Beispiel #1
0
void TestApp::changeCurrentScene(const std::string& sceneId_) {
    //try {
        std::string sceneId = sceneId_;
        if (sceneId == "default") {
            sceneId = SceneHandler::getDefaultSceneId();
        }
        SceneBase* scene = SceneHandler::getSceneHandler()->createScene(sceneId, mOgreRoot);
        if (scene == 0) {
            //error() << dc_funcinfo << "could not create scene " << sceneId;
            if (mScene) {
                // continue using current scene
                return;
            } else {
                if (sceneId == SceneHandler::getDefaultSceneId()) {
                    // use a fallback scene
                    sceneId = "general";
                }
                //warning() << dc_funcinfo << "trying fallback scene " << sceneId;
                scene = SceneHandler::getSceneHandler()->createScene(sceneId, mOgreRoot);
                if (!scene) {
                    //throw Exception("Could create neither default scene nor fallback scene");
                }
            }
        }

        if (!scene->initScene()) {
            //std::cerr << "Could not initialize the scene " << sceneId << std::endl;
            SceneHandler::getSceneHandler()->deleteScene(scene);
            return;
        } else {
            // force an initial update of Ogre scenenodes here
            //scene->updateOgreRepresentations(true);
        }
        if (scene) {
            setCurrentScene(scene);
        } else {
            //std::cerr << dc_funcinfo << "NULL scene created: don't know scene ID " << sceneId_ << std::endl;
        }
    //} catch (Exception e) {
    //    std::cerr   << "Unhandled exception reached main-program: \n"
    //            << e.getErrorMessage() <<std::endl;
    //    e.printBacktrace();
    //    exit(1);
    //}

}
Beispiel #2
0
/*******************************************************************************
    switch_view
*******************************************************************************/
void BrowserView::switch_view(BrowserParam& param)
{
    Debug::debug() << "  [BrowserView] switch_view param.mode " << param.mode;
    //Debug::debug() << "  [BrowserView] switch_view param.filter" << param.filter;
    //Debug::debug() << "  [BrowserView] switch_view param.data" << param.data;

    /* save current state */
    SETTINGS()->_viewMode = param.mode;

    CentralToolBar::instance()->showHideGoUp(param.mode);
    
    /* handle scene switch view */
    SceneBase * scene = m_scenes[ param.mode ];

    if( !scene->isInit() )
      scene->initScene();
          
    scene->setMode( param.mode );
    scene->setFilter( param.filter );
    scene->setData( param.data );
    scene->populateScene();
    this->setFocus();
    
    show_bottom_panel( m_scenes[param.mode]->bottomWidget() );

    CentralToolBar::instance()->setExplorerFilterText(param.filter);
    

    switch( VIEW::typeForView(VIEW::Id(param.mode)) ) {
      case VIEW::LOCAL      : setScene(static_cast<LocalScene*>(m_scenes[param.mode]));    break;
      case VIEW::RADIO      : setScene(static_cast<StreamScene*>(m_scenes[param.mode]));   break;
      case VIEW::CONTEXT    : setScene(static_cast<ContextScene*>(m_scenes[param.mode]));  break;
      case VIEW::SETTING    : setScene(static_cast<SettingsScene*>(m_scenes[param.mode])); break;
      case VIEW::FILESYSTEM : setScene(static_cast<FileScene*>(m_scenes[param.mode]));     break;
      case VIEW::ABOUT      : setScene(static_cast<AboutScene*>(m_scenes[param.mode]));    break;
    }

    /* restore scroll position */
    m_scrollbar->setSliderPosition(param.scroll);

    /* status widget update */
    do_statuswidget_update();    
}