static Bool
TegraCreateScreenResources(ScreenPtr pScreen)
{
    ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
    TegraPtr tegra = TegraPTR(pScrn);
    PixmapPtr rootPixmap;
    Bool ret;
    void *pixels;

    pScreen->CreateScreenResources = tegra->createScreenResources;
    ret = pScreen->CreateScreenResources(pScreen);
    pScreen->CreateScreenResources = TegraCreateScreenResources;

    if (!drmmode_set_desired_modes(pScrn, &tegra->drmmode))
      return FALSE;

    drmmode_uevent_init(pScrn, &tegra->drmmode);

    if (!tegra->drmmode.want_sw_cursor)
        drmmode_map_cursor_bos(pScrn, &tegra->drmmode);

    pixels = drmmode_map_front_bo(&tegra->drmmode);
    if (!pixels)
        return FALSE;

    rootPixmap = pScreen->GetScreenPixmap(pScreen);

    if (tegra->drmmode.shadow_enable)
        pixels = tegra->drmmode.shadow_fb;

    if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, pixels))
        FatalError("Couldn't adjust screen pixmap\n");

    if (tegra->drmmode.shadow_enable) {
        if (!shadowAdd(pScreen, rootPixmap, shadowUpdatePackedWeak(),
                       TegraShadowWindow, 0, 0))
            return FALSE;
    }

    tegra->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE, pScreen,
                                 rootPixmap);
    if (tegra->damage) {
        DamageRegister(&rootPixmap->drawable, tegra->damage);
        tegra->dirty_enabled = TRUE;
        xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Damage tracking initialized\n");
    } else {
        xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
                   "Failed to create screen damage record\n");
        return FALSE;
    }

    return ret;
}
Beispiel #2
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static Bool
NestedCreateScreenResources(ScreenPtr pScreen) {
    xf86DrvMsg(pScreen->myNum, X_INFO, "NestedCreateScreenResources\n");
    ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
    NestedPrivatePtr pNested = PNESTED(pScrn);
    Bool ret;

    pScreen->CreateScreenResources = pNested->CreateScreenResources;
    ret = pScreen->CreateScreenResources(pScreen);
    pScreen->CreateScreenResources = NestedCreateScreenResources;

    shadowAdd(pScreen, pScreen->GetScreenPixmap(pScreen), pNested->update,
              /*pNested->window*/ 0, 0, 0);
}
Beispiel #3
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/**
 * Creates any pixmaps used internally by glamor, since those can't be
 * allocated at ScreenInit time.
 */
static Bool
glamor_create_screen_resources(ScreenPtr screen)
{
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    Bool ret = TRUE;

    screen->CreateScreenResources =
        glamor_priv->saved_procs.create_screen_resources;
    if (screen->CreateScreenResources)
        ret = screen->CreateScreenResources(screen);
    screen->CreateScreenResources = glamor_create_screen_resources;

    return ret;
}
Beispiel #4
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/**
 * Creates any pixmaps used internally by glamor, since those can't be
 * allocated at ScreenInit time.
 */
static Bool
glamor_create_screen_resources(ScreenPtr screen)
{
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    Bool ret = TRUE;

    screen->CreateScreenResources =
        glamor_priv->saved_procs.create_screen_resources;
    if (screen->CreateScreenResources)
        ret = screen->CreateScreenResources(screen);
    screen->CreateScreenResources = glamor_create_screen_resources;

    if (!glamor_realize_glyph_caches(screen)) {
        ErrorF("Failed to initialize glyph cache\n");
        ret = FALSE;
    }

    return ret;
}
Beispiel #5
0
static Bool
CreateScreenResources(ScreenPtr pScreen)
{
    ScrnInfoPtr pScrn = xf86ScreenToScrn(pScreen);
    modesettingPtr ms = modesettingPTR(pScrn);
    PixmapPtr rootPixmap;
    Bool ret;
    void *pixels = NULL;
    int err;

    pScreen->CreateScreenResources = ms->createScreenResources;
    ret = pScreen->CreateScreenResources(pScreen);
    pScreen->CreateScreenResources = CreateScreenResources;

    if (!drmmode_set_desired_modes(pScrn, &ms->drmmode))
        return FALSE;

    if (!drmmode_glamor_handle_new_screen_pixmap(&ms->drmmode))
        return FALSE;

    drmmode_uevent_init(pScrn, &ms->drmmode);

    if (!ms->drmmode.sw_cursor)
        drmmode_map_cursor_bos(pScrn, &ms->drmmode);

    if (!ms->drmmode.gbm) {
        pixels = drmmode_map_front_bo(&ms->drmmode);
        if (!pixels)
            return FALSE;
    }

    rootPixmap = pScreen->GetScreenPixmap(pScreen);

    if (ms->drmmode.shadow_enable)
        pixels = ms->drmmode.shadow_fb;

    if (!pScreen->ModifyPixmapHeader(rootPixmap, -1, -1, -1, -1, -1, pixels))
        FatalError("Couldn't adjust screen pixmap\n");

    if (ms->drmmode.shadow_enable) {
        if (!shadowAdd(pScreen, rootPixmap, msUpdatePacked,
                       msShadowWindow, 0, 0))
            return FALSE;
    }

    err = drmModeDirtyFB(ms->fd, ms->drmmode.fb_id, NULL, 0);

    if (err != -EINVAL && err != -ENOSYS) {
        ms->damage = DamageCreate(NULL, NULL, DamageReportNone, TRUE,
                                  pScreen, rootPixmap);

        if (ms->damage) {
            DamageRegister(&rootPixmap->drawable, ms->damage);
            ms->dirty_enabled = TRUE;
            xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Damage tracking initialized\n");
        }
        else {
            xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
                       "Failed to create screen damage record\n");
            return FALSE;
        }
    }
    return ret;
}