endif

	return S_OK;
}
Beispiel #14
0
STDMETHODIMP CESVGRectElement::Resize(ISVGView* view, double x, double y, double width, double height)
{
	ATLASSERT(0);
#if 0
	CComQIPtr<ILSVGRectElement> rect = m_domElement;

	CComPtr<ILHTMLWindow> window;
	view->GetHTMLWindow(&window);

	CComPtr<ILSVGElement> viewportElement;
	rect->get_viewportElement(&viewportElement);

// TODO, this can't be correct
	CComPtr<ILSVGRect> _rect;
	window->svgGetRBBox(viewportElement, &_rect);
	SVGRect viewBox = _rect;

	// x
	{
		CComQIPtr<ILSVGAnimatedLength> alength;
		rect->get_x(&alength);

		SVGLength length;
		alength->get_baseVal(&length);

		if (length.GetUnitType() == SVG_LENGTHTYPE_PERCENTAGE)
		{
			double x_pcnt = x*100/viewBox.Width;
			length->set_valueInSpecifiedUnits(x_pcnt);
		}
		else
		{
			length->put_value(x);
		}
	}

	// y
	{
		CComQIPtr<ILSVGAnimatedLength> alength;
		rect->get_y(&alength);

		SVGLength length;
		alength->get_baseVal(&length);

		if (length.GetUnitType() == SVG_LENGTHTYPE_PERCENTAGE)
		{
			double y_pcnt = y*100/viewBox.Height;
			length->set_valueInSpecifiedUnits(y_pcnt);
		}
		else
		{
			length->put_value(y);
		}
	}

	// width
	{
		CComQIPtr<ILSVGAnimatedLength> alength;
		rect->get_width(&alength);

		SVGLength length;
		alength->get_baseVal(&length);

		if (length.GetUnitType() == SVG_LENGTHTYPE_PERCENTAGE)
		{
			double width_pcnt = width*100/viewBox.Width;
			length->set_valueInSpecifiedUnits(width_pcnt);
		}
		else
		{
			length->put_value(width);
		}
	}

	// height
	{
		CComQIPtr<ILSVGAnimatedLength> alength;
		rect->get_height(&alength);

		SVGLength length;
		alength->get_baseVal(&length);

		if (length.GetUnitType() == SVG_LENGTHTYPE_PERCENTAGE)
		{
			double height_pcnt = height*100/viewBox.Height;
			length->set_valueInSpecifiedUnits(height_pcnt);
		}
		else
		{
			length->put_value(height);
		}
	}
#endif

	return S_OK;
}
  void
  SVGAnimateElement::animationTraverse(svgl::AnimationInfo* animinfo)
  {
    unicode::String* attrName = GET_SIMPLE_VAL(AttributeName);
    SVG_ANIMATION_ATTRIBUTE_TYPE attrType = GET_SIMPLE_VAL(AttributeType);

    _elementToAnimate = animinfo->element;
    _attributeToAnimate=0;

    switch (attrType) {
    case SVG_ANIMATION_ATTRIBUTE_TYPE_CSS:
      std::cerr << "CSS animation not supported" << __FL__;
      return;
      break;

    default:
      attributeType.setValue(SVG_ANIMATION_ATTRIBUTE_TYPE_AUTO);
    case SVG_ANIMATION_ATTRIBUTE_TYPE_AUTO:
    case SVG_ANIMATION_ATTRIBUTE_TYPE_XML:
      {
      _attributeToAnimate = _elementToAnimate->getAttributeByName(attrName);
      }
      break;
#if 0
    default:
      std::cerr << "SVG_ANIMATION_ATTRIBUTE is set to UNKNOWN" << __FL__;
      break;
#endif
    }

    if(_attributeToAnimate==0) {
      if(css::CSSStyleDeclaration::isStyleAttribute(attrName)) {
	std::cerr << "attribute '" << attrName << "' for element '" << _elementToAnimate->getDtdElement() << "' is a style attribute and is not yet supported yet '<animate>'" << __FL__;
      }
      else {
	std::cerr << "attribute '" << attrName << "' does not exist for element " << _elementToAnimate->getDtdElement() << __FL__;
      }
      return;
    }

    if(!_attributeToAnimate->canBeSetAsDouble()) {
      _attributeToAnimate=0;
      std::cerr << "attribute '" << attrName << "' in element '" << _elementToAnimate->getDtdElement() << "' can not be set as double" << __FL__;
      return;
    }

    const SVGLengthList& values = GET_SIMPLE_VAL(Values);
#if 0
    std::cerr << "-- values" << __FL__;
    for(unsigned int t=0; t<values.size(); ++t)
      std::cerr << values[t] << " ";
    std::cerr << std::endl;
#endif
    if(values.numberOfItems()) {

      const SVGNumberList& keytimes = GET_SIMPLE_VAL(KeyTimes);
#if 0
      std::cerr << "** keytimes " << __FL__;
#endif
      if(keytimes.numberOfItems()) {
	if(keytimes.numberOfItems()!=values.numberOfItems()) {
	  std::cerr << "'keyTimes' and 'values' have different size" << __FL__;
	  return;
	}
	for(std::vector<float>::size_type i=0;
	    i<values.numberOfItems();
	    ++i) {
	  SVGLength l = values.getItem(i);
	  float v = l.computeValue();
	  _keyFrames.push_back(KeyFrame(v, keytimes.getItem(i).GET_SIMPLE_VAL(Value)));
	  //	  std::cerr << values[i] << " " << keytimes[i];
	}
	//	std::cerr << std::endl;

      }
      else {
	for(std::vector<float>::size_type i=0;
	    i<values.numberOfItems();
	    ++i) {
	  float t=i/((float)values.numberOfItems()-1);
	  SVGLength l = values.getItem(i);
	  float v = l.computeValue();
	  _keyFrames.push_back(KeyFrame(v, t));
	}
      }
      
    }
    else {
      unicode::String* fromstr = GET_SIMPLE_VAL(From);
      unicode::String* tostr = GET_SIMPLE_VAL(To);
      unicode::String* bystr = GET_SIMPLE_VAL(By);
      //std::cerr << DBGVAR(attrName) << DBGVAR(attrType) << DBGVAR(fromstr) << DBGVAR(tostr) << __FL__;

      SVGLength froml, tol, byl;
      bool fromb=false, tob=false, byb=false;

      froml.dom_setValueAsString(fromstr);
      tol.dom_setValueAsString(tostr);
      byl.dom_setValueAsString(bystr);

      fromb = (froml.GET_SIMPLE_VAL(UnitType) != SVGLength::SVG_LENGTHTYPE_UNKNOWN);
      tob = (tol.GET_SIMPLE_VAL(UnitType) != SVGLength::SVG_LENGTHTYPE_UNKNOWN);
      byb = (byl.GET_SIMPLE_VAL(UnitType) != SVGLength::SVG_LENGTHTYPE_UNKNOWN);

    float from = froml.GET_SIMPLE_VAL(Value);
      float to = tol.GET_SIMPLE_VAL(Value);
      float by = byl.GET_SIMPLE_VAL(Value);

    // std::cerr << DBGVAR(fromb) << DBGVAR(tob) << DBGVAR(byb) << __FL__;

      if( !(fromb||tob||byb) ) {
	std::cerr << "'from', 'to' and 'by' are unset" << __FL__;
	return;
      }

      // FIXME
      // from is not computed with right dpi...
      if(!fromb) {
	fromb=true;
	from = _attributeToAnimate->getBaseVal();
      }
      if(!tob) {
	if(byb) {
	  to=from+by;
	}
	else {
	  STDDBG;
	  return;
	}
      }

      if(fromb)
	_keyFrames.push_back(KeyFrame(from, 0));
      _keyFrames.push_back(KeyFrame(to, 1));

    }

#if 0
    DBG;
    for(unsigned int j=0; j<_keyFrames.numberOfItems(); ++j) {
      std::cerr << "(" << _keyFrames[j].value << "," << _keyFrames[j].time << ")";
    }
    std::cerr << std::endl;
#endif

    SVGAnimationElement::animationTraverse(animinfo);

  }